cursor: Store view + resize edges for move/resize in press event

v2: Restore previous behavior for keybinds
This commit is contained in:
John Lindgren 2022-09-14 23:09:36 -04:00 committed by Consolatis
parent 429c388333
commit 1fafb89cba
5 changed files with 60 additions and 29 deletions

View file

@ -103,19 +103,22 @@ struct seat {
/**
* pressed view/surface/node will usually be NULL and is only set on
* button press while the mouse is over a surface and reset to NULL on
* button release.
* button press while the mouse is over a view or surface, and reset
* to NULL on button release.
* It is used to send cursor motion events to a surface even though
* the cursor has left the surface in the meantime.
*
* This allows to keep dragging a scrollbar or selecting text even
* when moving outside of the window.
*
* Both (view && !surface) and (surface && !view) are possible.
*/
struct {
struct view *view;
struct wlr_scene_node *node;
struct wlr_surface *surface;
struct wlr_surface *toplevel;
uint32_t resize_edges;
} pressed;
struct wl_client *active_client_while_inhibited;
@ -569,7 +572,7 @@ void seat_focus_surface(struct seat *seat, struct wlr_surface *surface);
void seat_set_focus_layer(struct seat *seat, struct wlr_layer_surface_v1 *layer);
void seat_set_pressed(struct seat *seat, struct view *view,
struct wlr_scene_node *node, struct wlr_surface *surface,
struct wlr_surface *toplevel);
struct wlr_surface *toplevel, uint32_t resize_edges);
void seat_reset_pressed(struct seat *seat);
void interactive_begin(struct view *view, enum input_mode mode,

View file

@ -166,9 +166,23 @@ show_menu(struct server *server, struct view *view, const char *menu_name)
}
static struct view *
activator_or_focused_view(struct view *activator, struct server *server)
view_for_action(struct view *activator, struct server *server,
struct action *action)
{
return activator ? activator : desktop_focused_view(server);
/* View is explicitly specified for mousebinds */
if (activator) {
return activator;
}
/* Select view based on action type for keybinds */
switch (action->type) {
case ACTION_TYPE_FOCUS:
case ACTION_TYPE_MOVE:
case ACTION_TYPE_RESIZE:
return get_cursor_context(server).view;
default:
return desktop_focused_view(server);
}
}
void
@ -194,7 +208,7 @@ actions_run(struct view *activator, struct server *server,
* Refetch view because it may have been changed due to the
* previous action
*/
view = activator_or_focused_view(activator, server);
view = view_for_action(activator, server, action);
switch (action->type) {
case ACTION_TYPE_CLOSE:
@ -275,7 +289,6 @@ actions_run(struct view *activator, struct server *server,
}
break;
case ACTION_TYPE_FOCUS:
view = get_cursor_context(server).view;
if (view) {
desktop_focus_and_activate_view(&server->seat, view);
}
@ -286,7 +299,6 @@ actions_run(struct view *activator, struct server *server,
}
break;
case ACTION_TYPE_MOVE:
view = get_cursor_context(server).view;
if (view) {
interactive_begin(view, LAB_INPUT_STATE_MOVE, 0);
}
@ -297,7 +309,6 @@ actions_run(struct view *activator, struct server *server,
}
break;
case ACTION_TYPE_RESIZE:
view = get_cursor_context(server).view;
if (view) {
interactive_begin(view, LAB_INPUT_STATE_RESIZE,
resize_edges);

View file

@ -255,8 +255,10 @@ update_pressed_surface(struct seat *seat, struct cursor_context *ctx)
if (seat->pressed.surface && ctx->surface != seat->pressed.surface) {
struct wlr_surface *toplevel = get_toplevel(ctx->surface);
if (toplevel && toplevel == seat->pressed.toplevel) {
seat_set_pressed(seat, ctx->view, ctx->node,
ctx->surface, toplevel);
/* No need to recompute resize edges here */
seat_set_pressed(seat, ctx->view,
ctx->node, ctx->surface, toplevel,
seat->pressed.resize_edges);
return true;
}
}
@ -424,12 +426,15 @@ process_cursor_motion(struct server *server, uint32_t time)
wl_list_for_each(mousebind, &rc.mousebinds, link) {
if (mousebind->mouse_event == MOUSE_ACTION_DRAG
&& mousebind->pressed_in_context) {
/* Find closest resize edges in case action is Resize */
uint32_t resize_edges =
determine_resize_edges(seat->cursor, &ctx);
/*
* Use view and resize edges from the press
* event (not the motion event) to prevent
* moving/resizing the wrong view
*/
mousebind->pressed_in_context = false;
actions_run(NULL, server, &mousebind->actions, resize_edges);
actions_run(seat->pressed.view,
server, &mousebind->actions,
seat->pressed.resize_edges);
}
}
@ -825,9 +830,13 @@ cursor_button(struct wl_listener *listener, void *data)
}
/* Handle _press */
if (ctx.surface) {
/* Determine closest resize edges in case action is Resize */
resize_edges = determine_resize_edges(seat->cursor, &ctx);
if (ctx.view || ctx.surface) {
/* Store resize edges for later action processing */
seat_set_pressed(seat, ctx.view, ctx.node, ctx.surface,
get_toplevel(ctx.surface));
get_toplevel(ctx.surface), resize_edges);
}
if (server->input_mode == LAB_INPUT_STATE_MENU) {
@ -850,9 +859,6 @@ cursor_button(struct wl_listener *listener, void *data)
}
}
/* Determine closest resize edges in case action is Resize */
resize_edges = determine_resize_edges(seat->cursor, &ctx);
mousebindings:
if (event->state == WLR_BUTTON_RELEASED) {
triggered_frame_binding |= handle_release_mousebinding(ctx.view,

View file

@ -384,27 +384,34 @@ pressed_surface_destroy(struct wl_listener *listener, void *data)
void
seat_set_pressed(struct seat *seat, struct view *view,
struct wlr_scene_node *node, struct wlr_surface *surface,
struct wlr_surface *toplevel)
struct wlr_surface *toplevel, uint32_t resize_edges)
{
assert(surface);
assert(view || surface);
seat_reset_pressed(seat);
seat->pressed.view = view;
seat->pressed.node = node;
seat->pressed.surface = surface;
seat->pressed.toplevel = toplevel;
seat->pressed_surface_destroy.notify = pressed_surface_destroy;
wl_signal_add(&surface->events.destroy, &seat->pressed_surface_destroy);
seat->pressed.resize_edges = resize_edges;
if (surface) {
seat->pressed_surface_destroy.notify = pressed_surface_destroy;
wl_signal_add(&surface->events.destroy,
&seat->pressed_surface_destroy);
}
}
void
seat_reset_pressed(struct seat *seat)
{
if (seat->pressed.surface) {
seat->pressed.view = NULL;
seat->pressed.node = NULL;
seat->pressed.surface = NULL;
seat->pressed.toplevel = NULL;
wl_list_remove(&seat->pressed_surface_destroy.link);
}
seat->pressed.view = NULL;
seat->pressed.node = NULL;
seat->pressed.surface = NULL;
seat->pressed.toplevel = NULL;
seat->pressed.resize_edges = 0;
}

View file

@ -820,6 +820,10 @@ view_destroy(struct view *view)
need_cursor_update = true;
}
if (server->seat.pressed.view == view) {
seat_reset_pressed(&server->seat);
}
osd_on_view_destroy(view);
if (view->scene_tree) {