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osd: make window switcher more Openbox-like in terms of key precessing
Before this commit, keystrokes were interpreted based on following
hard-coded rules while the window switcher is active:
1. Up/Left arrow keys cycle the window forward.
2. Down/Right arrow keys cycle the window backward.
3. Other keystrokes cycle the window in the initial direction specified
by NextWindow/PreviousWindow actions. But while Shift key is pressed,
the direction is inverted.
...and keybind actions were never executed.
However, this lead to a counter-intuitive behavior for new, especially
pre-Openbox users. For example, in the following keybinds, after the user
activates the window switcher with Super+n, Super+p cycles the window
_forward_:
<keybind key="W-n">
<action name="NextWindow" />
</keybind>
<keybind key="W-p">
<action name="PreviousWindow" />
</keybind>
This is because the key 'n' is recognized just as a normal key in the
third hard-coded rule.
So this commit changes the rules to be more Openbox-like:
1. Up/Left arrow keys cycles the window forward.
2. Down/Right arrow keys cycles the window backward.
3. Other keystrokes are matched against keybinds and execute their
actions. If they include NextWindow/PreviousWindow action, it cycles
the selected window forward/backward even while the window switcher
is active.
This commit is contained in:
parent
1043cbcca9
commit
713b1d8a13
5 changed files with 35 additions and 65 deletions
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@ -117,8 +117,6 @@ Actions are used in menus and keyboard/mouse bindings.
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Cycle focus to next/previous window respectively.++
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Default keybind for NextWindow is Alt-Tab.
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The shift key is used to reverse direction while cycling.
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The arrow keys are used to move forwards/backwards while cycling.
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*<action name="Reconfigure" />*
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@ -387,8 +387,6 @@ struct server {
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struct wlr_scene_tree *preview_parent;
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struct wlr_scene_node *preview_anchor;
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struct multi_rect *preview_outline;
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enum lab_cycle_dir initial_direction;
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bool initial_keybind_contained_shift;
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} osd_state;
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struct theme *theme;
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12
src/action.c
12
src/action.c
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@ -955,10 +955,18 @@ actions_run(struct view *activator, struct server *server,
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}
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break;
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case ACTION_TYPE_NEXT_WINDOW:
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osd_begin(server, LAB_CYCLE_DIR_FORWARD);
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if (server->input_mode == LAB_INPUT_STATE_WINDOW_SWITCHER) {
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osd_cycle(server, LAB_CYCLE_DIR_FORWARD);
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} else {
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osd_begin(server, LAB_CYCLE_DIR_FORWARD);
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}
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break;
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case ACTION_TYPE_PREVIOUS_WINDOW:
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osd_begin(server, LAB_CYCLE_DIR_BACKWARD);
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if (server->input_mode == LAB_INPUT_STATE_WINDOW_SWITCHER) {
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osd_cycle(server, LAB_CYCLE_DIR_BACKWARD);
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} else {
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osd_begin(server, LAB_CYCLE_DIR_BACKWARD);
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}
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break;
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case ACTION_TYPE_RECONFIGURE:
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kill(getpid(), SIGHUP);
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@ -448,58 +448,35 @@ handle_menu_keys(struct server *server, struct keysyms *syms)
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}
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}
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static void
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toggle_direction(enum lab_cycle_dir *direction)
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{
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if (*direction == LAB_CYCLE_DIR_FORWARD) {
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*direction = LAB_CYCLE_DIR_BACKWARD;
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} else if (*direction == LAB_CYCLE_DIR_BACKWARD) {
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*direction = LAB_CYCLE_DIR_FORWARD;
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}
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}
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static void
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/* Returns true if the keystroke is consumed */
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static bool
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handle_cycle_view_key(struct server *server, struct keyinfo *keyinfo)
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{
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for (int i = 0; i < keyinfo->translated.nr_syms; i++) {
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if (keyinfo->translated.syms[i] == XKB_KEY_Escape) {
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/* cancel view-cycle */
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osd_finish(server);
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return;
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}
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if (keyinfo->is_modifier) {
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return false;
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}
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/* cycle to next */
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if (!keyinfo->is_modifier) {
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enum lab_cycle_dir direction = server->osd_state.initial_direction;
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for (int i = 0; i < keyinfo->translated.nr_syms; i++) {
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if (keyinfo->translated.syms[i] == XKB_KEY_Up
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|| keyinfo->translated.syms[i] == XKB_KEY_Left) {
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direction = LAB_CYCLE_DIR_BACKWARD;
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goto miss_shift_toggle;
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}
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if (keyinfo->translated.syms[i] == XKB_KEY_Down
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|| keyinfo->translated.syms[i] == XKB_KEY_Right) {
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direction = LAB_CYCLE_DIR_FORWARD;
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goto miss_shift_toggle;
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}
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for (int i = 0; i < keyinfo->translated.nr_syms; i++) {
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if (keyinfo->translated.syms[i] == XKB_KEY_Escape) {
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/* Esc deactivates window switcher */
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osd_finish(server);
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return true;
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}
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bool shift_is_pressed = keyinfo->modifiers & WLR_MODIFIER_SHIFT;
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if (shift_is_pressed != server->osd_state.initial_keybind_contained_shift) {
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/*
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* Shift reverses the direction - unless shift was part of the
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* original keybind in which case we do the opposite.
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* For example with S-A-Tab bound to PreviousWindow, shift with
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* subsequent key presses should carry on cycling backwards.
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*/
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toggle_direction(&direction);
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if (keyinfo->translated.syms[i] == XKB_KEY_Up
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|| keyinfo->translated.syms[i] == XKB_KEY_Left) {
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/* Up/Left cycles the window backward */
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osd_cycle(server, LAB_CYCLE_DIR_BACKWARD);
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return true;
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}
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if (keyinfo->translated.syms[i] == XKB_KEY_Down
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|| keyinfo->translated.syms[i] == XKB_KEY_Right) {
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/* Down/Right cycles the window forward */
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osd_cycle(server, LAB_CYCLE_DIR_FORWARD);
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return true;
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}
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/* Only one direction modifier is allowed, either arrow keys OR shift */
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miss_shift_toggle:
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osd_cycle(server, direction);
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}
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return false;
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}
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static enum lab_key_handled
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@ -546,9 +523,10 @@ handle_compositor_keybindings(struct keyboard *keyboard,
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handle_menu_keys(server, &keyinfo.translated);
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return true;
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} else if (server->input_mode == LAB_INPUT_STATE_WINDOW_SWITCHER) {
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key_state_store_pressed_key_as_bound(event->keycode);
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handle_cycle_view_key(server, &keyinfo);
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return true;
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if (handle_cycle_view_key(server, &keyinfo)) {
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key_state_store_pressed_key_as_bound(event->keycode);
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return true;
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}
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}
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}
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12
src/osd.c
12
src/osd.c
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@ -160,14 +160,6 @@ restore_preview_node(struct server *server)
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}
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}
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static bool
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shift_is_pressed(struct server *server)
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{
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uint32_t modifiers = wlr_keyboard_get_modifiers(
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&server->seat.keyboard_group->keyboard);
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return modifiers & WLR_MODIFIER_SHIFT;
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}
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void
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osd_begin(struct server *server, enum lab_cycle_dir direction)
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{
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@ -175,10 +167,6 @@ osd_begin(struct server *server, enum lab_cycle_dir direction)
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return;
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}
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/* Remember direction so it can be followed by subsequent key presses */
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server->osd_state.initial_direction = direction;
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server->osd_state.initial_keybind_contained_shift =
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shift_is_pressed(server);
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server->osd_state.cycle_view = get_next_cycle_view(server,
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server->osd_state.cycle_view, direction);
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