theme: rename title_height to titlebar_height

Also removed the redundant initialization of title_height in
theme_builtin().
This commit is contained in:
tokyo4j 2024-11-12 12:37:26 +09:00 committed by Johan Malm
parent 1639919889
commit 9580caf8f8
5 changed files with 21 additions and 22 deletions

View file

@ -44,7 +44,7 @@ struct theme {
int window_titlebar_padding_width;
int window_titlebar_padding_height;
int title_height;
int titlebar_height;
float window_toggled_keybinds_color[4];
enum lab_justification window_label_text_justify;

View file

@ -52,12 +52,12 @@ ssd_titlebar_create(struct ssd *ssd)
corner_top_left = &theme->window[active].corner_top_left_normal->base;
corner_top_right = &theme->window[active].corner_top_right_normal->base;
wlr_scene_node_set_enabled(&parent->node, active);
wlr_scene_node_set_position(&parent->node, 0, -theme->title_height);
wlr_scene_node_set_position(&parent->node, 0, -theme->titlebar_height);
wl_list_init(&subtree->parts);
/* Background */
add_scene_rect(&subtree->parts, LAB_SSD_PART_TITLEBAR, parent,
width - corner_width * 2, theme->title_height,
width - corner_width * 2, theme->titlebar_height,
corner_width, 0, color);
add_scene_buffer(&subtree->parts, LAB_SSD_PART_TITLEBAR_CORNER_LEFT, parent,
corner_top_left, -rc.theme->border_width, -rc.theme->border_width);
@ -70,7 +70,7 @@ ssd_titlebar_create(struct ssd *ssd)
int x = theme->window_titlebar_padding_width;
/* Center vertically within titlebar */
int y = (theme->title_height - theme->window_button_height) / 2;
int y = (theme->titlebar_height - theme->window_button_height) / 2;
wl_list_for_each(b, &rc.title_buttons_left, link) {
struct lab_data_buffer **buffers =
@ -152,8 +152,8 @@ set_squared_corners(struct ssd *ssd, bool enable)
FOR_EACH_STATE(ssd, subtree) {
part = ssd_get_part(&subtree->parts, LAB_SSD_PART_TITLEBAR);
wlr_scene_node_set_position(part->node, x, 0);
wlr_scene_rect_set_size(
wlr_scene_rect_from_node(part->node), width - 2 * x, theme->title_height);
wlr_scene_rect_set_size(wlr_scene_rect_from_node(part->node),
width - 2 * x, theme->titlebar_height);
part = ssd_get_part(&subtree->parts, LAB_SSD_PART_TITLEBAR_CORNER_LEFT);
wlr_scene_node_set_enabled(part->node, !enable);
@ -291,7 +291,7 @@ ssd_titlebar_update(struct ssd *ssd)
update_visible_buttons(ssd);
/* Center buttons vertically within titlebar */
int y = (theme->title_height - theme->window_button_height) / 2;
int y = (theme->titlebar_height - theme->window_button_height) / 2;
int x;
struct ssd_part *part;
struct ssd_sub_tree *subtree;
@ -301,7 +301,7 @@ ssd_titlebar_update(struct ssd *ssd)
part = ssd_get_part(&subtree->parts, LAB_SSD_PART_TITLEBAR);
wlr_scene_rect_set_size(
wlr_scene_rect_from_node(part->node),
width - bg_offset * 2, theme->title_height);
width - bg_offset * 2, theme->titlebar_height);
x = theme->window_titlebar_padding_width;
wl_list_for_each(b, &rc.title_buttons_left, link) {
@ -386,7 +386,7 @@ ssd_update_title_positions(struct ssd *ssd, int offset_left, int offset_right)
buffer_width = part->buffer ? part->buffer->width : 0;
buffer_height = part->buffer ? part->buffer->height : 0;
x = offset_left;
y = (theme->title_height - buffer_height) / 2;
y = (theme->titlebar_height - buffer_height) / 2;
if (title_bg_width <= 0) {
wlr_scene_node_set_enabled(part->node, false);

View file

@ -39,20 +39,20 @@ ssd_thickness(struct view *view)
if (view->maximized == VIEW_AXIS_BOTH) {
struct border thickness = { 0 };
if (!view->ssd_titlebar_hidden) {
thickness.top += theme->title_height;
thickness.top += theme->titlebar_height;
}
return thickness;
}
struct border thickness = {
.top = theme->title_height + theme->border_width,
.top = theme->titlebar_height + theme->border_width,
.bottom = theme->border_width,
.left = theme->border_width,
.right = theme->border_width,
};
if (view->ssd_titlebar_hidden) {
thickness.top -= theme->title_height;
thickness.top -= theme->titlebar_height;
}
return thickness;
}
@ -176,7 +176,7 @@ ssd_create(struct view *view, bool active)
ssd->view = view;
ssd->tree = wlr_scene_tree_create(view->scene_tree);
wlr_scene_node_lower_to_bottom(&ssd->tree->node);
ssd->titlebar.height = view->server->theme->title_height;
ssd->titlebar.height = view->server->theme->titlebar_height;
ssd_shadow_create(ssd);
ssd_extents_create(ssd);
/*
@ -271,7 +271,7 @@ ssd_set_titlebar(struct ssd *ssd, bool enabled)
return;
}
wlr_scene_node_set_enabled(&ssd->titlebar.tree->node, enabled);
ssd->titlebar.height = enabled ? ssd->view->server->theme->title_height : 0;
ssd->titlebar.height = enabled ? ssd->view->server->theme->titlebar_height : 0;
ssd_border_update(ssd);
ssd_extents_update(ssd);
ssd_shadow_update(ssd);

View file

@ -179,7 +179,7 @@ create_rounded_buffer(struct theme *theme, enum corner corner,
* border. See the picture in #2189 for reference.
*/
int margin_x = theme->window_titlebar_padding_width;
int margin_y = (theme->title_height - theme->window_button_height) / 2;
int margin_y = (theme->titlebar_height - theme->window_button_height) / 2;
float white[4] = {1, 1, 1, 1};
struct rounded_corner_ctx rounded_ctx = {
.box = &(struct wlr_box){
@ -562,7 +562,6 @@ theme_builtin(struct theme *theme, struct server *server)
theme->border_width = 1;
theme->window_titlebar_padding_height = 0;
theme->window_titlebar_padding_width = 0;
theme->title_height = INT_MIN;
parse_hexstr("#e1dedb", theme->window[THEME_ACTIVE].border_color);
parse_hexstr("#f6f5f4", theme->window[THEME_INACTIVE].border_color);
@ -1243,7 +1242,7 @@ create_corners(struct theme *theme)
.x = 0,
.y = 0,
.width = corner_width + theme->border_width,
.height = theme->title_height + theme->border_width,
.height = theme->titlebar_height + theme->border_width,
};
for (int active = THEME_INACTIVE; active <= THEME_ACTIVE; active++) {
@ -1409,7 +1408,7 @@ create_shadow(struct theme *theme, int active)
total_size, theme->window[active].shadow_color);
shadow_corner_gradient(theme->window[active].shadow_corner_top,
visible_size, total_size,
theme->title_height, theme->window[active].shadow_color);
theme->titlebar_height, theme->window[active].shadow_color);
shadow_corner_gradient(theme->window[active].shadow_corner_bottom,
visible_size, total_size, 0,
theme->window[active].shadow_color);
@ -1445,7 +1444,7 @@ get_titlebar_height(struct theme *theme)
static void
post_processing(struct theme *theme)
{
theme->title_height = get_titlebar_height(theme);
theme->titlebar_height = get_titlebar_height(theme);
theme->menu_item_height = font_height(&rc.font_menuitem)
+ 2 * theme->menu_items_padding_y;
@ -1457,8 +1456,8 @@ post_processing(struct theme *theme)
+ 2 * theme->osd_window_switcher_item_padding_y
+ 2 * theme->osd_window_switcher_item_active_border_width;
if (rc.corner_radius >= theme->title_height) {
rc.corner_radius = theme->title_height - 1;
if (rc.corner_radius >= theme->titlebar_height) {
rc.corner_radius = theme->titlebar_height - 1;
}
int min_button_hover_radius =

View file

@ -980,7 +980,7 @@ view_cascade(struct view *view)
int offset_x = rc.placement_cascade_offset_x;
int offset_y = rc.placement_cascade_offset_y;
struct theme *theme = view->server->theme;
int default_offset = theme->title_height + theme->border_width + 5;
int default_offset = theme->titlebar_height + theme->border_width + 5;
if (offset_x <= 0) {
offset_x = default_offset;
}