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scaled-scene-buffer: reduce unnecessary renderings
Prior to this commit, a backing buffer with scale 1 was always created for a scaled_scene_buffer before showing it, and backing buffers for specific scales were created on output_enter events. This commit removes this redundant re-renderings by calling wlr_scene_buffer_set_dest_size() upon scaled_scene_buffer creation just to receive output_enter events and delaying the first rendering to the first output_enter event. I needed to add font_get_buffer_size() to obtain the size of a font buffer without actually creating it.
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parent
cc838e79ed
commit
5db953aa89
6 changed files with 69 additions and 23 deletions
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@ -36,6 +36,12 @@ int font_height(struct font *font);
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*/
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int font_width(struct font *font, const char *string);
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/**
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* font_get_buffer_size - dry-run font_buffer_create() to get buffer size
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*/
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void font_get_buffer_size(int max_width, const char *text, struct font *font,
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int *width, int *height);
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/**
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* font_buffer_create - Create ARGB8888 lab_data_buffer using pango
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* @buffer: buffer pointer
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@ -96,8 +96,17 @@ struct scaled_scene_buffer *scaled_scene_buffer_create(
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const struct scaled_scene_buffer_impl *implementation,
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struct wl_list *cached_buffers, bool drop_buffer);
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/* Clear the cache of existing buffers, useful in case the content changes */
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void scaled_scene_buffer_invalidate_cache(struct scaled_scene_buffer *self);
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/**
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* scaled_scene_buffer_request_update - mark the buffer that needs to be
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* updated
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* @width: the width of the buffer to be rendered, in scene coordinates
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* @height: the height of the buffer to be rendered, in scene coordinates
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*
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* This function should be called when the states bound to the buffer are
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* updated and ready for rendering.
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*/
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void scaled_scene_buffer_request_update(struct scaled_scene_buffer *self,
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int width, int height);
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/* Private */
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struct scaled_scene_buffer_cache_entry {
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@ -79,6 +79,18 @@ font_width(struct font *font, const char *string)
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return rectangle.width;
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}
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void
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font_get_buffer_size(int max_width, const char *text, struct font *font,
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int *width, int *height)
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{
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PangoRectangle text_extents = font_extents(font, text);
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if (max_width > 0 && text_extents.width > max_width) {
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text_extents.width = max_width;
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}
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*width = text_extents.width;
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*height = text_extents.height;
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}
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void
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font_buffer_create(struct lab_data_buffer **buffer, int max_width,
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const char *text, struct font *font, const float *color,
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@ -88,13 +100,10 @@ font_buffer_create(struct lab_data_buffer **buffer, int max_width,
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return;
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}
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PangoRectangle text_extents = font_extents(font, text);
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int width, height;
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font_get_buffer_size(max_width, text, font, &width, &height);
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if (max_width > 0 && text_extents.width > max_width) {
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text_extents.width = max_width;
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}
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*buffer = buffer_create_cairo(text_extents.width, text_extents.height, scale);
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*buffer = buffer_create_cairo(width, height, scale);
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if (!*buffer) {
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wlr_log(WLR_ERROR, "Failed to create font buffer");
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return;
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@ -127,7 +136,7 @@ font_buffer_create(struct lab_data_buffer **buffer, int max_width,
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PangoLayout *layout = pango_cairo_create_layout(cairo);
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pango_context_set_round_glyph_positions(pango_layout_get_context(layout), false);
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pango_layout_set_width(layout, text_extents.width * PANGO_SCALE);
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pango_layout_set_width(layout, width * PANGO_SCALE);
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pango_layout_set_text(layout, text, -1);
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pango_layout_set_ellipsize(layout, PANGO_ELLIPSIZE_END);
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@ -116,21 +116,20 @@ scaled_font_buffer_update(struct scaled_font_buffer *self, const char *text,
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memcpy(self->color, color, sizeof(self->color));
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memcpy(self->bg_color, bg_color, sizeof(self->bg_color));
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/* Invalidate cache and force a new render */
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scaled_scene_buffer_invalidate_cache(self->scaled_buffer);
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/* Ensure the height / width is up-to-date */
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self->width = self->scaled_buffer->width;
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self->height = self->scaled_buffer->height;
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/* Calculate the size of font buffer and request re-rendering */
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font_get_buffer_size(self->max_width, self->text, &self->font,
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&self->width, &self->height);
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scaled_scene_buffer_request_update(self->scaled_buffer,
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self->width, self->height);
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}
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void
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scaled_font_buffer_set_max_width(struct scaled_font_buffer *self, int max_width)
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{
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self->max_width = max_width;
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scaled_scene_buffer_invalidate_cache(self->scaled_buffer);
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/* Ensure the height / width is up-to-date */
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self->width = self->scaled_buffer->width;
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self->height = self->scaled_buffer->height;
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font_get_buffer_size(self->max_width, self->text, &self->font,
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&self->width, &self->height);
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scaled_scene_buffer_request_update(self->scaled_buffer,
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self->width, self->height);
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}
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@ -110,7 +110,8 @@ struct scaled_rect_buffer *scaled_rect_buffer_create(
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memcpy(self->fill_color, fill_color, sizeof(self->fill_color));
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memcpy(self->border_color, border_color, sizeof(self->border_color));
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scaled_scene_buffer_invalidate_cache(scaled_buffer);
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scaled_scene_buffer_request_update(scaled_buffer,
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self->width, self->height);
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return self;
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}
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@ -228,7 +228,11 @@ scaled_scene_buffer_create(struct wlr_scene_tree *parent,
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}
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self->impl = impl;
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self->active_scale = 1;
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/*
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* Set active scale to zero so that we always render a new buffer when
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* entering the first output
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*/
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self->active_scale = 0;
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self->drop_buffer = drop_buffer;
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wl_list_init(&self->cache);
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@ -254,7 +258,8 @@ scaled_scene_buffer_create(struct wlr_scene_tree *parent,
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}
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void
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scaled_scene_buffer_invalidate_cache(struct scaled_scene_buffer *self)
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scaled_scene_buffer_request_update(struct scaled_scene_buffer *self,
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int width, int height)
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{
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assert(self);
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struct scaled_scene_buffer_cache_entry *cache_entry, *cache_entry_tmp;
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@ -262,5 +267,22 @@ scaled_scene_buffer_invalidate_cache(struct scaled_scene_buffer *self)
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_cache_entry_destroy(cache_entry, self->drop_buffer);
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}
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assert(wl_list_empty(&self->cache));
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_update_buffer(self, self->active_scale);
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/*
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* Tell wlroots about the buffer size so we can receive output_enter
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* events even when the actual backing buffer is not set yet.
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* The buffer size set here is updated when the backing buffer is
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* created in _update_buffer().
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*/
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wlr_scene_buffer_set_dest_size(self->scene_buffer, width, height);
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self->width = width;
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self->height = height;
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/*
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* Skip re-rendering if the buffer is not shown yet
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* TODO: don't re-render also when the buffer is temporarily invisible
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*/
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if (self->active_scale > 0) {
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_update_buffer(self, self->active_scale);
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}
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}
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