Before this commit, keystrokes were interpreted based on following
hard-coded rules while the window switcher is active:
1. Up/Left arrow keys cycle the window forward.
2. Down/Right arrow keys cycle the window backward.
3. Other keystrokes cycle the window in the initial direction specified
by NextWindow/PreviousWindow actions. But while Shift key is pressed,
the direction is inverted.
...and keybind actions were never executed.
However, this lead to a counter-intuitive behavior for new, especially
pre-Openbox users. For example, in the following keybinds, after the user
activates the window switcher with Super+n, Super+p cycles the window
_forward_:
<keybind key="W-n">
<action name="NextWindow" />
</keybind>
<keybind key="W-p">
<action name="PreviousWindow" />
</keybind>
This is because the key 'n' is recognized just as a normal key in the
third hard-coded rule.
So this commit changes the rules to be more Openbox-like:
1. Up/Left arrow keys cycles the window forward.
2. Down/Right arrow keys cycles the window backward.
3. Other keystrokes are matched against keybinds and execute their
actions. If they include NextWindow/PreviousWindow action, it cycles
the selected window forward/backward even while the window switcher
is active.
Currently, labwc automatically enables outputs at startup and when new
outputs are connected. Make this behavior optional (but still enabled by
default).
With autoEnableOutputs disabled, tools such as kanshi can be used to
give finer-grained control of which outputs are enabled and when.
Currently we may end up in an endless loop of Reconfigure requests
if the Reconfigure action was called by a keybind. If the reconfigure
takes too long (which may happen on slow systems with libsfdo full
debug logging for example) the reconfigure might be triggered again
and again.
To prevent that, simply cancel all keybind_repeat timers on reconfigure.
The previous revert fixed the problem of stuck modifier keys with
keybinds in Blender, but made Firefox show its menu bar with Alt-*
keybinds. This is fundamentally inevitable due to the limitation of
wayland protocol, but at least for the default Alt-Tab keybind for
window switcher, we can mitigate this problem by clearing the keyboard
focus when the window switcher is activated. This is what KWin does, and
we decided to follow that.
So in this commit, keyboard and pointer focus are temporarily cleared
while Move/Resize, window switcher and menu interactions and restored
after them. We slightly deviate from KWin as KWin doesn't clear the
keyboard focus while Move/Resize, but it solves our existing problem
that Firefox shows its menu bar after dragging it with default Alt-Drag
mousebind, and this is what Mutter does.
We considered other solutions, but they don't work well:
1. Send wl_keyboard.{leave,enter} every time keybinds/mousebinds are
triggered. This solves the Firefox's menu bar problem, but that
sounds like a workaround and sending unnecessary events every time is
not desirable.
2. Send release events for both modifiers and keys even when they are
bound to keybinds. This is what Mutter is doing, but it looks like an
implementation issue and violates wayland protocol.
- fix that icons for normal/hovered/rounded buttons are not placed
exactly the same position
- fix blurry window button icons in scaled outputs
This commit introduces lab_img and scaled_img_buffer and uses them for
rendering icons in the window titlebar. Now the process of rendering
button icons are split into 2 phases: loading with lab_img_load() and
creating scene-nodes for them with scaled_img_buffer_create(). This
might incur some additional overhead since we no longer preload icon
textures, but the rendering of icon only happens for the first window
as backing buffers are shared and the overhead won't be noticeable.
This commit also simplifies the process of centering icon buffer in the
button, by creating icon buffers in a fixed geometry via
lab_img_render().
Prior to this commit, a backing buffer with scale 1 was always created for
a scaled_scene_buffer before showing it, and backing buffers for specific
scales were created on output_enter events.
This commit removes this redundant re-renderings by calling
wlr_scene_buffer_set_dest_size() upon scaled_scene_buffer creation just to
receive output_enter events and delaying the first rendering to the first
output_enter event.
I needed to add font_get_buffer_size() to obtain the size of a font buffer
without actually creating it.
After commit e2189903 in wlroots, when ctrl-f is pressed in firefox with
a IME client running, the following key-release event for "f" is not
sent, thus "f" is repeated like "ffffffffff..." in the input box of
firefox. This is because the key-release event for "f" is firstly
forwarded to the IME client and then sent via the virtual keyboard created
by the IME client while the key-press event is sent via physical
keyboard, and with e2189903, key-release events without a corresponding
key-press event on the same keyboard is not emitted to the compositor.
So this commit fixes this problem by not forwarding the key-release event
to the IME client unless the corresponding key-press event was also
forwarded.
This allows to use it for a future ext-workspace implementation.
It is also more generalized so can be used for other protocol
implementation in the future in case the protocols require some
kind of transaction management.
This commit delegates the calculation for menu position into wlroots
utilities for xdg_positioner.
Notable functional changes are:
- Slide the menu to fit in the output when it's opened out of the output
(e.g. top-left window menu is opened when the window is overflowing to
the left), rather than not updating the menu at all.
- The horizontal alignment of menus is now determined based on the size of
each (sub)menu alone rather than the total width of entire menu tree.
This means submenus can now overlap with is parents, but this is no
longer a problem since we recently added support for menu borders.
- Fixed that pipemenus always follow the alignment of its parent even when
it overflows from the output.
Arrow signs are specific to submenu items, so they would be more natural
to be handled in menu.c rather than accepting "arrow" in
font_buffer_create().
Also I allowed non-positive numbers for max_width in font_buffer_create(),
in which case the natural font width is used as the buffer width.
- Don't store font/background buffers in menuitem struct since we no
longer dynamically update buffers of existing menuitems.
- Factor out the duplicated codes for creating menu item scenes for each
unselected/selected states.
Prior to this commit, output-relative coordinate was passed to
menu_open_root() as the menu position when it's designated via "x"/"y"
arguments in ShowMenu action, so menu can be misplaced to the output other
than the one in which the cursor is in.
...of modifiers which are part of keybinds. This supports clients (for
example blender) that want to see modifier-release-events even if they are
part of a keybinds.
Most clients (including those using Qt and GTK) are setup to not see these
modifier release events and actually misbehave if they do. For example
Firefox shows the menu bar if alt is pressed and then released, whereas if
only pressed (because the release is absorbed) nothing happens. So, if
Firefox saw bound modifier-release-events it would show the menu bar every
time the window-switcher is used with alt-tab.
<windowRules>
<windowRule identifier="blender" wantAbsorbedModifierReleaseEvents="yes"/>
</windowRules>
Issue #1507
scaled_rect_buffer is an implementation of scaled_scene_buffer and shows
an auto-scaling bordered rectangle. This is intended for menu borders,
but can be also useful for other elements like window switcher items.
We will support rounded corners for scaled_rect_buffer in the future.
Implementers can define impl->equal() which compares two
scaled-scene-buffers so that buffers are not allocated for visually
duplicated scaled-scene-buffers.
Currently this mechanism isn't applied for scaled-font-buffers since we
haven't defined impl->equal() for it.
Before this patch `keybind->keysyms` wasn't free'd when
- deduplicating keybinds
- removing keybinds due to empty action list
This patch creates a shared `keybind_destroy()` helper
which gets used in all cases where a keybind is destroyed.
This commit separates the process of creating scene-trees of the menu
items into `{item,separator,title}_create_scene()`. This will make it
easier to draw richer menu designs like borders, paddings and rounded
corners.
For example, variables:
`theme->window_inactive_border_color`
`theme->window_active_border_color`
are converted to:
`theme->window[THEME_INACTIVE].border_color`
`theme->window[THEME_ACTIVE].border_color`