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Convert SSD to scene nodes
This commit is contained in:
parent
f2d40a8d69
commit
5862b65f89
23 changed files with 1134 additions and 557 deletions
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@ -27,7 +27,7 @@
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#define __LABWC_BUFFER_H
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#include <cairo.h>
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#include "labwc.h"
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#include <wlr/types/wlr_buffer.h>
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struct lab_data_buffer {
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struct wlr_buffer base;
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5
include/common/scene-helpers.h
Normal file
5
include/common/scene-helpers.h
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@ -0,0 +1,5 @@
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/* SPDX-License-Identifier: GPL-2.0-only */
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#include <wlr/types/wlr_scene.h>
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struct wlr_scene_rect *lab_wlr_scene_get_rect(struct wlr_scene_node *node);
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@ -2,8 +2,9 @@
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#ifndef __LABWC_MOUSEBIND_H
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#define __LABWC_MOUSEBIND_H
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#include "ssd.h"
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#include <wayland-util.h>
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#include "ssd.h"
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#include "config/keybind.h"
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enum mouse_event {
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MOUSE_ACTION_NONE = 0,
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@ -153,6 +153,10 @@ struct server {
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struct wlr_box grab_box;
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uint32_t resize_edges;
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/* SSD state */
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struct view *ssd_focused_view;
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struct ssd_hover_state ssd_hover_state;
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struct wlr_scene_tree *osd_tree;
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struct wlr_scene_tree *menu_tree;
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@ -272,17 +276,7 @@ struct view {
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uint32_t configure_serial;
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} pending_move_resize;
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struct {
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bool enabled;
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struct wl_list parts;
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struct wlr_box box; /* remember geo so we know when to update */
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} ssd;
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/* The title is unique to each view, so we store these here */
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struct {
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struct wlr_texture *active;
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struct wlr_texture *inactive;
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} title;
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struct ssd ssd;
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struct wlr_foreign_toplevel_handle_v1 *toplevel_handle;
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struct wl_listener toplevel_handle_request_maximize;
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172
include/ssd.h
172
include/ssd.h
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@ -2,6 +2,22 @@
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#ifndef __LABWC_SSD_H
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#define __LABWC_SSD_H
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#include "buffer.h"
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#include <wlr/util/box.h>
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#define SSD_HEIGHT 26 /* TODO: use theme->title_height */
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#define BUTTON_COUNT 4
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#define BUTTON_WIDTH 26
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#define EXTENDED_AREA 20
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#define FOR_EACH(tmp, ...) \
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{ \
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__typeof__(tmp) _x[] = { __VA_ARGS__, NULL }; \
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size_t _i = 0; \
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for ((tmp) = _x[_i]; _i < sizeof(_x) / sizeof(_x[0]) - 1; (tmp) = _x[++_i])
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#define FOR_EACH_END }
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/*
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* Sequence these according to the order they should be processed for
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* press and hover events. Bear in mind that some of their respective
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@ -32,51 +48,139 @@ enum ssd_part_type {
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LAB_SSD_END_MARKER
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};
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/*
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* Defer including labwc.h because it is using enum ssd_part_type.
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* This is an issue for headers like mousebind.h which only includes
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* ssd.h but does not include labwc.h.
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*/
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#include "labwc.h"
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/* Forward declare arguments */
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struct view;
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struct wl_list;
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struct wlr_box;
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struct wlr_scene_tree;
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struct ssd_sub_tree {
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struct wlr_scene_tree *tree;
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struct wl_list parts; /* ssd_part::link */
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};
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struct ssd_state_title_width {
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int width;
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bool truncated;
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};
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struct ssd_state_title {
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char *text;
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struct ssd_state_title_width active;
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struct ssd_state_title_width inactive;
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};
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struct ssd {
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bool enabled;
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struct wlr_scene_tree *tree;
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/*
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* Cache for current values.
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* Used to detect actual changes so we
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* don't update things we don't have to.
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*/
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struct {
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int width;
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int height;
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struct ssd_state_title title;
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} state;
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/* An invisble area around the view which allows resizing */
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struct ssd_sub_tree extents;
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/* The top of the view, containing buttons, title, .. */
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struct {
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/* struct wlr_scene_tree *tree; unused for now */
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struct ssd_sub_tree active;
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struct ssd_sub_tree inactive;
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} titlebar;
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/* Borders allow resizing as well */
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struct {
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/* struct wlr_scene_tree *tree; unused for now */
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struct ssd_sub_tree active;
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struct ssd_sub_tree inactive;
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} border;
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};
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struct ssd_part {
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struct wlr_box box;
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enum ssd_part_type type;
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/*
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* The texture pointers are often held in other places such as the
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* theme struct, so here we use ** in order to keep the code
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* simple and avoid updating pointers as textures change.
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*/
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struct {
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struct wlr_texture **active;
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struct wlr_texture **inactive;
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} texture;
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/* Buffer pointer. May be NULL */
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struct lab_data_buffer *buffer;
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/*
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* If a part does not contain textures, it'll just be rendered as a
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* rectangle with the following colors.
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*/
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struct {
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float *active;
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float *inactive;
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} color;
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/* This part represented in scene graph */
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struct wlr_scene_node *node;
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struct wl_list link;
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};
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struct view;
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struct ssd_hover_state {
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struct view *view;
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enum ssd_part_type type;
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struct wlr_scene_node *node;
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};
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/* Public SSD API */
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void ssd_create(struct view *view);
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void ssd_hide(struct view *view);
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void ssd_set_active(struct view *view);
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void ssd_update_title(struct view *view);
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void ssd_update_geometry(struct view *view);
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void ssd_reload(struct view *view);
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void ssd_destroy(struct view *view);
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/* Returns hover overlay node so it can be disabled later on */
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struct wlr_scene_node *ssd_button_hover_enable(
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struct view *view, enum ssd_part_type type);
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/* Public SSD helpers */
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enum ssd_part_type ssd_at(struct view *view, double lx, double ly);
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enum ssd_part_type ssd_get_part_type(
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struct view *view, struct wlr_scene_node *node);
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uint32_t ssd_resize_edges(enum ssd_part_type type);
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bool ssd_is_button(enum ssd_part_type type);
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bool ssd_part_contains(enum ssd_part_type whole, enum ssd_part_type candidate);
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/* SSD internal helpers to create various SSD elements */
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/* TODO: Replace some common args with a struct */
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struct ssd_part *add_scene_part(
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struct wl_list *part_list, enum ssd_part_type type);
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struct ssd_part *add_scene_rect(
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struct wl_list *list, enum ssd_part_type type,
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struct wlr_scene_node *parent, int width, int height, int x, int y,
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float color[4]);
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struct ssd_part *add_scene_buffer(
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struct wl_list *list, enum ssd_part_type type,
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struct wlr_scene_node *parent, struct wlr_buffer *buffer, int x, int y);
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struct ssd_part *add_scene_button(
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struct wl_list *part_list, enum ssd_part_type type,
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struct wlr_scene_node *parent, float *bg_color,
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struct wlr_buffer *icon_buffer, int x);
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struct ssd_part *add_scene_button_corner(
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struct wl_list *part_list, enum ssd_part_type type,
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struct wlr_scene_node *parent, struct wlr_buffer *corner_buffer,
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struct wlr_buffer *icon_buffer, int x);
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/* SSD internal helpers */
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struct ssd_part *ssd_get_part(
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struct wl_list *part_list, enum ssd_part_type type);
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void ssd_destroy_parts(struct wl_list *list);
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/* SSD internal */
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void ssd_titlebar_create(struct view *view);
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void ssd_titlebar_update(struct view *view);
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void ssd_titlebar_destroy(struct view *view);
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void ssd_border_create(struct view *view);
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void ssd_border_update(struct view *view);
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void ssd_border_destroy(struct view *view);
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void ssd_extents_create(struct view *view);
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void ssd_extents_update(struct view *view);
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void ssd_extents_destroy(struct view *view);
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/* TODO: clean up / update */
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struct border ssd_thickness(struct view *view);
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struct wlr_box ssd_max_extents(struct view *view);
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struct wlr_box ssd_visible_box(struct view *view, enum ssd_part_type type);
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enum ssd_part_type ssd_at(struct view *view, double lx, double ly);
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uint32_t ssd_resize_edges(enum ssd_part_type type);
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void ssd_update_title(struct view *view);
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void ssd_create(struct view *view);
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void ssd_destroy(struct view *view);
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void ssd_update_geometry(struct view *view, bool force);
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bool ssd_part_contains(enum ssd_part_type whole, enum ssd_part_type candidate);
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bool ssd_is_button(enum ssd_part_type type);
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#endif /* __LABWC_SSD_H */
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@ -26,6 +26,7 @@
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#include "config.h"
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#include <assert.h>
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#include <stdlib.h>
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#include <drm_fourcc.h>
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#include "buffer.h"
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@ -4,6 +4,7 @@ labwc_sources += files(
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'font.c',
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'grab-file.c',
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'nodename.c',
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'scene-helpers.c',
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'spawn.c',
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'string-helpers.c',
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'zfree.c',
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11
src/common/scene-helpers.c
Normal file
11
src/common/scene-helpers.c
Normal file
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@ -0,0 +1,11 @@
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// SPDX-License-Identifier: GPL-2.0-only
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#include <assert.h>
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#include <wlr/types/wlr_scene.h>
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struct wlr_scene_rect *
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lab_wlr_scene_get_rect(struct wlr_scene_node *node)
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{
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assert(node->type == WLR_SCENE_NODE_RECT);
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return (struct wlr_scene_rect *)node;
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}
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24
src/cursor.c
24
src/cursor.c
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@ -178,7 +178,6 @@ static void
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process_cursor_motion(struct server *server, uint32_t time)
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{
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static bool cursor_name_set_by_server;
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static enum ssd_part_type last_button_hover = LAB_SSD_NONE;
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/* If the mode is non-passthrough, delegate to those functions. */
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if (server->input_mode == LAB_INPUT_STATE_MOVE) {
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@ -257,17 +256,24 @@ process_cursor_motion(struct server *server, uint32_t time)
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}
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}
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/* Required for iconify/maximize/close button mouse-over deco */
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/* SSD button mouse-over */
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struct ssd_hover_state *hover = &server->ssd_hover_state;
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if (ssd_is_button(view_area)) {
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if (last_button_hover != view_area) {
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/* Cursor entered new button area */
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//damage_whole_current_output(server);
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last_button_hover = view_area;
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/* Cursor entered new button area */
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if (hover->view != view || hover->type != view_area) {
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if (hover->node) {
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wlr_scene_node_set_enabled(hover->node, false);
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}
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hover->view = view;
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hover->type = view_area;
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hover->node = ssd_button_hover_enable(view, view_area);
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}
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} else if (last_button_hover != LAB_SSD_NONE) {
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} else if (hover->node) {
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/* Cursor left button area */
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//damage_whole_current_output(server);
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last_button_hover = LAB_SSD_NONE;
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wlr_scene_node_set_enabled(hover->node, false);
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hover->view = NULL;
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hover->type = LAB_SSD_NONE;
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hover->node = NULL;
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}
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if (surface &&
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@ -276,10 +276,6 @@ desktop_node_and_view_at(struct server *server, double lx, double ly,
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*view_area = LAB_SSD_LAYER_SURFACE;
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return NULL;
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}
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*view_area = LAB_SSD_CLIENT;
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} else {
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/* TODO: remove */
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*view_area = LAB_SSD_NONE;
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}
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struct wlr_scene_node *osd = &server->osd_tree->node;
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struct wlr_scene_node *menu = &server->menu_tree->node;
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@ -299,7 +295,7 @@ desktop_node_and_view_at(struct server *server, double lx, double ly,
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return NULL;
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}
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struct view *view = node->data;
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/* TODO: *view_area = ssd_get_type(view, node) */
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*view_area = ssd_get_part_type(view, *scene_node);
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return view;
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}
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@ -16,7 +16,6 @@ labwc_sources = files(
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'resistance.c',
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'seat.c',
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'server.c',
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'ssd.c',
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'theme.c',
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'view.c',
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'view-impl.c',
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@ -37,3 +36,4 @@ subdir('common')
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subdir('config')
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subdir('xbm')
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subdir('menu')
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subdir('ssd')
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@ -40,7 +40,7 @@ reload_config_and_theme(void)
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continue;
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}
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view->margin = ssd_thickness(view);
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ssd_update_geometry(view, true);
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ssd_reload(view);
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}
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menu_reconfigure(g_server);
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479
src/ssd.c
479
src/ssd.c
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@ -1,479 +0,0 @@
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// SPDX-License-Identifier: GPL-2.0-only
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/*
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* Helpers for view server side decorations
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*
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* Copyright (C) Johan Malm 2020-2021
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*/
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#include <assert.h>
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#include "config/rcxml.h"
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#include "common/font.h"
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#include "labwc.h"
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#include "theme.h"
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#include "ssd.h"
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#define INVISIBLE_MARGIN (16)
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struct border
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ssd_thickness(struct view *view)
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{
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struct theme *theme = view->server->theme;
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struct border border = {
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.top = theme->title_height + theme->border_width,
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.bottom = theme->border_width,
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.left = theme->border_width,
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.right = theme->border_width,
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};
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return border;
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}
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struct wlr_box
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ssd_max_extents(struct view *view)
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{
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struct border border = ssd_thickness(view);
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struct wlr_box box = {
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.x = view->x - border.left,
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.y = view->y - border.top,
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.width = view->w + border.left + border.right,
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.height = view->h + border.top + border.bottom,
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};
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return box;
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}
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#define NR_BUTTONS (4)
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/**
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* ssd_box - the 'full' decoration geometry which includes both visible
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* and invisible parts. It typically includes an invisible margin outside
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* the decoration.
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*
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* This function is used for determining decoration parts during user-
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* interactive operations such as mouse hover or button press
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*/
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static struct wlr_box
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ssd_box(struct view *view, enum ssd_part_type type)
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{
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struct theme *theme = view->server->theme;
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struct wlr_box box = { 0 };
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int16_t button_height = theme->title_height;
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int16_t button_width = theme->title_height;
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int16_t corner_square = theme->title_height + theme->border_width;
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int16_t title_x_padding = (double)corner_square / 2;
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switch (type) {
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case LAB_SSD_BUTTON_CLOSE:
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box.x = view->x + view->w - button_width * 1;
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box.y = view->y - button_height;
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box.width = button_width;
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box.height = button_height;
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break;
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case LAB_SSD_BUTTON_MAXIMIZE:
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box.x = view->x + view->w - button_width * 2;
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box.y = view->y - button_height;
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box.width = button_width;
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box.height = button_height;
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break;
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case LAB_SSD_BUTTON_ICONIFY:
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box.x = view->x + view->w - button_width * 3;
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box.y = view->y - button_height;
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box.width = button_width;
|
||||
box.height = button_height;
|
||||
break;
|
||||
case LAB_SSD_BUTTON_WINDOW_MENU:
|
||||
box.x = view->x;
|
||||
box.y = view->y - button_height;
|
||||
box.width = button_width;
|
||||
box.height = button_height;
|
||||
break;
|
||||
case LAB_SSD_PART_TITLEBAR:
|
||||
box.x = view->x;
|
||||
box.y = view->y - theme->title_height;
|
||||
box.width = view->w;
|
||||
box.height = theme->title_height;
|
||||
break;
|
||||
case LAB_SSD_PART_TITLE:
|
||||
box.x = view->x + button_width + title_x_padding;
|
||||
box.y = view->y - theme->title_height;
|
||||
box.width = view->w - title_x_padding * 2 - NR_BUTTONS * button_width;
|
||||
box.height = theme->title_height;
|
||||
break;
|
||||
case LAB_SSD_PART_CORNER_TOP_LEFT:
|
||||
box.x = view->x - theme->border_width - INVISIBLE_MARGIN;
|
||||
box.y = view->y - corner_square - INVISIBLE_MARGIN;
|
||||
box.width = corner_square + INVISIBLE_MARGIN;
|
||||
box.height = corner_square + INVISIBLE_MARGIN;
|
||||
break;
|
||||
case LAB_SSD_PART_CORNER_TOP_RIGHT:
|
||||
box.x = view->x + view->w - theme->title_height;
|
||||
box.y = view->y - corner_square - INVISIBLE_MARGIN;
|
||||
box.width = corner_square + INVISIBLE_MARGIN;
|
||||
box.height = corner_square + INVISIBLE_MARGIN;
|
||||
break;
|
||||
case LAB_SSD_PART_CORNER_BOTTOM_RIGHT:
|
||||
box.x = view->x + view->w - corner_square;
|
||||
box.y = view->y + view->h - corner_square;
|
||||
box.width = corner_square + INVISIBLE_MARGIN;
|
||||
box.height = corner_square + INVISIBLE_MARGIN;
|
||||
break;
|
||||
case LAB_SSD_PART_CORNER_BOTTOM_LEFT:
|
||||
box.x = view->x - theme->border_width - INVISIBLE_MARGIN;
|
||||
box.y = view->y + view->h - corner_square;
|
||||
box.width = corner_square + INVISIBLE_MARGIN;
|
||||
box.height = corner_square + INVISIBLE_MARGIN;
|
||||
break;
|
||||
case LAB_SSD_PART_TOP:
|
||||
box.x = view->x + theme->title_height;
|
||||
box.y = view->y - corner_square - INVISIBLE_MARGIN;
|
||||
box.width = view->w - 2 * theme->title_height;
|
||||
box.height = theme->border_width + INVISIBLE_MARGIN;
|
||||
break;
|
||||
case LAB_SSD_PART_RIGHT:
|
||||
box.x = view->x + view->w;
|
||||
box.y = view->y;
|
||||
box.width = theme->border_width + INVISIBLE_MARGIN;
|
||||
box.height = view->h;
|
||||
break;
|
||||
case LAB_SSD_PART_BOTTOM:
|
||||
box.x = view->x - theme->border_width;
|
||||
box.y = view->y + view->h;
|
||||
box.width = view->w + 2 * theme->border_width;
|
||||
box.height = theme->border_width + INVISIBLE_MARGIN;
|
||||
break;
|
||||
case LAB_SSD_PART_LEFT:
|
||||
box.x = view->x - theme->border_width - INVISIBLE_MARGIN;
|
||||
box.y = view->y;
|
||||
box.width = theme->border_width + INVISIBLE_MARGIN;
|
||||
box.height = view->h;
|
||||
break;
|
||||
case LAB_SSD_CLIENT:
|
||||
box.x = view->x;
|
||||
box.y = view->y;
|
||||
box.width = view->w;
|
||||
box.height = view->h;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return box;
|
||||
}
|
||||
|
||||
static void
|
||||
center_vertically(struct wlr_box *box, struct wlr_texture *texture)
|
||||
{
|
||||
if (!texture) {
|
||||
return;
|
||||
}
|
||||
box->y += (box->height - texture->height) / 2;
|
||||
}
|
||||
|
||||
static void
|
||||
center_horizontally(struct view *view, struct wlr_box *box,
|
||||
struct wlr_texture *texture)
|
||||
{
|
||||
if (!texture) {
|
||||
return;
|
||||
}
|
||||
box->x = view->x + (view->w - texture->width) / 2;
|
||||
}
|
||||
|
||||
static void
|
||||
justify_right(struct view *view, struct wlr_box *box,
|
||||
struct wlr_texture *texture)
|
||||
{
|
||||
if (!texture) {
|
||||
return;
|
||||
}
|
||||
box->x = view->x + (box->width - texture->width);
|
||||
}
|
||||
|
||||
bool
|
||||
ssd_is_button(enum ssd_part_type type)
|
||||
{
|
||||
return type == LAB_SSD_BUTTON_CLOSE ||
|
||||
type == LAB_SSD_BUTTON_MAXIMIZE ||
|
||||
type == LAB_SSD_BUTTON_ICONIFY ||
|
||||
type == LAB_SSD_BUTTON_WINDOW_MENU;
|
||||
}
|
||||
|
||||
struct wlr_box
|
||||
ssd_visible_box(struct view *view, enum ssd_part_type type)
|
||||
{
|
||||
struct theme *theme = view->server->theme;
|
||||
struct wlr_box box = { 0 };
|
||||
switch (type) {
|
||||
case LAB_SSD_BUTTON_CLOSE:
|
||||
box = ssd_box(view, type);
|
||||
break;
|
||||
case LAB_SSD_BUTTON_MAXIMIZE:
|
||||
box = ssd_box(view, type);
|
||||
break;
|
||||
case LAB_SSD_BUTTON_ICONIFY:
|
||||
box = ssd_box(view, type);
|
||||
break;
|
||||
case LAB_SSD_BUTTON_WINDOW_MENU:
|
||||
box = ssd_box(view, type);
|
||||
break;
|
||||
case LAB_SSD_PART_TITLEBAR:
|
||||
box = ssd_box(view, type);
|
||||
box.x += theme->title_height;
|
||||
box.width -= 2 * theme->title_height;
|
||||
break;
|
||||
case LAB_SSD_PART_TITLE:
|
||||
box = ssd_box(view, type);
|
||||
center_vertically(&box, view->title.active);
|
||||
if (theme->window_label_text_justify == LAB_JUSTIFY_CENTER) {
|
||||
center_horizontally(view, &box, view->title.active);
|
||||
} else if (theme->window_label_text_justify == LAB_JUSTIFY_RIGHT) {
|
||||
justify_right(view, &box, view->title.active);
|
||||
}
|
||||
if (view->title.active) {
|
||||
box.width = view->title.active->width;
|
||||
box.height = view->title.active->height;
|
||||
}
|
||||
break;
|
||||
case LAB_SSD_PART_CORNER_TOP_LEFT:
|
||||
box = ssd_box(view, type);
|
||||
box.x += INVISIBLE_MARGIN;
|
||||
box.y += INVISIBLE_MARGIN;
|
||||
box.width -= INVISIBLE_MARGIN;
|
||||
box.height -= INVISIBLE_MARGIN;
|
||||
break;
|
||||
case LAB_SSD_PART_CORNER_TOP_RIGHT:
|
||||
box = ssd_box(view, type);
|
||||
box.y += INVISIBLE_MARGIN;
|
||||
box.width -= INVISIBLE_MARGIN;
|
||||
box.height -= INVISIBLE_MARGIN;
|
||||
break;
|
||||
case LAB_SSD_PART_TOP:
|
||||
box = ssd_box(view, type);
|
||||
box.y += INVISIBLE_MARGIN;
|
||||
box.height -= INVISIBLE_MARGIN;
|
||||
break;
|
||||
case LAB_SSD_PART_RIGHT:
|
||||
box = ssd_box(view, type);
|
||||
box.width -= INVISIBLE_MARGIN;
|
||||
break;
|
||||
case LAB_SSD_PART_BOTTOM:
|
||||
box = ssd_box(view, type);
|
||||
box.height -= INVISIBLE_MARGIN;
|
||||
break;
|
||||
case LAB_SSD_PART_LEFT:
|
||||
box = ssd_box(view, type);
|
||||
box.x += INVISIBLE_MARGIN;
|
||||
box.width -= INVISIBLE_MARGIN;
|
||||
break;
|
||||
case LAB_SSD_PART_CORNER_BOTTOM_RIGHT:
|
||||
case LAB_SSD_PART_CORNER_BOTTOM_LEFT:
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return box;
|
||||
}
|
||||
|
||||
enum ssd_part_type
|
||||
ssd_at(struct view *view, double lx, double ly)
|
||||
{
|
||||
enum ssd_part_type type;
|
||||
for (type = 0; type < LAB_SSD_END_MARKER; ++type) {
|
||||
struct wlr_box box = ssd_box(view, type);
|
||||
if (wlr_box_contains_point(&box, lx, ly)) {
|
||||
return type;
|
||||
}
|
||||
}
|
||||
return LAB_SSD_NONE;
|
||||
}
|
||||
|
||||
uint32_t
|
||||
ssd_resize_edges(enum ssd_part_type type)
|
||||
{
|
||||
switch (type) {
|
||||
case LAB_SSD_PART_TOP:
|
||||
return WLR_EDGE_TOP;
|
||||
case LAB_SSD_PART_RIGHT:
|
||||
return WLR_EDGE_RIGHT;
|
||||
case LAB_SSD_PART_BOTTOM:
|
||||
return WLR_EDGE_BOTTOM;
|
||||
case LAB_SSD_PART_LEFT:
|
||||
return WLR_EDGE_LEFT;
|
||||
case LAB_SSD_PART_CORNER_TOP_LEFT:
|
||||
return WLR_EDGE_TOP | WLR_EDGE_LEFT;
|
||||
case LAB_SSD_PART_CORNER_TOP_RIGHT:
|
||||
return WLR_EDGE_RIGHT | WLR_EDGE_TOP;
|
||||
case LAB_SSD_PART_CORNER_BOTTOM_RIGHT:
|
||||
return WLR_EDGE_BOTTOM | WLR_EDGE_RIGHT;
|
||||
case LAB_SSD_PART_CORNER_BOTTOM_LEFT:
|
||||
return WLR_EDGE_BOTTOM | WLR_EDGE_LEFT;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
static struct ssd_part *
|
||||
add_part(struct view *view, enum ssd_part_type type)
|
||||
{
|
||||
struct ssd_part *part = calloc(1, sizeof(struct ssd_part));
|
||||
part->type = type;
|
||||
wl_list_insert(&view->ssd.parts, &part->link);
|
||||
return part;
|
||||
}
|
||||
|
||||
void
|
||||
ssd_update_title(struct view *view)
|
||||
{
|
||||
|
||||
/* FIXME */
|
||||
#if 0
|
||||
struct theme *theme = view->server->theme;
|
||||
|
||||
struct font font = {
|
||||
.name = rc.font_name_activewindow,
|
||||
.size = rc.font_size_activewindow,
|
||||
};
|
||||
#endif
|
||||
|
||||
struct ssd_part *part;
|
||||
wl_list_for_each(part, &view->ssd.parts, link) {
|
||||
if (part->type == LAB_SSD_PART_TITLE) {
|
||||
part->box = ssd_box(view, part->type);
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (part->type != LAB_SSD_PART_TITLE) {
|
||||
return;
|
||||
}
|
||||
|
||||
/* FIXME */
|
||||
#if 0
|
||||
int max_width = part->box.width > 0 ? part->box.width : 1000;
|
||||
|
||||
font_texture_create(view->server, &view->title.active, max_width,
|
||||
view_get_string_prop(view, "title"),
|
||||
&font, theme->window_active_label_text_color);
|
||||
|
||||
font_texture_create(view->server, &view->title.inactive, max_width,
|
||||
view_get_string_prop(view, "title"),
|
||||
&font, theme->window_inactive_label_text_color);
|
||||
#endif
|
||||
|
||||
part->box = ssd_visible_box(view, part->type);
|
||||
}
|
||||
|
||||
void
|
||||
ssd_create(struct view *view)
|
||||
{
|
||||
struct theme *theme = view->server->theme;
|
||||
struct ssd_part *part;
|
||||
|
||||
view->ssd.box.x = view->x;
|
||||
view->ssd.box.y = view->y;
|
||||
view->ssd.box.width = view->w;
|
||||
view->ssd.box.height = view->h;
|
||||
|
||||
/* border */
|
||||
enum ssd_part_type border[4] = {
|
||||
LAB_SSD_PART_TOP,
|
||||
LAB_SSD_PART_RIGHT,
|
||||
LAB_SSD_PART_BOTTOM,
|
||||
LAB_SSD_PART_LEFT,
|
||||
};
|
||||
for (int i = 0; i < 4; i++) {
|
||||
part = add_part(view, border[i]);
|
||||
part->box = ssd_visible_box(view, border[i]);
|
||||
part->color.active = theme->window_active_border_color;
|
||||
part->color.inactive = theme->window_inactive_border_color;
|
||||
}
|
||||
|
||||
/* titlebar */
|
||||
part = add_part(view, LAB_SSD_PART_TITLEBAR);
|
||||
part->box = ssd_visible_box(view, LAB_SSD_PART_TITLEBAR);
|
||||
part->color.active = theme->window_active_title_bg_color;
|
||||
part->color.inactive = theme->window_inactive_title_bg_color;
|
||||
|
||||
/* titlebar top-left corner */
|
||||
part = add_part(view, LAB_SSD_PART_CORNER_TOP_LEFT);
|
||||
part->box = ssd_visible_box(view, part->type);
|
||||
/* FIXME */
|
||||
#if 0
|
||||
part->texture.active = &theme->corner_top_left_active_normal;
|
||||
part->texture.inactive = &theme->corner_top_left_inactive_normal;
|
||||
#endif
|
||||
|
||||
/* titlebar top-right corner */
|
||||
part = add_part(view, LAB_SSD_PART_CORNER_TOP_RIGHT);
|
||||
part->box = ssd_visible_box(view, part->type);
|
||||
/* FIXME */
|
||||
#if 0
|
||||
part->texture.active = &theme->corner_top_right_active_normal;
|
||||
part->texture.inactive = &theme->corner_top_right_inactive_normal;
|
||||
#endif
|
||||
|
||||
/* title text */
|
||||
part = add_part(view, LAB_SSD_PART_TITLE);
|
||||
ssd_update_title(view);
|
||||
part->texture.active = &view->title.active;
|
||||
part->texture.inactive = &view->title.inactive;
|
||||
}
|
||||
|
||||
void
|
||||
ssd_destroy(struct view *view)
|
||||
{
|
||||
struct ssd_part *part, *next;
|
||||
wl_list_for_each_safe(part, next, &view->ssd.parts, link) {
|
||||
wl_list_remove(&part->link);
|
||||
free(part);
|
||||
}
|
||||
}
|
||||
|
||||
static bool
|
||||
geometry_changed(struct view *view)
|
||||
{
|
||||
return view->x != view->ssd.box.x || view->y != view->ssd.box.y ||
|
||||
view->w != view->ssd.box.width ||
|
||||
view->h != view->ssd.box.height;
|
||||
}
|
||||
|
||||
void
|
||||
ssd_update_geometry(struct view *view, bool force)
|
||||
{
|
||||
if (!geometry_changed(view) && !force) {
|
||||
return;
|
||||
}
|
||||
struct ssd_part *part;
|
||||
wl_list_for_each(part, &view->ssd.parts, link) {
|
||||
part->box = ssd_visible_box(view, part->type);
|
||||
}
|
||||
view->ssd.box.x = view->x;
|
||||
view->ssd.box.y = view->y;
|
||||
view->ssd.box.width = view->w;
|
||||
view->ssd.box.height = view->h;
|
||||
damage_all_outputs(view->server);
|
||||
}
|
||||
|
||||
bool
|
||||
ssd_part_contains(enum ssd_part_type whole, enum ssd_part_type candidate)
|
||||
{
|
||||
if (whole == candidate) {
|
||||
return true;
|
||||
}
|
||||
if (whole == LAB_SSD_PART_TITLEBAR) {
|
||||
return candidate >= LAB_SSD_BUTTON_CLOSE && candidate <= LAB_SSD_PART_TITLE;
|
||||
}
|
||||
if (whole == LAB_SSD_FRAME) {
|
||||
return candidate >= LAB_SSD_BUTTON_CLOSE && candidate <= LAB_SSD_CLIENT;
|
||||
}
|
||||
if (whole == LAB_SSD_PART_TOP) {
|
||||
return candidate == LAB_SSD_PART_CORNER_TOP_LEFT || candidate == LAB_SSD_PART_CORNER_BOTTOM_LEFT;
|
||||
}
|
||||
if (whole == LAB_SSD_PART_RIGHT) {
|
||||
return candidate == LAB_SSD_PART_CORNER_TOP_RIGHT || candidate == LAB_SSD_PART_CORNER_BOTTOM_RIGHT;
|
||||
}
|
||||
if (whole == LAB_SSD_PART_BOTTOM) {
|
||||
return candidate == LAB_SSD_PART_CORNER_BOTTOM_RIGHT || candidate == LAB_SSD_PART_CORNER_BOTTOM_LEFT;
|
||||
}
|
||||
if (whole == LAB_SSD_PART_LEFT) {
|
||||
return candidate == LAB_SSD_PART_CORNER_TOP_LEFT || candidate == LAB_SSD_PART_CORNER_BOTTOM_LEFT;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
7
src/ssd/meson.build
Normal file
7
src/ssd/meson.build
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
labwc_sources += files(
|
||||
'ssd.c',
|
||||
'ssd_part.c',
|
||||
'ssd_titlebar.c',
|
||||
'ssd_border.c',
|
||||
'ssd_extents.c',
|
||||
)
|
||||
300
src/ssd/ssd.c
Normal file
300
src/ssd/ssd.c
Normal file
|
|
@ -0,0 +1,300 @@
|
|||
// SPDX-License-Identifier: GPL-2.0-only
|
||||
|
||||
/*
|
||||
* Helpers for view server side decorations
|
||||
*
|
||||
* Copyright (C) Johan Malm 2020-2021
|
||||
*/
|
||||
|
||||
#include <assert.h>
|
||||
#include "config/rcxml.h"
|
||||
#include "common/font.h"
|
||||
#include "labwc.h"
|
||||
#include "theme.h"
|
||||
#include "ssd.h"
|
||||
|
||||
/* TODO: use theme->title_height instead of SSD_HEIGHT */
|
||||
struct border
|
||||
ssd_thickness(struct view *view)
|
||||
{
|
||||
struct theme *theme = view->server->theme;
|
||||
struct border border = {
|
||||
.top = SSD_HEIGHT,
|
||||
.bottom = theme->border_width,
|
||||
.left = theme->border_width,
|
||||
.right = theme->border_width,
|
||||
};
|
||||
return border;
|
||||
}
|
||||
|
||||
struct wlr_box
|
||||
ssd_max_extents(struct view *view)
|
||||
{
|
||||
struct border border = ssd_thickness(view);
|
||||
struct wlr_box box = {
|
||||
.x = view->x - border.left,
|
||||
.y = view->y - border.top,
|
||||
.width = view->w + border.left + border.right,
|
||||
.height = view->h + border.top + border.bottom,
|
||||
};
|
||||
return box;
|
||||
}
|
||||
|
||||
bool
|
||||
ssd_is_button(enum ssd_part_type type)
|
||||
{
|
||||
return type == LAB_SSD_BUTTON_CLOSE
|
||||
|| type == LAB_SSD_BUTTON_MAXIMIZE
|
||||
|| type == LAB_SSD_BUTTON_ICONIFY
|
||||
|| type == LAB_SSD_BUTTON_WINDOW_MENU;
|
||||
}
|
||||
|
||||
enum ssd_part_type
|
||||
ssd_get_part_type(struct view *view, struct wlr_scene_node *node)
|
||||
{
|
||||
if (!node) {
|
||||
return LAB_SSD_NONE;
|
||||
} else if (node->type == WLR_SCENE_NODE_SURFACE) {
|
||||
return LAB_SSD_CLIENT;
|
||||
} else if (!view->ssd.tree) {
|
||||
return LAB_SSD_NONE;
|
||||
}
|
||||
|
||||
struct wl_list *part_list = NULL;
|
||||
struct wlr_scene_node *grandparent =
|
||||
node->parent ? node->parent->parent : NULL;
|
||||
|
||||
/* active titlebar */
|
||||
if (node->parent == &view->ssd.titlebar.active.tree->node) {
|
||||
part_list = &view->ssd.titlebar.active.parts;
|
||||
} else if (grandparent == &view->ssd.titlebar.active.tree->node) {
|
||||
part_list = &view->ssd.titlebar.active.parts;
|
||||
|
||||
/* extents */
|
||||
} else if (node->parent == &view->ssd.extents.tree->node) {
|
||||
part_list = &view->ssd.extents.parts;
|
||||
|
||||
/* active border */
|
||||
} else if (node->parent == &view->ssd.border.active.tree->node) {
|
||||
part_list = &view->ssd.border.active.parts;
|
||||
|
||||
/* inactive titlebar */
|
||||
} else if (node->parent == &view->ssd.titlebar.inactive.tree->node) {
|
||||
part_list = &view->ssd.titlebar.inactive.parts;
|
||||
} else if (grandparent == &view->ssd.titlebar.inactive.tree->node) {
|
||||
part_list = &view->ssd.titlebar.inactive.parts;
|
||||
|
||||
/* inactive border */
|
||||
} else if (node->parent == &view->ssd.border.inactive.tree->node) {
|
||||
part_list = &view->ssd.border.inactive.parts;
|
||||
}
|
||||
|
||||
if (part_list) {
|
||||
struct ssd_part *part;
|
||||
wl_list_for_each(part, part_list, link) {
|
||||
if (node == part->node) {
|
||||
return part->type;
|
||||
}
|
||||
}
|
||||
}
|
||||
return LAB_SSD_NONE;
|
||||
}
|
||||
|
||||
enum ssd_part_type
|
||||
ssd_at(struct view *view, double lx, double ly)
|
||||
{
|
||||
double sx, sy;
|
||||
struct wlr_scene_node *node = wlr_scene_node_at(
|
||||
&view->server->scene->node, lx, ly, &sx, &sy);
|
||||
return ssd_get_part_type(view, node);
|
||||
}
|
||||
|
||||
uint32_t
|
||||
ssd_resize_edges(enum ssd_part_type type)
|
||||
{
|
||||
switch (type) {
|
||||
case LAB_SSD_PART_TOP:
|
||||
return WLR_EDGE_TOP;
|
||||
case LAB_SSD_PART_RIGHT:
|
||||
return WLR_EDGE_RIGHT;
|
||||
case LAB_SSD_PART_BOTTOM:
|
||||
return WLR_EDGE_BOTTOM;
|
||||
case LAB_SSD_PART_LEFT:
|
||||
return WLR_EDGE_LEFT;
|
||||
case LAB_SSD_PART_CORNER_TOP_LEFT:
|
||||
return WLR_EDGE_TOP | WLR_EDGE_LEFT;
|
||||
case LAB_SSD_PART_CORNER_TOP_RIGHT:
|
||||
return WLR_EDGE_RIGHT | WLR_EDGE_TOP;
|
||||
case LAB_SSD_PART_CORNER_BOTTOM_RIGHT:
|
||||
return WLR_EDGE_BOTTOM | WLR_EDGE_RIGHT;
|
||||
case LAB_SSD_PART_CORNER_BOTTOM_LEFT:
|
||||
return WLR_EDGE_BOTTOM | WLR_EDGE_LEFT;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void
|
||||
_ssd_set_active(struct ssd *ssd, bool active)
|
||||
{
|
||||
wlr_scene_node_set_enabled(&ssd->border.active.tree->node, active);
|
||||
wlr_scene_node_set_enabled(&ssd->titlebar.active.tree->node, active);
|
||||
wlr_scene_node_set_enabled(&ssd->border.inactive.tree->node, !active);
|
||||
wlr_scene_node_set_enabled(&ssd->titlebar.inactive.tree->node, !active);
|
||||
}
|
||||
|
||||
void
|
||||
ssd_create(struct view *view)
|
||||
{
|
||||
if (view->ssd.tree) {
|
||||
/* SSD was hidden. Just enable it */
|
||||
wlr_log(WLR_ERROR, "Unhiding SSD");
|
||||
wlr_scene_node_set_enabled(&view->ssd.tree->node, true);
|
||||
return;
|
||||
}
|
||||
|
||||
wlr_log(WLR_ERROR, "Creating SSD");
|
||||
view->ssd.tree = wlr_scene_tree_create(&view->scene_tree->node);
|
||||
wlr_scene_node_lower_to_bottom(&view->ssd.tree->node);
|
||||
ssd_extents_create(view);
|
||||
ssd_border_create(view);
|
||||
ssd_titlebar_create(view);
|
||||
}
|
||||
|
||||
void
|
||||
ssd_update_geometry(struct view *view)
|
||||
{
|
||||
/* TODO: verify we are not called without reason. like in commit handlers */
|
||||
if (!view->ssd.tree || !view->surface) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (view->ssd.enabled && !view->ssd.tree->node.state.enabled) {
|
||||
wlr_scene_node_set_enabled(&view->ssd.tree->node, true);
|
||||
}
|
||||
if (!view->ssd.enabled && view->ssd.tree->node.state.enabled) {
|
||||
wlr_scene_node_set_enabled(&view->ssd.tree->node, false);
|
||||
}
|
||||
|
||||
int width = view->surface->current.width;
|
||||
int height = view->surface->current.height;
|
||||
if (width == view->ssd.state.width && height == view->ssd.state.height) {
|
||||
return;
|
||||
}
|
||||
ssd_extents_update(view);
|
||||
ssd_border_update(view);
|
||||
ssd_titlebar_update(view);
|
||||
|
||||
view->ssd.state.width = width;
|
||||
view->ssd.state.height = height;
|
||||
}
|
||||
|
||||
void
|
||||
ssd_hide(struct view *view)
|
||||
{
|
||||
if (!view->ssd.tree) {
|
||||
return;
|
||||
}
|
||||
|
||||
wlr_log(WLR_ERROR, "Hiding SSD");
|
||||
wlr_scene_node_set_enabled(&view->ssd.tree->node, false);
|
||||
}
|
||||
|
||||
void ssd_reload(struct view *view)
|
||||
{
|
||||
if (!view->ssd.tree) {
|
||||
return;
|
||||
}
|
||||
|
||||
bool view_was_active = view->server->ssd_focused_view == view;
|
||||
ssd_destroy(view);
|
||||
ssd_create(view);
|
||||
if (view_was_active) {
|
||||
view->server->ssd_focused_view = view;
|
||||
} else {
|
||||
_ssd_set_active(&view->ssd, false);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
ssd_destroy(struct view *view)
|
||||
{
|
||||
if (!view->ssd.tree) {
|
||||
return;
|
||||
}
|
||||
|
||||
wlr_log(WLR_ERROR, "Destroying SSD");
|
||||
|
||||
/* Maybe reset focused view */
|
||||
if (view->server->ssd_focused_view == view) {
|
||||
view->server->ssd_focused_view = NULL;
|
||||
}
|
||||
|
||||
/* Maybe reset hover view */
|
||||
struct ssd_hover_state *hover_state;
|
||||
hover_state = &view->server->ssd_hover_state;
|
||||
if (hover_state->view == view) {
|
||||
hover_state->view = NULL;
|
||||
hover_state->type = LAB_SSD_NONE;
|
||||
hover_state->node = NULL;
|
||||
}
|
||||
|
||||
/* Destroy subcomponents */
|
||||
ssd_titlebar_destroy(view);
|
||||
ssd_border_destroy(view);
|
||||
ssd_extents_destroy(view);
|
||||
wlr_scene_node_destroy(&view->ssd.tree->node);
|
||||
view->ssd.tree = NULL;
|
||||
}
|
||||
|
||||
bool
|
||||
ssd_part_contains(enum ssd_part_type whole, enum ssd_part_type candidate)
|
||||
{
|
||||
if (whole == candidate) {
|
||||
return true;
|
||||
}
|
||||
if (whole == LAB_SSD_PART_TITLEBAR) {
|
||||
return candidate >= LAB_SSD_BUTTON_CLOSE
|
||||
&& candidate <= LAB_SSD_PART_TITLE;
|
||||
}
|
||||
if (whole == LAB_SSD_FRAME) {
|
||||
return candidate >= LAB_SSD_BUTTON_CLOSE
|
||||
&& candidate <= LAB_SSD_CLIENT;
|
||||
}
|
||||
if (whole == LAB_SSD_PART_TOP) {
|
||||
return candidate == LAB_SSD_PART_CORNER_TOP_LEFT
|
||||
|| candidate == LAB_SSD_PART_CORNER_BOTTOM_LEFT;
|
||||
}
|
||||
if (whole == LAB_SSD_PART_RIGHT) {
|
||||
return candidate == LAB_SSD_PART_CORNER_TOP_RIGHT
|
||||
|| candidate == LAB_SSD_PART_CORNER_BOTTOM_RIGHT;
|
||||
}
|
||||
if (whole == LAB_SSD_PART_BOTTOM) {
|
||||
return candidate == LAB_SSD_PART_CORNER_BOTTOM_RIGHT
|
||||
|| candidate == LAB_SSD_PART_CORNER_BOTTOM_LEFT;
|
||||
}
|
||||
if (whole == LAB_SSD_PART_LEFT) {
|
||||
return candidate == LAB_SSD_PART_CORNER_TOP_LEFT
|
||||
|| candidate == LAB_SSD_PART_CORNER_BOTTOM_LEFT;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void
|
||||
ssd_set_active(struct view *view)
|
||||
{
|
||||
if (!view->ssd.tree) {
|
||||
return;
|
||||
}
|
||||
|
||||
struct view *last = view->server->ssd_focused_view;
|
||||
if (last == view) {
|
||||
return;
|
||||
}
|
||||
if (last && last->ssd.tree) {
|
||||
_ssd_set_active(&last->ssd, false);
|
||||
}
|
||||
_ssd_set_active(&view->ssd, true);
|
||||
view->server->ssd_focused_view = view;
|
||||
}
|
||||
96
src/ssd/ssd_border.c
Normal file
96
src/ssd/ssd_border.c
Normal file
|
|
@ -0,0 +1,96 @@
|
|||
// SPDX-License-Identifier: GPL-2.0-only
|
||||
|
||||
#include "labwc.h"
|
||||
#include "ssd.h"
|
||||
#include "theme.h"
|
||||
#include "common/scene-helpers.h"
|
||||
|
||||
#define FOR_EACH_STATE(view, tmp) FOR_EACH(tmp, \
|
||||
&(view)->ssd.border.active, \
|
||||
&(view)->ssd.border.inactive)
|
||||
|
||||
void
|
||||
ssd_border_create(struct view *view)
|
||||
{
|
||||
struct theme *theme = view->server->theme;
|
||||
int width = view->surface->current.width;
|
||||
int height = view->surface->current.height;
|
||||
int full_width = width + 2 * theme->border_width;
|
||||
|
||||
float *color;
|
||||
struct wlr_scene_node *parent;
|
||||
struct ssd_sub_tree *subtree;
|
||||
|
||||
FOR_EACH_STATE(view, subtree) {
|
||||
subtree->tree = wlr_scene_tree_create(&view->ssd.tree->node);
|
||||
parent = &subtree->tree->node;
|
||||
wlr_scene_node_set_position(parent, -theme->border_width, 0);
|
||||
if (subtree == &view->ssd.border.active) {
|
||||
color = theme->window_active_border_color;
|
||||
} else {
|
||||
color = theme->window_inactive_border_color;
|
||||
wlr_scene_node_set_enabled(parent, false);
|
||||
}
|
||||
wl_list_init(&subtree->parts);
|
||||
add_scene_rect(&subtree->parts, LAB_SSD_PART_LEFT, parent,
|
||||
theme->border_width, height, 0, 0, color);
|
||||
add_scene_rect(&subtree->parts, LAB_SSD_PART_RIGHT, parent,
|
||||
theme->border_width, height,
|
||||
theme->border_width + width, 0, color);
|
||||
add_scene_rect(&subtree->parts, LAB_SSD_PART_BOTTOM, parent,
|
||||
full_width, theme->border_width,
|
||||
0, height, color);
|
||||
} FOR_EACH_END
|
||||
}
|
||||
|
||||
void
|
||||
ssd_border_update(struct view *view)
|
||||
{
|
||||
struct theme *theme = view->server->theme;
|
||||
|
||||
int width = view->surface->current.width;
|
||||
int height = view->surface->current.height;
|
||||
int full_width = width + 2 * theme->border_width;
|
||||
|
||||
struct ssd_part *part;
|
||||
struct wlr_scene_rect *rect;
|
||||
struct ssd_sub_tree *subtree;
|
||||
FOR_EACH_STATE(view, subtree) {
|
||||
wl_list_for_each(part, &subtree->parts, link) {
|
||||
rect = lab_wlr_scene_get_rect(part->node);
|
||||
switch (part->type) {
|
||||
case LAB_SSD_PART_LEFT:
|
||||
wlr_scene_rect_set_size(rect, theme->border_width, height);
|
||||
continue;
|
||||
case LAB_SSD_PART_RIGHT:
|
||||
wlr_scene_rect_set_size(rect, theme->border_width, height);
|
||||
wlr_scene_node_set_position(
|
||||
part->node, theme->border_width + width, 0);
|
||||
continue;
|
||||
case LAB_SSD_PART_BOTTOM:
|
||||
wlr_scene_rect_set_size(rect, full_width, theme->border_width);
|
||||
wlr_scene_node_set_position(part->node, 0, height);
|
||||
continue;
|
||||
default:
|
||||
continue;
|
||||
}
|
||||
}
|
||||
} FOR_EACH_END
|
||||
}
|
||||
|
||||
void
|
||||
ssd_border_destroy(struct view *view)
|
||||
{
|
||||
if (!view->ssd.border.active.tree) {
|
||||
return;
|
||||
}
|
||||
|
||||
struct ssd_sub_tree *subtree;
|
||||
FOR_EACH_STATE(view, subtree) {
|
||||
ssd_destroy_parts(&subtree->parts);
|
||||
wlr_scene_node_destroy(&subtree->tree->node);
|
||||
subtree->tree = NULL;
|
||||
} FOR_EACH_END
|
||||
}
|
||||
|
||||
#undef FOR_EACH_STATE
|
||||
119
src/ssd/ssd_extents.c
Normal file
119
src/ssd/ssd_extents.c
Normal file
|
|
@ -0,0 +1,119 @@
|
|||
// SPDX-License-Identifier: GPL-2.0-only
|
||||
|
||||
#include "labwc.h"
|
||||
#include "ssd.h"
|
||||
#include "theme.h"
|
||||
#include "common/scene-helpers.h"
|
||||
|
||||
void
|
||||
ssd_extents_create(struct view *view)
|
||||
{
|
||||
struct theme *theme = view->server->theme;
|
||||
float invisible[4] = { 0.0f, 0.0f, 0.0f, 0.0f };
|
||||
struct wl_list *part_list = &view->ssd.extents.parts;
|
||||
int width = view->surface->current.width;
|
||||
int height = view->surface->current.height;
|
||||
int full_height = height + theme->border_width + SSD_HEIGHT;
|
||||
int full_width = width + 2 * theme->border_width;
|
||||
int extended_area = EXTENDED_AREA;
|
||||
|
||||
view->ssd.extents.tree = wlr_scene_tree_create(
|
||||
&view->ssd.tree->node);
|
||||
struct wlr_scene_node *parent =
|
||||
&view->ssd.extents.tree->node;
|
||||
wlr_scene_node_set_position(parent,
|
||||
-(theme->border_width + extended_area), -(SSD_HEIGHT + extended_area));
|
||||
wl_list_init(&view->ssd.extents.parts);
|
||||
|
||||
/* Top */
|
||||
add_scene_rect(part_list, LAB_SSD_PART_CORNER_TOP_LEFT, parent,
|
||||
extended_area, extended_area,
|
||||
0, 0, invisible);
|
||||
add_scene_rect(part_list, LAB_SSD_PART_TOP, parent,
|
||||
full_width, extended_area,
|
||||
extended_area, 0, invisible);
|
||||
add_scene_rect(part_list, LAB_SSD_PART_CORNER_TOP_RIGHT, parent,
|
||||
extended_area, extended_area,
|
||||
extended_area + full_width, 0, invisible);
|
||||
|
||||
/* Sides */
|
||||
add_scene_rect(part_list, LAB_SSD_PART_LEFT, parent,
|
||||
extended_area, full_height,
|
||||
0, extended_area, invisible);
|
||||
add_scene_rect(part_list, LAB_SSD_PART_RIGHT, parent,
|
||||
extended_area, full_height,
|
||||
extended_area + full_width, extended_area, invisible);
|
||||
|
||||
/* Bottom */
|
||||
add_scene_rect(part_list, LAB_SSD_PART_CORNER_BOTTOM_LEFT, parent,
|
||||
extended_area, extended_area,
|
||||
0, extended_area + full_height, invisible);
|
||||
add_scene_rect(part_list, LAB_SSD_PART_BOTTOM, parent,
|
||||
full_width, extended_area,
|
||||
extended_area, extended_area + full_height, invisible);
|
||||
add_scene_rect(part_list, LAB_SSD_PART_CORNER_BOTTOM_RIGHT, parent,
|
||||
extended_area, extended_area,
|
||||
extended_area + full_width, extended_area + full_height, invisible);
|
||||
}
|
||||
|
||||
void
|
||||
ssd_extents_update(struct view *view)
|
||||
{
|
||||
struct theme *theme = view->server->theme;
|
||||
|
||||
int width = view->surface->current.width;
|
||||
int height = view->surface->current.height;
|
||||
int full_height = height + theme->border_width + SSD_HEIGHT;
|
||||
int full_width = width + 2 * theme->border_width;
|
||||
int extended_area = EXTENDED_AREA;
|
||||
|
||||
struct ssd_part *part;
|
||||
struct wlr_scene_rect *rect;
|
||||
wl_list_for_each(part, &view->ssd.extents.parts, link) {
|
||||
rect = lab_wlr_scene_get_rect(part->node);
|
||||
switch (part->type) {
|
||||
case LAB_SSD_PART_TOP:
|
||||
wlr_scene_rect_set_size(rect, full_width, extended_area);
|
||||
continue;
|
||||
case LAB_SSD_PART_CORNER_TOP_RIGHT:
|
||||
wlr_scene_node_set_position(
|
||||
part->node, extended_area + full_width, 0);
|
||||
continue;
|
||||
case LAB_SSD_PART_LEFT:
|
||||
wlr_scene_rect_set_size(rect, extended_area, full_height);
|
||||
continue;
|
||||
case LAB_SSD_PART_RIGHT:
|
||||
wlr_scene_rect_set_size(rect, extended_area, full_height);
|
||||
wlr_scene_node_set_position(
|
||||
part->node, extended_area + full_width, extended_area);
|
||||
continue;
|
||||
case LAB_SSD_PART_CORNER_BOTTOM_LEFT:
|
||||
wlr_scene_node_set_position(
|
||||
part->node, 0, extended_area + full_height);
|
||||
continue;
|
||||
case LAB_SSD_PART_BOTTOM:
|
||||
wlr_scene_rect_set_size(rect, full_width, extended_area);
|
||||
wlr_scene_node_set_position(
|
||||
part->node, extended_area, extended_area + full_height);
|
||||
continue;
|
||||
case LAB_SSD_PART_CORNER_BOTTOM_RIGHT:
|
||||
wlr_scene_node_set_position(part->node,
|
||||
extended_area + full_width, extended_area + full_height);
|
||||
continue;
|
||||
default:
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
ssd_extents_destroy(struct view *view)
|
||||
{
|
||||
if (!view->ssd.extents.tree) {
|
||||
return;
|
||||
}
|
||||
|
||||
ssd_destroy_parts(&view->ssd.extents.parts);
|
||||
wlr_scene_node_destroy(&view->ssd.extents.tree->node);
|
||||
view->ssd.extents.tree = NULL;
|
||||
}
|
||||
109
src/ssd/ssd_part.c
Normal file
109
src/ssd/ssd_part.c
Normal file
|
|
@ -0,0 +1,109 @@
|
|||
// SPDX-License-Identifier: GPL-2.0-only
|
||||
|
||||
#include <assert.h>
|
||||
#include "labwc.h"
|
||||
#include "ssd.h"
|
||||
|
||||
struct ssd_part *
|
||||
add_scene_part(struct wl_list *part_list, enum ssd_part_type type)
|
||||
{
|
||||
struct ssd_part *part = calloc(1, sizeof(struct ssd_part));
|
||||
part->type = type;
|
||||
wl_list_insert(part_list->prev, &part->link);
|
||||
return part;
|
||||
}
|
||||
|
||||
struct ssd_part *
|
||||
add_scene_rect(struct wl_list *list, enum ssd_part_type type,
|
||||
struct wlr_scene_node *parent, int width, int height,
|
||||
int x, int y, float color[4])
|
||||
{
|
||||
struct ssd_part *part = add_scene_part(list, type);
|
||||
part->node = &wlr_scene_rect_create(
|
||||
parent, width, height, color)->node;
|
||||
wlr_scene_node_set_position(part->node, x, y);
|
||||
return part;
|
||||
}
|
||||
|
||||
struct ssd_part *
|
||||
add_scene_buffer(struct wl_list *list, enum ssd_part_type type,
|
||||
struct wlr_scene_node *parent, struct wlr_buffer *buffer,
|
||||
int x, int y)
|
||||
{
|
||||
struct ssd_part *part = add_scene_part(list, type);
|
||||
part->node = &wlr_scene_buffer_create(parent, buffer)->node;
|
||||
wlr_scene_node_set_position(part->node, x, y);
|
||||
return part;
|
||||
}
|
||||
|
||||
static void
|
||||
finish_scene_button(struct wl_list *part_list, enum ssd_part_type type,
|
||||
struct wlr_scene_node *parent, struct wlr_buffer *icon_buffer)
|
||||
{
|
||||
float hover_bg[4] = {0.15f, 0.15f, 0.15f, 0.3f};
|
||||
|
||||
/* Icon */
|
||||
add_scene_buffer(part_list, type, parent, icon_buffer,
|
||||
(BUTTON_WIDTH - icon_buffer->width) / 2,
|
||||
(SSD_HEIGHT - icon_buffer->height) / 2);
|
||||
|
||||
/* Hover overlay */
|
||||
struct ssd_part *hover_part;
|
||||
hover_part = add_scene_rect(part_list, type, parent,
|
||||
BUTTON_WIDTH, SSD_HEIGHT, 0, 0, hover_bg);
|
||||
wlr_scene_node_set_enabled(hover_part->node, false);
|
||||
}
|
||||
|
||||
struct ssd_part *
|
||||
add_scene_button_corner(struct wl_list *part_list, enum ssd_part_type type,
|
||||
struct wlr_scene_node *parent, struct wlr_buffer *corner_buffer,
|
||||
struct wlr_buffer *icon_buffer, int x)
|
||||
{
|
||||
struct ssd_part *part;
|
||||
/* Background */
|
||||
part = add_scene_buffer(part_list, type, parent, corner_buffer, x, 0);
|
||||
finish_scene_button(part_list, type, part->node, icon_buffer);
|
||||
return part;
|
||||
}
|
||||
|
||||
struct ssd_part *
|
||||
add_scene_button(struct wl_list *part_list, enum ssd_part_type type,
|
||||
struct wlr_scene_node *parent, float *bg_color,
|
||||
struct wlr_buffer *icon_buffer, int x)
|
||||
{
|
||||
struct ssd_part *part;
|
||||
/* Background */
|
||||
part = add_scene_rect(part_list, type, parent,
|
||||
BUTTON_WIDTH, SSD_HEIGHT, x, 0, bg_color);
|
||||
finish_scene_button(part_list, type, part->node, icon_buffer);
|
||||
return part;
|
||||
}
|
||||
|
||||
struct ssd_part *
|
||||
ssd_get_part(struct wl_list *part_list, enum ssd_part_type type)
|
||||
{
|
||||
struct ssd_part *part;
|
||||
wl_list_for_each(part, part_list, link) {
|
||||
if (part->type == type) {
|
||||
return part;
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void
|
||||
ssd_destroy_parts(struct wl_list *list)
|
||||
{
|
||||
struct ssd_part *part, *tmp;
|
||||
wl_list_for_each_reverse_safe(part, tmp, list, link) {
|
||||
if (part->node) {
|
||||
wlr_scene_node_destroy(part->node);
|
||||
}
|
||||
if (part->buffer) {
|
||||
wlr_buffer_drop(&part->buffer->base);
|
||||
}
|
||||
wl_list_remove(&part->link);
|
||||
free(part);
|
||||
}
|
||||
assert(wl_list_empty(list));
|
||||
}
|
||||
306
src/ssd/ssd_titlebar.c
Normal file
306
src/ssd/ssd_titlebar.c
Normal file
|
|
@ -0,0 +1,306 @@
|
|||
// SPDX-License-Identifier: GPL-2.0-only
|
||||
|
||||
#define _POSIX_C_SOURCE 200809L
|
||||
#include <assert.h>
|
||||
#include <string.h>
|
||||
#include "labwc.h"
|
||||
#include "ssd.h"
|
||||
#include "theme.h"
|
||||
#include "common/font.h"
|
||||
#include "common/scene-helpers.h"
|
||||
|
||||
#define FOR_EACH_STATE(view, tmp) FOR_EACH(tmp, \
|
||||
&(view)->ssd.titlebar.active, \
|
||||
&(view)->ssd.titlebar.inactive)
|
||||
|
||||
void
|
||||
ssd_titlebar_create(struct view *view)
|
||||
{
|
||||
struct theme *theme = view->server->theme;
|
||||
int width = view->surface->current.width;
|
||||
int full_width = width + 2 * theme->border_width;
|
||||
|
||||
float *color;
|
||||
struct wlr_scene_node *parent;
|
||||
struct wlr_buffer *corner_top_left;
|
||||
struct wlr_buffer *corner_top_right;
|
||||
|
||||
struct ssd_sub_tree *subtree;
|
||||
FOR_EACH_STATE(view, subtree) {
|
||||
subtree->tree = wlr_scene_tree_create(&view->ssd.tree->node);
|
||||
parent = &subtree->tree->node;
|
||||
wlr_scene_node_set_position(parent, -theme->border_width, -SSD_HEIGHT);
|
||||
if (subtree == &view->ssd.titlebar.active) {
|
||||
color = theme->window_active_title_bg_color;
|
||||
corner_top_left = &theme->corner_top_left_active_normal->base;
|
||||
corner_top_right = &theme->corner_top_right_active_normal->base;
|
||||
} else {
|
||||
color = theme->window_inactive_title_bg_color;
|
||||
corner_top_left = &theme->corner_top_left_inactive_normal->base;
|
||||
corner_top_right = &theme->corner_top_right_inactive_normal->base;
|
||||
wlr_scene_node_set_enabled(parent, false);
|
||||
}
|
||||
wl_list_init(&subtree->parts);
|
||||
|
||||
/* Title */
|
||||
add_scene_rect(&subtree->parts, LAB_SSD_PART_TITLEBAR, parent,
|
||||
full_width - BUTTON_WIDTH * BUTTON_COUNT, SSD_HEIGHT,
|
||||
BUTTON_WIDTH, 0, color);
|
||||
/* Buttons */
|
||||
add_scene_button_corner(&subtree->parts, LAB_SSD_BUTTON_WINDOW_MENU,
|
||||
parent, corner_top_left,
|
||||
&theme->xbm_menu_active_unpressed->base, 0);
|
||||
add_scene_button(&subtree->parts, LAB_SSD_BUTTON_ICONIFY, parent,
|
||||
color, &theme->xbm_iconify_active_unpressed->base,
|
||||
full_width - BUTTON_WIDTH * 3);
|
||||
add_scene_button(&subtree->parts, LAB_SSD_BUTTON_MAXIMIZE, parent,
|
||||
color, &theme->xbm_maximize_active_unpressed->base,
|
||||
full_width - BUTTON_WIDTH * 2);
|
||||
add_scene_button_corner(&subtree->parts, LAB_SSD_BUTTON_CLOSE, parent,
|
||||
corner_top_right, &theme->xbm_close_active_unpressed->base,
|
||||
full_width - BUTTON_WIDTH * 1);
|
||||
} FOR_EACH_END
|
||||
ssd_update_title(view);
|
||||
}
|
||||
|
||||
static bool
|
||||
is_direct_child(struct wlr_scene_node *node, struct ssd_sub_tree *subtree)
|
||||
{
|
||||
return node->parent == &subtree->tree->node;
|
||||
}
|
||||
|
||||
void
|
||||
ssd_titlebar_update(struct view *view)
|
||||
{
|
||||
int width = view->surface->current.width;
|
||||
if (width == view->ssd.state.width) {
|
||||
return;
|
||||
}
|
||||
int full_width = width + 2 * view->server->theme->border_width;
|
||||
|
||||
struct ssd_part *part;
|
||||
struct ssd_sub_tree *subtree;
|
||||
FOR_EACH_STATE(view, subtree) {
|
||||
wl_list_for_each(part, &subtree->parts, link) {
|
||||
switch (part->type) {
|
||||
case LAB_SSD_PART_TITLEBAR:
|
||||
wlr_scene_rect_set_size(lab_wlr_scene_get_rect(part->node),
|
||||
full_width - BUTTON_WIDTH * BUTTON_COUNT, SSD_HEIGHT);
|
||||
continue;
|
||||
case LAB_SSD_BUTTON_ICONIFY:
|
||||
if (is_direct_child(part->node, subtree)) {
|
||||
wlr_scene_node_set_position(part->node,
|
||||
full_width - BUTTON_WIDTH * 3, 0);
|
||||
}
|
||||
continue;
|
||||
case LAB_SSD_BUTTON_MAXIMIZE:
|
||||
if (is_direct_child(part->node, subtree)) {
|
||||
wlr_scene_node_set_position(part->node,
|
||||
full_width - BUTTON_WIDTH * 2, 0);
|
||||
}
|
||||
continue;
|
||||
case LAB_SSD_BUTTON_CLOSE:
|
||||
if (is_direct_child(part->node, subtree)) {
|
||||
wlr_scene_node_set_position(part->node,
|
||||
full_width - BUTTON_WIDTH * 1, 0);
|
||||
}
|
||||
continue;
|
||||
default:
|
||||
continue;
|
||||
}
|
||||
}
|
||||
} FOR_EACH_END
|
||||
ssd_update_title(view);
|
||||
}
|
||||
|
||||
void
|
||||
ssd_titlebar_destroy(struct view *view)
|
||||
{
|
||||
if (!view->ssd.titlebar.active.tree) {
|
||||
return;
|
||||
}
|
||||
|
||||
struct ssd_sub_tree *subtree;
|
||||
FOR_EACH_STATE(view, subtree) {
|
||||
ssd_destroy_parts(&subtree->parts);
|
||||
wlr_scene_node_destroy(&subtree->tree->node);
|
||||
subtree->tree = NULL;
|
||||
} FOR_EACH_END
|
||||
|
||||
if (view->ssd.state.title.text) {
|
||||
free(view->ssd.state.title.text);
|
||||
view->ssd.state.title.text = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* For ssd_update_title* we do not early out because
|
||||
* .active and .inactive may result in different sizes
|
||||
* of the title (font family/size) or background of
|
||||
* the title (different button/border width).
|
||||
*/
|
||||
|
||||
static void
|
||||
ssd_update_title_positions(struct view *view)
|
||||
{
|
||||
struct theme *theme = view->server->theme;
|
||||
int width = view->surface->current.width;
|
||||
int full_width = width + 2 * view->server->theme->border_width;
|
||||
|
||||
int x, y;
|
||||
struct wlr_scene_rect *rect;
|
||||
struct ssd_part *part;
|
||||
struct ssd_sub_tree *subtree;
|
||||
FOR_EACH_STATE(view, subtree) {
|
||||
part = ssd_get_part(&subtree->parts, LAB_SSD_PART_TITLE);
|
||||
if (!part) {
|
||||
wlr_log(WLR_ERROR,
|
||||
"Failed to position SSD title: title node not found");
|
||||
continue;
|
||||
}
|
||||
|
||||
x = 0;
|
||||
y = (SSD_HEIGHT - part->buffer->base.height) / 2;
|
||||
rect = lab_wlr_scene_get_rect(part->node->parent);
|
||||
if (rect->width <= 0) {
|
||||
wlr_log(WLR_ERROR,
|
||||
"Failed to position SSD title: not enough screen space");
|
||||
wlr_scene_node_set_position(part->node, x, y);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (theme->window_label_text_justify == LAB_JUSTIFY_CENTER) {
|
||||
if (part->buffer->base.width + BUTTON_WIDTH * 2 <= rect->width) {
|
||||
/* Center based on the full width */
|
||||
x = (full_width - part->buffer->base.width) / 2;
|
||||
x -= BUTTON_WIDTH;
|
||||
} else {
|
||||
/*
|
||||
* Center based on the width between the buttons.
|
||||
* Title jumps around once this is hit but its still
|
||||
* better than to hide behind the buttons on the right.
|
||||
*/
|
||||
x = (rect->width - part->buffer->base.width) / 2;
|
||||
}
|
||||
} else if (theme->window_label_text_justify == LAB_JUSTIFY_RIGHT) {
|
||||
x = rect->width - part->buffer->base.width;
|
||||
} else if (theme->window_label_text_justify == LAB_JUSTIFY_LEFT) {
|
||||
/* TODO: maybe add some theme x padding here? */
|
||||
}
|
||||
wlr_scene_node_set_position(part->node, x, y);
|
||||
} FOR_EACH_END
|
||||
}
|
||||
|
||||
void
|
||||
ssd_update_title(struct view *view)
|
||||
{
|
||||
if (!view->ssd.tree) {
|
||||
return;
|
||||
}
|
||||
|
||||
char *title = (char *)view_get_string_prop(view, "title");
|
||||
if (!title || !*title) {
|
||||
return;
|
||||
}
|
||||
|
||||
struct theme *theme = view->server->theme;
|
||||
struct ssd_state_title *state = &view->ssd.state.title;
|
||||
bool title_unchanged = state->text && !strcmp(title, state->text);
|
||||
|
||||
/* TODO: Do we only have active window fonts? */
|
||||
struct font font = {
|
||||
.name = rc.font_name_activewindow,
|
||||
.size = rc.font_size_activewindow,
|
||||
};
|
||||
|
||||
float *text_color;
|
||||
struct wlr_scene_rect *rect;
|
||||
struct ssd_part *part;
|
||||
struct ssd_part *parent_part;
|
||||
struct ssd_sub_tree *subtree;
|
||||
struct ssd_state_title_width *dstate;
|
||||
FOR_EACH_STATE(view, subtree) {
|
||||
parent_part = ssd_get_part(&subtree->parts, LAB_SSD_PART_TITLEBAR);
|
||||
if (!parent_part) {
|
||||
wlr_log(WLR_ERROR,
|
||||
"Failed to update SSD title: parent node not found");
|
||||
continue;
|
||||
}
|
||||
rect = lab_wlr_scene_get_rect(parent_part->node);
|
||||
if (rect->width <= 0) {
|
||||
wlr_log(WLR_ERROR,
|
||||
"Failed to update SSD title: not enough screen space");
|
||||
continue;
|
||||
}
|
||||
if (subtree == &view->ssd.titlebar.active) {
|
||||
dstate = &state->active;
|
||||
text_color = theme->window_active_label_text_color;
|
||||
} else {
|
||||
dstate = &state->inactive;
|
||||
text_color = theme->window_inactive_label_text_color;
|
||||
}
|
||||
if (title_unchanged
|
||||
&& !dstate->truncated && dstate->width < rect->width) {
|
||||
/* title the same + we don't need to resize title */
|
||||
continue;
|
||||
}
|
||||
part = ssd_get_part(&subtree->parts, LAB_SSD_PART_TITLE);
|
||||
if (!part) {
|
||||
part = add_scene_part(&subtree->parts, LAB_SSD_PART_TITLE);
|
||||
}
|
||||
if (part->node) {
|
||||
wlr_scene_node_destroy(part->node);
|
||||
}
|
||||
font_buffer_update(
|
||||
&part->buffer, rect->width, title, &font, text_color);
|
||||
part->node = &wlr_scene_buffer_create(
|
||||
parent_part->node, &part->buffer->base)->node;
|
||||
dstate->width = part->buffer->base.width;
|
||||
dstate->truncated = rect->width <= dstate->width;
|
||||
} FOR_EACH_END
|
||||
|
||||
if (state->text) {
|
||||
free(state->text);
|
||||
}
|
||||
state->text = strdup(title);
|
||||
ssd_update_title_positions(view);
|
||||
}
|
||||
|
||||
/*
|
||||
* Returns the wlr_scene_node for hover effect.
|
||||
* To disable the hover effect later on just call
|
||||
* wlr_scene_node_set_enabled(node, false).
|
||||
*/
|
||||
struct wlr_scene_node *
|
||||
ssd_button_hover_enable(struct view *view, enum ssd_part_type type)
|
||||
{
|
||||
if (!view->ssd.tree) {
|
||||
wlr_log(WLR_ERROR, "%s() for destroyed view", __func__);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
assert(ssd_is_button(type));
|
||||
struct ssd_part *part;
|
||||
struct ssd_sub_tree *subtree;
|
||||
FOR_EACH_STATE(view, subtree) {
|
||||
if (subtree->tree->node.state.enabled) {
|
||||
part = ssd_get_part(&subtree->parts, type);
|
||||
if (!part) {
|
||||
wlr_log(WLR_ERROR, "hover enable failed to find button");
|
||||
return NULL;
|
||||
}
|
||||
struct wlr_scene_node *child;
|
||||
wl_list_for_each(child, &part->node->state.children, state.link) {
|
||||
if (child->type == WLR_SCENE_NODE_RECT) {
|
||||
wlr_scene_node_set_enabled(child, true);
|
||||
return child;
|
||||
}
|
||||
}
|
||||
}
|
||||
} FOR_EACH_END
|
||||
|
||||
wlr_log(WLR_ERROR, "hover enable failed to find button");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
#undef FOR_EACH_STATE
|
||||
|
|
@ -26,6 +26,7 @@
|
|||
#include "theme.h"
|
||||
#include "xbm/xbm.h"
|
||||
#include "buffer.h"
|
||||
#include "ssd.h"
|
||||
|
||||
static int
|
||||
hex_to_dec(char c)
|
||||
|
|
@ -417,12 +418,11 @@ rounded_rect(struct rounded_corner_ctx *ctx)
|
|||
static void
|
||||
create_corners(struct theme *theme)
|
||||
{
|
||||
int corner_square = theme->title_height + theme->border_width;
|
||||
struct wlr_box box = {
|
||||
.x = 0,
|
||||
.y = 0,
|
||||
.width = corner_square,
|
||||
.height = corner_square,
|
||||
.width = BUTTON_WIDTH,
|
||||
.height = SSD_HEIGHT,
|
||||
};
|
||||
|
||||
struct rounded_corner_ctx ctx = {
|
||||
|
|
|
|||
|
|
@ -7,6 +7,9 @@
|
|||
void
|
||||
view_set_activated(struct view *view, bool activated)
|
||||
{
|
||||
if (view->ssd.enabled) {
|
||||
ssd_set_active(view);
|
||||
}
|
||||
if (view->impl->set_activated) {
|
||||
view->impl->set_activated(view, activated);
|
||||
}
|
||||
|
|
@ -258,7 +261,7 @@ view_toggle_decorations(struct view *view)
|
|||
{
|
||||
if (!view->fullscreen) {
|
||||
view->ssd.enabled = !view->ssd.enabled;
|
||||
ssd_update_geometry(view, true);
|
||||
ssd_update_geometry(view);
|
||||
if (view->maximized) {
|
||||
view_apply_maximized_geometry(view);
|
||||
}
|
||||
|
|
@ -270,7 +273,7 @@ view_set_decorations(struct view *view, bool decorations)
|
|||
{
|
||||
if (view->ssd.enabled != decorations && !view->fullscreen) {
|
||||
view->ssd.enabled = decorations;
|
||||
ssd_update_geometry(view, true);
|
||||
ssd_update_geometry(view);
|
||||
if (view->maximized) {
|
||||
view_apply_maximized_geometry(view);
|
||||
}
|
||||
|
|
|
|||
11
src/xdg.c
11
src/xdg.c
|
|
@ -58,7 +58,7 @@ handle_commit(struct wl_listener *listener, void *data)
|
|||
view->pending_move_resize.configure_serial = 0;
|
||||
}
|
||||
}
|
||||
ssd_update_geometry(view, false);
|
||||
ssd_update_geometry(view);
|
||||
damage_view_part(view);
|
||||
}
|
||||
|
||||
|
|
@ -187,8 +187,8 @@ xdg_toplevel_view_configure(struct view *view, struct wlr_box geo)
|
|||
} else if (view->pending_move_resize.configure_serial == 0) {
|
||||
view->x = geo.x;
|
||||
view->y = geo.y;
|
||||
ssd_update_geometry(view, false);
|
||||
damage_all_outputs(view->server);
|
||||
ssd_update_geometry(view);
|
||||
//damage_all_outputs(view->server);
|
||||
}
|
||||
}
|
||||
#undef MAX
|
||||
|
|
@ -198,8 +198,6 @@ xdg_toplevel_view_move(struct view *view, double x, double y)
|
|||
{
|
||||
view->x = x;
|
||||
view->y = y;
|
||||
ssd_update_geometry(view, false);
|
||||
damage_all_outputs(view->server);
|
||||
}
|
||||
|
||||
static void
|
||||
|
|
@ -344,6 +342,7 @@ xdg_toplevel_view_unmap(struct view *view)
|
|||
view->mapped = false;
|
||||
damage_all_outputs(view->server);
|
||||
wlr_scene_node_destroy(view->scene_node);
|
||||
ssd_hide(view);
|
||||
wl_list_remove(&view->commit.link);
|
||||
desktop_focus_topmost_mapped_view(view->server);
|
||||
}
|
||||
|
|
@ -390,9 +389,9 @@ xdg_surface_new(struct wl_listener *listener, void *data)
|
|||
view->type = LAB_XDG_SHELL_VIEW;
|
||||
view->impl = &xdg_toplevel_view_impl;
|
||||
view->xdg_surface = xdg_surface;
|
||||
wl_list_init(&view->ssd.parts);
|
||||
|
||||
view->scene_tree = wlr_scene_tree_create(&view->server->view_tree->node);
|
||||
|
||||
view->scene_node = wlr_scene_xdg_surface_create(
|
||||
&view->scene_tree->node, view->xdg_surface);
|
||||
if (!view->scene_node) {
|
||||
|
|
|
|||
|
|
@ -23,7 +23,7 @@ handle_commit(struct wl_listener *listener, void *data)
|
|||
view->pending_move_resize.height - view->h;
|
||||
view->pending_move_resize.update_y = false;
|
||||
}
|
||||
ssd_update_geometry(view, false);
|
||||
ssd_update_geometry(view);
|
||||
damage_view_whole(view);
|
||||
}
|
||||
|
||||
|
|
@ -188,8 +188,6 @@ move(struct view *view, double x, double y)
|
|||
struct wlr_xwayland_surface *s = view->xwayland_surface;
|
||||
wlr_xwayland_surface_configure(s, (int16_t)x, (int16_t)y,
|
||||
(uint16_t)s->width, (uint16_t)s->height);
|
||||
ssd_update_geometry(view, false);
|
||||
damage_all_outputs(view->server);
|
||||
}
|
||||
|
||||
static void
|
||||
|
|
@ -313,6 +311,7 @@ unmap(struct view *view)
|
|||
view->mapped = false;
|
||||
damage_all_outputs(view->server);
|
||||
wl_list_remove(&view->commit.link);
|
||||
ssd_hide(view);
|
||||
desktop_focus_topmost_mapped_view(view->server);
|
||||
}
|
||||
}
|
||||
|
|
@ -376,7 +375,6 @@ xwayland_surface_new(struct wl_listener *listener, void *data)
|
|||
view->type = LAB_XWAYLAND_VIEW;
|
||||
view->impl = &xwl_view_impl;
|
||||
view->xwayland_surface = xsurface;
|
||||
wl_list_init(&view->ssd.parts);
|
||||
|
||||
xsurface->data = view;
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue