mirror of
https://github.com/labwc/labwc.git
synced 2025-10-29 05:40:24 -04:00
scaled-scene-buffer: implement buffer sharing mechanism
Implementers can define impl->equal() which compares two scaled-scene-buffers so that buffers are not allocated for visually duplicated scaled-scene-buffers. Currently this mechanism isn't applied for scaled-font-buffers since we haven't defined impl->equal() for it.
This commit is contained in:
parent
f071431266
commit
c893878aca
3 changed files with 97 additions and 20 deletions
|
|
@ -17,6 +17,9 @@ struct scaled_scene_buffer_impl {
|
|||
(struct scaled_scene_buffer *scaled_buffer, double scale);
|
||||
/* Might be NULL or used for cleaning up */
|
||||
void (*destroy)(struct scaled_scene_buffer *scaled_buffer);
|
||||
/* Returns true if the two buffers are visually the same */
|
||||
bool (*equal)(struct scaled_scene_buffer *scaled_buffer_a,
|
||||
struct scaled_scene_buffer *scaled_buffer_b);
|
||||
};
|
||||
|
||||
struct scaled_scene_buffer {
|
||||
|
|
@ -28,11 +31,18 @@ struct scaled_scene_buffer {
|
|||
/* Private */
|
||||
bool drop_buffer;
|
||||
double active_scale;
|
||||
/* cached wlr_buffers for each scale */
|
||||
struct wl_list cache; /* struct scaled_buffer_cache_entry.link */
|
||||
struct wl_listener destroy;
|
||||
struct wl_listener output_enter;
|
||||
struct wl_listener output_leave;
|
||||
const struct scaled_scene_buffer_impl *impl;
|
||||
/*
|
||||
* Pointer to the per-implementation list of scaled-scene-buffers.
|
||||
* This is used to share the backing wlr_buffers.
|
||||
*/
|
||||
struct wl_list *cached_buffers;
|
||||
struct wl_list link; /* struct scaled_scene_buffer.cached_buffers */
|
||||
};
|
||||
|
||||
/**
|
||||
|
|
@ -53,6 +63,11 @@ struct scaled_scene_buffer {
|
|||
* it will also get called so a consumer of this API may clean up its own
|
||||
* allocations.
|
||||
*
|
||||
* Besides caching buffers for each scale per scaled_scene_buffer, we also
|
||||
* store all the scaled_scene_buffers in a per-implementer list passed as
|
||||
* @cached_buffers in order to reuse backing buffers for visually duplicated
|
||||
* scaled_scene_buffers found via impl->equal().
|
||||
*
|
||||
* All requested lab_data_buffers via impl->create_buffer() will be locked
|
||||
* during the lifetime of the buffer in the internal cache and unlocked
|
||||
* when being evacuated from the cache (due to LAB_SCALED_BUFFER_MAX_CACHE
|
||||
|
|
@ -79,7 +94,7 @@ struct scaled_scene_buffer {
|
|||
struct scaled_scene_buffer *scaled_scene_buffer_create(
|
||||
struct wlr_scene_tree *parent,
|
||||
const struct scaled_scene_buffer_impl *implementation,
|
||||
bool drop_buffer);
|
||||
struct wl_list *cached_buffers, bool drop_buffer);
|
||||
|
||||
/* Clear the cache of existing buffers, useful in case the content changes */
|
||||
void scaled_scene_buffer_invalidate_cache(struct scaled_scene_buffer *self);
|
||||
|
|
|
|||
|
|
@ -53,8 +53,8 @@ scaled_font_buffer_create(struct wlr_scene_tree *parent)
|
|||
{
|
||||
assert(parent);
|
||||
struct scaled_font_buffer *self = znew(*self);
|
||||
struct scaled_scene_buffer *scaled_buffer =
|
||||
scaled_scene_buffer_create(parent, &impl, /* drop_buffer */ true);
|
||||
struct scaled_scene_buffer *scaled_buffer = scaled_scene_buffer_create(
|
||||
parent, &impl, NULL, /* drop_buffer */ true);
|
||||
if (!scaled_buffer) {
|
||||
free(self);
|
||||
return NULL;
|
||||
|
|
|
|||
|
|
@ -49,31 +49,84 @@ _cache_entry_destroy(struct scaled_scene_buffer_cache_entry *cache_entry, bool d
|
|||
free(cache_entry);
|
||||
}
|
||||
|
||||
static struct scaled_scene_buffer_cache_entry *
|
||||
find_cache_for_scale(struct scaled_scene_buffer *scene_buffer, double scale)
|
||||
{
|
||||
struct scaled_scene_buffer_cache_entry *cache_entry;
|
||||
wl_list_for_each(cache_entry, &scene_buffer->cache, link) {
|
||||
if (cache_entry->scale == scale) {
|
||||
return cache_entry;
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void
|
||||
_update_buffer(struct scaled_scene_buffer *self, double scale)
|
||||
{
|
||||
self->active_scale = scale;
|
||||
|
||||
/* Search for cached buffer of specified scale */
|
||||
struct scaled_scene_buffer_cache_entry *cache_entry, *cache_entry_tmp;
|
||||
wl_list_for_each_safe(cache_entry, cache_entry_tmp, &self->cache, link) {
|
||||
if (cache_entry->scale == scale) {
|
||||
/* LRU cache, recently used in front */
|
||||
wl_list_remove(&cache_entry->link);
|
||||
wl_list_insert(&self->cache, &cache_entry->link);
|
||||
wlr_scene_buffer_set_buffer(self->scene_buffer, cache_entry->buffer);
|
||||
return;
|
||||
struct scaled_scene_buffer_cache_entry *cache_entry =
|
||||
find_cache_for_scale(self, scale);
|
||||
if (cache_entry) {
|
||||
/* LRU cache, recently used in front */
|
||||
wl_list_remove(&cache_entry->link);
|
||||
wl_list_insert(&self->cache, &cache_entry->link);
|
||||
wlr_scene_buffer_set_buffer(self->scene_buffer, cache_entry->buffer);
|
||||
/*
|
||||
* If found in our local cache,
|
||||
* - self->width and self->height are already set
|
||||
* - wlr_scene_buffer_set_dest_size() has already been called
|
||||
*/
|
||||
return;
|
||||
}
|
||||
|
||||
struct wlr_buffer *wlr_buffer = NULL;
|
||||
|
||||
if (self->impl->equal && self->cached_buffers) {
|
||||
/* Search from other cached scaled-scene-buffers */
|
||||
struct scaled_scene_buffer *scene_buffer;
|
||||
wl_list_for_each(scene_buffer, self->cached_buffers, link) {
|
||||
if (scene_buffer == self) {
|
||||
continue;
|
||||
}
|
||||
if (!self->impl->equal(self, scene_buffer)) {
|
||||
continue;
|
||||
}
|
||||
cache_entry = find_cache_for_scale(scene_buffer, scale);
|
||||
if (!cache_entry) {
|
||||
continue;
|
||||
}
|
||||
|
||||
/* Ensure self->width and self->height are set correctly */
|
||||
self->width = scene_buffer->width;
|
||||
self->height = scene_buffer->height;
|
||||
wlr_buffer = cache_entry->buffer;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/* Create new buffer, will get destroyed along the backing wlr_buffer */
|
||||
struct lab_data_buffer *buffer = self->impl->create_buffer(self, scale);
|
||||
if (buffer) {
|
||||
/* Ensure the buffer doesn't get deleted behind our back */
|
||||
wlr_buffer_lock(&buffer->base);
|
||||
if (!wlr_buffer) {
|
||||
/*
|
||||
* Create new buffer, will get destroyed along the backing
|
||||
* wlr_buffer
|
||||
*/
|
||||
struct lab_data_buffer *buffer =
|
||||
self->impl->create_buffer(self, scale);
|
||||
if (buffer) {
|
||||
self->width = buffer->logical_width;
|
||||
self->height = buffer->logical_height;
|
||||
wlr_buffer = &buffer->base;
|
||||
} else {
|
||||
self->width = 0;
|
||||
self->height = 0;
|
||||
}
|
||||
}
|
||||
if (wlr_buffer) {
|
||||
/* Ensure the buffer doesn't get deleted behind our back */
|
||||
wlr_buffer_lock(wlr_buffer);
|
||||
}
|
||||
self->width = buffer ? buffer->logical_width : 0;
|
||||
self->height = buffer ? buffer->logical_height : 0;
|
||||
|
||||
/* Create or reuse cache entry */
|
||||
if (wl_list_length(&self->cache) < LAB_SCALED_BUFFER_MAX_CACHE) {
|
||||
|
|
@ -92,7 +145,7 @@ _update_buffer(struct scaled_scene_buffer *self, double scale)
|
|||
|
||||
/* Update the cache entry */
|
||||
cache_entry->scale = scale;
|
||||
cache_entry->buffer = buffer ? &buffer->base : NULL;
|
||||
cache_entry->buffer = wlr_buffer;
|
||||
wl_list_insert(&self->cache, &cache_entry->link);
|
||||
|
||||
/* And finally update the wlr_scene_buffer itself */
|
||||
|
|
@ -119,6 +172,7 @@ _handle_node_destroy(struct wl_listener *listener, void *data)
|
|||
if (self->impl->destroy) {
|
||||
self->impl->destroy(self);
|
||||
}
|
||||
wl_list_remove(&self->link);
|
||||
free(self);
|
||||
}
|
||||
|
||||
|
|
@ -159,7 +213,7 @@ _handle_output_leave(struct wl_listener *listener, void *data)
|
|||
struct scaled_scene_buffer *
|
||||
scaled_scene_buffer_create(struct wlr_scene_tree *parent,
|
||||
const struct scaled_scene_buffer_impl *impl,
|
||||
bool drop_buffer)
|
||||
struct wl_list *cached_buffers, bool drop_buffer)
|
||||
{
|
||||
assert(parent);
|
||||
assert(impl);
|
||||
|
|
@ -178,6 +232,14 @@ scaled_scene_buffer_create(struct wlr_scene_tree *parent,
|
|||
self->drop_buffer = drop_buffer;
|
||||
wl_list_init(&self->cache);
|
||||
|
||||
self->cached_buffers = cached_buffers;
|
||||
if (self->cached_buffers) {
|
||||
wl_list_insert(self->cached_buffers, &self->link);
|
||||
} else {
|
||||
/* Ensure self->link can be removed safely in the destroy handler */
|
||||
wl_list_init(&self->link);
|
||||
}
|
||||
|
||||
/* Listen to output enter/leave so we get notified about scale changes */
|
||||
self->output_enter.notify = _handle_output_enter;
|
||||
wl_signal_add(&self->scene_buffer->events.output_enter, &self->output_enter);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue