fix: chase scenefx api change

This commit is contained in:
DreamMaoMao 2025-06-23 11:31:17 +08:00
parent 26e326c7dc
commit c8b8e373c6
2 changed files with 7 additions and 2 deletions

View file

@ -2355,7 +2355,10 @@ void reset_blur_params(void) {
m->blur = wlr_scene_optimized_blur_create(&scene->tree, 0, 0);
wlr_scene_node_reparent(&m->blur->node, layers[LyrBlur]);
wlr_scene_optimized_blur_set_size(m->blur, m->m.width, m->m.height);
wlr_scene_set_blur_data(scene, blur_params);
wlr_scene_set_blur_data(
scene, blur_params.num_passes, blur_params.radius,
blur_params.noise, blur_params.brightness, blur_params.contrast,
blur_params.saturation);
}
} else {
Monitor *m;

View file

@ -6475,7 +6475,9 @@ void setup(void) {
wl_signal_add(&output_mgr->events.test, &output_mgr_test);
// blur
wlr_scene_set_blur_data(scene, blur_params);
wlr_scene_set_blur_data(scene, blur_params.num_passes, blur_params.radius,
blur_params.noise, blur_params.brightness,
blur_params.contrast, blur_params.saturation);
/* create text_input-, and input_method-protocol relevant globals */
input_method_manager = wlr_input_method_manager_v2_create(dpy);