Convert SSD to scene nodes

This commit is contained in:
Consolatis 2022-02-21 03:18:38 +01:00 committed by Johan Malm
parent f2d40a8d69
commit 5862b65f89
23 changed files with 1134 additions and 557 deletions

View file

@ -27,7 +27,7 @@
#define __LABWC_BUFFER_H
#include <cairo.h>
#include "labwc.h"
#include <wlr/types/wlr_buffer.h>
struct lab_data_buffer {
struct wlr_buffer base;

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@ -0,0 +1,5 @@
/* SPDX-License-Identifier: GPL-2.0-only */
#include <wlr/types/wlr_scene.h>
struct wlr_scene_rect *lab_wlr_scene_get_rect(struct wlr_scene_node *node);

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@ -2,8 +2,9 @@
#ifndef __LABWC_MOUSEBIND_H
#define __LABWC_MOUSEBIND_H
#include "ssd.h"
#include <wayland-util.h>
#include "ssd.h"
#include "config/keybind.h"
enum mouse_event {
MOUSE_ACTION_NONE = 0,

View file

@ -153,6 +153,10 @@ struct server {
struct wlr_box grab_box;
uint32_t resize_edges;
/* SSD state */
struct view *ssd_focused_view;
struct ssd_hover_state ssd_hover_state;
struct wlr_scene_tree *osd_tree;
struct wlr_scene_tree *menu_tree;
@ -272,17 +276,7 @@ struct view {
uint32_t configure_serial;
} pending_move_resize;
struct {
bool enabled;
struct wl_list parts;
struct wlr_box box; /* remember geo so we know when to update */
} ssd;
/* The title is unique to each view, so we store these here */
struct {
struct wlr_texture *active;
struct wlr_texture *inactive;
} title;
struct ssd ssd;
struct wlr_foreign_toplevel_handle_v1 *toplevel_handle;
struct wl_listener toplevel_handle_request_maximize;

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@ -2,6 +2,22 @@
#ifndef __LABWC_SSD_H
#define __LABWC_SSD_H
#include "buffer.h"
#include <wlr/util/box.h>
#define SSD_HEIGHT 26 /* TODO: use theme->title_height */
#define BUTTON_COUNT 4
#define BUTTON_WIDTH 26
#define EXTENDED_AREA 20
#define FOR_EACH(tmp, ...) \
{ \
__typeof__(tmp) _x[] = { __VA_ARGS__, NULL }; \
size_t _i = 0; \
for ((tmp) = _x[_i]; _i < sizeof(_x) / sizeof(_x[0]) - 1; (tmp) = _x[++_i])
#define FOR_EACH_END }
/*
* Sequence these according to the order they should be processed for
* press and hover events. Bear in mind that some of their respective
@ -32,51 +48,139 @@ enum ssd_part_type {
LAB_SSD_END_MARKER
};
/*
* Defer including labwc.h because it is using enum ssd_part_type.
* This is an issue for headers like mousebind.h which only includes
* ssd.h but does not include labwc.h.
*/
#include "labwc.h"
/* Forward declare arguments */
struct view;
struct wl_list;
struct wlr_box;
struct wlr_scene_tree;
struct ssd_sub_tree {
struct wlr_scene_tree *tree;
struct wl_list parts; /* ssd_part::link */
};
struct ssd_state_title_width {
int width;
bool truncated;
};
struct ssd_state_title {
char *text;
struct ssd_state_title_width active;
struct ssd_state_title_width inactive;
};
struct ssd {
bool enabled;
struct wlr_scene_tree *tree;
/*
* Cache for current values.
* Used to detect actual changes so we
* don't update things we don't have to.
*/
struct {
int width;
int height;
struct ssd_state_title title;
} state;
/* An invisble area around the view which allows resizing */
struct ssd_sub_tree extents;
/* The top of the view, containing buttons, title, .. */
struct {
/* struct wlr_scene_tree *tree; unused for now */
struct ssd_sub_tree active;
struct ssd_sub_tree inactive;
} titlebar;
/* Borders allow resizing as well */
struct {
/* struct wlr_scene_tree *tree; unused for now */
struct ssd_sub_tree active;
struct ssd_sub_tree inactive;
} border;
};
struct ssd_part {
struct wlr_box box;
enum ssd_part_type type;
/*
* The texture pointers are often held in other places such as the
* theme struct, so here we use ** in order to keep the code
* simple and avoid updating pointers as textures change.
*/
struct {
struct wlr_texture **active;
struct wlr_texture **inactive;
} texture;
/* Buffer pointer. May be NULL */
struct lab_data_buffer *buffer;
/*
* If a part does not contain textures, it'll just be rendered as a
* rectangle with the following colors.
*/
struct {
float *active;
float *inactive;
} color;
/* This part represented in scene graph */
struct wlr_scene_node *node;
struct wl_list link;
};
struct view;
struct ssd_hover_state {
struct view *view;
enum ssd_part_type type;
struct wlr_scene_node *node;
};
/* Public SSD API */
void ssd_create(struct view *view);
void ssd_hide(struct view *view);
void ssd_set_active(struct view *view);
void ssd_update_title(struct view *view);
void ssd_update_geometry(struct view *view);
void ssd_reload(struct view *view);
void ssd_destroy(struct view *view);
/* Returns hover overlay node so it can be disabled later on */
struct wlr_scene_node *ssd_button_hover_enable(
struct view *view, enum ssd_part_type type);
/* Public SSD helpers */
enum ssd_part_type ssd_at(struct view *view, double lx, double ly);
enum ssd_part_type ssd_get_part_type(
struct view *view, struct wlr_scene_node *node);
uint32_t ssd_resize_edges(enum ssd_part_type type);
bool ssd_is_button(enum ssd_part_type type);
bool ssd_part_contains(enum ssd_part_type whole, enum ssd_part_type candidate);
/* SSD internal helpers to create various SSD elements */
/* TODO: Replace some common args with a struct */
struct ssd_part *add_scene_part(
struct wl_list *part_list, enum ssd_part_type type);
struct ssd_part *add_scene_rect(
struct wl_list *list, enum ssd_part_type type,
struct wlr_scene_node *parent, int width, int height, int x, int y,
float color[4]);
struct ssd_part *add_scene_buffer(
struct wl_list *list, enum ssd_part_type type,
struct wlr_scene_node *parent, struct wlr_buffer *buffer, int x, int y);
struct ssd_part *add_scene_button(
struct wl_list *part_list, enum ssd_part_type type,
struct wlr_scene_node *parent, float *bg_color,
struct wlr_buffer *icon_buffer, int x);
struct ssd_part *add_scene_button_corner(
struct wl_list *part_list, enum ssd_part_type type,
struct wlr_scene_node *parent, struct wlr_buffer *corner_buffer,
struct wlr_buffer *icon_buffer, int x);
/* SSD internal helpers */
struct ssd_part *ssd_get_part(
struct wl_list *part_list, enum ssd_part_type type);
void ssd_destroy_parts(struct wl_list *list);
/* SSD internal */
void ssd_titlebar_create(struct view *view);
void ssd_titlebar_update(struct view *view);
void ssd_titlebar_destroy(struct view *view);
void ssd_border_create(struct view *view);
void ssd_border_update(struct view *view);
void ssd_border_destroy(struct view *view);
void ssd_extents_create(struct view *view);
void ssd_extents_update(struct view *view);
void ssd_extents_destroy(struct view *view);
/* TODO: clean up / update */
struct border ssd_thickness(struct view *view);
struct wlr_box ssd_max_extents(struct view *view);
struct wlr_box ssd_visible_box(struct view *view, enum ssd_part_type type);
enum ssd_part_type ssd_at(struct view *view, double lx, double ly);
uint32_t ssd_resize_edges(enum ssd_part_type type);
void ssd_update_title(struct view *view);
void ssd_create(struct view *view);
void ssd_destroy(struct view *view);
void ssd_update_geometry(struct view *view, bool force);
bool ssd_part_contains(enum ssd_part_type whole, enum ssd_part_type candidate);
bool ssd_is_button(enum ssd_part_type type);
#endif /* __LABWC_SSD_H */

View file

@ -26,6 +26,7 @@
#include "config.h"
#include <assert.h>
#include <stdlib.h>
#include <drm_fourcc.h>
#include "buffer.h"

View file

@ -4,6 +4,7 @@ labwc_sources += files(
'font.c',
'grab-file.c',
'nodename.c',
'scene-helpers.c',
'spawn.c',
'string-helpers.c',
'zfree.c',

View file

@ -0,0 +1,11 @@
// SPDX-License-Identifier: GPL-2.0-only
#include <assert.h>
#include <wlr/types/wlr_scene.h>
struct wlr_scene_rect *
lab_wlr_scene_get_rect(struct wlr_scene_node *node)
{
assert(node->type == WLR_SCENE_NODE_RECT);
return (struct wlr_scene_rect *)node;
}

View file

@ -178,7 +178,6 @@ static void
process_cursor_motion(struct server *server, uint32_t time)
{
static bool cursor_name_set_by_server;
static enum ssd_part_type last_button_hover = LAB_SSD_NONE;
/* If the mode is non-passthrough, delegate to those functions. */
if (server->input_mode == LAB_INPUT_STATE_MOVE) {
@ -257,17 +256,24 @@ process_cursor_motion(struct server *server, uint32_t time)
}
}
/* Required for iconify/maximize/close button mouse-over deco */
/* SSD button mouse-over */
struct ssd_hover_state *hover = &server->ssd_hover_state;
if (ssd_is_button(view_area)) {
if (last_button_hover != view_area) {
/* Cursor entered new button area */
//damage_whole_current_output(server);
last_button_hover = view_area;
/* Cursor entered new button area */
if (hover->view != view || hover->type != view_area) {
if (hover->node) {
wlr_scene_node_set_enabled(hover->node, false);
}
hover->view = view;
hover->type = view_area;
hover->node = ssd_button_hover_enable(view, view_area);
}
} else if (last_button_hover != LAB_SSD_NONE) {
} else if (hover->node) {
/* Cursor left button area */
//damage_whole_current_output(server);
last_button_hover = LAB_SSD_NONE;
wlr_scene_node_set_enabled(hover->node, false);
hover->view = NULL;
hover->type = LAB_SSD_NONE;
hover->node = NULL;
}
if (surface &&

View file

@ -276,10 +276,6 @@ desktop_node_and_view_at(struct server *server, double lx, double ly,
*view_area = LAB_SSD_LAYER_SURFACE;
return NULL;
}
*view_area = LAB_SSD_CLIENT;
} else {
/* TODO: remove */
*view_area = LAB_SSD_NONE;
}
struct wlr_scene_node *osd = &server->osd_tree->node;
struct wlr_scene_node *menu = &server->menu_tree->node;
@ -299,7 +295,7 @@ desktop_node_and_view_at(struct server *server, double lx, double ly,
return NULL;
}
struct view *view = node->data;
/* TODO: *view_area = ssd_get_type(view, node) */
*view_area = ssd_get_part_type(view, *scene_node);
return view;
}

View file

@ -16,7 +16,6 @@ labwc_sources = files(
'resistance.c',
'seat.c',
'server.c',
'ssd.c',
'theme.c',
'view.c',
'view-impl.c',
@ -37,3 +36,4 @@ subdir('common')
subdir('config')
subdir('xbm')
subdir('menu')
subdir('ssd')

View file

@ -40,7 +40,7 @@ reload_config_and_theme(void)
continue;
}
view->margin = ssd_thickness(view);
ssd_update_geometry(view, true);
ssd_reload(view);
}
menu_reconfigure(g_server);

479
src/ssd.c
View file

@ -1,479 +0,0 @@
// SPDX-License-Identifier: GPL-2.0-only
/*
* Helpers for view server side decorations
*
* Copyright (C) Johan Malm 2020-2021
*/
#include <assert.h>
#include "config/rcxml.h"
#include "common/font.h"
#include "labwc.h"
#include "theme.h"
#include "ssd.h"
#define INVISIBLE_MARGIN (16)
struct border
ssd_thickness(struct view *view)
{
struct theme *theme = view->server->theme;
struct border border = {
.top = theme->title_height + theme->border_width,
.bottom = theme->border_width,
.left = theme->border_width,
.right = theme->border_width,
};
return border;
}
struct wlr_box
ssd_max_extents(struct view *view)
{
struct border border = ssd_thickness(view);
struct wlr_box box = {
.x = view->x - border.left,
.y = view->y - border.top,
.width = view->w + border.left + border.right,
.height = view->h + border.top + border.bottom,
};
return box;
}
#define NR_BUTTONS (4)
/**
* ssd_box - the 'full' decoration geometry which includes both visible
* and invisible parts. It typically includes an invisible margin outside
* the decoration.
*
* This function is used for determining decoration parts during user-
* interactive operations such as mouse hover or button press
*/
static struct wlr_box
ssd_box(struct view *view, enum ssd_part_type type)
{
struct theme *theme = view->server->theme;
struct wlr_box box = { 0 };
int16_t button_height = theme->title_height;
int16_t button_width = theme->title_height;
int16_t corner_square = theme->title_height + theme->border_width;
int16_t title_x_padding = (double)corner_square / 2;
switch (type) {
case LAB_SSD_BUTTON_CLOSE:
box.x = view->x + view->w - button_width * 1;
box.y = view->y - button_height;
box.width = button_width;
box.height = button_height;
break;
case LAB_SSD_BUTTON_MAXIMIZE:
box.x = view->x + view->w - button_width * 2;
box.y = view->y - button_height;
box.width = button_width;
box.height = button_height;
break;
case LAB_SSD_BUTTON_ICONIFY:
box.x = view->x + view->w - button_width * 3;
box.y = view->y - button_height;
box.width = button_width;
box.height = button_height;
break;
case LAB_SSD_BUTTON_WINDOW_MENU:
box.x = view->x;
box.y = view->y - button_height;
box.width = button_width;
box.height = button_height;
break;
case LAB_SSD_PART_TITLEBAR:
box.x = view->x;
box.y = view->y - theme->title_height;
box.width = view->w;
box.height = theme->title_height;
break;
case LAB_SSD_PART_TITLE:
box.x = view->x + button_width + title_x_padding;
box.y = view->y - theme->title_height;
box.width = view->w - title_x_padding * 2 - NR_BUTTONS * button_width;
box.height = theme->title_height;
break;
case LAB_SSD_PART_CORNER_TOP_LEFT:
box.x = view->x - theme->border_width - INVISIBLE_MARGIN;
box.y = view->y - corner_square - INVISIBLE_MARGIN;
box.width = corner_square + INVISIBLE_MARGIN;
box.height = corner_square + INVISIBLE_MARGIN;
break;
case LAB_SSD_PART_CORNER_TOP_RIGHT:
box.x = view->x + view->w - theme->title_height;
box.y = view->y - corner_square - INVISIBLE_MARGIN;
box.width = corner_square + INVISIBLE_MARGIN;
box.height = corner_square + INVISIBLE_MARGIN;
break;
case LAB_SSD_PART_CORNER_BOTTOM_RIGHT:
box.x = view->x + view->w - corner_square;
box.y = view->y + view->h - corner_square;
box.width = corner_square + INVISIBLE_MARGIN;
box.height = corner_square + INVISIBLE_MARGIN;
break;
case LAB_SSD_PART_CORNER_BOTTOM_LEFT:
box.x = view->x - theme->border_width - INVISIBLE_MARGIN;
box.y = view->y + view->h - corner_square;
box.width = corner_square + INVISIBLE_MARGIN;
box.height = corner_square + INVISIBLE_MARGIN;
break;
case LAB_SSD_PART_TOP:
box.x = view->x + theme->title_height;
box.y = view->y - corner_square - INVISIBLE_MARGIN;
box.width = view->w - 2 * theme->title_height;
box.height = theme->border_width + INVISIBLE_MARGIN;
break;
case LAB_SSD_PART_RIGHT:
box.x = view->x + view->w;
box.y = view->y;
box.width = theme->border_width + INVISIBLE_MARGIN;
box.height = view->h;
break;
case LAB_SSD_PART_BOTTOM:
box.x = view->x - theme->border_width;
box.y = view->y + view->h;
box.width = view->w + 2 * theme->border_width;
box.height = theme->border_width + INVISIBLE_MARGIN;
break;
case LAB_SSD_PART_LEFT:
box.x = view->x - theme->border_width - INVISIBLE_MARGIN;
box.y = view->y;
box.width = theme->border_width + INVISIBLE_MARGIN;
box.height = view->h;
break;
case LAB_SSD_CLIENT:
box.x = view->x;
box.y = view->y;
box.width = view->w;
box.height = view->h;
break;
default:
break;
}
return box;
}
static void
center_vertically(struct wlr_box *box, struct wlr_texture *texture)
{
if (!texture) {
return;
}
box->y += (box->height - texture->height) / 2;
}
static void
center_horizontally(struct view *view, struct wlr_box *box,
struct wlr_texture *texture)
{
if (!texture) {
return;
}
box->x = view->x + (view->w - texture->width) / 2;
}
static void
justify_right(struct view *view, struct wlr_box *box,
struct wlr_texture *texture)
{
if (!texture) {
return;
}
box->x = view->x + (box->width - texture->width);
}
bool
ssd_is_button(enum ssd_part_type type)
{
return type == LAB_SSD_BUTTON_CLOSE ||
type == LAB_SSD_BUTTON_MAXIMIZE ||
type == LAB_SSD_BUTTON_ICONIFY ||
type == LAB_SSD_BUTTON_WINDOW_MENU;
}
struct wlr_box
ssd_visible_box(struct view *view, enum ssd_part_type type)
{
struct theme *theme = view->server->theme;
struct wlr_box box = { 0 };
switch (type) {
case LAB_SSD_BUTTON_CLOSE:
box = ssd_box(view, type);
break;
case LAB_SSD_BUTTON_MAXIMIZE:
box = ssd_box(view, type);
break;
case LAB_SSD_BUTTON_ICONIFY:
box = ssd_box(view, type);
break;
case LAB_SSD_BUTTON_WINDOW_MENU:
box = ssd_box(view, type);
break;
case LAB_SSD_PART_TITLEBAR:
box = ssd_box(view, type);
box.x += theme->title_height;
box.width -= 2 * theme->title_height;
break;
case LAB_SSD_PART_TITLE:
box = ssd_box(view, type);
center_vertically(&box, view->title.active);
if (theme->window_label_text_justify == LAB_JUSTIFY_CENTER) {
center_horizontally(view, &box, view->title.active);
} else if (theme->window_label_text_justify == LAB_JUSTIFY_RIGHT) {
justify_right(view, &box, view->title.active);
}
if (view->title.active) {
box.width = view->title.active->width;
box.height = view->title.active->height;
}
break;
case LAB_SSD_PART_CORNER_TOP_LEFT:
box = ssd_box(view, type);
box.x += INVISIBLE_MARGIN;
box.y += INVISIBLE_MARGIN;
box.width -= INVISIBLE_MARGIN;
box.height -= INVISIBLE_MARGIN;
break;
case LAB_SSD_PART_CORNER_TOP_RIGHT:
box = ssd_box(view, type);
box.y += INVISIBLE_MARGIN;
box.width -= INVISIBLE_MARGIN;
box.height -= INVISIBLE_MARGIN;
break;
case LAB_SSD_PART_TOP:
box = ssd_box(view, type);
box.y += INVISIBLE_MARGIN;
box.height -= INVISIBLE_MARGIN;
break;
case LAB_SSD_PART_RIGHT:
box = ssd_box(view, type);
box.width -= INVISIBLE_MARGIN;
break;
case LAB_SSD_PART_BOTTOM:
box = ssd_box(view, type);
box.height -= INVISIBLE_MARGIN;
break;
case LAB_SSD_PART_LEFT:
box = ssd_box(view, type);
box.x += INVISIBLE_MARGIN;
box.width -= INVISIBLE_MARGIN;
break;
case LAB_SSD_PART_CORNER_BOTTOM_RIGHT:
case LAB_SSD_PART_CORNER_BOTTOM_LEFT:
default:
break;
}
return box;
}
enum ssd_part_type
ssd_at(struct view *view, double lx, double ly)
{
enum ssd_part_type type;
for (type = 0; type < LAB_SSD_END_MARKER; ++type) {
struct wlr_box box = ssd_box(view, type);
if (wlr_box_contains_point(&box, lx, ly)) {
return type;
}
}
return LAB_SSD_NONE;
}
uint32_t
ssd_resize_edges(enum ssd_part_type type)
{
switch (type) {
case LAB_SSD_PART_TOP:
return WLR_EDGE_TOP;
case LAB_SSD_PART_RIGHT:
return WLR_EDGE_RIGHT;
case LAB_SSD_PART_BOTTOM:
return WLR_EDGE_BOTTOM;
case LAB_SSD_PART_LEFT:
return WLR_EDGE_LEFT;
case LAB_SSD_PART_CORNER_TOP_LEFT:
return WLR_EDGE_TOP | WLR_EDGE_LEFT;
case LAB_SSD_PART_CORNER_TOP_RIGHT:
return WLR_EDGE_RIGHT | WLR_EDGE_TOP;
case LAB_SSD_PART_CORNER_BOTTOM_RIGHT:
return WLR_EDGE_BOTTOM | WLR_EDGE_RIGHT;
case LAB_SSD_PART_CORNER_BOTTOM_LEFT:
return WLR_EDGE_BOTTOM | WLR_EDGE_LEFT;
default:
break;
}
return 0;
}
static struct ssd_part *
add_part(struct view *view, enum ssd_part_type type)
{
struct ssd_part *part = calloc(1, sizeof(struct ssd_part));
part->type = type;
wl_list_insert(&view->ssd.parts, &part->link);
return part;
}
void
ssd_update_title(struct view *view)
{
/* FIXME */
#if 0
struct theme *theme = view->server->theme;
struct font font = {
.name = rc.font_name_activewindow,
.size = rc.font_size_activewindow,
};
#endif
struct ssd_part *part;
wl_list_for_each(part, &view->ssd.parts, link) {
if (part->type == LAB_SSD_PART_TITLE) {
part->box = ssd_box(view, part->type);
break;
}
}
if (part->type != LAB_SSD_PART_TITLE) {
return;
}
/* FIXME */
#if 0
int max_width = part->box.width > 0 ? part->box.width : 1000;
font_texture_create(view->server, &view->title.active, max_width,
view_get_string_prop(view, "title"),
&font, theme->window_active_label_text_color);
font_texture_create(view->server, &view->title.inactive, max_width,
view_get_string_prop(view, "title"),
&font, theme->window_inactive_label_text_color);
#endif
part->box = ssd_visible_box(view, part->type);
}
void
ssd_create(struct view *view)
{
struct theme *theme = view->server->theme;
struct ssd_part *part;
view->ssd.box.x = view->x;
view->ssd.box.y = view->y;
view->ssd.box.width = view->w;
view->ssd.box.height = view->h;
/* border */
enum ssd_part_type border[4] = {
LAB_SSD_PART_TOP,
LAB_SSD_PART_RIGHT,
LAB_SSD_PART_BOTTOM,
LAB_SSD_PART_LEFT,
};
for (int i = 0; i < 4; i++) {
part = add_part(view, border[i]);
part->box = ssd_visible_box(view, border[i]);
part->color.active = theme->window_active_border_color;
part->color.inactive = theme->window_inactive_border_color;
}
/* titlebar */
part = add_part(view, LAB_SSD_PART_TITLEBAR);
part->box = ssd_visible_box(view, LAB_SSD_PART_TITLEBAR);
part->color.active = theme->window_active_title_bg_color;
part->color.inactive = theme->window_inactive_title_bg_color;
/* titlebar top-left corner */
part = add_part(view, LAB_SSD_PART_CORNER_TOP_LEFT);
part->box = ssd_visible_box(view, part->type);
/* FIXME */
#if 0
part->texture.active = &theme->corner_top_left_active_normal;
part->texture.inactive = &theme->corner_top_left_inactive_normal;
#endif
/* titlebar top-right corner */
part = add_part(view, LAB_SSD_PART_CORNER_TOP_RIGHT);
part->box = ssd_visible_box(view, part->type);
/* FIXME */
#if 0
part->texture.active = &theme->corner_top_right_active_normal;
part->texture.inactive = &theme->corner_top_right_inactive_normal;
#endif
/* title text */
part = add_part(view, LAB_SSD_PART_TITLE);
ssd_update_title(view);
part->texture.active = &view->title.active;
part->texture.inactive = &view->title.inactive;
}
void
ssd_destroy(struct view *view)
{
struct ssd_part *part, *next;
wl_list_for_each_safe(part, next, &view->ssd.parts, link) {
wl_list_remove(&part->link);
free(part);
}
}
static bool
geometry_changed(struct view *view)
{
return view->x != view->ssd.box.x || view->y != view->ssd.box.y ||
view->w != view->ssd.box.width ||
view->h != view->ssd.box.height;
}
void
ssd_update_geometry(struct view *view, bool force)
{
if (!geometry_changed(view) && !force) {
return;
}
struct ssd_part *part;
wl_list_for_each(part, &view->ssd.parts, link) {
part->box = ssd_visible_box(view, part->type);
}
view->ssd.box.x = view->x;
view->ssd.box.y = view->y;
view->ssd.box.width = view->w;
view->ssd.box.height = view->h;
damage_all_outputs(view->server);
}
bool
ssd_part_contains(enum ssd_part_type whole, enum ssd_part_type candidate)
{
if (whole == candidate) {
return true;
}
if (whole == LAB_SSD_PART_TITLEBAR) {
return candidate >= LAB_SSD_BUTTON_CLOSE && candidate <= LAB_SSD_PART_TITLE;
}
if (whole == LAB_SSD_FRAME) {
return candidate >= LAB_SSD_BUTTON_CLOSE && candidate <= LAB_SSD_CLIENT;
}
if (whole == LAB_SSD_PART_TOP) {
return candidate == LAB_SSD_PART_CORNER_TOP_LEFT || candidate == LAB_SSD_PART_CORNER_BOTTOM_LEFT;
}
if (whole == LAB_SSD_PART_RIGHT) {
return candidate == LAB_SSD_PART_CORNER_TOP_RIGHT || candidate == LAB_SSD_PART_CORNER_BOTTOM_RIGHT;
}
if (whole == LAB_SSD_PART_BOTTOM) {
return candidate == LAB_SSD_PART_CORNER_BOTTOM_RIGHT || candidate == LAB_SSD_PART_CORNER_BOTTOM_LEFT;
}
if (whole == LAB_SSD_PART_LEFT) {
return candidate == LAB_SSD_PART_CORNER_TOP_LEFT || candidate == LAB_SSD_PART_CORNER_BOTTOM_LEFT;
}
return false;
}

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labwc_sources += files(
'ssd.c',
'ssd_part.c',
'ssd_titlebar.c',
'ssd_border.c',
'ssd_extents.c',
)

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// SPDX-License-Identifier: GPL-2.0-only
/*
* Helpers for view server side decorations
*
* Copyright (C) Johan Malm 2020-2021
*/
#include <assert.h>
#include "config/rcxml.h"
#include "common/font.h"
#include "labwc.h"
#include "theme.h"
#include "ssd.h"
/* TODO: use theme->title_height instead of SSD_HEIGHT */
struct border
ssd_thickness(struct view *view)
{
struct theme *theme = view->server->theme;
struct border border = {
.top = SSD_HEIGHT,
.bottom = theme->border_width,
.left = theme->border_width,
.right = theme->border_width,
};
return border;
}
struct wlr_box
ssd_max_extents(struct view *view)
{
struct border border = ssd_thickness(view);
struct wlr_box box = {
.x = view->x - border.left,
.y = view->y - border.top,
.width = view->w + border.left + border.right,
.height = view->h + border.top + border.bottom,
};
return box;
}
bool
ssd_is_button(enum ssd_part_type type)
{
return type == LAB_SSD_BUTTON_CLOSE
|| type == LAB_SSD_BUTTON_MAXIMIZE
|| type == LAB_SSD_BUTTON_ICONIFY
|| type == LAB_SSD_BUTTON_WINDOW_MENU;
}
enum ssd_part_type
ssd_get_part_type(struct view *view, struct wlr_scene_node *node)
{
if (!node) {
return LAB_SSD_NONE;
} else if (node->type == WLR_SCENE_NODE_SURFACE) {
return LAB_SSD_CLIENT;
} else if (!view->ssd.tree) {
return LAB_SSD_NONE;
}
struct wl_list *part_list = NULL;
struct wlr_scene_node *grandparent =
node->parent ? node->parent->parent : NULL;
/* active titlebar */
if (node->parent == &view->ssd.titlebar.active.tree->node) {
part_list = &view->ssd.titlebar.active.parts;
} else if (grandparent == &view->ssd.titlebar.active.tree->node) {
part_list = &view->ssd.titlebar.active.parts;
/* extents */
} else if (node->parent == &view->ssd.extents.tree->node) {
part_list = &view->ssd.extents.parts;
/* active border */
} else if (node->parent == &view->ssd.border.active.tree->node) {
part_list = &view->ssd.border.active.parts;
/* inactive titlebar */
} else if (node->parent == &view->ssd.titlebar.inactive.tree->node) {
part_list = &view->ssd.titlebar.inactive.parts;
} else if (grandparent == &view->ssd.titlebar.inactive.tree->node) {
part_list = &view->ssd.titlebar.inactive.parts;
/* inactive border */
} else if (node->parent == &view->ssd.border.inactive.tree->node) {
part_list = &view->ssd.border.inactive.parts;
}
if (part_list) {
struct ssd_part *part;
wl_list_for_each(part, part_list, link) {
if (node == part->node) {
return part->type;
}
}
}
return LAB_SSD_NONE;
}
enum ssd_part_type
ssd_at(struct view *view, double lx, double ly)
{
double sx, sy;
struct wlr_scene_node *node = wlr_scene_node_at(
&view->server->scene->node, lx, ly, &sx, &sy);
return ssd_get_part_type(view, node);
}
uint32_t
ssd_resize_edges(enum ssd_part_type type)
{
switch (type) {
case LAB_SSD_PART_TOP:
return WLR_EDGE_TOP;
case LAB_SSD_PART_RIGHT:
return WLR_EDGE_RIGHT;
case LAB_SSD_PART_BOTTOM:
return WLR_EDGE_BOTTOM;
case LAB_SSD_PART_LEFT:
return WLR_EDGE_LEFT;
case LAB_SSD_PART_CORNER_TOP_LEFT:
return WLR_EDGE_TOP | WLR_EDGE_LEFT;
case LAB_SSD_PART_CORNER_TOP_RIGHT:
return WLR_EDGE_RIGHT | WLR_EDGE_TOP;
case LAB_SSD_PART_CORNER_BOTTOM_RIGHT:
return WLR_EDGE_BOTTOM | WLR_EDGE_RIGHT;
case LAB_SSD_PART_CORNER_BOTTOM_LEFT:
return WLR_EDGE_BOTTOM | WLR_EDGE_LEFT;
default:
break;
}
return 0;
}
static void
_ssd_set_active(struct ssd *ssd, bool active)
{
wlr_scene_node_set_enabled(&ssd->border.active.tree->node, active);
wlr_scene_node_set_enabled(&ssd->titlebar.active.tree->node, active);
wlr_scene_node_set_enabled(&ssd->border.inactive.tree->node, !active);
wlr_scene_node_set_enabled(&ssd->titlebar.inactive.tree->node, !active);
}
void
ssd_create(struct view *view)
{
if (view->ssd.tree) {
/* SSD was hidden. Just enable it */
wlr_log(WLR_ERROR, "Unhiding SSD");
wlr_scene_node_set_enabled(&view->ssd.tree->node, true);
return;
}
wlr_log(WLR_ERROR, "Creating SSD");
view->ssd.tree = wlr_scene_tree_create(&view->scene_tree->node);
wlr_scene_node_lower_to_bottom(&view->ssd.tree->node);
ssd_extents_create(view);
ssd_border_create(view);
ssd_titlebar_create(view);
}
void
ssd_update_geometry(struct view *view)
{
/* TODO: verify we are not called without reason. like in commit handlers */
if (!view->ssd.tree || !view->surface) {
return;
}
if (view->ssd.enabled && !view->ssd.tree->node.state.enabled) {
wlr_scene_node_set_enabled(&view->ssd.tree->node, true);
}
if (!view->ssd.enabled && view->ssd.tree->node.state.enabled) {
wlr_scene_node_set_enabled(&view->ssd.tree->node, false);
}
int width = view->surface->current.width;
int height = view->surface->current.height;
if (width == view->ssd.state.width && height == view->ssd.state.height) {
return;
}
ssd_extents_update(view);
ssd_border_update(view);
ssd_titlebar_update(view);
view->ssd.state.width = width;
view->ssd.state.height = height;
}
void
ssd_hide(struct view *view)
{
if (!view->ssd.tree) {
return;
}
wlr_log(WLR_ERROR, "Hiding SSD");
wlr_scene_node_set_enabled(&view->ssd.tree->node, false);
}
void ssd_reload(struct view *view)
{
if (!view->ssd.tree) {
return;
}
bool view_was_active = view->server->ssd_focused_view == view;
ssd_destroy(view);
ssd_create(view);
if (view_was_active) {
view->server->ssd_focused_view = view;
} else {
_ssd_set_active(&view->ssd, false);
}
}
void
ssd_destroy(struct view *view)
{
if (!view->ssd.tree) {
return;
}
wlr_log(WLR_ERROR, "Destroying SSD");
/* Maybe reset focused view */
if (view->server->ssd_focused_view == view) {
view->server->ssd_focused_view = NULL;
}
/* Maybe reset hover view */
struct ssd_hover_state *hover_state;
hover_state = &view->server->ssd_hover_state;
if (hover_state->view == view) {
hover_state->view = NULL;
hover_state->type = LAB_SSD_NONE;
hover_state->node = NULL;
}
/* Destroy subcomponents */
ssd_titlebar_destroy(view);
ssd_border_destroy(view);
ssd_extents_destroy(view);
wlr_scene_node_destroy(&view->ssd.tree->node);
view->ssd.tree = NULL;
}
bool
ssd_part_contains(enum ssd_part_type whole, enum ssd_part_type candidate)
{
if (whole == candidate) {
return true;
}
if (whole == LAB_SSD_PART_TITLEBAR) {
return candidate >= LAB_SSD_BUTTON_CLOSE
&& candidate <= LAB_SSD_PART_TITLE;
}
if (whole == LAB_SSD_FRAME) {
return candidate >= LAB_SSD_BUTTON_CLOSE
&& candidate <= LAB_SSD_CLIENT;
}
if (whole == LAB_SSD_PART_TOP) {
return candidate == LAB_SSD_PART_CORNER_TOP_LEFT
|| candidate == LAB_SSD_PART_CORNER_BOTTOM_LEFT;
}
if (whole == LAB_SSD_PART_RIGHT) {
return candidate == LAB_SSD_PART_CORNER_TOP_RIGHT
|| candidate == LAB_SSD_PART_CORNER_BOTTOM_RIGHT;
}
if (whole == LAB_SSD_PART_BOTTOM) {
return candidate == LAB_SSD_PART_CORNER_BOTTOM_RIGHT
|| candidate == LAB_SSD_PART_CORNER_BOTTOM_LEFT;
}
if (whole == LAB_SSD_PART_LEFT) {
return candidate == LAB_SSD_PART_CORNER_TOP_LEFT
|| candidate == LAB_SSD_PART_CORNER_BOTTOM_LEFT;
}
return false;
}
void
ssd_set_active(struct view *view)
{
if (!view->ssd.tree) {
return;
}
struct view *last = view->server->ssd_focused_view;
if (last == view) {
return;
}
if (last && last->ssd.tree) {
_ssd_set_active(&last->ssd, false);
}
_ssd_set_active(&view->ssd, true);
view->server->ssd_focused_view = view;
}

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// SPDX-License-Identifier: GPL-2.0-only
#include "labwc.h"
#include "ssd.h"
#include "theme.h"
#include "common/scene-helpers.h"
#define FOR_EACH_STATE(view, tmp) FOR_EACH(tmp, \
&(view)->ssd.border.active, \
&(view)->ssd.border.inactive)
void
ssd_border_create(struct view *view)
{
struct theme *theme = view->server->theme;
int width = view->surface->current.width;
int height = view->surface->current.height;
int full_width = width + 2 * theme->border_width;
float *color;
struct wlr_scene_node *parent;
struct ssd_sub_tree *subtree;
FOR_EACH_STATE(view, subtree) {
subtree->tree = wlr_scene_tree_create(&view->ssd.tree->node);
parent = &subtree->tree->node;
wlr_scene_node_set_position(parent, -theme->border_width, 0);
if (subtree == &view->ssd.border.active) {
color = theme->window_active_border_color;
} else {
color = theme->window_inactive_border_color;
wlr_scene_node_set_enabled(parent, false);
}
wl_list_init(&subtree->parts);
add_scene_rect(&subtree->parts, LAB_SSD_PART_LEFT, parent,
theme->border_width, height, 0, 0, color);
add_scene_rect(&subtree->parts, LAB_SSD_PART_RIGHT, parent,
theme->border_width, height,
theme->border_width + width, 0, color);
add_scene_rect(&subtree->parts, LAB_SSD_PART_BOTTOM, parent,
full_width, theme->border_width,
0, height, color);
} FOR_EACH_END
}
void
ssd_border_update(struct view *view)
{
struct theme *theme = view->server->theme;
int width = view->surface->current.width;
int height = view->surface->current.height;
int full_width = width + 2 * theme->border_width;
struct ssd_part *part;
struct wlr_scene_rect *rect;
struct ssd_sub_tree *subtree;
FOR_EACH_STATE(view, subtree) {
wl_list_for_each(part, &subtree->parts, link) {
rect = lab_wlr_scene_get_rect(part->node);
switch (part->type) {
case LAB_SSD_PART_LEFT:
wlr_scene_rect_set_size(rect, theme->border_width, height);
continue;
case LAB_SSD_PART_RIGHT:
wlr_scene_rect_set_size(rect, theme->border_width, height);
wlr_scene_node_set_position(
part->node, theme->border_width + width, 0);
continue;
case LAB_SSD_PART_BOTTOM:
wlr_scene_rect_set_size(rect, full_width, theme->border_width);
wlr_scene_node_set_position(part->node, 0, height);
continue;
default:
continue;
}
}
} FOR_EACH_END
}
void
ssd_border_destroy(struct view *view)
{
if (!view->ssd.border.active.tree) {
return;
}
struct ssd_sub_tree *subtree;
FOR_EACH_STATE(view, subtree) {
ssd_destroy_parts(&subtree->parts);
wlr_scene_node_destroy(&subtree->tree->node);
subtree->tree = NULL;
} FOR_EACH_END
}
#undef FOR_EACH_STATE

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// SPDX-License-Identifier: GPL-2.0-only
#include "labwc.h"
#include "ssd.h"
#include "theme.h"
#include "common/scene-helpers.h"
void
ssd_extents_create(struct view *view)
{
struct theme *theme = view->server->theme;
float invisible[4] = { 0.0f, 0.0f, 0.0f, 0.0f };
struct wl_list *part_list = &view->ssd.extents.parts;
int width = view->surface->current.width;
int height = view->surface->current.height;
int full_height = height + theme->border_width + SSD_HEIGHT;
int full_width = width + 2 * theme->border_width;
int extended_area = EXTENDED_AREA;
view->ssd.extents.tree = wlr_scene_tree_create(
&view->ssd.tree->node);
struct wlr_scene_node *parent =
&view->ssd.extents.tree->node;
wlr_scene_node_set_position(parent,
-(theme->border_width + extended_area), -(SSD_HEIGHT + extended_area));
wl_list_init(&view->ssd.extents.parts);
/* Top */
add_scene_rect(part_list, LAB_SSD_PART_CORNER_TOP_LEFT, parent,
extended_area, extended_area,
0, 0, invisible);
add_scene_rect(part_list, LAB_SSD_PART_TOP, parent,
full_width, extended_area,
extended_area, 0, invisible);
add_scene_rect(part_list, LAB_SSD_PART_CORNER_TOP_RIGHT, parent,
extended_area, extended_area,
extended_area + full_width, 0, invisible);
/* Sides */
add_scene_rect(part_list, LAB_SSD_PART_LEFT, parent,
extended_area, full_height,
0, extended_area, invisible);
add_scene_rect(part_list, LAB_SSD_PART_RIGHT, parent,
extended_area, full_height,
extended_area + full_width, extended_area, invisible);
/* Bottom */
add_scene_rect(part_list, LAB_SSD_PART_CORNER_BOTTOM_LEFT, parent,
extended_area, extended_area,
0, extended_area + full_height, invisible);
add_scene_rect(part_list, LAB_SSD_PART_BOTTOM, parent,
full_width, extended_area,
extended_area, extended_area + full_height, invisible);
add_scene_rect(part_list, LAB_SSD_PART_CORNER_BOTTOM_RIGHT, parent,
extended_area, extended_area,
extended_area + full_width, extended_area + full_height, invisible);
}
void
ssd_extents_update(struct view *view)
{
struct theme *theme = view->server->theme;
int width = view->surface->current.width;
int height = view->surface->current.height;
int full_height = height + theme->border_width + SSD_HEIGHT;
int full_width = width + 2 * theme->border_width;
int extended_area = EXTENDED_AREA;
struct ssd_part *part;
struct wlr_scene_rect *rect;
wl_list_for_each(part, &view->ssd.extents.parts, link) {
rect = lab_wlr_scene_get_rect(part->node);
switch (part->type) {
case LAB_SSD_PART_TOP:
wlr_scene_rect_set_size(rect, full_width, extended_area);
continue;
case LAB_SSD_PART_CORNER_TOP_RIGHT:
wlr_scene_node_set_position(
part->node, extended_area + full_width, 0);
continue;
case LAB_SSD_PART_LEFT:
wlr_scene_rect_set_size(rect, extended_area, full_height);
continue;
case LAB_SSD_PART_RIGHT:
wlr_scene_rect_set_size(rect, extended_area, full_height);
wlr_scene_node_set_position(
part->node, extended_area + full_width, extended_area);
continue;
case LAB_SSD_PART_CORNER_BOTTOM_LEFT:
wlr_scene_node_set_position(
part->node, 0, extended_area + full_height);
continue;
case LAB_SSD_PART_BOTTOM:
wlr_scene_rect_set_size(rect, full_width, extended_area);
wlr_scene_node_set_position(
part->node, extended_area, extended_area + full_height);
continue;
case LAB_SSD_PART_CORNER_BOTTOM_RIGHT:
wlr_scene_node_set_position(part->node,
extended_area + full_width, extended_area + full_height);
continue;
default:
continue;
}
}
}
void
ssd_extents_destroy(struct view *view)
{
if (!view->ssd.extents.tree) {
return;
}
ssd_destroy_parts(&view->ssd.extents.parts);
wlr_scene_node_destroy(&view->ssd.extents.tree->node);
view->ssd.extents.tree = NULL;
}

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// SPDX-License-Identifier: GPL-2.0-only
#include <assert.h>
#include "labwc.h"
#include "ssd.h"
struct ssd_part *
add_scene_part(struct wl_list *part_list, enum ssd_part_type type)
{
struct ssd_part *part = calloc(1, sizeof(struct ssd_part));
part->type = type;
wl_list_insert(part_list->prev, &part->link);
return part;
}
struct ssd_part *
add_scene_rect(struct wl_list *list, enum ssd_part_type type,
struct wlr_scene_node *parent, int width, int height,
int x, int y, float color[4])
{
struct ssd_part *part = add_scene_part(list, type);
part->node = &wlr_scene_rect_create(
parent, width, height, color)->node;
wlr_scene_node_set_position(part->node, x, y);
return part;
}
struct ssd_part *
add_scene_buffer(struct wl_list *list, enum ssd_part_type type,
struct wlr_scene_node *parent, struct wlr_buffer *buffer,
int x, int y)
{
struct ssd_part *part = add_scene_part(list, type);
part->node = &wlr_scene_buffer_create(parent, buffer)->node;
wlr_scene_node_set_position(part->node, x, y);
return part;
}
static void
finish_scene_button(struct wl_list *part_list, enum ssd_part_type type,
struct wlr_scene_node *parent, struct wlr_buffer *icon_buffer)
{
float hover_bg[4] = {0.15f, 0.15f, 0.15f, 0.3f};
/* Icon */
add_scene_buffer(part_list, type, parent, icon_buffer,
(BUTTON_WIDTH - icon_buffer->width) / 2,
(SSD_HEIGHT - icon_buffer->height) / 2);
/* Hover overlay */
struct ssd_part *hover_part;
hover_part = add_scene_rect(part_list, type, parent,
BUTTON_WIDTH, SSD_HEIGHT, 0, 0, hover_bg);
wlr_scene_node_set_enabled(hover_part->node, false);
}
struct ssd_part *
add_scene_button_corner(struct wl_list *part_list, enum ssd_part_type type,
struct wlr_scene_node *parent, struct wlr_buffer *corner_buffer,
struct wlr_buffer *icon_buffer, int x)
{
struct ssd_part *part;
/* Background */
part = add_scene_buffer(part_list, type, parent, corner_buffer, x, 0);
finish_scene_button(part_list, type, part->node, icon_buffer);
return part;
}
struct ssd_part *
add_scene_button(struct wl_list *part_list, enum ssd_part_type type,
struct wlr_scene_node *parent, float *bg_color,
struct wlr_buffer *icon_buffer, int x)
{
struct ssd_part *part;
/* Background */
part = add_scene_rect(part_list, type, parent,
BUTTON_WIDTH, SSD_HEIGHT, x, 0, bg_color);
finish_scene_button(part_list, type, part->node, icon_buffer);
return part;
}
struct ssd_part *
ssd_get_part(struct wl_list *part_list, enum ssd_part_type type)
{
struct ssd_part *part;
wl_list_for_each(part, part_list, link) {
if (part->type == type) {
return part;
}
}
return NULL;
}
void
ssd_destroy_parts(struct wl_list *list)
{
struct ssd_part *part, *tmp;
wl_list_for_each_reverse_safe(part, tmp, list, link) {
if (part->node) {
wlr_scene_node_destroy(part->node);
}
if (part->buffer) {
wlr_buffer_drop(&part->buffer->base);
}
wl_list_remove(&part->link);
free(part);
}
assert(wl_list_empty(list));
}

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// SPDX-License-Identifier: GPL-2.0-only
#define _POSIX_C_SOURCE 200809L
#include <assert.h>
#include <string.h>
#include "labwc.h"
#include "ssd.h"
#include "theme.h"
#include "common/font.h"
#include "common/scene-helpers.h"
#define FOR_EACH_STATE(view, tmp) FOR_EACH(tmp, \
&(view)->ssd.titlebar.active, \
&(view)->ssd.titlebar.inactive)
void
ssd_titlebar_create(struct view *view)
{
struct theme *theme = view->server->theme;
int width = view->surface->current.width;
int full_width = width + 2 * theme->border_width;
float *color;
struct wlr_scene_node *parent;
struct wlr_buffer *corner_top_left;
struct wlr_buffer *corner_top_right;
struct ssd_sub_tree *subtree;
FOR_EACH_STATE(view, subtree) {
subtree->tree = wlr_scene_tree_create(&view->ssd.tree->node);
parent = &subtree->tree->node;
wlr_scene_node_set_position(parent, -theme->border_width, -SSD_HEIGHT);
if (subtree == &view->ssd.titlebar.active) {
color = theme->window_active_title_bg_color;
corner_top_left = &theme->corner_top_left_active_normal->base;
corner_top_right = &theme->corner_top_right_active_normal->base;
} else {
color = theme->window_inactive_title_bg_color;
corner_top_left = &theme->corner_top_left_inactive_normal->base;
corner_top_right = &theme->corner_top_right_inactive_normal->base;
wlr_scene_node_set_enabled(parent, false);
}
wl_list_init(&subtree->parts);
/* Title */
add_scene_rect(&subtree->parts, LAB_SSD_PART_TITLEBAR, parent,
full_width - BUTTON_WIDTH * BUTTON_COUNT, SSD_HEIGHT,
BUTTON_WIDTH, 0, color);
/* Buttons */
add_scene_button_corner(&subtree->parts, LAB_SSD_BUTTON_WINDOW_MENU,
parent, corner_top_left,
&theme->xbm_menu_active_unpressed->base, 0);
add_scene_button(&subtree->parts, LAB_SSD_BUTTON_ICONIFY, parent,
color, &theme->xbm_iconify_active_unpressed->base,
full_width - BUTTON_WIDTH * 3);
add_scene_button(&subtree->parts, LAB_SSD_BUTTON_MAXIMIZE, parent,
color, &theme->xbm_maximize_active_unpressed->base,
full_width - BUTTON_WIDTH * 2);
add_scene_button_corner(&subtree->parts, LAB_SSD_BUTTON_CLOSE, parent,
corner_top_right, &theme->xbm_close_active_unpressed->base,
full_width - BUTTON_WIDTH * 1);
} FOR_EACH_END
ssd_update_title(view);
}
static bool
is_direct_child(struct wlr_scene_node *node, struct ssd_sub_tree *subtree)
{
return node->parent == &subtree->tree->node;
}
void
ssd_titlebar_update(struct view *view)
{
int width = view->surface->current.width;
if (width == view->ssd.state.width) {
return;
}
int full_width = width + 2 * view->server->theme->border_width;
struct ssd_part *part;
struct ssd_sub_tree *subtree;
FOR_EACH_STATE(view, subtree) {
wl_list_for_each(part, &subtree->parts, link) {
switch (part->type) {
case LAB_SSD_PART_TITLEBAR:
wlr_scene_rect_set_size(lab_wlr_scene_get_rect(part->node),
full_width - BUTTON_WIDTH * BUTTON_COUNT, SSD_HEIGHT);
continue;
case LAB_SSD_BUTTON_ICONIFY:
if (is_direct_child(part->node, subtree)) {
wlr_scene_node_set_position(part->node,
full_width - BUTTON_WIDTH * 3, 0);
}
continue;
case LAB_SSD_BUTTON_MAXIMIZE:
if (is_direct_child(part->node, subtree)) {
wlr_scene_node_set_position(part->node,
full_width - BUTTON_WIDTH * 2, 0);
}
continue;
case LAB_SSD_BUTTON_CLOSE:
if (is_direct_child(part->node, subtree)) {
wlr_scene_node_set_position(part->node,
full_width - BUTTON_WIDTH * 1, 0);
}
continue;
default:
continue;
}
}
} FOR_EACH_END
ssd_update_title(view);
}
void
ssd_titlebar_destroy(struct view *view)
{
if (!view->ssd.titlebar.active.tree) {
return;
}
struct ssd_sub_tree *subtree;
FOR_EACH_STATE(view, subtree) {
ssd_destroy_parts(&subtree->parts);
wlr_scene_node_destroy(&subtree->tree->node);
subtree->tree = NULL;
} FOR_EACH_END
if (view->ssd.state.title.text) {
free(view->ssd.state.title.text);
view->ssd.state.title.text = NULL;
}
}
/*
* For ssd_update_title* we do not early out because
* .active and .inactive may result in different sizes
* of the title (font family/size) or background of
* the title (different button/border width).
*/
static void
ssd_update_title_positions(struct view *view)
{
struct theme *theme = view->server->theme;
int width = view->surface->current.width;
int full_width = width + 2 * view->server->theme->border_width;
int x, y;
struct wlr_scene_rect *rect;
struct ssd_part *part;
struct ssd_sub_tree *subtree;
FOR_EACH_STATE(view, subtree) {
part = ssd_get_part(&subtree->parts, LAB_SSD_PART_TITLE);
if (!part) {
wlr_log(WLR_ERROR,
"Failed to position SSD title: title node not found");
continue;
}
x = 0;
y = (SSD_HEIGHT - part->buffer->base.height) / 2;
rect = lab_wlr_scene_get_rect(part->node->parent);
if (rect->width <= 0) {
wlr_log(WLR_ERROR,
"Failed to position SSD title: not enough screen space");
wlr_scene_node_set_position(part->node, x, y);
continue;
}
if (theme->window_label_text_justify == LAB_JUSTIFY_CENTER) {
if (part->buffer->base.width + BUTTON_WIDTH * 2 <= rect->width) {
/* Center based on the full width */
x = (full_width - part->buffer->base.width) / 2;
x -= BUTTON_WIDTH;
} else {
/*
* Center based on the width between the buttons.
* Title jumps around once this is hit but its still
* better than to hide behind the buttons on the right.
*/
x = (rect->width - part->buffer->base.width) / 2;
}
} else if (theme->window_label_text_justify == LAB_JUSTIFY_RIGHT) {
x = rect->width - part->buffer->base.width;
} else if (theme->window_label_text_justify == LAB_JUSTIFY_LEFT) {
/* TODO: maybe add some theme x padding here? */
}
wlr_scene_node_set_position(part->node, x, y);
} FOR_EACH_END
}
void
ssd_update_title(struct view *view)
{
if (!view->ssd.tree) {
return;
}
char *title = (char *)view_get_string_prop(view, "title");
if (!title || !*title) {
return;
}
struct theme *theme = view->server->theme;
struct ssd_state_title *state = &view->ssd.state.title;
bool title_unchanged = state->text && !strcmp(title, state->text);
/* TODO: Do we only have active window fonts? */
struct font font = {
.name = rc.font_name_activewindow,
.size = rc.font_size_activewindow,
};
float *text_color;
struct wlr_scene_rect *rect;
struct ssd_part *part;
struct ssd_part *parent_part;
struct ssd_sub_tree *subtree;
struct ssd_state_title_width *dstate;
FOR_EACH_STATE(view, subtree) {
parent_part = ssd_get_part(&subtree->parts, LAB_SSD_PART_TITLEBAR);
if (!parent_part) {
wlr_log(WLR_ERROR,
"Failed to update SSD title: parent node not found");
continue;
}
rect = lab_wlr_scene_get_rect(parent_part->node);
if (rect->width <= 0) {
wlr_log(WLR_ERROR,
"Failed to update SSD title: not enough screen space");
continue;
}
if (subtree == &view->ssd.titlebar.active) {
dstate = &state->active;
text_color = theme->window_active_label_text_color;
} else {
dstate = &state->inactive;
text_color = theme->window_inactive_label_text_color;
}
if (title_unchanged
&& !dstate->truncated && dstate->width < rect->width) {
/* title the same + we don't need to resize title */
continue;
}
part = ssd_get_part(&subtree->parts, LAB_SSD_PART_TITLE);
if (!part) {
part = add_scene_part(&subtree->parts, LAB_SSD_PART_TITLE);
}
if (part->node) {
wlr_scene_node_destroy(part->node);
}
font_buffer_update(
&part->buffer, rect->width, title, &font, text_color);
part->node = &wlr_scene_buffer_create(
parent_part->node, &part->buffer->base)->node;
dstate->width = part->buffer->base.width;
dstate->truncated = rect->width <= dstate->width;
} FOR_EACH_END
if (state->text) {
free(state->text);
}
state->text = strdup(title);
ssd_update_title_positions(view);
}
/*
* Returns the wlr_scene_node for hover effect.
* To disable the hover effect later on just call
* wlr_scene_node_set_enabled(node, false).
*/
struct wlr_scene_node *
ssd_button_hover_enable(struct view *view, enum ssd_part_type type)
{
if (!view->ssd.tree) {
wlr_log(WLR_ERROR, "%s() for destroyed view", __func__);
return NULL;
}
assert(ssd_is_button(type));
struct ssd_part *part;
struct ssd_sub_tree *subtree;
FOR_EACH_STATE(view, subtree) {
if (subtree->tree->node.state.enabled) {
part = ssd_get_part(&subtree->parts, type);
if (!part) {
wlr_log(WLR_ERROR, "hover enable failed to find button");
return NULL;
}
struct wlr_scene_node *child;
wl_list_for_each(child, &part->node->state.children, state.link) {
if (child->type == WLR_SCENE_NODE_RECT) {
wlr_scene_node_set_enabled(child, true);
return child;
}
}
}
} FOR_EACH_END
wlr_log(WLR_ERROR, "hover enable failed to find button");
return NULL;
}
#undef FOR_EACH_STATE

View file

@ -26,6 +26,7 @@
#include "theme.h"
#include "xbm/xbm.h"
#include "buffer.h"
#include "ssd.h"
static int
hex_to_dec(char c)
@ -417,12 +418,11 @@ rounded_rect(struct rounded_corner_ctx *ctx)
static void
create_corners(struct theme *theme)
{
int corner_square = theme->title_height + theme->border_width;
struct wlr_box box = {
.x = 0,
.y = 0,
.width = corner_square,
.height = corner_square,
.width = BUTTON_WIDTH,
.height = SSD_HEIGHT,
};
struct rounded_corner_ctx ctx = {

View file

@ -7,6 +7,9 @@
void
view_set_activated(struct view *view, bool activated)
{
if (view->ssd.enabled) {
ssd_set_active(view);
}
if (view->impl->set_activated) {
view->impl->set_activated(view, activated);
}
@ -258,7 +261,7 @@ view_toggle_decorations(struct view *view)
{
if (!view->fullscreen) {
view->ssd.enabled = !view->ssd.enabled;
ssd_update_geometry(view, true);
ssd_update_geometry(view);
if (view->maximized) {
view_apply_maximized_geometry(view);
}
@ -270,7 +273,7 @@ view_set_decorations(struct view *view, bool decorations)
{
if (view->ssd.enabled != decorations && !view->fullscreen) {
view->ssd.enabled = decorations;
ssd_update_geometry(view, true);
ssd_update_geometry(view);
if (view->maximized) {
view_apply_maximized_geometry(view);
}

View file

@ -58,7 +58,7 @@ handle_commit(struct wl_listener *listener, void *data)
view->pending_move_resize.configure_serial = 0;
}
}
ssd_update_geometry(view, false);
ssd_update_geometry(view);
damage_view_part(view);
}
@ -187,8 +187,8 @@ xdg_toplevel_view_configure(struct view *view, struct wlr_box geo)
} else if (view->pending_move_resize.configure_serial == 0) {
view->x = geo.x;
view->y = geo.y;
ssd_update_geometry(view, false);
damage_all_outputs(view->server);
ssd_update_geometry(view);
//damage_all_outputs(view->server);
}
}
#undef MAX
@ -198,8 +198,6 @@ xdg_toplevel_view_move(struct view *view, double x, double y)
{
view->x = x;
view->y = y;
ssd_update_geometry(view, false);
damage_all_outputs(view->server);
}
static void
@ -344,6 +342,7 @@ xdg_toplevel_view_unmap(struct view *view)
view->mapped = false;
damage_all_outputs(view->server);
wlr_scene_node_destroy(view->scene_node);
ssd_hide(view);
wl_list_remove(&view->commit.link);
desktop_focus_topmost_mapped_view(view->server);
}
@ -390,9 +389,9 @@ xdg_surface_new(struct wl_listener *listener, void *data)
view->type = LAB_XDG_SHELL_VIEW;
view->impl = &xdg_toplevel_view_impl;
view->xdg_surface = xdg_surface;
wl_list_init(&view->ssd.parts);
view->scene_tree = wlr_scene_tree_create(&view->server->view_tree->node);
view->scene_node = wlr_scene_xdg_surface_create(
&view->scene_tree->node, view->xdg_surface);
if (!view->scene_node) {

View file

@ -23,7 +23,7 @@ handle_commit(struct wl_listener *listener, void *data)
view->pending_move_resize.height - view->h;
view->pending_move_resize.update_y = false;
}
ssd_update_geometry(view, false);
ssd_update_geometry(view);
damage_view_whole(view);
}
@ -188,8 +188,6 @@ move(struct view *view, double x, double y)
struct wlr_xwayland_surface *s = view->xwayland_surface;
wlr_xwayland_surface_configure(s, (int16_t)x, (int16_t)y,
(uint16_t)s->width, (uint16_t)s->height);
ssd_update_geometry(view, false);
damage_all_outputs(view->server);
}
static void
@ -313,6 +311,7 @@ unmap(struct view *view)
view->mapped = false;
damage_all_outputs(view->server);
wl_list_remove(&view->commit.link);
ssd_hide(view);
desktop_focus_topmost_mapped_view(view->server);
}
}
@ -376,7 +375,6 @@ xwayland_surface_new(struct wl_listener *listener, void *data)
view->type = LAB_XWAYLAND_VIEW;
view->impl = &xwl_view_impl;
view->xwayland_surface = xsurface;
wl_list_init(&view->ssd.parts);
xsurface->data = view;