SnapToRegion: Add dynamic overlay

Either uses a half transparent single rect if running
hardware accelerated or uses a solid struct multirect
outline if not.
This commit is contained in:
Consolatis 2022-09-13 08:15:33 +02:00
parent 4edd67de17
commit eb5c8cfdad
10 changed files with 88 additions and 45 deletions

View file

@ -47,6 +47,7 @@
#include "cursor.h"
#include "config/keybind.h"
#include "config/rcxml.h"
#include "regions.h"
#if HAVE_NLS
#include <libintl.h>
#include <locale.h>
@ -156,7 +157,9 @@ struct seat {
struct wlr_scene_tree *icons;
} drag;
struct wlr_scene_rect *region_overlay;
/* Private use by regions.c */
struct region *region_active;
struct region_overlay region_overlay;
struct wl_client *active_client_while_inhibited;
struct wl_list inputs;
@ -312,6 +315,7 @@ struct output {
struct wlr_box usable_area;
struct wl_list regions; /* struct region.link */
struct wlr_box regions_usable_area;
struct lab_data_buffer *osd_buffer;

View file

@ -2,14 +2,13 @@
#ifndef __LABWC_REGIONS_H
#define __LABWC_REGIONS_H
//FIXME: ignore that there could be more than a single seat
struct seat;
struct view;
struct server;
struct output;
struct wl_list;
struct wlr_box;
struct multi_rect;
/* Double use: rcxml.c for config and output.c for usage */
struct region {
@ -23,17 +22,24 @@ struct region {
} center;
};
struct region_overlay {
struct wlr_scene_tree *tree;
union {
struct wlr_scene_rect *overlay;
struct multi_rect *pixman_overlay;
};
};
/* Can be used as a cheap check to detect if there are any regions configured */
bool regions_available(void);
void regions_init(struct server *server, struct seat *seat);
void regions_update(struct output *output);
void regions_evacuate_output(struct output *output);
void regions_destroy(struct wl_list *regions);
void regions_destroy(struct seat *seat, struct wl_list *regions);
struct region *regions_from_cursor(struct server *server);
struct region *regions_from_name(const char *region_name, struct output *output);
void regions_show_overlay(struct view *view, struct seat *seat, struct region *region);
void regions_hide_overlay(struct server *server, struct seat *seat);
void regions_hide_overlay(struct seat *seat);
#endif /* __LABWC_REGIONS_H */

View file

@ -868,7 +868,7 @@ rcxml_finish(void)
zfree(w);
}
regions_destroy(&rc.regions);
regions_destroy(NULL, &rc.regions);
/* Reset state vars for starting fresh when Reload is triggered */
current_keybind = NULL;

View file

@ -198,7 +198,7 @@ process_cursor_move(struct server *server, uint32_t time)
if (region) {
regions_show_overlay(view, &server->seat, region);
} else {
regions_hide_overlay(server, &server->seat);
regions_hide_overlay(&server->seat);
}
}
}

View file

@ -163,7 +163,7 @@ interactive_finish(struct view *view)
{
if (view->server->grabbed_view == view) {
enum input_mode mode = view->server->input_mode;
regions_hide_overlay(view->server, &view->server->seat);
regions_hide_overlay(&view->server->seat);
view->server->input_mode = LAB_INPUT_STATE_PASSTHROUGH;
view->server->grabbed_view = NULL;
if (mode == LAB_INPUT_STATE_MOVE) {

View file

@ -71,7 +71,7 @@ keyboard_modifiers_notify(struct wl_listener *listener, void *data)
workspaces_osd_hide(seat);
}
if (server->grabbed_view) {
regions_hide_overlay(server, seat);
regions_hide_overlay(seat);
}
}
}

View file

@ -42,7 +42,7 @@ output_destroy_notify(struct wl_listener *listener, void *data)
{
struct output *output = wl_container_of(listener, output, destroy);
regions_evacuate_output(output);
regions_destroy(&output->regions);
regions_destroy(&output->server->seat, &output->regions);
wl_list_remove(&output->link);
wl_list_remove(&output->frame.link);
wl_list_remove(&output->destroy.link);

View file

@ -22,22 +22,30 @@ regions_available(void)
return !wl_list_empty(&rc.regions);
}
void
regions_init(struct server *server, struct seat *seat)
static void
overlay_create(struct seat *seat)
{
assert(server);
assert(seat);
assert(!seat->region_overlay.tree);
float *color;
float solid[4] = { 0.5, 0.5, 0.7, 1 };
float trans[4] = { 0.25, 0.25, 0.35, 0.5 };
if (wlr_renderer_is_pixman(server->renderer)) {
color = solid;
struct server *server = seat->server;
struct wlr_scene_tree *parent = wlr_scene_tree_create(&server->scene->tree);
seat->region_overlay.tree = parent;
wlr_scene_node_set_enabled(&parent->node, false);
if (!wlr_renderer_is_pixman(server->renderer)) {
/* Hardware assisted rendering: Half transparent overlay */
float color[4] = { 0.25, 0.25, 0.35, 0.5 };
seat->region_overlay.overlay = wlr_scene_rect_create(parent, 0, 0, color);
} else {
color = trans;
/* Software rendering: Outlines */
int line_width = server->theme->osd_border_width;
float *colors[3] = {
server->theme->osd_bg_color,
server->theme->osd_label_text_color,
server->theme->osd_bg_color
};
seat->region_overlay.pixman_overlay = multi_rect_create(parent, colors, line_width);
}
seat->region_overlay = wlr_scene_rect_create(&server->scene->tree, 0, 0, color);
wlr_scene_node_set_enabled(&seat->region_overlay->node, false);
}
struct region *
@ -91,36 +99,53 @@ regions_show_overlay(struct view *view, struct seat *seat, struct region *region
assert(view);
assert(seat);
assert(region);
static struct region *old_region;
struct wlr_scene_rect *overlay = seat->region_overlay;
if (old_region != region) {
wlr_scene_rect_set_size(overlay, region->geo.width, region->geo.height);
wlr_scene_node_set_position(&overlay->node, region->geo.x, region->geo.y);
old_region = region;
/* Don't show active region */
if (seat->region_active == region) {
return;
}
if (overlay->node.parent != view->scene_tree->node.parent) {
wlr_scene_node_reparent(&overlay->node, view->scene_tree->node.parent);
wlr_scene_node_place_below(&overlay->node, &view->scene_tree->node);
if (!seat->region_overlay.tree) {
overlay_create(seat);
}
if (!overlay->node.enabled) {
wlr_scene_node_set_enabled(&overlay->node, true);
/* Update overlay */
struct server *server = seat->server;
struct wlr_scene_node *node = &seat->region_overlay.tree->node;
if (!wlr_renderer_is_pixman(server->renderer)) {
/* Hardware assisted rendering: Half transparent overlay */
wlr_scene_rect_set_size(seat->region_overlay.overlay,
region->geo.width, region->geo.height);
} else {
/* Software rendering: Outlines */
multi_rect_set_size(seat->region_overlay.pixman_overlay,
region->geo.width, region->geo.height);
}
if (node->parent != view->scene_tree->node.parent) {
wlr_scene_node_reparent(node, view->scene_tree->node.parent);
wlr_scene_node_place_below(node, &view->scene_tree->node);
}
wlr_scene_node_set_position(node, region->geo.x, region->geo.y);
wlr_scene_node_set_enabled(node, true);
seat->region_active = region;
}
void
regions_hide_overlay(struct server *server, struct seat *seat)
regions_hide_overlay(struct seat *seat)
{
assert(server);
assert(seat);
if (!seat->region_active) {
return;
}
struct wlr_scene_rect *overlay = seat->region_overlay;
if (overlay->node.enabled) {
wlr_scene_node_set_enabled(&overlay->node, false);
}
if (overlay->node.parent != &server->scene->tree) {
wlr_scene_node_reparent(&overlay->node, &server->scene->tree);
struct server *server = seat->server;
struct wlr_scene_node *node = &seat->region_overlay.tree->node;
wlr_scene_node_set_enabled(node, false);
if (node->parent != &server->scene->tree) {
wlr_scene_node_reparent(node, &server->scene->tree);
}
seat->region_active = NULL;
}
void
@ -142,6 +167,12 @@ regions_update(struct output *output)
}
}
if (wlr_box_equal(&output->regions_usable_area, &usable)) {
/* Nothing changed */
return;
}
output->regions_usable_area = usable;
/* Update regions */
struct wlr_box *perc, *geo;
wl_list_for_each(region, &output->regions, link) {
@ -177,13 +208,16 @@ regions_evacuate_output(struct output *output)
}
void
regions_destroy(struct wl_list *regions)
regions_destroy(struct seat *seat, struct wl_list *regions)
{
assert(regions);
struct region *region, *region_tmp;
wl_list_for_each_safe(region, region_tmp, regions, link) {
wl_list_remove(&region->link);
zfree(region->name);
if (seat && seat->region_active == region) {
seat->region_active = NULL;
}
zfree(region);
}
}

View file

@ -20,7 +20,6 @@
#include "labwc.h"
#include "layers.h"
#include "menu/menu.h"
#include "regions.h"
#include "theme.h"
#include "view.h"
#include "workspaces.h"
@ -389,7 +388,6 @@ server_init(struct server *server)
&server->output_power_manager_set_mode);
layers_init(server);
regions_init(server, &server->seat);
#if HAVE_XWAYLAND
xwayland_server_init(server, compositor);

View file

@ -993,6 +993,7 @@ view_destroy(struct view *view)
server->input_mode = LAB_INPUT_STATE_PASSTHROUGH;
server->grabbed_view = NULL;
need_cursor_update = true;
regions_hide_overlay(&server->seat);
}
if (server->focused_view == view) {