opt: update backgroup blur cache if backgrop layer update

This commit is contained in:
DreamMaoMao 2025-06-26 19:16:25 +08:00
parent 417129ae40
commit fbf9c8e487

View file

@ -3030,24 +3030,18 @@ void closemon(Monitor *m) {
static void iter_layer_scene_buffers(struct wlr_scene_buffer *buffer, int sx,
int sy, void *user_data) {
LayerSurface *l = user_data;
struct wlr_scene_surface *scene_surface =
wlr_scene_surface_try_from_buffer(buffer);
if (!scene_surface) {
return;
}
if (blur && blur_layer && l) {
wlr_scene_buffer_set_backdrop_blur(buffer, true);
if (blur_optimized) {
wlr_scene_buffer_set_backdrop_blur_optimized(buffer, true);
} else {
wlr_scene_buffer_set_backdrop_blur_optimized(buffer, false);
}
wlr_scene_buffer_set_backdrop_blur_ignore_transparent(buffer, true);
wlr_scene_buffer_set_backdrop_blur(buffer, true);
wlr_scene_buffer_set_backdrop_blur_ignore_transparent(buffer, true);
if (blur_optimized) {
wlr_scene_buffer_set_backdrop_blur_optimized(buffer, true);
} else {
wlr_scene_buffer_set_backdrop_blur(buffer, false);
wlr_scene_buffer_set_backdrop_blur_optimized(buffer, false);
}
}
@ -3057,6 +3051,7 @@ void commitlayersurfacenotify(struct wl_listener *listener, void *data) {
struct wlr_scene_tree *scene_layer =
layers[layermap[layer_surface->current.layer]];
struct wlr_layer_surface_v1_state old_state;
struct wlr_layer_surface_v1 *wlr_layer_surface = l->layer_surface;
if (l->layer_surface->initial_commit) {
client_set_scale(layer_surface->surface, l->mon->wlr_output->scale);
@ -3070,6 +3065,29 @@ void commitlayersurfacenotify(struct wl_listener *listener, void *data) {
return;
}
if (blur && blur_layer) {
// 设置非背景layer模糊
if (wlr_layer_surface->current.layer !=
ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM &&
wlr_layer_surface->current.layer !=
ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND) {
wlr_scene_node_for_each_buffer(&l->scene->node,
iter_layer_scene_buffers, l);
}
}
if (blur) {
// 如果背景层发生变化,标记优化的模糊背景缓存需要更新
if (wlr_layer_surface->current.layer ==
ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND ||
wlr_layer_surface->current.layer ==
ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM) {
if (l->mon) {
wlr_scene_optimized_blur_mark_dirty(l->mon->blur);
}
}
}
if (layer_surface == exclusive_focus &&
layer_surface->current.keyboard_interactive !=
ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE)
@ -3092,28 +3110,6 @@ void commitlayersurfacenotify(struct wl_listener *listener, void *data) {
}
arrangelayers(l->mon);
if (blur) {
// Rerender the optimized blur on change
struct wlr_layer_surface_v1 *wlr_layer_surface = l->layer_surface;
if (wlr_layer_surface->current.layer !=
ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM &&
wlr_layer_surface->current.layer !=
ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND) {
wlr_scene_node_for_each_buffer(&l->scene->node,
iter_layer_scene_buffers, l);
}
if (wlr_layer_surface->current.layer ==
ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND ||
wlr_layer_surface->current.layer ==
ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM) {
if (l->mon) {
wlr_scene_optimized_blur_mark_dirty(l->mon->blur);
}
}
}
}
void client_set_pending_state(Client *c) {