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https://github.com/DreamMaoMao/maomaowm.git
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opt: Increase defensive conditions for layer animation
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parent
fed194ffd1
commit
238ecda316
1 changed files with 21 additions and 2 deletions
23
src/maomao.c
23
src/maomao.c
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@ -1003,6 +1003,9 @@ void fadeout_client_animation_next_tick(Client *c) {
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void layer_animation_next_tick(LayerSurface *l) {
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if (!l || !l->mapped)
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return;
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double animation_passed =
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(double)l->animation.passed_frames / l->animation.total_frames;
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@ -3175,6 +3178,10 @@ static void iter_layer_scene_buffers(struct wlr_scene_buffer *buffer, int sx,
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}
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void get_layer_target_geometry(LayerSurface *l, struct wlr_box *target_box) {
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if (!l || !l->mapped)
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return;
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const struct wlr_layer_surface_v1_state *state = &l->layer_surface->current;
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// 限制区域
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@ -3253,6 +3260,8 @@ void get_layer_target_geometry(LayerSurface *l, struct wlr_box *target_box) {
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void maplayersurfacenotify(struct wl_listener *listener, void *data) {
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int ji;
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LayerSurface *l = wl_container_of(listener, l, map);
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l->mapped = 1;
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if (!l->mon)
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return;
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struct wlr_layer_surface_v1 *layer_surface = l->layer_surface;
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@ -3286,7 +3295,6 @@ void maplayersurfacenotify(struct wl_listener *listener, void *data) {
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}
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l->need_output_flush = true;
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l->mapped = 1;
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l->animation.action = OPEN;
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layer_set_pending_state(l);
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// 刷新布局,让窗口能感应到exclude_zone变化
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@ -3317,7 +3325,8 @@ void commitlayersurfacenotify(struct wl_listener *listener, void *data) {
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get_layer_target_geometry(l, &box);
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if (wlr_layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM &&
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if (l->mapped &&
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wlr_layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM &&
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wlr_layer_surface->current.layer !=
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ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND &&
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!wlr_box_equal(&box, &l->geom)) {
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@ -3381,6 +3390,9 @@ void commitlayersurfacenotify(struct wl_listener *listener, void *data) {
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void layer_set_pending_state(LayerSurface *l) {
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if (!l || !l->mapped)
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return;
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l->pending = l->geom;
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if (l->animation.action == OPEN)
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set_layer_open_animaiton(l, l->geom);
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@ -3436,6 +3448,10 @@ double output_frame_duration_ms() {
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}
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void layer_commit(LayerSurface *l) {
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if (!l || !l->mapped)
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return;
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l->current = l->pending; // 设置动画的结束位置
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if (l->animation.should_animate) {
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@ -5624,6 +5640,9 @@ void set_layer_open_animaiton(LayerSurface *l, struct wlr_box geo) {
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int vertical, vertical_value;
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int center_x, center_y;
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if (!l || !l->mapped)
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return;
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center_x = l->geom.x + l->geom.width / 2;
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center_y = l->geom.y + l->geom.height / 2;
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horizontal =
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