labwc/include/labwc.h

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/* SPDX-License-Identifier: GPL-2.0-only */
#ifndef LABWC_H
#define LABWC_H
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#include "config.h"
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#include <getopt.h>
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
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#include <time.h>
#include <unistd.h>
#include <wayland-server-core.h>
#include <wlr/backend.h>
#include <wlr/render/allocator.h>
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#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_compositor.h>
#include <wlr/types/wlr_buffer.h>
#include <wlr/types/wlr_cursor.h>
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#include <wlr/types/wlr_data_device.h>
#include <wlr/types/wlr_foreign_toplevel_management_v1.h>
#include <wlr/types/wlr_gamma_control_v1.h>
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#include <wlr/types/wlr_input_device.h>
#include <wlr/types/wlr_keyboard.h>
#include <wlr/types/wlr_keyboard_group.h>
#include <wlr/types/wlr_layer_shell_v1.h>
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#include <wlr/types/wlr_matrix.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_output_management_v1.h>
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#include <wlr/types/wlr_output_power_management_v1.h>
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#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_scene.h>
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#include <wlr/types/wlr_relative_pointer_v1.h>
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#include <wlr/types/wlr_pointer.h>
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#include <wlr/types/wlr_pointer_constraints_v1.h>
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#include <wlr/types/wlr_seat.h>
#include <wlr/types/wlr_subcompositor.h>
#include <wlr/types/wlr_xcursor_manager.h>
Add xdg-activation protocol This PR allows applications to activate themselves *if they provide a valid xdg_activation token* (e.g. raise to the top and get keyboard focus). These tokens are given out by the xdg_activation protocol implemented by wlroots and can be configured by the client requesting the token in three ways: - an "empty" token (apparently used to tell the compositor about "urgency") - seat / input serial attached - surface attached Wlroots makes sure that - If the client attached the seat / input serial: those two are valid. - If the client attached a surface: that it has keyboard focus at the point where the request is finalized. There is a patch [1] pending for backport to wlroots 0.16 that also allows valid tokens when the supplied surface had cursor focus. - a token is only valid for 30 seconds after being given out The token can then be used by the client or given to other clients by unspecified means (e.g. via environment variable or dbus) which then may use the token on their own surface and request activation. We only handle the actual request activation part: - If the seat is set on the token we know wlroots validated seat and input serial - Thus, if no seat is set we deny the activation request so we don't have windows suddenly popping up and taking over the keyboard focus (focus stealing prevention) - We should also check for the surface being set but we can't do that with wlroots 0.16 as it will reset the surface to `NULL` when it is destroyed (which is something that usually happens for notifications). Once we move to wlroots 0.17.x we can add the missing surface check because it provides a `new_token` signal. We can use it to attach further details to the token which are then verified later when we decide if we allow the activate request or not. With this PR in place the following setup should activate windows: - launching an URL in foot should activate the target application if it is already running, foot requests a proper token and then sets it as `XDG_ACTIVATION_TOKEN` environment var before spawning `xdg-open` - clicking on a `mako` notification with a `default` action defined should request a proper token which is then given to the application starting the notification and can thus be used to activate itself This protocol is still very much in the process of being implemented / finalized all over the place (e.g. GTK / QT / Firefox / notification daemons, ..) but we should do our part and remove labwc from the puzzle of potential issues causing this not to work. [1] https://gitlab.freedesktop.org/wlroots/wlroots/-/commit/f6008ffff41f67e3c20bd8b3be8f216da6a4bb30)
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#include <wlr/types/wlr_xdg_activation_v1.h>
#include <wlr/types/wlr_xdg_shell.h>
#include <wlr/types/wlr_drm_lease_v1.h>
#include <wlr/types/wlr_virtual_pointer_v1.h>
#include <wlr/types/wlr_virtual_keyboard_v1.h>
#include <wlr/types/wlr_tearing_control_v1.h>
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#include <wlr/types/wlr_text_input_v3.h>
#include <wlr/types/wlr_input_method_v2.h>
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#include <wlr/util/log.h>
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#include "config/keybind.h"
#include "config/rcxml.h"
#include "input/cursor.h"
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#include "input/ime.h"
#include "regions.h"
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#include "session-lock.h"
#if HAVE_NLS
#include <libintl.h>
#include <locale.h>
#define _ gettext
#else
#define _(s) (s)
#endif
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#define XCURSOR_DEFAULT "left_ptr"
#define XCURSOR_SIZE 24
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enum input_mode {
LAB_INPUT_STATE_PASSTHROUGH = 0,
LAB_INPUT_STATE_MOVE,
LAB_INPUT_STATE_RESIZE,
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LAB_INPUT_STATE_MENU,
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};
struct input {
struct wlr_input_device *wlr_input_device;
struct seat *seat;
struct wl_listener destroy;
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struct wl_list link; /* seat.inputs */
};
/*
* Virtual keyboards should not belong to seat->keyboard_group. As a result we
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* need to be able to ascertain which wlr_keyboard key/modifier events come from
* and we achieve that by using `struct keyboard` which inherits `struct input`
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* and adds keyboard specific listeners and a wlr_keyboard pointer.
*/
struct keyboard {
struct input base;
struct wlr_keyboard *wlr_keyboard;
bool is_virtual;
struct wl_listener modifier;
struct wl_listener key;
/* key repeat for compositor keybinds */
uint32_t keybind_repeat_keycode;
int32_t keybind_repeat_rate;
struct wl_event_source *keybind_repeat;
};
struct seat {
struct wlr_seat *seat;
struct server *server;
struct wlr_keyboard_group *keyboard_group;
struct wl_list touch_points; /* struct touch_point.link */
/*
* Enum of most recent server-side cursor image. Set by
* cursor_set(). Cleared when a client surface is entered
* (in that case the client is expected to set its own cursor image).
*/
enum lab_cursors server_cursor;
struct wlr_cursor *cursor;
struct wlr_xcursor_manager *xcursor_manager;
struct {
double x, y;
} smooth_scroll_offset;
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struct wlr_pointer_constraint_v1 *current_constraint;
/* In support for ToggleKeybinds */
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uint32_t nr_inhibited_keybind_views;
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/* Used to hide the workspace OSD after switching workspaces */
struct wl_event_source *workspace_osd_timer;
bool workspace_osd_shown_by_modifier;
/* if set, views cannot receive focus */
struct wlr_layer_surface_v1 *focused_layer;
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struct input_method_relay *input_method_relay;
/**
* pressed view/surface/node will usually be NULL and is only set on
* button press while the mouse is over a view or surface, and reset
* to NULL on button release.
* It is used to send cursor motion events to a surface even though
* the cursor has left the surface in the meantime.
*
* This allows to keep dragging a scrollbar or selecting text even
* when moving outside of the window.
*
* It is also used to:
* - determine the target view for action in "Drag" mousebind
* - validate view move/resize requests from CSD clients
*
* Both (view && !surface) and (surface && !view) are possible.
*/
struct {
struct view *view;
struct wlr_scene_node *node;
struct wlr_surface *surface;
struct wlr_surface *toplevel;
uint32_t resize_edges;
} pressed;
struct {
bool active;
struct {
struct wl_listener request;
struct wl_listener start;
struct wl_listener destroy;
} events;
struct wlr_scene_tree *icons;
} drag;
/* Private use by regions.c */
struct region *region_active;
struct region_overlay region_overlay;
/* Used to prevent region snapping when starting a move with A-Left */
bool region_prevent_snap;
struct wl_client *active_client_while_inhibited;
struct wl_list inputs;
struct wl_listener new_input;
struct wl_listener focus_change;
struct wl_listener cursor_motion;
struct wl_listener cursor_motion_absolute;
struct wl_listener cursor_button;
struct wl_listener cursor_axis;
struct wl_listener cursor_frame;
struct wlr_pointer_gestures_v1 *pointer_gestures;
struct wl_listener pinch_begin;
struct wl_listener pinch_update;
struct wl_listener pinch_end;
struct wl_listener swipe_begin;
struct wl_listener swipe_update;
struct wl_listener swipe_end;
struct wl_listener request_cursor;
struct wl_listener request_set_shape;
struct wl_listener request_set_selection;
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struct wl_listener request_set_primary_selection;
struct wl_listener touch_down;
struct wl_listener touch_up;
struct wl_listener touch_motion;
struct wl_listener touch_frame;
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struct wl_listener constraint_commit;
struct wl_listener pressed_surface_destroy;
struct wlr_virtual_pointer_manager_v1 *virtual_pointer;
struct wl_listener virtual_pointer_new;
struct wlr_virtual_keyboard_manager_v1 *virtual_keyboard;
struct wl_listener virtual_keyboard_new;
};
struct lab_data_buffer;
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struct workspace;
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struct server {
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struct wl_display *wl_display;
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struct wl_event_loop *wl_event_loop; /* Can be used for timer events */
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struct wlr_renderer *renderer;
struct wlr_allocator *allocator;
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struct wlr_backend *backend;
struct headless {
struct wlr_backend *backend;
} headless;
struct wlr_session *session;
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struct wlr_xdg_shell *xdg_shell;
struct wlr_layer_shell_v1 *layer_shell;
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struct wl_listener new_xdg_surface;
struct wl_listener new_layer_surface;
struct wl_listener kde_server_decoration;
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struct wl_listener xdg_toplevel_decoration;
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#if HAVE_XWAYLAND
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struct wlr_xwayland *xwayland;
struct wl_listener xwayland_server_ready;
struct wl_listener xwayland_xwm_ready;
struct wl_listener xwayland_new_surface;
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#endif
struct wlr_input_inhibit_manager *input_inhibit;
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struct wl_listener input_inhibit_activate;
struct wl_listener input_inhibit_deactivate;
Add xdg-activation protocol This PR allows applications to activate themselves *if they provide a valid xdg_activation token* (e.g. raise to the top and get keyboard focus). These tokens are given out by the xdg_activation protocol implemented by wlroots and can be configured by the client requesting the token in three ways: - an "empty" token (apparently used to tell the compositor about "urgency") - seat / input serial attached - surface attached Wlroots makes sure that - If the client attached the seat / input serial: those two are valid. - If the client attached a surface: that it has keyboard focus at the point where the request is finalized. There is a patch [1] pending for backport to wlroots 0.16 that also allows valid tokens when the supplied surface had cursor focus. - a token is only valid for 30 seconds after being given out The token can then be used by the client or given to other clients by unspecified means (e.g. via environment variable or dbus) which then may use the token on their own surface and request activation. We only handle the actual request activation part: - If the seat is set on the token we know wlroots validated seat and input serial - Thus, if no seat is set we deny the activation request so we don't have windows suddenly popping up and taking over the keyboard focus (focus stealing prevention) - We should also check for the surface being set but we can't do that with wlroots 0.16 as it will reset the surface to `NULL` when it is destroyed (which is something that usually happens for notifications). Once we move to wlroots 0.17.x we can add the missing surface check because it provides a `new_token` signal. We can use it to attach further details to the token which are then verified later when we decide if we allow the activate request or not. With this PR in place the following setup should activate windows: - launching an URL in foot should activate the target application if it is already running, foot requests a proper token and then sets it as `XDG_ACTIVATION_TOKEN` environment var before spawning `xdg-open` - clicking on a `mako` notification with a `default` action defined should request a proper token which is then given to the application starting the notification and can thus be used to activate itself This protocol is still very much in the process of being implemented / finalized all over the place (e.g. GTK / QT / Firefox / notification daemons, ..) but we should do our part and remove labwc from the puzzle of potential issues causing this not to work. [1] https://gitlab.freedesktop.org/wlroots/wlroots/-/commit/f6008ffff41f67e3c20bd8b3be8f216da6a4bb30)
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struct wlr_xdg_activation_v1 *xdg_activation;
struct wl_listener xdg_activation_request;
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struct wl_list views;
struct wl_list unmanaged_surfaces;
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struct seat seat;
struct wlr_scene *scene;
struct wlr_scene_output_layout *scene_layout;
/* cursor interactive */
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enum input_mode input_mode;
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struct view *grabbed_view;
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double grab_x, grab_y;
struct wlr_box grab_box;
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uint32_t resize_edges;
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/*
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* 'active_view' is generally the view with keyboard-focus, updated with
* each "focus change". This view is drawn with "active" SSD coloring.
*
* The exception is when a layer-shell client takes keyboard-focus in
* which case the currently active view stays active. This is important
* for foreign-toplevel protocol.
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*/
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struct view *active_view;
/*
* Most recently raised view. Used to avoid unnecessarily
* raising the same view over and over.
*/
struct view *last_raised_view;
struct ssd_hover_state *ssd_hover_state;
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/* Tree for all non-layer xdg/xwayland-shell surfaces */
struct wlr_scene_tree *view_tree;
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/*
* Popups need to be rendered above always-on-top views, so we reparent
* them to this dedicated tree
*/
struct wlr_scene_tree *xdg_popup_tree;
/* Tree for all non-layer xdg/xwayland-shell surfaces with always-on-top/below */
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struct wlr_scene_tree *view_tree_always_on_top;
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struct wlr_scene_tree *view_tree_always_on_bottom;
#if HAVE_XWAYLAND
/* Tree for unmanaged xsurfaces without initialized view (usually popups) */
struct wlr_scene_tree *unmanaged_tree;
#endif
/* Tree for built in menu */
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struct wlr_scene_tree *menu_tree;
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/* Workspaces */
struct wl_list workspaces; /* struct workspace.link */
struct workspace *workspace_current;
struct workspace *workspace_last;
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struct wl_list outputs;
struct wl_listener new_output;
struct wlr_output_layout *output_layout;
struct wl_listener output_layout_change;
struct wlr_output_manager_v1 *output_manager;
struct wl_listener output_manager_test;
struct wl_listener output_manager_apply;
/*
* While an output layout change is in process, this counter is
* non-zero and causes change-events from the wlr_output_layout
* to be ignored (to prevent, for example, moving views in a
* transitory layout state). Once the counter reaches zero,
* do_output_layout_change() must be called explicitly.
*/
int pending_output_layout_change;
struct wlr_gamma_control_manager_v1 *gamma_control_manager_v1;
struct wl_listener gamma_control_set_gamma;
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struct session_lock *session_lock;
struct wlr_foreign_toplevel_manager_v1 *foreign_toplevel_manager;
struct wlr_drm_lease_v1_manager *drm_lease_manager;
struct wl_listener drm_lease_request;
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struct wlr_output_power_manager_v1 *output_power_manager_v1;
struct wl_listener output_power_manager_set_mode;
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struct wlr_relative_pointer_manager_v1 *relative_pointer_manager;
struct wlr_pointer_constraints_v1 *constraints;
struct wl_listener new_constraint;
struct wlr_tearing_control_manager_v1 *tearing_control;
struct wl_listener tearing_new_object;
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struct wlr_input_method_manager_v2 *input_method_manager;
struct wlr_text_input_manager_v3 *text_input_manager;
/* Set when in cycle (alt-tab) mode */
struct osd_state {
struct view *cycle_view;
bool preview_was_enabled;
struct wlr_scene_node *preview_node;
struct wlr_scene_tree *preview_parent;
struct wlr_scene_node *preview_anchor;
struct multi_rect *preview_outline;
} osd_state;
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struct theme *theme;
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struct menu *menu_current;
struct wl_list menus;
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};
#define LAB_NR_LAYERS (4)
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struct output {
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struct wl_list link; /* server.outputs */
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struct server *server;
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struct wlr_output *wlr_output;
struct wlr_scene_output *scene_output;
struct wlr_scene_tree *layer_tree[LAB_NR_LAYERS];
struct wlr_scene_tree *layer_popup_tree;
struct wlr_scene_tree *osd_tree;
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struct wlr_scene_tree *session_lock_tree;
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struct wlr_scene_buffer *workspace_osd;
struct wlr_box usable_area;
struct wl_list regions; /* struct region.link */
struct lab_data_buffer *osd_buffer;
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struct wl_listener destroy;
struct wl_listener frame;
struct wl_listener request_state;
bool leased;
bool gamma_lut_changed;
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};
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#undef LAB_NR_LAYERS
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struct constraint {
struct seat *seat;
struct wlr_pointer_constraint_v1 *constraint;
struct wl_listener destroy;
};
void xdg_popup_create(struct view *view, struct wlr_xdg_popup *wlr_popup);
void xdg_shell_init(struct server *server);
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void foreign_toplevel_handle_create(struct view *view);
void foreign_toplevel_update_outputs(struct view *view);
/*
* desktop.c routines deal with a collection of views
*
* Definition of a few keywords used in desktop.c
* raise - Bring view to front.
* focus - Give keyboard focus to view.
* activate - Set view surface as active so that client window decorations
* are painted to show that the window is active,typically by
* using a different color. Although xdg-shell protocol says you
* cannot assume this means that the window actually has keyboard
* or pointer focus, in this compositor are they called together.
*/
/**
* desktop_focus_view() - do multiple things to make a view "active" and
* ready to use:
* - unminimize
* - switch to the workspace it's on
* - give input (keyboard) focus
* - optionally raise above other views
*
* It's okay to call this function even if the view isn't mapped or the
* session is locked/input is inhibited; it will simply do nothing.
*/
void desktop_focus_view(struct view *view, bool raise);
/**
* desktop_focus_view_or_surface() - like desktop_focus_view() but can
* also focus other (e.g. xwayland-unmanaged) surfaces
*/
void desktop_focus_view_or_surface(struct seat *seat, struct view *view,
struct wlr_surface *surface, bool raise);
void desktop_arrange_all_views(struct server *server);
void desktop_focus_output(struct output *output);
struct view *desktop_topmost_focusable_view(struct server *server);
/**
* Toggles the (output local) visibility of the layershell top layer
* based on the existence of a fullscreen window on the current workspace.
*/
void desktop_update_top_layer_visiblity(struct server *server);
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enum lab_cycle_dir {
LAB_CYCLE_DIR_NONE,
LAB_CYCLE_DIR_FORWARD,
LAB_CYCLE_DIR_BACKWARD,
};
/**
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* desktop_cycle_view - return view to 'cycle' to
* @start_view: reference point for finding next view to cycle to
* Note: If !start_view, the second focusable view is returned
*/
struct view *desktop_cycle_view(struct server *server, struct view *start_view,
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enum lab_cycle_dir dir);
/**
* desktop_focus_topmost_view() - focus the topmost view on the current
* workspace, skipping views that claim not to want focus (those can
* still be focused by explicit request, e.g. by clicking in them).
*
* This function is typically called when the focused view is hidden
* (closes, is minimized, etc.) to focus the "next" view underneath.
*/
void desktop_focus_topmost_view(struct server *server);
void seat_init(struct server *server);
void seat_finish(struct server *server);
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void seat_reconfigure(struct server *server);
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void seat_focus_surface(struct seat *seat, struct wlr_surface *surface);
/**
* seat_focus_lock_surface() - ONLY to be called from session-lock.c to
* focus lock screen surfaces. Use seat_focus_surface() otherwise.
*/
void seat_focus_lock_surface(struct seat *seat, struct wlr_surface *surface);
void seat_set_focus_layer(struct seat *seat, struct wlr_layer_surface_v1 *layer);
void seat_set_pressed(struct seat *seat, struct view *view,
struct wlr_scene_node *node, struct wlr_surface *surface,
struct wlr_surface *toplevel, uint32_t resize_edges);
void seat_reset_pressed(struct seat *seat);
void seat_output_layout_changed(struct seat *seat);
void interactive_begin(struct view *view, enum input_mode mode, uint32_t edges);
void interactive_finish(struct view *view);
void interactive_cancel(struct view *view);
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void output_init(struct server *server);
void output_manager_init(struct server *server);
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struct output *output_from_wlr_output(struct server *server,
struct wlr_output *wlr_output);
struct output *output_from_name(struct server *server, const char *name);
struct output *output_nearest_to(struct server *server, int lx, int ly);
struct output *output_nearest_to_cursor(struct server *server);
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bool output_is_usable(struct output *output);
void output_update_usable_area(struct output *output);
void output_update_all_usable_areas(struct server *server, bool layout_changed);
struct wlr_box output_usable_area_in_layout_coords(struct output *output);
struct wlr_box output_usable_area_scaled(struct output *output);
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void handle_output_power_manager_set_mode(struct wl_listener *listener,
void *data);
void output_enable_adaptive_sync(struct wlr_output *output, bool enabled);
void new_tearing_hint(struct wl_listener *listener, void *data);
void server_init(struct server *server);
void server_start(struct server *server);
void server_finish(struct server *server);
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/* Updates onscreen display 'alt-tab' buffer */
void osd_update(struct server *server);
/* Closes the OSD */
void osd_finish(struct server *server);
/* Moves preview views back into their original stacking order and state */
void osd_preview_restore(struct server *server);
/* Notify OSD about a destroying view */
void osd_on_view_destroy(struct view *view);
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/*
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* wlroots "input inhibitor" extension (required for swaylock) blocks
* any client other than the requesting client from receiving events
*/
bool input_inhibit_blocks_surface(struct seat *seat,
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struct wl_resource *resource);
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void create_constraint(struct wl_listener *listener, void *data);
void constrain_cursor(struct server *server, struct wlr_pointer_constraint_v1
*constraint);
#endif /* LABWC_H */