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view: Add view_set_untiled()
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3 changed files with 12 additions and 3 deletions
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@ -126,6 +126,7 @@ struct wlr_output *view_wlr_output(struct view *view);
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void view_store_natural_geometry(struct view *view);
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void view_center(struct view *view);
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void view_restore_to(struct view *view, struct wlr_box geometry);
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void view_set_untiled(struct view *view);
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void view_maximize(struct view *view, bool maximize,
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bool store_natural_geometry);
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void view_set_fullscreen(struct view *view, bool fullscreen,
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@ -74,7 +74,7 @@ interactive_begin(struct view *view, enum input_mode mode, uint32_t edges)
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* Reset tiled state but keep the same geometry as the
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* starting point for the resize.
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*/
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view->tiled = 0;
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view_set_untiled(view);
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cursor_set(seat, cursor_get_from_edge(edges));
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break;
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default:
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@ -146,7 +146,7 @@ interactive_finish(struct view *view)
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if (mode == LAB_INPUT_STATE_MOVE) {
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if (!snap_to_edge(view)) {
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/* Reset tiled state if not snapped */
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view->tiled = 0;
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view_set_untiled(view);
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}
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}
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/* Update focus/cursor image */
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10
src/view.c
10
src/view.c
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@ -447,7 +447,7 @@ set_maximized(struct view *view, bool maximized)
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/*
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* Un-maximize view and move it to specific geometry. Does not reset
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* tiled state (set view->tiled = 0 manually if you want that).
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* tiled state (use view_set_untiled() if you want that).
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*/
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void
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view_restore_to(struct view *view, struct wlr_box geometry)
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@ -462,6 +462,14 @@ view_restore_to(struct view *view, struct wlr_box geometry)
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view_move_resize(view, geometry);
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}
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/* Reset tiled state of view without changing geometry */
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void
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view_set_untiled(struct view *view)
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{
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assert(view);
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view->tiled = VIEW_EDGE_INVALID;
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}
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void
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view_maximize(struct view *view, bool maximize, bool store_natural_geometry)
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{
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