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https://github.com/labwc/labwc.git
synced 2025-10-29 05:40:24 -04:00
implement touch support
this is mostly plumbing; the most interesting logic is in touch_get_coords
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a2a2e093ef
commit
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4 changed files with 137 additions and 0 deletions
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@ -119,6 +119,11 @@ struct seat {
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struct wl_listener keyboard_key;
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struct wl_listener keyboard_modifiers;
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struct wl_listener touch_down;
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struct wl_listener touch_up;
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struct wl_listener touch_motion;
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struct wl_listener touch_frame;
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struct wl_listener request_start_drag;
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struct wl_listener start_drag;
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struct wl_listener destroy_drag;
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@ -498,6 +503,9 @@ void cursor_finish(struct seat *seat);
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void keyboard_init(struct seat *seat);
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void keyboard_finish(struct seat *seat);
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void touch_init(struct seat *seat);
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void touch_finish(struct seat *seat);
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void seat_init(struct server *server);
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void seat_finish(struct server *server);
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void seat_reconfigure(struct server *server);
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@ -16,6 +16,7 @@ labwc_sources = files(
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'resistance.c',
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'seat.c',
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'server.c',
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'touch.c',
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'theme.c',
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'view.c',
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'view-impl.c',
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30
src/seat.c
30
src/seat.c
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@ -166,6 +166,28 @@ new_keyboard(struct seat *seat, struct input *input)
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wlr_seat_set_keyboard(seat->seat, input->wlr_input_device);
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}
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void
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new_touch(struct seat *seat, struct input *input)
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{
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struct wlr_input_device *dev = input->wlr_input_device;
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if (wlr_input_device_is_libinput(dev)) {
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configure_libinput(dev);
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}
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wlr_cursor_attach_input_device(seat->cursor, dev);
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/* In support of running with WLR_WL_OUTPUTS set to >=2 */
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if (dev->type == WLR_INPUT_DEVICE_TOUCH) {
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wlr_log(WLR_INFO, "map touch to output %s\n",
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dev->pointer->output_name);
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struct wlr_output *output = NULL;
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if (dev->pointer->output_name != NULL) {
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output = output_by_name(seat->server, dev->pointer->output_name);
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}
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wlr_cursor_map_input_to_output(seat->cursor, dev, output);
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wlr_cursor_map_input_to_region(seat->cursor, dev, NULL);
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}
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}
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static void
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new_input_notify(struct wl_listener *listener, void *data)
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{
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@ -182,6 +204,9 @@ new_input_notify(struct wl_listener *listener, void *data)
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case WLR_INPUT_DEVICE_POINTER:
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new_pointer(seat, input);
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break;
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case WLR_INPUT_DEVICE_TOUCH:
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new_touch(seat, input);
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break;
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default:
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wlr_log(WLR_INFO, "unsupported input device");
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break;
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@ -200,6 +225,9 @@ new_input_notify(struct wl_listener *listener, void *data)
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case WLR_INPUT_DEVICE_POINTER:
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caps |= WL_SEAT_CAPABILITY_POINTER;
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break;
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case WLR_INPUT_DEVICE_TOUCH:
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caps |= WL_SEAT_CAPABILITY_TOUCH;
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break;
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default:
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break;
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}
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@ -272,6 +300,7 @@ seat_init(struct server *server)
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keyboard_init(seat);
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cursor_init(seat);
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touch_init(seat);
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}
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void
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@ -281,6 +310,7 @@ seat_finish(struct server *server)
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wl_list_remove(&seat->new_input.link);
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keyboard_finish(seat);
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cursor_finish(seat);
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touch_finish(seat);
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}
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void
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98
src/touch.c
Normal file
98
src/touch.c
Normal file
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@ -0,0 +1,98 @@
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// SPDX-License-Identifier: GPL-2.0-only
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#include <wlr/types/wlr_touch.h>
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#include "labwc.h"
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static struct wlr_surface*
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touch_get_coords(struct seat *seat, struct wlr_touch* touch, double x, double y,
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double* nx, double* ny)
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{
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/* Convert coordinates: first [0, 1] => layout, then layout => surface */
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double lx, ly;
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wlr_cursor_absolute_to_layout_coords(seat->cursor, &touch->base,
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x, y, &lx, &ly);
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struct wlr_scene_node *node =
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wlr_scene_node_at(&seat->server->scene->node, lx, ly, nx, ny);
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/* Find the surface and return it if it accepts touch events. */
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struct wlr_surface* surface = NULL;
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if (node && node->type == WLR_SCENE_NODE_SURFACE) {
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struct wlr_scene_surface *scene_surface =
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wlr_scene_surface_from_node (node);
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surface = scene_surface->surface;
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}
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if (surface && !wlr_surface_accepts_touch(seat->seat, surface)) {
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surface = NULL;
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}
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return surface;
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}
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static void
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touch_motion(struct wl_listener *listener, void *data)
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{
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struct seat *seat = wl_container_of(listener, seat, touch_motion);
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struct wlr_touch_motion_event *event = data;
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wlr_idle_notify_activity(seat->wlr_idle, seat->seat);
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double nx, ny;
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if (touch_get_coords(seat, event->touch, event->x, event->y, &nx, &ny)) {
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wlr_seat_touch_notify_motion(seat->seat, event->time_msec,
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event->touch_id, nx, ny);
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}
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}
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static void
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touch_frame(struct wl_listener *listener, void *data)
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{
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struct seat *seat = wl_container_of(listener, seat, touch_frame);
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wlr_seat_touch_notify_frame(seat->seat);
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}
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static void
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touch_down(struct wl_listener *listener, void *data)
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{
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struct seat *seat = wl_container_of(listener, seat, touch_down);
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struct wlr_touch_down_event *event = data;
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double nx, ny;
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struct wlr_surface* surface =
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touch_get_coords(seat, event->touch, event->x, event->y, &nx, &ny);
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if (surface) {
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wlr_seat_touch_notify_down(seat->seat, surface, event->time_msec,
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event->touch_id, nx, ny);
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}
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}
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static void
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touch_up(struct wl_listener *listener, void *data)
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{
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struct seat *seat = wl_container_of(listener, seat, touch_up);
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struct wlr_touch_up_event *event = data;
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wlr_seat_touch_notify_up(seat->seat, event->time_msec, event->touch_id);
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}
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void
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touch_init(struct seat *seat)
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{
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seat->touch_down.notify = touch_down;
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wl_signal_add(&seat->cursor->events.touch_down, &seat->touch_down);
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seat->touch_up.notify = touch_up;
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wl_signal_add(&seat->cursor->events.touch_up, &seat->touch_up);
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seat->touch_motion.notify = touch_motion;
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wl_signal_add(&seat->cursor->events.touch_motion, &seat->touch_motion);
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seat->touch_frame.notify = touch_frame;
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wl_signal_add(&seat->cursor->events.touch_frame, &seat->touch_frame);
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}
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void
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touch_finish(struct seat *seat)
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{
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wl_list_remove(&seat->touch_down.link);
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wl_list_remove(&seat->touch_up.link);
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wl_list_remove(&seat->touch_motion.link);
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wl_list_remove(&seat->touch_frame.link);
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}
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