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https://github.com/labwc/labwc.git
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theme: rename title_height to titlebar_height
Also removed the redundant initialization of title_height in theme_builtin().
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parent
1639919889
commit
9580caf8f8
5 changed files with 21 additions and 22 deletions
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@ -44,7 +44,7 @@ struct theme {
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int window_titlebar_padding_width;
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int window_titlebar_padding_height;
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int title_height;
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int titlebar_height;
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float window_toggled_keybinds_color[4];
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enum lab_justification window_label_text_justify;
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@ -52,12 +52,12 @@ ssd_titlebar_create(struct ssd *ssd)
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corner_top_left = &theme->window[active].corner_top_left_normal->base;
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corner_top_right = &theme->window[active].corner_top_right_normal->base;
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wlr_scene_node_set_enabled(&parent->node, active);
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wlr_scene_node_set_position(&parent->node, 0, -theme->title_height);
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wlr_scene_node_set_position(&parent->node, 0, -theme->titlebar_height);
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wl_list_init(&subtree->parts);
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/* Background */
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add_scene_rect(&subtree->parts, LAB_SSD_PART_TITLEBAR, parent,
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width - corner_width * 2, theme->title_height,
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width - corner_width * 2, theme->titlebar_height,
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corner_width, 0, color);
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add_scene_buffer(&subtree->parts, LAB_SSD_PART_TITLEBAR_CORNER_LEFT, parent,
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corner_top_left, -rc.theme->border_width, -rc.theme->border_width);
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@ -70,7 +70,7 @@ ssd_titlebar_create(struct ssd *ssd)
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int x = theme->window_titlebar_padding_width;
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/* Center vertically within titlebar */
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int y = (theme->title_height - theme->window_button_height) / 2;
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int y = (theme->titlebar_height - theme->window_button_height) / 2;
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wl_list_for_each(b, &rc.title_buttons_left, link) {
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struct lab_data_buffer **buffers =
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@ -152,8 +152,8 @@ set_squared_corners(struct ssd *ssd, bool enable)
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FOR_EACH_STATE(ssd, subtree) {
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part = ssd_get_part(&subtree->parts, LAB_SSD_PART_TITLEBAR);
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wlr_scene_node_set_position(part->node, x, 0);
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wlr_scene_rect_set_size(
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wlr_scene_rect_from_node(part->node), width - 2 * x, theme->title_height);
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wlr_scene_rect_set_size(wlr_scene_rect_from_node(part->node),
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width - 2 * x, theme->titlebar_height);
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part = ssd_get_part(&subtree->parts, LAB_SSD_PART_TITLEBAR_CORNER_LEFT);
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wlr_scene_node_set_enabled(part->node, !enable);
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@ -291,7 +291,7 @@ ssd_titlebar_update(struct ssd *ssd)
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update_visible_buttons(ssd);
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/* Center buttons vertically within titlebar */
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int y = (theme->title_height - theme->window_button_height) / 2;
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int y = (theme->titlebar_height - theme->window_button_height) / 2;
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int x;
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struct ssd_part *part;
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struct ssd_sub_tree *subtree;
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@ -301,7 +301,7 @@ ssd_titlebar_update(struct ssd *ssd)
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part = ssd_get_part(&subtree->parts, LAB_SSD_PART_TITLEBAR);
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wlr_scene_rect_set_size(
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wlr_scene_rect_from_node(part->node),
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width - bg_offset * 2, theme->title_height);
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width - bg_offset * 2, theme->titlebar_height);
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x = theme->window_titlebar_padding_width;
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wl_list_for_each(b, &rc.title_buttons_left, link) {
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@ -386,7 +386,7 @@ ssd_update_title_positions(struct ssd *ssd, int offset_left, int offset_right)
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buffer_width = part->buffer ? part->buffer->width : 0;
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buffer_height = part->buffer ? part->buffer->height : 0;
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x = offset_left;
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y = (theme->title_height - buffer_height) / 2;
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y = (theme->titlebar_height - buffer_height) / 2;
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if (title_bg_width <= 0) {
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wlr_scene_node_set_enabled(part->node, false);
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@ -39,20 +39,20 @@ ssd_thickness(struct view *view)
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if (view->maximized == VIEW_AXIS_BOTH) {
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struct border thickness = { 0 };
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if (!view->ssd_titlebar_hidden) {
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thickness.top += theme->title_height;
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thickness.top += theme->titlebar_height;
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}
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return thickness;
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}
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struct border thickness = {
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.top = theme->title_height + theme->border_width,
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.top = theme->titlebar_height + theme->border_width,
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.bottom = theme->border_width,
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.left = theme->border_width,
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.right = theme->border_width,
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};
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if (view->ssd_titlebar_hidden) {
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thickness.top -= theme->title_height;
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thickness.top -= theme->titlebar_height;
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}
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return thickness;
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}
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@ -176,7 +176,7 @@ ssd_create(struct view *view, bool active)
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ssd->view = view;
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ssd->tree = wlr_scene_tree_create(view->scene_tree);
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wlr_scene_node_lower_to_bottom(&ssd->tree->node);
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ssd->titlebar.height = view->server->theme->title_height;
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ssd->titlebar.height = view->server->theme->titlebar_height;
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ssd_shadow_create(ssd);
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ssd_extents_create(ssd);
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/*
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@ -271,7 +271,7 @@ ssd_set_titlebar(struct ssd *ssd, bool enabled)
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return;
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}
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wlr_scene_node_set_enabled(&ssd->titlebar.tree->node, enabled);
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ssd->titlebar.height = enabled ? ssd->view->server->theme->title_height : 0;
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ssd->titlebar.height = enabled ? ssd->view->server->theme->titlebar_height : 0;
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ssd_border_update(ssd);
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ssd_extents_update(ssd);
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ssd_shadow_update(ssd);
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13
src/theme.c
13
src/theme.c
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@ -179,7 +179,7 @@ create_rounded_buffer(struct theme *theme, enum corner corner,
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* border. See the picture in #2189 for reference.
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*/
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int margin_x = theme->window_titlebar_padding_width;
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int margin_y = (theme->title_height - theme->window_button_height) / 2;
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int margin_y = (theme->titlebar_height - theme->window_button_height) / 2;
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float white[4] = {1, 1, 1, 1};
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struct rounded_corner_ctx rounded_ctx = {
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.box = &(struct wlr_box){
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@ -562,7 +562,6 @@ theme_builtin(struct theme *theme, struct server *server)
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theme->border_width = 1;
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theme->window_titlebar_padding_height = 0;
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theme->window_titlebar_padding_width = 0;
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theme->title_height = INT_MIN;
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parse_hexstr("#e1dedb", theme->window[THEME_ACTIVE].border_color);
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parse_hexstr("#f6f5f4", theme->window[THEME_INACTIVE].border_color);
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@ -1243,7 +1242,7 @@ create_corners(struct theme *theme)
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.x = 0,
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.y = 0,
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.width = corner_width + theme->border_width,
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.height = theme->title_height + theme->border_width,
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.height = theme->titlebar_height + theme->border_width,
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};
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for (int active = THEME_INACTIVE; active <= THEME_ACTIVE; active++) {
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@ -1409,7 +1408,7 @@ create_shadow(struct theme *theme, int active)
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total_size, theme->window[active].shadow_color);
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shadow_corner_gradient(theme->window[active].shadow_corner_top,
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visible_size, total_size,
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theme->title_height, theme->window[active].shadow_color);
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theme->titlebar_height, theme->window[active].shadow_color);
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shadow_corner_gradient(theme->window[active].shadow_corner_bottom,
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visible_size, total_size, 0,
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theme->window[active].shadow_color);
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@ -1445,7 +1444,7 @@ get_titlebar_height(struct theme *theme)
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static void
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post_processing(struct theme *theme)
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{
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theme->title_height = get_titlebar_height(theme);
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theme->titlebar_height = get_titlebar_height(theme);
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theme->menu_item_height = font_height(&rc.font_menuitem)
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+ 2 * theme->menu_items_padding_y;
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@ -1457,8 +1456,8 @@ post_processing(struct theme *theme)
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+ 2 * theme->osd_window_switcher_item_padding_y
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+ 2 * theme->osd_window_switcher_item_active_border_width;
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if (rc.corner_radius >= theme->title_height) {
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rc.corner_radius = theme->title_height - 1;
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if (rc.corner_radius >= theme->titlebar_height) {
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rc.corner_radius = theme->titlebar_height - 1;
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}
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int min_button_hover_radius =
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@ -980,7 +980,7 @@ view_cascade(struct view *view)
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int offset_x = rc.placement_cascade_offset_x;
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int offset_y = rc.placement_cascade_offset_y;
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struct theme *theme = view->server->theme;
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int default_offset = theme->title_height + theme->border_width + 5;
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int default_offset = theme->titlebar_height + theme->border_width + 5;
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if (offset_x <= 0) {
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offset_x = default_offset;
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}
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