opt: optimize layer blur exclude judge

This commit is contained in:
DreamMaoMao 2025-06-27 08:23:51 +08:00
parent 063d5b27f5
commit 90ff65c9f4

View file

@ -3085,7 +3085,8 @@ void commitlayersurfacenotify(struct wl_listener *listener, void *data) {
if (config.layer_rules_count < 1)
break;
if (strcmp(config.layer_rules[ji].layer_name,
l->layer_surface->namespace) == 0) {
l->layer_surface->namespace) == 0 &&
config.layer_rules[ji].noblur) {
exclude_blur = true;
break;
}
@ -3096,7 +3097,6 @@ void commitlayersurfacenotify(struct wl_listener *listener, void *data) {
ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM &&
wlr_layer_surface->current.layer !=
ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND) {
wlr_log(WLR_ERROR, "st");
wlr_scene_node_for_each_buffer(&l->scene->node,
iter_layer_scene_buffers, l);
@ -3108,8 +3108,6 @@ void commitlayersurfacenotify(struct wl_listener *listener, void *data) {
if (wlr_layer_surface->current.layer ==
ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND) {
if (l->mon) {
wlr_log(WLR_ERROR, "dirty");
wlr_scene_optimized_blur_mark_dirty(l->mon->blur);
}
}