Commit graph

442 commits

Author SHA1 Message Date
Johan Malm
f829a78918
Merge pull request #735 from Consolatis/feature/clear_action
Allow clearing key/mouse bindings
2023-02-04 18:59:38 +00:00
Consolatis
4a8b50603e src/config/rcxml.c: allow clearing key/mouse bindings
Fixes #567
2023-02-03 03:30:10 +01:00
Consolatis
27218cd2c9 src/view.c: make view_wlr_output() static
.. as there are no external consumers left.
2023-02-02 13:40:21 +01:00
Consolatis
3a21c39509 src/foreign.c: track outputs
Fixes #744
2023-02-02 13:26:53 +01:00
Consolatis
14a0c83ae0 src/foreign.c: refactor 2023-02-01 17:47:34 +00:00
Consolatis
1995a33df9 CodeStyle: prevent space in code indents 2023-01-31 21:22:40 +00:00
Consolatis
4dc99e2f38 cursor: update cursor image on scale change 2023-01-26 22:02:13 +00:00
Consolatis
6c42aced3d Support flicker free boot
Fixes #724
2023-01-23 22:10:22 +01:00
Consolatis
07ee56176d SnapToRegion: Allow for live config updates 2023-01-11 18:52:24 +01:00
Consolatis
eb5c8cfdad SnapToRegion: Add dynamic overlay
Either uses a half transparent single rect if running
hardware accelerated or uses a solid struct multirect
outline if not.
2023-01-11 18:52:24 +01:00
Consolatis
4edd67de17 SnapToRegion: Evacuate tiled views from destroying outputs 2023-01-11 18:52:24 +01:00
Consolatis
7e99d8ba08 SnapToRegion: Add overlay while moving and pressing a modifier 2023-01-11 18:52:24 +01:00
Consolatis
0c31886061 SnapToRegion: Add regions_from_cursor() 2023-01-11 18:52:24 +01:00
Consolatis
96a591297d SnapToRegion: Add SnapToRegion action 2023-01-11 18:52:24 +01:00
Consolatis
9d3e309a22 SnapToRegion: Add view_snap_to_region() 2023-01-11 18:52:24 +01:00
Consolatis
67952cd749 SnapToRegion: Wire up output and handle usable_area changes 2023-01-11 18:52:24 +01:00
Consolatis
43fe138385 SnapToRegion: Add config parser 2023-01-11 18:52:23 +01:00
Consolatis
51727cf8f7 SnapToRegion: Add implementation 2023-01-10 23:29:10 +01:00
John Lindgren
45e0a4f48c xwayland: Add xwayland.h and move more things to xwayland.c
- Move xwayland-specific struct definitions to new xwayland.h header
- Move xwayland_move_sub_views_to_front() from desktop.c to xwayland.c
- Split out xwayland_server_init/finish() from server_init/finish()
- Rename new_xwayland_surface -> xwayland_new_surface and
  xwayland_surface_new() -> handle_new_surface() for consistency
- Add "mapped" argument to xwayland_unmanaged_create() so that we can
  make unmanaged_handle_map() private to xwayland-unmanaged.c
2023-01-07 22:22:55 -05:00
Consolatis
bc4108fec0 output: Use better arg naming for output_update_all_usable_areas()
This restores the original approach of naming the argument `layout_changed`
which fits much better than `enforce_view_arrange`. Especially when extending
the function to also handle region updates once merged.
2023-01-06 20:39:04 +01:00
Consolatis
7b48da4ab2 include/labwc.h: Provide MIN/MAX macros 2023-01-06 18:33:25 +01:00
Consolatis
9d7386effd include/ssd.h: prefix defines with SSD_ 2023-01-06 18:32:36 +01:00
Consolatis
7790da7b4e src/view.c: move xwayland specific function to xwayland.c
Also remove the `<xcb/xcb_icccm.h>` include as its already included
by `"labwc.h"` -> `<wlr/xwayland.h>` -> `<wlr/xwayland/xwayland.h>`.
2023-01-06 14:54:28 +01:00
John Lindgren
ed31381eb8 output: Add output_update_usable_area/all_usable_areas()
Move the desktop_arrange_all_views() call outside layers_arrange() into
a new function, output_update_usable_area().  The new function currently
does exactly what layers_arrange() used to, but will be expanded in a
later commit.

Add output_update_all_usable_areas(), which is the same as calling
output_update_usable_area() for each output, but only calls
desktop_arrange_all_views() once.

Rebased and slightly modified by @Consolatis
2023-01-06 14:51:46 +01:00
Johan Malm
f01071e72c layer: remove wl_list layers[] from struct output
...and just use `struct wlr_scene_tree *layer_tree[]`
2022-12-29 23:18:08 +01:00
Johan Malm
e7346f71c0 include/layers.h: remove redundant struct wlr_box geo 2022-12-29 23:18:08 +01:00
Johan Malm
9dbac2e06f layer: use scene-graph API more fully
...and thus simplify the usage of wlr_scene_node_at(). Specifically:

- desktop.c: in get_cursor_context() use node-description for
  layer-surfaces and layer-popups. This lays the foundations for a
  pointer-enter-event being sent when a new layer-surfaces appears under
  the pointer (even if the pointer doesn not move).

- layers.c:

  * Iterate over `struct wlr_scene_tree *layer_tree[]` rather than
    `struct wl_list layers[]` when arranging layers to avoid surfaces
    being out of sync with nodes

  * Set signal handlers after scene node creation to avoid configure
    race conditions

  * Handle scene-node destroy event rather than event of
    `struct wlr_layer_surface_v1`

  * Arrange layers on map and unmap

  * Handle client request for layer-change

Fixes issue #667
2022-12-29 23:18:08 +01:00
Consolatis
e39fd341ec src/workspaces.c: prevent re-focus for always-on-top views
Before this patch a focused always-on-top view lost its keyboard
focus when switching workspaces. Now the view keeps its focus.
2022-12-29 18:58:25 +01:00
John Lindgren
41a4176b17 rcxml: Make sure a default libinput category always exists
Previously, if rc.xml defined only non-default libinput categories,
no default category was created. This meant that configure_libinput()
might totally skip configuring some devices even with default
settings, like tap-to-click.

Fix this by making sure that a default category is always created.
2022-12-22 22:18:27 +00:00
bi4k8
1b30edc778 don't set view->w and view->h when mapping xdg views
these should only be set on commit. doing so before then confuses
code that expects these fields to be in sync with the scene tree,
such as `handle_commit`.

these were only being set so that `view_center` could read them to
compute a centered position, so instead we can simply forward the
values directly to `view_compute_centered_position` and `view_move`.
2022-12-19 18:21:07 +01:00
Consolatis
7cc80b7a99 src/action.c: Provide generic parsing of XML action arguments
.. and use it within src/config/rcxml.c and src/menu/menu.c.

This fixes being unable to use the `direction` argument in menu entries.

Reported-by: mahk via IRC
2022-12-10 19:55:53 +00:00
Consolatis
d00327bc32 menu: Dynamically adjust menu width based on widest item
Adds two new theme vars:
- menu.width.min (menu will never be smaller than this)
- menu.width.max (menu will never be wider than this + padding)

A fixed menu width can be achieved by setting
menu.width.min == menu.width.max.
2022-12-06 21:08:43 +00:00
Consolatis
f0666ba5c9 menu: Convert hardcoded item padding to theme vars
Adds two new theme vars:
- menu.items.padding.x
- menu.items.padding.y
2022-12-06 21:08:43 +00:00
Consolatis
3da7cfd8c6 theme: Rename separator_width to separator_line_thickness 2022-12-06 21:08:43 +00:00
Consolatis
ccf68c5950 menu: Add generic menu_init() entry point 2022-12-06 21:08:43 +00:00
John Lindgren
b67eccc99a ssd: Move implementation details from ssd.h to ssd-internal.h
- Move private structs and functions to `ssd-internal.h`
- Add `ssd_button_get_type()` and `ssd_button_get_view()`
2022-11-27 15:09:45 +00:00
John Lindgren
1e8b0414fe ssd: Allocate struct ssd and struct ssd_hover_state separately
- Store a pointer to the `struct view` in `struct ssd`
- Pass `struct ssd *` instead of `struct view *` to ssd functions
- Add `ssd_get_margin()` convenience function
2022-11-27 06:48:41 +00:00
John Lindgren
74fb769758 ssd: Add debug helpers 2022-11-26 21:24:46 +00:00
John Lindgren
957d9e5926 ssd: Cosmetic cleanups
- Minimize includes in `ssd.h`
- Avoid repetitive `view->ssd.margin` pattern
- Use `struct ssd *` or `const struct ssd *` rather than `struct view *`
  where convenient

Part of the motivation is to make it easier to separate `struct ssd`
from `struct view` in a future commit.
2022-11-26 21:24:46 +00:00
John Lindgren
4e7891eb8d ssd: Simplify ssd_create()
- Add `active` argument for consistency with `ssd_set_active()`
- `assert()` that `ssd_create()` is not called twice without an
  `ssd_destroy()` in between
2022-11-26 18:02:24 +00:00
John Lindgren
ac9228e7f8 view: Add view_reload_ssd()
Gather related logic from `reload_config_and_theme()` in `server.c` and
`ssd_reload()` in `ssd.c` into a new function, `view_reload_ssd()`.

Also drop the `view->mapped` check since we want to update any view that
has SSD nodes created, mapped or not.
2022-11-26 18:02:24 +00:00
John Lindgren
4906d1833a action: Inline private/action.h into action.c
There is no need for a header since the types defined in it are
used only in action.c.
2022-11-25 22:32:22 +00:00
John Lindgren
4da37c6532 view: Move xdg_surface + xwayland_surface to derived structs
Add xdg_surface_from_view() + xwayland_surface_from_view() accessors
that assert() the view is of the expected type before returning.

Fix a real bug in xdg.c parent_of() that dereferenced
`view->xdg_surface->toplevel` without first checking `view->type`.

The goal of the new accessors is to catch similar bugs in future.
2022-11-25 22:21:17 +00:00
Johan Malm
df7276345f view: create derived structs
...for XDG toplevels and XWayland views to only include applicable
wl_listeners for each type of view.
2022-11-25 14:47:53 +00:00
John Lindgren
56f8837ca6 view/ssd: Move ssd->enabled to view->ssd_enabled 2022-11-22 09:17:33 +01:00
John Lindgren
c536ee9d96 view/ssd: Move view->margin to view->ssd.margin 2022-11-22 09:17:33 +01:00
John Lindgren
e79c95489a view: Add view_set_untiled() 2022-11-22 09:17:33 +01:00
John Lindgren
c67c6691ac view: Rename/move workspaces_send_to() to view_move_to_workspace()
This function semantically belongs in view.c since it
modifies `struct view`.

Also a minor formatting fix in view_toggle_always_on_top().
2022-11-22 09:17:33 +01:00
John Lindgren
f08e931a29 include: Break out view.h from labwc.h
IMHO it encourages better design (by making dependencies more obvious)
to have source file/header file pairs like view.c/view.h, rather than a
monolithic header like labwc.h with everything in it.

I don't think we need to break up all of labwc.h at once, but maybe we
can start pulling it apart bit by bit as it's convenient.

Also:

- Move "struct border" to ssd.h so that view.h can use it without pulling
  in all of labwc.h.
- Add a missing required #include within scaled_font_buffer.h (forward
  declaration of "struct font" is not enough).
2022-11-21 21:42:37 +00:00
John Lindgren
9021020f6e interactive: Refactor natural_geometry/tiled state handling
Currently, snapping to a screen edge and then snapping to maximize
results in both the natural_geometry and tiled state of the view
getting messed up. After unmaximize, the view ends up in a weird
state (tiled location but natural/untiled size).

There are also a couple of sketchy things going on in the code:

- interactive_begin() pokes its own values into view->natural_geometry
  to force view_maximize() to set a particular geometry.

- interactive_end() "fixes" view->natural_geometry after calling
  view_maximize() to save the original geometry from the start of the
  interactive move/resize.

To fix all this:

- Adjust/expand the API of view.c so that the interactive.c can
  avoid this "back door" of overwriting view->natural_geometry
  directly.

- Save the natural geometry and the tiled state of the view in
  interactive_begin() when starting to move the view.  When done,
  interactive_end() will update the tiled state if appropriate but
  *not* overwrite the natural geometry.
2022-11-20 20:45:50 +00:00