DreamMaoMao
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238ecda316
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opt: Increase defensive conditions for layer animation
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2025-06-29 15:17:47 +08:00 |
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DreamMaoMao
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fed194ffd1
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feat: support layershell move animaiton
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2025-06-29 14:52:29 +08:00 |
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DreamMaoMao
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9319ff5478
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opt code struct
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2025-06-29 14:11:05 +08:00 |
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DreamMaoMao
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58e0227a1f
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opt: avoid Unnecessary calculation
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2025-06-29 13:48:58 +08:00 |
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DreamMaoMao
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65d2642064
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fix: noaime for layershell and not use animation for bottom and background layer
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2025-06-29 13:28:00 +08:00 |
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DreamMaoMao
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11eef5ea2d
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feat: support layershell close animation
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2025-06-29 13:11:58 +08:00 |
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DreamMaoMao
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00dab4cdb0
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feat: layershell open animaiton support
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2025-06-29 12:27:29 +08:00 |
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DreamMaoMao
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3f3299836d
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opt: optimize code struct
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2025-06-28 16:07:34 +08:00 |
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DreamMaoMao
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2687eca036
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opt: top layer below fullscreen and floating layer
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2025-06-28 13:41:26 +08:00 |
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DreamMaoMao
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766adc4c10
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feat: add vertical scroller lock to pointer focus
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2025-06-28 12:56:36 +08:00 |
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DreamMaoMao
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055157406b
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feat: Add vertical version support for each layout
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2025-06-28 12:35:58 +08:00 |
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DreamMaoMao
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6f5892b45d
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feat: tagrule support match monitor name
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2025-06-28 11:56:34 +08:00 |
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DreamMaoMao
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ccc03c525d
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fix: miss arrange when handle foreign toplevel restore from minimized
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2025-06-27 11:33:12 +08:00 |
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DreamMaoMao
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90ff65c9f4
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opt: optimize layer blur exclude judge
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2025-06-27 08:23:51 +08:00 |
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DreamMaoMao
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063d5b27f5
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feat: add layerrule to match noblur layer
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2025-06-26 20:38:27 +08:00 |
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DreamMaoMao
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fbf9c8e487
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opt: update backgroup blur cache if backgrop layer update
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2025-06-26 19:16:25 +08:00 |
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DreamMaoMao
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417129ae40
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fix: blur_optimize option not apply to layer buffer
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2025-06-26 14:41:35 +08:00 |
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DreamMaoMao
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f45424c095
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feat: add blur_optimized option
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2025-06-25 10:57:30 +08:00 |
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DreamMaoMao
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8a3a6bc17c
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Merge pull request #121 from EdenQwQ/main
nix: fix not building
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2025-06-25 08:23:11 +08:00 |
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EdenQwQ
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accd34ba29
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nix: fix not building
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2025-06-25 00:03:25 +08:00 |
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chenyc
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587204058b
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fix: fix the border calculation issue in smartmovewin
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2025-06-24 23:32:30 +08:00 |
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chenyc
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99770aa890
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update: update offsetx and offsety logic
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2025-06-24 23:20:25 +08:00 |
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DreamMaoMao
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e8fe574632
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opt: not set opacity to unfocused window default
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2025-06-24 20:28:23 +08:00 |
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DreamMaoMao
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51f5e52d3d
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fix: avoid operating null data
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2025-06-23 13:06:05 +08:00 |
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DreamMaoMao
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c8b8e373c6
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fix: chase scenefx api change
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2025-06-23 13:02:18 +08:00 |
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DreamMaoMao
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26e326c7dc
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fix: fullscreen should no corner radius
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2025-06-23 13:02:18 +08:00 |
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DreamMaoMao
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f3c33899bd
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fix: fix offset caculate for out clip
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2025-06-22 22:32:53 +08:00 |
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DreamMaoMao
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bff64274e4
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opt: avoid unnecessary calculations
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2025-06-22 22:27:05 +08:00 |
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DreamMaoMao
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4c496307eb
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feat: add option no_radius_when_single
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2025-06-22 22:07:55 +08:00 |
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DreamMaoMao
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eaba32056b
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fix: error surface size clip when no animation
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2025-06-22 21:26:37 +08:00 |
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DreamMaoMao
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139c3c484b
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fix: error clip size in animaiton
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2025-06-22 21:21:22 +08:00 |
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DreamMaoMao
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e1368e1121
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fix: error args for effect set when no animaiton
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2025-06-22 19:19:26 +08:00 |
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DreamMaoMao
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7ded90021b
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fix: error surface clip size when no animaitons
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2025-06-22 19:02:47 +08:00 |
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DreamMaoMao
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1b97dd533e
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fix: The coordinates of the shadow position are allowed to be negative
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2025-06-21 21:53:24 +08:00 |
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DreamMaoMao
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1f362a18da
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Merge remote-tracking branch 'origin/main' into scenefx
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2025-06-21 21:51:15 +08:00 |
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DreamMaoMao
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d5b6075b59
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project: change project struct
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2025-06-20 14:02:52 +08:00 |
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DreamMaoMao
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e5d0c12a83
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opt: optimzie code struct
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2025-06-20 13:17:31 +08:00 |
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DreamMaoMao
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953347f48b
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opt: optimize code struce
sdf
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2025-06-20 11:55:52 +08:00 |
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DreamMaoMao
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cebdb6af85
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opt: don't need to match null str or null pattern in regex_match
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2025-06-20 11:55:52 +08:00 |
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DreamMaoMao
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58148214a6
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opt: remove useless code
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2025-06-19 23:34:07 +08:00 |
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DreamMaoMao
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8250775e05
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fix: scroller window out of monitor when no animaiton
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2025-06-19 19:49:50 +08:00 |
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DreamMaoMao
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b06cafe41d
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fix: scroller window out of monitor when no animaiton
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2025-06-19 09:45:21 +08:00 |
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DreamMaoMao
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b981d1b0f1
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opt: update blur node position
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2025-06-18 16:08:46 +08:00 |
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DreamMaoMao
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b3c70bed38
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opt: optimize code struce about border_draw
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2025-06-18 13:11:05 +08:00 |
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DreamMaoMao
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f07be79f31
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feat: add blur_layer option
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2025-06-18 10:51:23 +08:00 |
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DreamMaoMao
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08166c69bc
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fix: border draw offset error
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2025-06-18 10:12:19 +08:00 |
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DreamMaoMao
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31bd2814d2
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Merge remote-tracking branch 'origin/main' into scenefx
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2025-06-18 08:17:19 +08:00 |
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DreamMaoMao
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f202a16abe
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feat: add option to disable syncobj for nvidia
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2025-06-17 15:45:17 +08:00 |
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DreamMaoMao
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eeed7939aa
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opt: Unify the accuracy of unsigned int
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2025-06-17 11:46:25 +08:00 |
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DreamMaoMao
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d5fc8e3d7d
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opt: should set visible in arrange if win is not tile win
even if the win has is_clip_to_hide enable, but if the win not a tile
style, it should be set visible
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2025-06-17 10:58:29 +08:00 |
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