opt: update blur node position

This commit is contained in:
DreamMaoMao 2025-06-18 16:08:46 +08:00
parent b3c70bed38
commit b981d1b0f1

View file

@ -3604,7 +3604,7 @@ void createmon(struct wl_listener *listener, void *data) {
if (blur) {
m->blur = wlr_scene_optimized_blur_create(&scene->tree, 0, 0);
// wlr_scene_node_set_position(&m->blur->node, m->m.x, m->m.y);
wlr_scene_node_set_position(&m->blur->node, m->m.x, m->m.y);
wlr_scene_node_reparent(&m->blur->node, layers[LyrBlur]);
wlr_scene_optimized_blur_set_size(m->blur, m->m.width, m->m.height);
// wlr_scene_node_set_enabled(&m->blur->node, 1);
@ -4341,6 +4341,7 @@ void requestmonstate(struct wl_listener *listener, void *data) {
wlr_output_commit_state(event->output, event->state);
if (blur) {
wlr_scene_node_set_position(&m->blur->node, m->m.x, m->m.y);
wlr_scene_optimized_blur_set_size(m->blur, m->m.width, m->m.height);
}
updatemons(NULL, NULL);
@ -7570,6 +7571,7 @@ void updatemons(struct wl_listener *listener, void *data) {
// wlr_scene_rect_set_size(m->fullscreen_bg, m->m.width, m->m.height);
if (blur && m->blur) {
wlr_scene_node_set_position(&m->blur->node, m->m.x, m->m.y);
wlr_scene_optimized_blur_set_size(m->blur, m->m.width, m->m.height);
}