Commit graph

3121 commits

Author SHA1 Message Date
Simon Ser
b2d09cdee9 render/vulkan: add wlr_vk_render_pass.render_buffer_out
Simplifies the logic and prepares for a new render setup.
2025-09-20 10:50:22 +00:00
Simon Ser
35eba5f2fe render/vulkan: add wlr_vk_render_pass.render_setup
Simplifies the logic and prepares for a new render setup.
2025-09-20 10:50:22 +00:00
Simon Ser
a91f96b391 render/vulkan: introduce wlr_vk_render_buffer_out
Holds common state for final output buffer targets.
2025-09-20 10:50:22 +00:00
Simon Ser
54374b6fe6 render/vulkan: rename plain to two_pass
We will introduce a new subpass without any post-processing step.
Rename "plain" so that there's no confusion.
2025-09-20 10:50:22 +00:00
tokyo4j
102a6bd415 input-method: use NULL when emitting signals 2025-09-08 10:56:57 -04:00
tokyo4j
06aacb2a6f input-method: rename input_method event to new_input_method 2025-09-08 10:56:57 -04:00
Simon Zeni
0166fd9eb7 drm-lease-v1: remove connector active_lease & lease connectors
Upon leasing, the wlr_drm_lease_connector_v1 will be automatically clean up by the wlr_output
destroy handler. There is no need for the wlr_drm_lease_manager to keep track of leased connectors.
2025-08-28 16:33:35 +00:00
Simon Zeni
423afc3fc9 types: deprecate wlr-screencopy-unstable-v1 2025-08-28 16:23:56 +00:00
rewine
b799ffc6ae docs: deprecate legacy wlr_data_control_v1 interface
Add deprecation notice for wlr_data_control_v1, indicating that
it's superseded by ext-data-control-v1.

Related: https://gitlab.freedesktop.org/wlroots/wlr-protocols/-/merge_requests/136
2025-08-27 14:53:28 -04:00
Kirill Primak
ad1b2f2819 Avoid including generated headers publicly where possible
This is possible now that w-p ships enum headers. The remaining includes
are from wlr-protocols.
2025-08-13 22:46:37 +02:00
Kirill Primak
812675ba34 fixes: add implementation 2025-08-13 20:41:21 +00:00
Simon Ser
7392b3313a backend, output: send commit events after applying all in wlr_backend_commit()
We were iterating over involved outputs, applying the new state and
sending the commit event for each one. This resulted in commit
events being fired while we weren't done applying the new state for
all outputs.

Fix this by first applying all of the states, then firing all of
the events.

Closes: https://github.com/swaywm/sway/issues/8829
2025-08-12 19:04:05 +02:00
rewine
c8b7600adc wlr_ext_data_control_v1: Make all listeners private
For more context, see: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/4873
2025-07-30 12:37:19 +00:00
Simon Ser
47a90d6f1a color_management_v1: add helpers to convert TF/primaries enums
This makes it easier for protocol implementers to tie everything
together with wlroots backends and renderers.
2025-07-24 15:02:39 +00:00
David Turner
a4eb2cff46 color-representation-v1: Add wlr enums + converters
Add wlr-internal enums for the properties specified in
color-representation-v1 (encoding, range, chroma siting, alpha mode) so
that other parts of wlroots can use these without depending on the
protocol specifics and without needing to include the protocol headers.
Also add conversion functions to convert the protocol enum values into
the wlroots enum values.
2025-07-17 16:41:14 +01:00
David Turner
eff620770c color-representation-v1: new protocol
Add a minimal implementation of the color-representation-v1 protocol
(not including anything to actually use the new properties in
rendering/scanout)
2025-07-17 16:40:45 +01:00
David Turner
f5dc6416f0 util/mem: Move memdup to new util/mem.c file
This seems handy and I want to use this in wlr_color_representation.
2025-07-17 16:39:58 +01:00
Simon Ser
f4327f52cf xdg-toplevel-tag-v1: new protocol
References: https://gitlab.freedesktop.org/wayland/wayland-protocols/-/merge_requests/238
2025-07-07 09:10:37 +00:00
Consolatis
6aa654b728 wlr_text_input_v3: remove event arguments from header
Fixes 2d5492c737
2025-07-06 14:10:25 +02:00
Simon Ser
aecb867098 output: add full HDR metadata to wlr_output_image_description
This allows sinks to improve their tone mapping.
2025-06-26 11:02:26 +00:00
Simon Ser
bf40f396bf scene: grab image description from output state
Alternative to https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/5089
2025-06-26 09:56:12 +00:00
Simon Ser
2498036e67 output: add output_pending_image_description() 2025-06-26 09:56:12 +00:00
Simon Ser
e76f8ac2b3 output: add wlr_output.image_description
Stores the current image description.
2025-06-26 09:56:12 +00:00
tokyo4j
6d8bb66f98 xwm: add support for _NET_WM_ICON 2025-06-26 08:50:02 +00:00
Simon Ser
071773cb27 scene: add primaries support to wlr_scene_buffer 2025-06-18 19:37:55 +00:00
Simon Ser
ae85c31176 render/vulkan: add luminance multiplier for texture shader 2025-06-18 19:37:55 +00:00
Simon Ser
fa1feb447f render, render/vulkan: add primaries to wlr_render_texture_options 2025-06-18 19:37:55 +00:00
Simon Ser
a8144088df render/vulkan: add support for PQ for textures 2025-06-18 19:37:55 +00:00
Simon Ser
3a51a5c623 render/vulkan: add texture color transformation matrix 2025-06-18 19:37:55 +00:00
Simon Ser
56d95c2ecb render/vulkan: introduce wlr_vk_frag_texture_pcr_data
Contains UBOs for texture.frag.
2025-06-18 19:37:55 +00:00
Simon Ser
4efec11721 scene: add transfer function support for wlr_scene_buffer 2025-06-18 19:37:55 +00:00
Simon Ser
8d1c6e42ac render/vulkan: add support for texture transfer functions 2025-06-18 19:37:55 +00:00
Simon Ser
b1a9dab03e render/vulkan: fix typo in wlr_vk_texture.views comment 2025-06-18 19:37:55 +00:00
Simon Ser
dd3d9be41e render/pass: add wlr_render_texture_options.transfer_function
Also add a bit in wlr_renderer.features to indicate support.
2025-06-18 19:37:55 +00:00
Simon Ser
0ee0452af0 render/color, render/vulkan: add EXT_LINEAR to enum wlr_color_transfer_function 2025-06-18 19:37:55 +00:00
Simon Ser
7b6eec530c render/vulkan: add luminance multipler for output shader 2025-06-18 00:11:33 +02:00
Simon Ser
b482e9089b backend/drm: add support for image description transfer function 2025-06-18 00:11:33 +02:00
Simon Ser
dc258b2237 output: add transfer function to image description 2025-06-18 00:11:33 +02:00
Simon Ser
4470683591 render/color, render/vulkan: add support for PQ transfer function 2025-06-18 00:11:31 +02:00
Simon Ser
8430a1922d render/vulkan: add PQ inverse EOTF to output shader 2025-06-18 00:09:25 +02:00
Simon Ser
f024d1b8c8 backend/drm: add support for color primaries 2025-06-18 00:07:58 +02:00
Simon Ser
e64de4d55f output: add color primaries to output state 2025-06-18 00:07:58 +02:00
Simon Ser
f3524de980 render, render/vulkan: add primaries to wlr_buffer_pass_options 2025-06-18 00:07:35 +02:00
Simon Ser
2ea0e386c4 render/vulkan: add color transformation matrix 2025-06-17 18:47:50 +02:00
Simon Ser
a30c102163 output: drop gamma LUT from state
This has been superseded by color transforms.
2025-06-16 09:06:10 +00:00
Simon Ser
97f6946c8d output: add color transform to state
Color transforms are better suited than raw gamma tables, because:

- They don't need to get copied around: they are ref'counted.
- They can represent more color operations (will be useful for the
  upcoming KMS color pipeline API, and for the Wayland color
  management protocol).
2025-06-16 09:06:10 +00:00
Simon Ser
74217a4d93 render/color: introduce COLOR_TRANSFORM_LUT_3X1D
This will be useful to apply LUTs applied via wlr_gamma_control_v1,
and to add wlr_color_transform support to wlr_output.
2025-06-16 09:06:10 +00:00
Simon Ser
3665b53e29 render/color: replace COLOR_TRANSFORM_LUT_3D with COLOR_TRANSFORM_LCMS2
Converting the LCMS2 transform to a 3D LUT early causes issues:

- It's a lossy process, the consumer will not be able to pick a
  3D LUT size on their own.
- It requires unnecessary conversions and allocations: an intermediate
  3D LUT is allocated, but the renderer already allocates one.
- It makes it harder to support arbitrary color transforms in the
  renderer, because each type needs to be handled differently.

Instead, expose a function to evaluate a color transform, and use
that to build the 3D LUT in the renderer.
2025-06-16 09:06:10 +00:00
Simon Ser
d421538b4a render/color: add wlr_color_transform_init() 2025-06-16 09:06:10 +00:00
Simon Ser
6204fc3278 scene: use output with highest refresh rate for frame pacing
If a surface is mirrored on two outputs, we don't want to pick the
first output if the second has a higher refresh rate.

Also fixes duplicate frame/feedback events when a surface is added
to multiple scenes.
2025-06-16 07:54:00 +00:00