mirror of
https://github.com/labwc/labwc.git
synced 2025-10-29 05:40:24 -04:00
Add partial support for layer-shell
We can now run swaybg and waybar
This commit is contained in:
parent
00adc7ed34
commit
a4c22f7c4d
7 changed files with 426 additions and 1 deletions
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@ -68,6 +68,8 @@ Suggested apps to use with labwc:
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- [grim](https://github.com/emersion/grim) - Take screenshot
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- [wf-recorder](https://github.com/ammen99/wf-recorder) - Record screen
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- [swaybg](https://github.com/swaywm/swaybg) - Set background image
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- [waybar](https://github.com/Alexays/Waybar) - Panel
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## 6. Roadmap
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@ -77,16 +79,17 @@ Suggested apps to use with labwc:
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- [x] Read xbm icons
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- [x] Show maximize, iconify, close buttons
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- [x] Catch SIGHUP to reconfigure (re-load config and theme)
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- [x] Support layer-shell protocol (partial)
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- [ ] Support 'maximize'
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- [ ] Show window title
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- [ ] Read ~/.config/labwc/autostart
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- [ ] Read ~/.config/labwc/environment (useful for XKB environment variables)
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- [ ] Support layer-shell protocol (e.g. for setting background with swaybg).
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- [ ] Support foreign-toplevel protocol (e.g. to integrate with wlroots panels/bars)
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- [ ] Support damage control to reduce CPU usage
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- [ ] Implement client-menu
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- [ ] Implement root-menu
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- [ ] Support on-screen display (OSD), for example to support alt-tab window list
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- [ ] Support [kanshi](https://github.com/emersion/kanshi.git)
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For further details see [wiki/Roadmap](https://github.com/johanmalm/labwc/wiki/Roadmap).
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@ -48,7 +48,11 @@ struct server {
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struct wlr_backend *backend;
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struct wlr_xdg_shell *xdg_shell;
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struct wlr_layer_shell_v1 *layer_shell;
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struct wl_listener new_xdg_surface;
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struct wl_listener new_layer_surface;
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struct wl_listener xdg_toplevel_decoration;
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struct wlr_xwayland *xwayland;
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struct wl_listener new_xwayland_surface;
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@ -88,6 +92,7 @@ struct output {
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struct wl_list link;
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struct server *server;
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struct wlr_output *wlr_output;
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struct wl_list layers[4];
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struct wl_listener frame;
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struct wl_listener destroy;
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};
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23
include/layers.h
Normal file
23
include/layers.h
Normal file
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@ -0,0 +1,23 @@
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#ifndef __LABWC_LAYERS_H
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#define __LABWC_LAYERS_H
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#include <wayland-server.h>
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#include <wlr/types/wlr_layer_shell_v1.h>
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struct server;
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struct lab_layer_surface {
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struct wlr_layer_surface_v1 *layer_surface;
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struct server *server;
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struct wl_list link;
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struct wl_listener destroy;
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struct wl_listener map;
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struct wl_listener surface_commit;
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struct wl_listener output_destroy;
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struct wlr_box geo;
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};
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void layers_init(struct server *server);
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#endif /* __LABWC_LAYERS_H */
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333
src/layers.c
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333
src/layers.c
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@ -0,0 +1,333 @@
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/*
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* layers.c - layer-shell implementation
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*
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* Based on https://git.sr.ht/~sircmpwm/wio and https://github.com/swaywm/sway
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* Copyright (C) 2019 Drew DeVault and Sway developers
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*/
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#include <assert.h>
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#include <stdlib.h>
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#include <string.h>
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#include <wayland-server.h>
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#include <wlr/types/wlr_layer_shell_v1.h>
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#include "layers.h"
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#include "labwc.h"
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static void
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apply_exclusive(struct wlr_box *usable_area, uint32_t anchor, int32_t exclusive,
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int32_t margin_top, int32_t margin_right, int32_t margin_bottom,
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int32_t margin_left)
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{
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if (exclusive <= 0) {
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return;
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}
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struct {
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uint32_t anchors;
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int *positive_axis;
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int *negative_axis;
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int margin;
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} edges[] = {
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{
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.anchors =
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ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP,
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.positive_axis = &usable_area->y,
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.negative_axis = &usable_area->height,
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.margin = margin_top,
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},
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{
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.anchors =
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ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
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.positive_axis = NULL,
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.negative_axis = &usable_area->height,
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.margin = margin_bottom,
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},
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{
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.anchors =
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ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
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.positive_axis = &usable_area->x,
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.negative_axis = &usable_area->width,
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.margin = margin_left,
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},
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{
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.anchors =
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ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
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.positive_axis = NULL,
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.negative_axis = &usable_area->width,
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.margin = margin_right,
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},
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};
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for (size_t i = 0; i < sizeof(edges) / sizeof(edges[0]); ++i) {
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if ((anchor & edges[i].anchors) == edges[i].anchors) {
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if (edges[i].positive_axis) {
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*edges[i].positive_axis += exclusive + edges[i].margin;
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}
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if (edges[i].negative_axis) {
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*edges[i].negative_axis -= exclusive + edges[i].margin;
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}
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}
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}
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}
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/**
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* @list: struct lab_layer_surface
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*/
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static void
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arrange_layer(struct wlr_output *output, struct wl_list *list,
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struct wlr_box *usable_area, bool exclusive)
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{
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struct lab_layer_surface *surface;
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struct wlr_box full_area = { 0 };
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wlr_output_effective_resolution(output, &full_area.width,
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&full_area.height);
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wl_list_for_each_reverse(surface, list, link) {
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struct wlr_layer_surface_v1 *layer = surface->layer_surface;
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struct wlr_layer_surface_v1_state *state = &layer->current;
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if (exclusive != (state->exclusive_zone > 0)) {
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continue;
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}
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struct wlr_box bounds;
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if (state->exclusive_zone == -1) {
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bounds = full_area;
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} else {
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bounds = *usable_area;
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}
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struct wlr_box box = {
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.width = state->desired_width,
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.height = state->desired_height
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};
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/* Horizontal axis */
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const uint32_t both_horiz = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT
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if ((state->anchor & both_horiz) && box.width == 0) {
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box.x = bounds.x;
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box.width = bounds.width;
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT)) {
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box.x = bounds.x;
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT)) {
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box.x = bounds.x + (bounds.width - box.width);
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} else {
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box.x = bounds.x + ((bounds.width / 2) - (box.width / 2));
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}
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/* Vertical axis */
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const uint32_t both_vert = ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP
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if ((state->anchor & both_vert) && box.height == 0) {
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box.y = bounds.y;
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box.height = bounds.height;
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP)) {
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box.y = bounds.y;
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM)) {
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box.y = bounds.y + (bounds.height - box.height);
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} else {
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box.y = bounds.y + ((bounds.height / 2) - (box.height / 2));
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}
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/* Margin */
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if ((state->anchor & both_horiz) == both_horiz) {
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box.x += state->margin.left;
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box.width -= state->margin.left + state->margin.right;
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT)) {
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box.x += state->margin.left;
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT)) {
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box.x -= state->margin.right;
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}
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if ((state->anchor & both_vert) == both_vert) {
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box.y += state->margin.top;
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box.height -= state->margin.top + state->margin.bottom;
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP)) {
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box.y += state->margin.top;
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM)) {
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box.y -= state->margin.bottom;
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}
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if (box.width < 0 || box.height < 0) {
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warn("protocol error");
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wlr_layer_surface_v1_close(layer);
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continue;
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}
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/* Apply */
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surface->geo = box;
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apply_exclusive(usable_area, state->anchor,
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state->exclusive_zone, state->margin.top,
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state->margin.right, state->margin.bottom,
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state->margin.left);
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wlr_layer_surface_v1_configure(layer, box.width, box.height);
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}
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}
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void
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arrange_layers(struct output *output)
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{
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struct wlr_box usable_area = { 0 };
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if (!output)
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return;
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wlr_output_effective_resolution(output->wlr_output,
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&usable_area.width, &usable_area.height);
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/* Exclusive surfaces */
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arrange_layer(output->wlr_output,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
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&usable_area, true);
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arrange_layer(output->wlr_output,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
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&usable_area, true);
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arrange_layer(output->wlr_output,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM],
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&usable_area, true);
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arrange_layer(output->wlr_output,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND],
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&usable_area, true);
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/* Non-exclusive surfaces */
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arrange_layer(output->wlr_output,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
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&usable_area, false);
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arrange_layer(output->wlr_output,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
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&usable_area, false);
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arrange_layer(output->wlr_output,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM],
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&usable_area, false);
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arrange_layer(output->wlr_output,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND],
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&usable_area, false);
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/* Find topmost keyboard interactive layer, if such a layer exists */
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uint32_t layers_above_shell[] = {
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ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY,
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ZWLR_LAYER_SHELL_V1_LAYER_TOP,
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};
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size_t nlayers = sizeof(layers_above_shell) / sizeof(layers_above_shell[0]);
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struct lab_layer_surface *layer, *topmost = NULL;
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for (size_t i = 0; i < nlayers; ++i) {
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wl_list_for_each_reverse (layer,
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&output->layers[layers_above_shell[i]], link) {
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if (layer->layer_surface->current.keyboard_interactive) {
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topmost = layer;
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break;
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}
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}
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if (topmost != NULL) {
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break;
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}
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}
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}
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static void
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handle_output_destroy(struct wl_listener *listener, void *data)
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{
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struct lab_layer_surface *layer =
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wl_container_of(listener, layer, output_destroy);
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layer->layer_surface->output = NULL;
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wl_list_remove(&layer->output_destroy.link);
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wlr_layer_surface_v1_close(layer->layer_surface);
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}
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static void
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handle_surface_commit(struct wl_listener *listener, void *data)
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{
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struct lab_layer_surface *layer =
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wl_container_of(listener, layer, surface_commit);
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struct wlr_layer_surface_v1 *layer_surface = layer->layer_surface;
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struct wlr_output *wlr_output = layer_surface->output;
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if (wlr_output != NULL) {
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struct output *output = wlr_output->data;
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arrange_layers(output);
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}
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}
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static void
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handle_destroy(struct wl_listener *listener, void *data)
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{
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struct lab_layer_surface *layer = wl_container_of(
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listener, layer, destroy);
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wl_list_remove(&layer->link);
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wl_list_remove(&layer->destroy.link);
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wl_list_remove(&layer->map.link);
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wl_list_remove(&layer->surface_commit.link);
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if (layer->layer_surface->output) {
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wl_list_remove(&layer->output_destroy.link);
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arrange_layers(
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(struct output *)layer->layer_surface->output->data);
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}
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free(layer);
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}
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static void
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handle_map(struct wl_listener *listener, void *data)
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{
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struct wlr_layer_surface_v1 *layer_surface = data;
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wlr_surface_send_enter(layer_surface->surface, layer_surface->output);
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}
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void
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server_new_layer_surface(struct wl_listener *listener, void *data)
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{
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struct server *server = wl_container_of(
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listener, server, new_layer_surface);
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struct wlr_layer_surface_v1 *layer_surface = data;
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if (!layer_surface->output) {
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struct wlr_output *output = wlr_output_layout_output_at(
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server->output_layout, server->cursor->x,
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server->cursor->y);
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layer_surface->output = output;
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}
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struct output *output = layer_surface->output->data;
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/* TODO: fix the quick hack below */
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if (!output) {
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wl_list_for_each(output, &server->outputs, link) {
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if (output->wlr_output) {
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break;
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}
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}
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}
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struct lab_layer_surface *surface =
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calloc(1, sizeof(struct lab_layer_surface));
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if (!surface) {
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return;
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}
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surface->layer_surface = layer_surface;
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layer_surface->data = surface;
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surface->server = server;
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surface->surface_commit.notify = handle_surface_commit;
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wl_signal_add(&layer_surface->surface->events.commit,
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&surface->surface_commit);
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surface->output_destroy.notify = handle_output_destroy;
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wl_signal_add(&layer_surface->output->events.destroy,
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&surface->output_destroy);
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surface->destroy.notify = handle_destroy;
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wl_signal_add(&layer_surface->events.destroy, &surface->destroy);
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surface->map.notify = handle_map;
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wl_signal_add(&layer_surface->events.map, &surface->map);
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wl_list_insert(&output->layers[layer_surface->client_pending.layer],
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&surface->link);
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/*
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* Temporarily set the layer's current state to client_pending so that
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* it can easily be arranged.
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*/
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struct wlr_layer_surface_v1_state old_state = layer_surface->current;
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layer_surface->current = layer_surface->client_pending;
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arrange_layers(output);
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layer_surface->current = old_state;
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}
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void
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layers_init(struct server *server)
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{
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server->layer_shell = wlr_layer_shell_v1_create(server->wl_display);
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server->new_layer_surface.notify = server_new_layer_surface;
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wl_signal_add(&server->layer_shell->events.new_surface,
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&server->new_layer_surface);
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}
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@ -5,6 +5,7 @@ labwc_sources = files(
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'desktop.c',
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'interactive.c',
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'keyboard.c',
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'layers.c',
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'main.c',
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'osd.c',
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'output.c',
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57
src/output.c
57
src/output.c
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@ -1,6 +1,7 @@
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#include <wlr/types/wlr_xdg_output_v1.h>
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#include "labwc.h"
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#include "theme/theme.h"
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#include "layers.h"
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struct draw_data {
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struct wlr_renderer *renderer;
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@ -168,6 +169,53 @@ render_decorations(struct wlr_output *output, struct view *view)
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}
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}
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struct render_data_layer {
|
||||
struct lab_layer_surface *layer_surface;
|
||||
struct timespec *now;
|
||||
};
|
||||
|
||||
static void
|
||||
render_layer_surface(struct wlr_surface *surface, int sx, int sy, void *data)
|
||||
{
|
||||
struct render_data_layer *context = data;
|
||||
struct lab_layer_surface *layer_surface = context->layer_surface;
|
||||
struct wlr_texture *texture = wlr_surface_get_texture(surface);
|
||||
if (texture == NULL) {
|
||||
return;
|
||||
}
|
||||
struct wlr_output *output = layer_surface->layer_surface->output;
|
||||
double ox = 0, oy = 0;
|
||||
wlr_output_layout_output_coords(
|
||||
layer_surface->server->output_layout, output, &ox, &oy);
|
||||
ox += layer_surface->geo.x + sx, oy += layer_surface->geo.y + sy;
|
||||
float matrix[9];
|
||||
enum wl_output_transform transform =
|
||||
wlr_output_transform_invert(surface->current.transform);
|
||||
struct wlr_box box;
|
||||
memcpy(&box, &layer_surface->geo, sizeof(struct wlr_box));
|
||||
wlr_matrix_project_box(matrix, &box, transform, 0,
|
||||
output->transform_matrix);
|
||||
wlr_render_texture_with_matrix(layer_surface->server->renderer,
|
||||
texture, matrix, 1);
|
||||
wlr_surface_send_frame_done(surface, context->now);
|
||||
}
|
||||
|
||||
static void
|
||||
render_layer(struct timespec *now, struct wl_list *layer_surfaces)
|
||||
{
|
||||
struct render_data_layer context = {
|
||||
.now = now,
|
||||
};
|
||||
struct lab_layer_surface *layer_surface;
|
||||
wl_list_for_each(layer_surface, layer_surfaces, link) {
|
||||
struct wlr_layer_surface_v1 *wlr_layer_surface_v1 =
|
||||
layer_surface->layer_surface;
|
||||
context.layer_surface = layer_surface;
|
||||
wlr_surface_for_each_surface(wlr_layer_surface_v1->surface,
|
||||
render_layer_surface, &context);
|
||||
}
|
||||
}
|
||||
|
||||
struct render_data {
|
||||
struct wlr_output *output;
|
||||
struct wlr_output_layout *output_layout;
|
||||
|
|
@ -243,6 +291,9 @@ output_frame_notify(struct wl_listener *listener, void *data)
|
|||
float color[4] = { 0.3, 0.3, 0.3, 1.0 };
|
||||
wlr_renderer_clear(renderer, color);
|
||||
|
||||
render_layer(&now, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
|
||||
render_layer(&now, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
|
||||
|
||||
struct view *view;
|
||||
wl_list_for_each_reverse (view, &output->server->views, link) {
|
||||
if (!view->mapped)
|
||||
|
|
@ -282,6 +333,8 @@ output_frame_notify(struct wl_listener *listener, void *data)
|
|||
render_surface(s, 0, 0, &rdata);
|
||||
}
|
||||
|
||||
render_layer(&now, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
|
||||
render_layer(&now, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
|
||||
/* Just in case hardware cursors not supported by GPU */
|
||||
wlr_output_render_software_cursors(output->wlr_output, NULL);
|
||||
|
||||
|
|
@ -324,6 +377,10 @@ new_output_notify(struct wl_listener *listener, void *data)
|
|||
output->destroy.notify = output_destroy_notify;
|
||||
wl_signal_add(&wlr_output->events.destroy, &output->destroy);
|
||||
|
||||
wl_list_init(&output->layers[0]);
|
||||
wl_list_init(&output->layers[1]);
|
||||
wl_list_init(&output->layers[2]);
|
||||
wl_list_init(&output->layers[3]);
|
||||
/*
|
||||
* Arrange outputs from left-to-right in the order they appear.
|
||||
* TODO: support configuration in run-time
|
||||
|
|
|
|||
|
|
@ -9,6 +9,7 @@
|
|||
#include <wlr/types/wlr_gamma_control_v1.h>
|
||||
#include <wlr/types/wlr_primary_selection_v1.h>
|
||||
#include <wlr/types/wlr_screencopy_v1.h>
|
||||
#include "layers.h"
|
||||
|
||||
static struct wlr_compositor *compositor;
|
||||
static struct wl_event_source *sighup_source;
|
||||
|
|
@ -242,6 +243,8 @@ server_init(struct server *server)
|
|||
wlr_gamma_control_manager_v1_create(server->wl_display);
|
||||
wlr_primary_selection_v1_device_manager_create(server->wl_display);
|
||||
|
||||
layers_init(server);
|
||||
|
||||
/* Init xwayland */
|
||||
server->xwayland =
|
||||
wlr_xwayland_create(server->wl_display, compositor, false);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue