scaled-scene-buffer: implement buffer sharing mechanism

Implementers can define impl->equal() which compares two
scaled-scene-buffers so that buffers are not allocated for visually
duplicated scaled-scene-buffers.

Currently this mechanism isn't applied for scaled-font-buffers since we
haven't defined impl->equal() for it.
This commit is contained in:
tokyo4j 2024-11-19 05:03:26 +09:00 committed by Johan Malm
parent f071431266
commit c893878aca
3 changed files with 97 additions and 20 deletions

View file

@ -17,6 +17,9 @@ struct scaled_scene_buffer_impl {
(struct scaled_scene_buffer *scaled_buffer, double scale);
/* Might be NULL or used for cleaning up */
void (*destroy)(struct scaled_scene_buffer *scaled_buffer);
/* Returns true if the two buffers are visually the same */
bool (*equal)(struct scaled_scene_buffer *scaled_buffer_a,
struct scaled_scene_buffer *scaled_buffer_b);
};
struct scaled_scene_buffer {
@ -28,11 +31,18 @@ struct scaled_scene_buffer {
/* Private */
bool drop_buffer;
double active_scale;
/* cached wlr_buffers for each scale */
struct wl_list cache; /* struct scaled_buffer_cache_entry.link */
struct wl_listener destroy;
struct wl_listener output_enter;
struct wl_listener output_leave;
const struct scaled_scene_buffer_impl *impl;
/*
* Pointer to the per-implementation list of scaled-scene-buffers.
* This is used to share the backing wlr_buffers.
*/
struct wl_list *cached_buffers;
struct wl_list link; /* struct scaled_scene_buffer.cached_buffers */
};
/**
@ -53,6 +63,11 @@ struct scaled_scene_buffer {
* it will also get called so a consumer of this API may clean up its own
* allocations.
*
* Besides caching buffers for each scale per scaled_scene_buffer, we also
* store all the scaled_scene_buffers in a per-implementer list passed as
* @cached_buffers in order to reuse backing buffers for visually duplicated
* scaled_scene_buffers found via impl->equal().
*
* All requested lab_data_buffers via impl->create_buffer() will be locked
* during the lifetime of the buffer in the internal cache and unlocked
* when being evacuated from the cache (due to LAB_SCALED_BUFFER_MAX_CACHE
@ -79,7 +94,7 @@ struct scaled_scene_buffer {
struct scaled_scene_buffer *scaled_scene_buffer_create(
struct wlr_scene_tree *parent,
const struct scaled_scene_buffer_impl *implementation,
bool drop_buffer);
struct wl_list *cached_buffers, bool drop_buffer);
/* Clear the cache of existing buffers, useful in case the content changes */
void scaled_scene_buffer_invalidate_cache(struct scaled_scene_buffer *self);

View file

@ -53,8 +53,8 @@ scaled_font_buffer_create(struct wlr_scene_tree *parent)
{
assert(parent);
struct scaled_font_buffer *self = znew(*self);
struct scaled_scene_buffer *scaled_buffer =
scaled_scene_buffer_create(parent, &impl, /* drop_buffer */ true);
struct scaled_scene_buffer *scaled_buffer = scaled_scene_buffer_create(
parent, &impl, NULL, /* drop_buffer */ true);
if (!scaled_buffer) {
free(self);
return NULL;

View file

@ -49,31 +49,84 @@ _cache_entry_destroy(struct scaled_scene_buffer_cache_entry *cache_entry, bool d
free(cache_entry);
}
static struct scaled_scene_buffer_cache_entry *
find_cache_for_scale(struct scaled_scene_buffer *scene_buffer, double scale)
{
struct scaled_scene_buffer_cache_entry *cache_entry;
wl_list_for_each(cache_entry, &scene_buffer->cache, link) {
if (cache_entry->scale == scale) {
return cache_entry;
}
}
return NULL;
}
static void
_update_buffer(struct scaled_scene_buffer *self, double scale)
{
self->active_scale = scale;
/* Search for cached buffer of specified scale */
struct scaled_scene_buffer_cache_entry *cache_entry, *cache_entry_tmp;
wl_list_for_each_safe(cache_entry, cache_entry_tmp, &self->cache, link) {
if (cache_entry->scale == scale) {
/* LRU cache, recently used in front */
wl_list_remove(&cache_entry->link);
wl_list_insert(&self->cache, &cache_entry->link);
wlr_scene_buffer_set_buffer(self->scene_buffer, cache_entry->buffer);
return;
struct scaled_scene_buffer_cache_entry *cache_entry =
find_cache_for_scale(self, scale);
if (cache_entry) {
/* LRU cache, recently used in front */
wl_list_remove(&cache_entry->link);
wl_list_insert(&self->cache, &cache_entry->link);
wlr_scene_buffer_set_buffer(self->scene_buffer, cache_entry->buffer);
/*
* If found in our local cache,
* - self->width and self->height are already set
* - wlr_scene_buffer_set_dest_size() has already been called
*/
return;
}
struct wlr_buffer *wlr_buffer = NULL;
if (self->impl->equal && self->cached_buffers) {
/* Search from other cached scaled-scene-buffers */
struct scaled_scene_buffer *scene_buffer;
wl_list_for_each(scene_buffer, self->cached_buffers, link) {
if (scene_buffer == self) {
continue;
}
if (!self->impl->equal(self, scene_buffer)) {
continue;
}
cache_entry = find_cache_for_scale(scene_buffer, scale);
if (!cache_entry) {
continue;
}
/* Ensure self->width and self->height are set correctly */
self->width = scene_buffer->width;
self->height = scene_buffer->height;
wlr_buffer = cache_entry->buffer;
break;
}
}
/* Create new buffer, will get destroyed along the backing wlr_buffer */
struct lab_data_buffer *buffer = self->impl->create_buffer(self, scale);
if (buffer) {
/* Ensure the buffer doesn't get deleted behind our back */
wlr_buffer_lock(&buffer->base);
if (!wlr_buffer) {
/*
* Create new buffer, will get destroyed along the backing
* wlr_buffer
*/
struct lab_data_buffer *buffer =
self->impl->create_buffer(self, scale);
if (buffer) {
self->width = buffer->logical_width;
self->height = buffer->logical_height;
wlr_buffer = &buffer->base;
} else {
self->width = 0;
self->height = 0;
}
}
if (wlr_buffer) {
/* Ensure the buffer doesn't get deleted behind our back */
wlr_buffer_lock(wlr_buffer);
}
self->width = buffer ? buffer->logical_width : 0;
self->height = buffer ? buffer->logical_height : 0;
/* Create or reuse cache entry */
if (wl_list_length(&self->cache) < LAB_SCALED_BUFFER_MAX_CACHE) {
@ -92,7 +145,7 @@ _update_buffer(struct scaled_scene_buffer *self, double scale)
/* Update the cache entry */
cache_entry->scale = scale;
cache_entry->buffer = buffer ? &buffer->base : NULL;
cache_entry->buffer = wlr_buffer;
wl_list_insert(&self->cache, &cache_entry->link);
/* And finally update the wlr_scene_buffer itself */
@ -119,6 +172,7 @@ _handle_node_destroy(struct wl_listener *listener, void *data)
if (self->impl->destroy) {
self->impl->destroy(self);
}
wl_list_remove(&self->link);
free(self);
}
@ -159,7 +213,7 @@ _handle_output_leave(struct wl_listener *listener, void *data)
struct scaled_scene_buffer *
scaled_scene_buffer_create(struct wlr_scene_tree *parent,
const struct scaled_scene_buffer_impl *impl,
bool drop_buffer)
struct wl_list *cached_buffers, bool drop_buffer)
{
assert(parent);
assert(impl);
@ -178,6 +232,14 @@ scaled_scene_buffer_create(struct wlr_scene_tree *parent,
self->drop_buffer = drop_buffer;
wl_list_init(&self->cache);
self->cached_buffers = cached_buffers;
if (self->cached_buffers) {
wl_list_insert(self->cached_buffers, &self->link);
} else {
/* Ensure self->link can be removed safely in the destroy handler */
wl_list_init(&self->link);
}
/* Listen to output enter/leave so we get notified about scale changes */
self->output_enter.notify = _handle_output_enter;
wl_signal_add(&self->scene_buffer->events.output_enter, &self->output_enter);