interactive: Refactor natural_geometry/tiled state handling

Currently, snapping to a screen edge and then snapping to maximize
results in both the natural_geometry and tiled state of the view
getting messed up. After unmaximize, the view ends up in a weird
state (tiled location but natural/untiled size).

There are also a couple of sketchy things going on in the code:

- interactive_begin() pokes its own values into view->natural_geometry
  to force view_maximize() to set a particular geometry.

- interactive_end() "fixes" view->natural_geometry after calling
  view_maximize() to save the original geometry from the start of the
  interactive move/resize.

To fix all this:

- Adjust/expand the API of view.c so that the interactive.c can
  avoid this "back door" of overwriting view->natural_geometry
  directly.

- Save the natural geometry and the tiled state of the view in
  interactive_begin() when starting to move the view.  When done,
  interactive_end() will update the tiled state if appropriate but
  *not* overwrite the natural geometry.
This commit is contained in:
John Lindgren 2022-11-19 12:58:52 -05:00 committed by Johan Malm
parent 636b38561b
commit 9021020f6e
7 changed files with 192 additions and 120 deletions

View file

@ -480,8 +480,11 @@ void view_moved(struct view *view);
void view_minimize(struct view *view, bool minimized);
/* view_wlr_output - return the output that a view is mostly on */
struct wlr_output *view_wlr_output(struct view *view);
void view_store_natural_geometry(struct view *view);
void view_center(struct view *view);
void view_maximize(struct view *view, bool maximize);
void view_restore_to(struct view *view, struct wlr_box geometry);
void view_maximize(struct view *view, bool maximize,
bool store_natural_geometry);
void view_set_fullscreen(struct view *view, bool fullscreen,
struct wlr_output *wlr_output);
void view_toggle_maximize(struct view *view);
@ -492,7 +495,8 @@ void view_toggle_fullscreen(struct view *view);
void view_adjust_for_layout_change(struct view *view);
void view_discover_output(struct view *view);
void view_move_to_edge(struct view *view, const char *direction);
void view_snap_to_edge(struct view *view, const char *direction);
void view_snap_to_edge(struct view *view, const char *direction,
bool store_natural_geometry);
const char *view_get_string_prop(struct view *view, const char *prop);
void view_update_title(struct view *view);
void view_update_app_id(struct view *view);
@ -562,7 +566,8 @@ void seat_reset_pressed(struct seat *seat);
void interactive_begin(struct view *view, enum input_mode mode,
uint32_t edges);
void interactive_end(struct view *view);
void interactive_finish(struct view *view);
void interactive_cancel(struct view *view);
void output_init(struct server *server);
void output_manager_init(struct server *server);

View file

@ -254,7 +254,8 @@ actions_run(struct view *activator, struct server *server,
break;
case ACTION_TYPE_SNAP_TO_EDGE:
if (arg) {
view_snap_to_edge(view, action_str_from_arg(arg));
view_snap_to_edge(view, action_str_from_arg(arg),
/*store_natural_geometry*/ true);
} else {
wlr_log(WLR_ERROR, "Missing argument for SnapToEdge");
}

View file

@ -848,7 +848,7 @@ cursor_button_release(struct seat *seat, struct wlr_pointer_button_event *event)
if (server->input_mode != LAB_INPUT_STATE_PASSTHROUGH) {
/* Exit interactive move/resize mode */
interactive_end(server->grabbed_view);
interactive_finish(server->grabbed_view);
return;
}

View file

@ -20,7 +20,8 @@ handle_toplevel_handle_request_maximize(struct wl_listener *listener, void *data
toplevel_handle_request_maximize);
struct wlr_foreign_toplevel_handle_v1_maximized_event *event = data;
if (view) {
view_maximize(view, event->maximized);
view_maximize(view, event->maximized,
/*store_natural_geometry*/ true);
}
}

View file

@ -17,124 +17,154 @@ max_move_scale(double pos_cursor, double pos_current,
void
interactive_begin(struct view *view, enum input_mode mode, uint32_t edges)
{
if (mode == LAB_INPUT_STATE_MOVE && view->fullscreen) {
/**
* We don't allow moving fullscreen windows.
*
* If you think there is a good reason to allow it
* feel free to open an issue explaining your use-case.
*/
return;
}
if (mode == LAB_INPUT_STATE_RESIZE
&& (view->fullscreen || view->maximized)) {
/* We don't allow resizing while in maximized or fullscreen state */
return;
}
/*
* This function sets up an interactive move or resize operation, where
* the compositor stops propagating pointer events to clients and
* instead consumes them itself, to move or resize windows.
*/
struct seat *seat = &view->server->seat;
struct server *server = view->server;
server->grabbed_view = view;
server->input_mode = mode;
/* Remember view and cursor positions at start of move/resize */
server->grab_x = seat->cursor->x;
server->grab_y = seat->cursor->y;
server->grab_box.x = view->x;
server->grab_box.y = view->y;
server->grab_box.width = view->w;
server->grab_box.height = view->h;
server->resize_edges = edges;
if (view->maximized || view->tiled) {
if (mode == LAB_INPUT_STATE_MOVE) {
/* Exit maximized or tiled mode */
int new_x = max_move_scale(view->server->seat.cursor->x,
view->x, view->w, view->natural_geometry.width);
int new_y = max_move_scale(view->server->seat.cursor->y,
view->y, view->h, view->natural_geometry.height);
view->natural_geometry.x = new_x;
view->natural_geometry.y = new_y;
if (view->maximized) {
view_maximize(view, false);
}
if (view->tiled) {
view_move_resize(view, view->natural_geometry);
}
/**
* view_maximize() / view_move_resize() indirectly calls
* view->impl->configure which is async but we are using
* the current values in server->grab_box. We pretend the
* configure already happened by setting them manually.
*/
server->grab_box.x = new_x;
server->grab_box.y = new_y;
server->grab_box.width = view->natural_geometry.width;
server->grab_box.height = view->natural_geometry.height;
}
}
/* Moving or resizing always resets tiled state */
view->tiled = 0;
struct seat *seat = &server->seat;
struct wlr_box geometry = {
.x = view->x,
.y = view->y,
.width = view->w,
.height = view->h
};
switch (mode) {
case LAB_INPUT_STATE_MOVE:
cursor_set(&server->seat, LAB_CURSOR_GRAB);
if (view->fullscreen) {
/**
* We don't allow moving fullscreen windows.
*
* If you think there is a good reason to allow
* it, feel free to open an issue explaining
* your use-case.
*/
return;
}
if (view->maximized || view->tiled) {
/*
* Un-maximize and restore natural width/height.
* Don't reset tiled state yet since we may want
* to keep it (in the snap-to-maximize case).
*/
geometry = view->natural_geometry;
geometry.x = max_move_scale(seat->cursor->x, view->x,
view->w, geometry.width);
geometry.y = max_move_scale(seat->cursor->y, view->y,
view->h, geometry.height);
view_restore_to(view, geometry);
} else {
/* Store natural geometry at start of move */
view_store_natural_geometry(view);
}
cursor_set(seat, LAB_CURSOR_GRAB);
break;
case LAB_INPUT_STATE_RESIZE:
cursor_set(&server->seat, cursor_get_from_edge(edges));
if (view->maximized || view->fullscreen) {
/*
* We don't allow resizing while maximized or
* fullscreen.
*/
return;
}
/*
* Reset tiled state but keep the same geometry as the
* starting point for the resize.
*/
view->tiled = 0;
cursor_set(seat, cursor_get_from_edge(edges));
break;
default:
break;
/* Should not be reached */
return;
}
server->input_mode = mode;
server->grabbed_view = view;
/* Remember view and cursor positions at start of move/resize */
server->grab_x = seat->cursor->x;
server->grab_y = seat->cursor->y;
server->grab_box = geometry;
server->resize_edges = edges;
}
/* Returns true if view was snapped to any edge */
static bool
snap_to_edge(struct view *view)
{
int snap_range = rc.snap_edge_range;
if (!snap_range) {
return false;
}
/* Translate into output local coordinates */
double cursor_x = view->server->seat.cursor->x;
double cursor_y = view->server->seat.cursor->y;
wlr_output_layout_output_coords(view->server->output_layout,
view->output->wlr_output, &cursor_x, &cursor_y);
/*
* Don't store natural geometry here (it was
* stored already in interactive_begin())
*/
struct wlr_box *area = &view->output->usable_area;
if (cursor_x <= area->x + snap_range) {
view_snap_to_edge(view, "left",
/*store_natural_geometry*/ false);
} else if (cursor_x >= area->x + area->width - snap_range) {
view_snap_to_edge(view, "right",
/*store_natural_geometry*/ false);
} else if (cursor_y <= area->y + snap_range) {
if (rc.snap_top_maximize) {
view_maximize(view, true,
/*store_natural_geometry*/ false);
} else {
view_snap_to_edge(view, "up",
/*store_natural_geometry*/ false);
}
} else if (cursor_y >= area->y + area->height - snap_range) {
view_snap_to_edge(view, "down",
/*store_natural_geometry*/ false);
} else {
/* Not close to any edge */
return false;
}
return true;
}
void
interactive_end(struct view *view)
interactive_finish(struct view *view)
{
if (view->server->grabbed_view == view) {
bool should_snap = view->server->input_mode == LAB_INPUT_STATE_MOVE
&& rc.snap_edge_range;
enum input_mode mode = view->server->input_mode;
view->server->input_mode = LAB_INPUT_STATE_PASSTHROUGH;
view->server->grabbed_view = NULL;
if (should_snap) {
int snap_range = rc.snap_edge_range;
struct wlr_box *area = &view->output->usable_area;
/* Translate into output local coordinates */
double cursor_x = view->server->seat.cursor->x;
double cursor_y = view->server->seat.cursor->y;
wlr_output_layout_output_coords(view->server->output_layout,
view->output->wlr_output, &cursor_x, &cursor_y);
if (cursor_x <= area->x + snap_range) {
view_snap_to_edge(view, "left");
} else if (cursor_x >= area->x + area->width - snap_range) {
view_snap_to_edge(view, "right");
} else if (cursor_y <= area->y + snap_range) {
if (rc.snap_top_maximize) {
view_maximize(view, true);
/*
* When unmaximizing later on restore
* original position
*/
view->natural_geometry.x =
view->server->grab_box.x;
view->natural_geometry.y =
view->server->grab_box.y;
} else {
view_snap_to_edge(view, "up");
}
} else if (cursor_y >= area->y + area->height - snap_range) {
view_snap_to_edge(view, "down");
if (mode == LAB_INPUT_STATE_MOVE) {
if (!snap_to_edge(view)) {
/* Reset tiled state if not snapped */
view->tiled = 0;
}
}
/* Update focus/cursor image */
cursor_update_focus(view->server);
}
}
/*
* Cancels interative move/resize without changing the state of the of
* the view in any way. This may leave the tiled state inconsistent with
* the actual geometry of the view.
*/
void
interactive_cancel(struct view *view)
{
if (view->server->grabbed_view == view) {
view->server->input_mode = LAB_INPUT_STATE_PASSTHROUGH;
view->server->grabbed_view = NULL;
/* Update focus/cursor image */
cursor_update_focus(view->server);
}
}

View file

@ -308,7 +308,7 @@ set_fallback_geometry(struct view *view)
#undef LAB_FALLBACK_WIDTH
#undef LAB_FALLBACK_HEIGHT
static void
void
view_store_natural_geometry(struct view *view)
{
/**
@ -423,8 +423,37 @@ view_apply_unmaximized_geometry(struct view *view)
}
}
static void
set_maximized(struct view *view, bool maximized)
{
if (view->impl->maximize) {
view->impl->maximize(view, maximized);
}
if (view->toplevel_handle) {
wlr_foreign_toplevel_handle_v1_set_maximized(
view->toplevel_handle, maximized);
}
view->maximized = maximized;
}
/*
* Un-maximize view and move it to specific geometry. Does not reset
* tiled state (set view->tiled = 0 manually if you want that).
*/
void
view_maximize(struct view *view, bool maximize)
view_restore_to(struct view *view, struct wlr_box geometry)
{
if (view->fullscreen) {
return;
}
if (view->maximized) {
set_maximized(view, false);
}
view_move_resize(view, geometry);
}
void
view_maximize(struct view *view, bool maximize, bool store_natural_geometry)
{
if (view->maximized == maximize) {
return;
@ -432,20 +461,18 @@ view_maximize(struct view *view, bool maximize)
if (view->fullscreen) {
return;
}
if (view->impl->maximize) {
view->impl->maximize(view, maximize);
}
if (view->toplevel_handle) {
wlr_foreign_toplevel_handle_v1_set_maximized(
view->toplevel_handle, maximize);
}
set_maximized(view, maximize);
if (maximize) {
interactive_end(view);
if (!view->tiled) {
/*
* Maximize via keybind or client request cancels
* interactive move/resize since we can't move/resize
* a maximized view.
*/
interactive_cancel(view);
if (!view->tiled && store_natural_geometry) {
view_store_natural_geometry(view);
}
view_apply_maximized_geometry(view);
view->maximized = true;
} else {
/* unmaximize */
if (view->tiled) {
@ -453,14 +480,14 @@ view_maximize(struct view *view, bool maximize)
} else {
view_apply_unmaximized_geometry(view);
}
view->maximized = false;
}
}
void
view_toggle_maximize(struct view *view)
{
view_maximize(view, !view->maximized);
view_maximize(view, !view->maximized,
/*store_natural_geometry*/ true);
}
void
@ -526,7 +553,12 @@ view_set_fullscreen(struct view *view, bool fullscreen,
wlr_output = view_wlr_output(view);
}
if (fullscreen) {
interactive_end(view);
/*
* Fullscreen via keybind or client request cancels
* interactive move/resize since we can't move/resize
* a fullscreen view.
*/
interactive_cancel(view);
if (!view->maximized && !view->tiled) {
view_store_natural_geometry(view);
}
@ -697,7 +729,8 @@ view_edge_parse(const char *direction)
}
void
view_snap_to_edge(struct view *view, const char *direction)
view_snap_to_edge(struct view *view, const char *direction,
bool store_natural_geometry)
{
if (!view) {
wlr_log(WLR_ERROR, "no view");
@ -754,8 +787,8 @@ view_snap_to_edge(struct view *view, const char *direction)
if (view->maximized) {
/* Unmaximize + keep using existing natural_geometry */
view_maximize(view, false);
} else if (!view->tiled) {
view_maximize(view, false, /*store_natural_geometry*/ false);
} else if (!view->tiled && store_natural_geometry) {
/* store current geometry as new natural_geometry */
view_store_natural_geometry(view);
}

View file

@ -144,7 +144,8 @@ static void
handle_request_maximize(struct wl_listener *listener, void *data)
{
struct view *view = wl_container_of(listener, view, request_maximize);
view_maximize(view, view->xdg_surface->toplevel->requested.maximized);
view_maximize(view, view->xdg_surface->toplevel->requested.maximized,
/*store_natural_geometry*/ true);
}
static void
@ -310,7 +311,8 @@ xdg_toplevel_view_map(struct view *view)
view_set_fullscreen(view, true,
requested->fullscreen_output);
} else if (!view->maximized && requested->maximized) {
view_maximize(view, true);
view_maximize(view, true,
/*store_natural_geometry*/ true);
}
view_moved(view);