render/color: replace COLOR_TRANSFORM_LUT_3D with COLOR_TRANSFORM_LCMS2

Converting the LCMS2 transform to a 3D LUT early causes issues:

- It's a lossy process, the consumer will not be able to pick a
  3D LUT size on their own.
- It requires unnecessary conversions and allocations: an intermediate
  3D LUT is allocated, but the renderer already allocates one.
- It makes it harder to support arbitrary color transforms in the
  renderer, because each type needs to be handled differently.

Instead, expose a function to evaluate a color transform, and use
that to build the 3D LUT in the renderer.
This commit is contained in:
Simon Ser 2025-05-24 13:04:45 +02:00 committed by Kenny Levinsen
parent 9b97e2607d
commit 3665b53e29
6 changed files with 109 additions and 111 deletions

View file

@ -7,7 +7,7 @@
enum wlr_color_transform_type {
COLOR_TRANSFORM_SRGB,
COLOR_TRANSFORM_LUT_3D,
COLOR_TRANSFORM_LCMS2,
};
struct wlr_color_transform {
@ -17,37 +17,24 @@ struct wlr_color_transform {
enum wlr_color_transform_type type;
};
/**
* The formula is approximated via a 3D look-up table. A 3D LUT is a
* three-dimensional array where each element is an RGB triplet. The flat lut_3d
* array has a length of dim_len³.
*
* Color channel values in the range [0.0, 1.0] are mapped linearly to
* 3D LUT indices such that 0.0 maps exactly to the first element and 1.0 maps
* exactly to the last element in each dimension.
*
* The offset of the RGB triplet given red, green and blue indices r_index,
* g_index and b_index is:
*
* offset = 3 * (r_index + dim_len * g_index + dim_len * dim_len * b_index)
*/
struct wlr_color_transform_lut3d {
struct wlr_color_transform base;
float *lut_3d;
size_t dim_len;
};
void wlr_color_transform_init(struct wlr_color_transform *tr,
enum wlr_color_transform_type type);
/**
* Gets a wlr_color_transform_lut3d from a generic wlr_color_transform.
* Asserts that the base type is COLOR_TRANSFORM_LUT_3D
* Get a struct wlr_color_transform_lcms2 from a generic struct wlr_color_transform.
* Asserts that the base type is COLOR_TRANSFORM_LCMS2.
*/
struct wlr_color_transform_lut3d *wlr_color_transform_lut3d_from_base(
struct wlr_color_transform_lcms2 *color_transform_lcms2_from_base(
struct wlr_color_transform *tr);
void color_transform_lcms2_finish(struct wlr_color_transform_lcms2 *tr);
/**
* Evaluate a LCMS2 color transform for a given RGB triplet.
*/
void color_transform_lcms2_eval(struct wlr_color_transform_lcms2 *tr,
float out[static 3], const float in[static 3]);
/**
* Obtain primaries values from a well-known primaries name.
*/

View file

@ -516,6 +516,7 @@ struct wlr_vk_color_transform {
struct wl_list link; // wlr_vk_renderer, list of all color transforms
struct {
size_t dim;
VkImage image;
VkImageView image_view;
VkDeviceMemory memory;

View file

@ -42,10 +42,8 @@ static void color_transform_destroy(struct wlr_color_transform *tr) {
switch (tr->type) {
case COLOR_TRANSFORM_SRGB:
break;
case COLOR_TRANSFORM_LUT_3D:;
struct wlr_color_transform_lut3d *lut3d =
wlr_color_transform_lut3d_from_base(tr);
free(lut3d->lut_3d);
case COLOR_TRANSFORM_LCMS2:
color_transform_lcms2_finish(color_transform_lcms2_from_base(tr));
break;
}
wlr_addon_set_finish(&tr->addons);
@ -68,13 +66,6 @@ void wlr_color_transform_unref(struct wlr_color_transform *tr) {
}
}
struct wlr_color_transform_lut3d *wlr_color_transform_lut3d_from_base(
struct wlr_color_transform *tr) {
assert(tr->type == COLOR_TRANSFORM_LUT_3D);
struct wlr_color_transform_lut3d *lut3d = wl_container_of(tr, lut3d, base);
return lut3d;
}
void wlr_color_primaries_from_named(struct wlr_color_primaries *out,
enum wlr_color_named_primaries named) {
switch (named) {

View file

@ -1,5 +1,6 @@
#include <wlr/render/color.h>
#include <stdlib.h>
#include <wlr/util/log.h>
#include "render/color.h"
struct wlr_color_transform *wlr_color_transform_init_linear_to_icc(
const void *data, size_t size) {
@ -7,3 +8,17 @@ struct wlr_color_transform *wlr_color_transform_init_linear_to_icc(
"LCMS2 is compile-time disabled");
return NULL;
}
struct wlr_color_transform_lcms2 *color_transform_lcms2_from_base(
struct wlr_color_transform *tr) {
abort(); // unreachable
}
void color_transform_lcms2_finish(struct wlr_color_transform_lcms2 *tr) {
abort(); // unreachable
}
void color_transform_lcms2_eval(struct wlr_color_transform_lcms2 *tr,
float out[static 3], const float in[static 3]) {
abort(); // unreachable
}

View file

@ -1,9 +1,17 @@
#include <assert.h>
#include <lcms2.h>
#include <stdlib.h>
#include <wlr/util/log.h>
#include <wlr/render/color.h>
#include "render/color.h"
struct wlr_color_transform_lcms2 {
struct wlr_color_transform base;
cmsContext ctx;
cmsHTRANSFORM lcms;
};
static const cmsCIExyY srgb_whitepoint = { 0.3127, 0.3291, 1 };
static const cmsCIExyYTRIPLE srgb_primaries = {
@ -18,7 +26,7 @@ static void handle_lcms_error(cmsContext ctx, cmsUInt32Number code, const char *
struct wlr_color_transform *wlr_color_transform_init_linear_to_icc(
const void *data, size_t size) {
struct wlr_color_transform_lut3d *tx = NULL;
struct wlr_color_transform_lcms2 *tx = NULL;
cmsContext ctx = cmsCreateContext(NULL, NULL);
if (ctx == NULL) {
@ -31,18 +39,18 @@ struct wlr_color_transform *wlr_color_transform_init_linear_to_icc(
cmsHPROFILE icc_profile = cmsOpenProfileFromMemTHR(ctx, data, size);
if (icc_profile == NULL) {
wlr_log(WLR_ERROR, "cmsOpenProfileFromMemTHR failed");
goto out_ctx;
goto error_ctx;
}
if (cmsGetDeviceClass(icc_profile) != cmsSigDisplayClass) {
wlr_log(WLR_ERROR, "ICC profile must have the Display device class");
goto out_icc_profile;
goto error_icc_profile;
}
cmsToneCurve *linear_tone_curve = cmsBuildGamma(ctx, 1);
if (linear_tone_curve == NULL) {
wlr_log(WLR_ERROR, "cmsBuildGamma failed");
goto out_icc_profile;
goto error_icc_profile;
}
cmsToneCurve *linear_tf[] = {
@ -52,66 +60,54 @@ struct wlr_color_transform *wlr_color_transform_init_linear_to_icc(
};
cmsHPROFILE srgb_profile = cmsCreateRGBProfileTHR(ctx, &srgb_whitepoint,
&srgb_primaries, linear_tf);
cmsFreeToneCurve(linear_tone_curve);
if (srgb_profile == NULL) {
wlr_log(WLR_ERROR, "cmsCreateRGBProfileTHR failed");
goto out_linear_tone_curve;
goto error_icc_profile;
}
cmsHTRANSFORM lcms_tr = cmsCreateTransformTHR(ctx,
srgb_profile, TYPE_RGB_FLT, icc_profile, TYPE_RGB_FLT,
INTENT_RELATIVE_COLORIMETRIC, 0);
cmsCloseProfile(srgb_profile);
cmsCloseProfile(icc_profile);
if (lcms_tr == NULL) {
wlr_log(WLR_ERROR, "cmsCreateTransformTHR failed");
goto out_srgb_profile;
}
size_t dim_len = 33;
float *lut_3d = calloc(3 * dim_len * dim_len * dim_len, sizeof(float));
if (lut_3d == NULL) {
wlr_log_errno(WLR_ERROR, "Allocation failed");
goto out_lcms_tr;
}
float factor = 1.0f / (dim_len - 1);
for (size_t b_index = 0; b_index < dim_len; b_index++) {
for (size_t g_index = 0; g_index < dim_len; g_index++) {
for (size_t r_index = 0; r_index < dim_len; r_index++) {
float rgb_in[3] = {
r_index * factor,
g_index * factor,
b_index * factor,
};
float rgb_out[3];
// TODO: use a single call to cmsDoTransform for the entire calculation?
// this does require allocating an extra temp buffer
cmsDoTransform(lcms_tr, rgb_in, rgb_out, 1);
size_t offset = 3 * (r_index + dim_len * g_index + dim_len * dim_len * b_index);
// TODO: maybe clamp values to [0.0, 1.0] here?
lut_3d[offset] = rgb_out[0];
lut_3d[offset + 1] = rgb_out[1];
lut_3d[offset + 2] = rgb_out[2];
}
}
goto error_ctx;
}
tx = calloc(1, sizeof(*tx));
if (!tx) {
goto out_lcms_tr;
cmsDeleteTransform(lcms_tr);
goto error_ctx;
}
wlr_color_transform_init(&tx->base, COLOR_TRANSFORM_LUT_3D);
tx->dim_len = dim_len;
tx->lut_3d = lut_3d;
wlr_color_transform_init(&tx->base, COLOR_TRANSFORM_LCMS2);
tx->ctx = ctx;
tx->lcms = lcms_tr;
out_lcms_tr:
cmsDeleteTransform(lcms_tr);
out_linear_tone_curve:
cmsFreeToneCurve(linear_tone_curve);
out_srgb_profile:
cmsCloseProfile(srgb_profile);
out_icc_profile:
cmsCloseProfile(icc_profile);
out_ctx:
cmsDeleteContext(ctx);
return &tx->base;
error_icc_profile:
cmsCloseProfile(icc_profile);
error_ctx:
cmsDeleteContext(ctx);
return NULL;
}
void color_transform_lcms2_finish(struct wlr_color_transform_lcms2 *tr) {
cmsDeleteTransform(tr->lcms);
cmsDeleteContext(tr->ctx);
}
struct wlr_color_transform_lcms2 *color_transform_lcms2_from_base(
struct wlr_color_transform *tr) {
assert(tr->type == COLOR_TRANSFORM_LCMS2);
struct wlr_color_transform_lcms2 *lcms2 = wl_container_of(tr, lcms2, base);
return lcms2;
}
void color_transform_lcms2_eval(struct wlr_color_transform_lcms2 *tr,
float out[static 3], const float in[static 3]) {
cmsDoTransform(tr->lcms, in, out, 1);
}

View file

@ -179,11 +179,12 @@ static bool render_pass_submit(struct wlr_render_pass *wlr_pass) {
.uv_size = { 1, 1 },
};
struct wlr_vk_color_transform *transform = NULL;
size_t dim = 1;
if (pass->color_transform && pass->color_transform->type == COLOR_TRANSFORM_LUT_3D) {
struct wlr_color_transform_lut3d *lut3d =
wlr_color_transform_lut3d_from_base(pass->color_transform);
dim = lut3d->dim_len;
if (pass->color_transform && pass->color_transform->type != COLOR_TRANSFORM_SRGB) {
transform = get_color_transform(pass->color_transform, renderer);
assert(transform);
dim = transform->lut_3d.dim;
}
struct wlr_vk_frag_output_pcr_data frag_pcr_data = {
@ -204,10 +205,7 @@ static bool render_pass_submit(struct wlr_render_pass *wlr_pass) {
sizeof(frag_pcr_data), &frag_pcr_data);
VkDescriptorSet lut_ds;
if (pass->color_transform && pass->color_transform->type == COLOR_TRANSFORM_LUT_3D) {
struct wlr_vk_color_transform *transform =
get_color_transform(pass->color_transform, renderer);
assert(transform);
if (transform != NULL) {
lut_ds = transform->lut_3d.ds;
} else {
lut_ds = renderer->output_ds_lut3d_dummy;
@ -840,9 +838,9 @@ void vk_color_transform_destroy(struct wlr_addon *addon) {
}
static bool create_3d_lut_image(struct wlr_vk_renderer *renderer,
const struct wlr_color_transform_lut3d *lut_3d,
struct wlr_color_transform_lcms2 *tr, size_t dim_len,
VkImage *image, VkImageView *image_view,
VkDeviceMemory *memory, VkDescriptorSet *ds,
VkDeviceMemory *memory, VkDescriptorSet *ds,
struct wlr_vk_descriptor_pool **ds_pool) {
VkDevice dev = renderer->dev->dev;
VkResult res;
@ -866,7 +864,7 @@ static bool create_3d_lut_image(struct wlr_vk_renderer *renderer,
.samples = VK_SAMPLE_COUNT_1_BIT,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
.extent = (VkExtent3D) { lut_3d->dim_len, lut_3d->dim_len, lut_3d->dim_len },
.extent = (VkExtent3D) { dim_len, dim_len, dim_len },
.tiling = VK_IMAGE_TILING_OPTIMAL,
.usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT,
};
@ -927,7 +925,7 @@ static bool create_3d_lut_image(struct wlr_vk_renderer *renderer,
}
size_t bytes_per_block = 4 * sizeof(float);
size_t size = lut_3d->dim_len * lut_3d->dim_len * lut_3d->dim_len * bytes_per_block;
size_t size = dim_len * dim_len * dim_len * bytes_per_block;
struct wlr_vk_buffer_span span = vulkan_get_stage_span(renderer,
size, bytes_per_block);
if (!span.buffer || span.alloc.size != size) {
@ -935,18 +933,26 @@ static bool create_3d_lut_image(struct wlr_vk_renderer *renderer,
goto fail_imageview;
}
char *map = (char*)span.buffer->cpu_mapping + span.alloc.start;
float *dst = (float*)map;
size_t dim_len = lut_3d->dim_len;
float sample_range = 1.0f / (dim_len - 1);
char *map = (char *)span.buffer->cpu_mapping + span.alloc.start;
float *dst = (float *)map;
for (size_t b_index = 0; b_index < dim_len; b_index++) {
for (size_t g_index = 0; g_index < dim_len; g_index++) {
for (size_t r_index = 0; r_index < dim_len; r_index++) {
size_t sample_index = r_index + dim_len * g_index + dim_len * dim_len * b_index;
size_t src_offset = 3 * sample_index;
size_t dst_offset = 4 * sample_index;
dst[dst_offset] = lut_3d->lut_3d[src_offset];
dst[dst_offset + 1] = lut_3d->lut_3d[src_offset + 1];
dst[dst_offset + 2] = lut_3d->lut_3d[src_offset + 2];
float rgb_in[3] = {
r_index * sample_range,
g_index * sample_range,
b_index * sample_range,
};
float rgb_out[3];
color_transform_lcms2_eval(tr, rgb_out, rgb_in);
dst[dst_offset] = rgb_out[0];
dst[dst_offset + 1] = rgb_out[1];
dst[dst_offset + 2] = rgb_out[2];
dst[dst_offset + 3] = 1.0;
}
}
@ -959,9 +965,9 @@ static bool create_3d_lut_image(struct wlr_vk_renderer *renderer,
VK_ACCESS_TRANSFER_WRITE_BIT);
VkBufferImageCopy copy = {
.bufferOffset = span.alloc.start,
.imageExtent.width = lut_3d->dim_len,
.imageExtent.height = lut_3d->dim_len,
.imageExtent.depth = lut_3d->dim_len,
.imageExtent.width = dim_len,
.imageExtent.height = dim_len,
.imageExtent.depth = dim_len,
.imageSubresource.layerCount = 1,
.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
};
@ -1012,9 +1018,11 @@ static struct wlr_vk_color_transform *vk_color_transform_create(
return NULL;
}
if (transform->type == COLOR_TRANSFORM_LUT_3D) {
if (transform->type == COLOR_TRANSFORM_LCMS2) {
vk_transform->lut_3d.dim = 33;
if (!create_3d_lut_image(renderer,
wlr_color_transform_lut3d_from_base(transform),
color_transform_lcms2_from_base(transform),
vk_transform->lut_3d.dim,
&vk_transform->lut_3d.image,
&vk_transform->lut_3d.image_view,
&vk_transform->lut_3d.memory,