Commit graph

480 commits

Author SHA1 Message Date
DreamMaoMao
238ecda316 opt: Increase defensive conditions for layer animation 2025-06-29 15:17:47 +08:00
DreamMaoMao
fed194ffd1 feat: support layershell move animaiton 2025-06-29 14:52:29 +08:00
DreamMaoMao
9319ff5478 opt code struct 2025-06-29 14:11:05 +08:00
DreamMaoMao
58e0227a1f opt: avoid Unnecessary calculation 2025-06-29 13:48:58 +08:00
DreamMaoMao
65d2642064 fix: noaime for layershell and not use animation for bottom and background layer 2025-06-29 13:28:00 +08:00
DreamMaoMao
11eef5ea2d feat: support layershell close animation 2025-06-29 13:11:58 +08:00
DreamMaoMao
00dab4cdb0 feat: layershell open animaiton support 2025-06-29 12:27:29 +08:00
DreamMaoMao
3f3299836d opt: optimize code struct 2025-06-28 16:07:34 +08:00
DreamMaoMao
2687eca036 opt: top layer below fullscreen and floating layer 2025-06-28 13:41:26 +08:00
DreamMaoMao
766adc4c10 feat: add vertical scroller lock to pointer focus 2025-06-28 12:56:36 +08:00
DreamMaoMao
055157406b feat: Add vertical version support for each layout 2025-06-28 12:35:58 +08:00
DreamMaoMao
6f5892b45d feat: tagrule support match monitor name 2025-06-28 11:56:34 +08:00
DreamMaoMao
ccc03c525d fix: miss arrange when handle foreign toplevel restore from minimized 2025-06-27 11:33:12 +08:00
DreamMaoMao
90ff65c9f4 opt: optimize layer blur exclude judge 2025-06-27 08:23:51 +08:00
DreamMaoMao
063d5b27f5 feat: add layerrule to match noblur layer 2025-06-26 20:38:27 +08:00
DreamMaoMao
fbf9c8e487 opt: update backgroup blur cache if backgrop layer update 2025-06-26 19:16:25 +08:00
DreamMaoMao
417129ae40 fix: blur_optimize option not apply to layer buffer 2025-06-26 14:41:35 +08:00
DreamMaoMao
f45424c095 feat: add blur_optimized option 2025-06-25 10:57:30 +08:00
DreamMaoMao
8a3a6bc17c Merge pull request #121 from EdenQwQ/main
nix: fix not building
2025-06-25 08:23:11 +08:00
EdenQwQ
accd34ba29 nix: fix not building 2025-06-25 00:03:25 +08:00
chenyc
587204058b fix: fix the border calculation issue in smartmovewin 2025-06-24 23:32:30 +08:00
chenyc
99770aa890 update: update offsetx and offsety logic 2025-06-24 23:20:25 +08:00
DreamMaoMao
e8fe574632 opt: not set opacity to unfocused window default 2025-06-24 20:28:23 +08:00
DreamMaoMao
51f5e52d3d fix: avoid operating null data 2025-06-23 13:06:05 +08:00
DreamMaoMao
c8b8e373c6 fix: chase scenefx api change 2025-06-23 13:02:18 +08:00
DreamMaoMao
26e326c7dc fix: fullscreen should no corner radius 2025-06-23 13:02:18 +08:00
DreamMaoMao
f3c33899bd fix: fix offset caculate for out clip 2025-06-22 22:32:53 +08:00
DreamMaoMao
bff64274e4 opt: avoid unnecessary calculations 2025-06-22 22:27:05 +08:00
DreamMaoMao
4c496307eb feat: add option no_radius_when_single 2025-06-22 22:07:55 +08:00
DreamMaoMao
eaba32056b fix: error surface size clip when no animation 2025-06-22 21:26:37 +08:00
DreamMaoMao
139c3c484b fix: error clip size in animaiton 2025-06-22 21:21:22 +08:00
DreamMaoMao
e1368e1121 fix: error args for effect set when no animaiton 2025-06-22 19:19:26 +08:00
DreamMaoMao
7ded90021b fix: error surface clip size when no animaitons 2025-06-22 19:02:47 +08:00
DreamMaoMao
1b97dd533e fix: The coordinates of the shadow position are allowed to be negative 2025-06-21 21:53:24 +08:00
DreamMaoMao
1f362a18da Merge remote-tracking branch 'origin/main' into scenefx 2025-06-21 21:51:15 +08:00
DreamMaoMao
d5b6075b59 project: change project struct 2025-06-20 14:02:52 +08:00
DreamMaoMao
e5d0c12a83 opt: optimzie code struct 2025-06-20 13:17:31 +08:00
DreamMaoMao
953347f48b opt: optimize code struce
sdf
2025-06-20 11:55:52 +08:00
DreamMaoMao
cebdb6af85 opt: don't need to match null str or null pattern in regex_match 2025-06-20 11:55:52 +08:00
DreamMaoMao
58148214a6 opt: remove useless code 2025-06-19 23:34:07 +08:00
DreamMaoMao
8250775e05 fix: scroller window out of monitor when no animaiton 2025-06-19 19:49:50 +08:00
DreamMaoMao
b06cafe41d fix: scroller window out of monitor when no animaiton 2025-06-19 09:45:21 +08:00
DreamMaoMao
b981d1b0f1 opt: update blur node position 2025-06-18 16:08:46 +08:00
DreamMaoMao
b3c70bed38 opt: optimize code struce about border_draw 2025-06-18 13:11:05 +08:00
DreamMaoMao
f07be79f31 feat: add blur_layer option 2025-06-18 10:51:23 +08:00
DreamMaoMao
08166c69bc fix: border draw offset error 2025-06-18 10:12:19 +08:00
DreamMaoMao
31bd2814d2 Merge remote-tracking branch 'origin/main' into scenefx 2025-06-18 08:17:19 +08:00
DreamMaoMao
f202a16abe feat: add option to disable syncobj for nvidia 2025-06-17 15:45:17 +08:00
DreamMaoMao
eeed7939aa opt: Unify the accuracy of unsigned int 2025-06-17 11:46:25 +08:00
DreamMaoMao
d5fc8e3d7d opt: should set visible in arrange if win is not tile win
even if the win has is_clip_to_hide enable, but if the win not a tile
style, it should be set visible
2025-06-17 10:58:29 +08:00