ssd: Move implementation details from ssd.h to ssd-internal.h

- Move private structs and functions to `ssd-internal.h`
- Add `ssd_button_get_type()` and `ssd_button_get_view()`
This commit is contained in:
John Lindgren 2022-11-26 16:53:35 -05:00 committed by Johan Malm
parent 1e8b0414fe
commit b67eccc99a
8 changed files with 166 additions and 140 deletions

141
include/ssd-internal.h Normal file
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@ -0,0 +1,141 @@
/* SPDX-License-Identifier: GPL-2.0-only */
#ifndef __LABWC_SSD_INTERNAL_H
#define __LABWC_SSD_INTERNAL_H
#include "ssd.h"
#define FOR_EACH(tmp, ...) \
{ \
__typeof__(tmp) _x[] = { __VA_ARGS__, NULL }; \
size_t _i = 0; \
for ((tmp) = _x[_i]; _i < sizeof(_x) / sizeof(_x[0]) - 1; (tmp) = _x[++_i])
#define FOR_EACH_END }
struct ssd_button {
struct view *view;
enum ssd_part_type type;
struct wlr_scene_node *hover;
struct wl_listener destroy;
};
struct ssd_sub_tree {
struct wlr_scene_tree *tree;
struct wl_list parts; /* ssd_part::link */
};
struct ssd_state_title_width {
int width;
bool truncated;
};
struct ssd {
struct view *view;
struct wlr_scene_tree *tree;
/*
* Cache for current values.
* Used to detect actual changes so we
* don't update things we don't have to.
*/
struct {
int x;
int y;
int width;
int height;
struct ssd_state_title {
char *text;
struct ssd_state_title_width active;
struct ssd_state_title_width inactive;
} title;
} state;
/* An invisble area around the view which allows resizing */
struct ssd_sub_tree extents;
/* The top of the view, containing buttons, title, .. */
struct {
/* struct wlr_scene_tree *tree; unused for now */
struct ssd_sub_tree active;
struct ssd_sub_tree inactive;
} titlebar;
/* Borders allow resizing as well */
struct {
/* struct wlr_scene_tree *tree; unused for now */
struct ssd_sub_tree active;
struct ssd_sub_tree inactive;
} border;
/*
* Space between the extremities of the view's wlr_surface
* and the max extents of the server-side decorations.
* For xdg-shell views with CSD, this margin is zero.
*/
struct border margin;
};
struct ssd_part {
enum ssd_part_type type;
/* Buffer pointer. May be NULL */
struct scaled_font_buffer *buffer;
/* This part represented in scene graph */
struct wlr_scene_node *node;
/* Targeted geometry. May be NULL */
struct wlr_box *geometry;
struct wl_list link;
};
struct ssd_hover_state {
struct view *view;
struct wlr_scene_node *node;
};
struct wlr_buffer;
struct wlr_scene_tree;
/* SSD internal helpers to create various SSD elements */
/* TODO: Replace some common args with a struct */
struct ssd_part *add_scene_part(
struct wl_list *part_list, enum ssd_part_type type);
struct ssd_part *add_scene_rect(
struct wl_list *list, enum ssd_part_type type,
struct wlr_scene_tree *parent, int width, int height, int x, int y,
float color[4]);
struct ssd_part *add_scene_buffer(
struct wl_list *list, enum ssd_part_type type,
struct wlr_scene_tree *parent, struct wlr_buffer *buffer, int x, int y);
struct ssd_part *add_scene_button(
struct wl_list *part_list, enum ssd_part_type type,
struct wlr_scene_tree *parent, float *bg_color,
struct wlr_buffer *icon_buffer, int x, struct view *view);
struct ssd_part *add_scene_button_corner(
struct wl_list *part_list, enum ssd_part_type type,
enum ssd_part_type corner_type, struct wlr_scene_tree *parent,
struct wlr_buffer *corner_buffer, struct wlr_buffer *icon_buffer,
int x, struct view *view);
/* SSD internal helpers */
struct ssd_part *ssd_get_part(
struct wl_list *part_list, enum ssd_part_type type);
void ssd_destroy_parts(struct wl_list *list);
/* SSD internal */
void ssd_titlebar_create(struct ssd *ssd);
void ssd_titlebar_update(struct ssd *ssd);
void ssd_titlebar_destroy(struct ssd *ssd);
void ssd_border_create(struct ssd *ssd);
void ssd_border_update(struct ssd *ssd);
void ssd_border_destroy(struct ssd *ssd);
void ssd_extents_create(struct ssd *ssd);
void ssd_extents_update(struct ssd *ssd);
void ssd_extents_destroy(struct ssd *ssd);
#endif /* __LABWC_SSD_INTERNAL_H */

View file

@ -8,14 +8,6 @@
#define BUTTON_WIDTH 26
#define EXTENDED_AREA 8
#define FOR_EACH(tmp, ...) \
{ \
__typeof__(tmp) _x[] = { __VA_ARGS__, NULL }; \
size_t _i = 0; \
for ((tmp) = _x[_i]; _i < sizeof(_x) / sizeof(_x[0]) - 1; (tmp) = _x[++_i])
#define FOR_EACH_END }
/*
* Sequence these according to the order they should be processed for
* press and hover events. Bear in mind that some of their respective
@ -48,11 +40,12 @@ enum ssd_part_type {
};
/* Forward declare arguments */
struct ssd;
struct ssd_button;
struct ssd_hover_state;
struct view;
struct wlr_buffer;
struct wlr_scene;
struct wlr_scene_node;
struct wlr_scene_tree;
struct border {
int top;
@ -61,90 +54,6 @@ struct border {
int left;
};
struct ssd_button {
struct view *view;
enum ssd_part_type type;
struct wlr_scene_node *hover;
struct wl_listener destroy;
};
struct ssd_sub_tree {
struct wlr_scene_tree *tree;
struct wl_list parts; /* ssd_part::link */
};
struct ssd_state_title_width {
int width;
bool truncated;
};
struct ssd {
struct view *view;
struct wlr_scene_tree *tree;
/*
* Cache for current values.
* Used to detect actual changes so we
* don't update things we don't have to.
*/
struct {
int x;
int y;
int width;
int height;
struct ssd_state_title {
char *text;
struct ssd_state_title_width active;
struct ssd_state_title_width inactive;
} title;
} state;
/* An invisble area around the view which allows resizing */
struct ssd_sub_tree extents;
/* The top of the view, containing buttons, title, .. */
struct {
/* struct wlr_scene_tree *tree; unused for now */
struct ssd_sub_tree active;
struct ssd_sub_tree inactive;
} titlebar;
/* Borders allow resizing as well */
struct {
/* struct wlr_scene_tree *tree; unused for now */
struct ssd_sub_tree active;
struct ssd_sub_tree inactive;
} border;
/*
* Space between the extremities of the view's wlr_surface
* and the max extents of the server-side decorations.
* For xdg-shell views with CSD, this margin is zero.
*/
struct border margin;
};
struct ssd_part {
enum ssd_part_type type;
/* Buffer pointer. May be NULL */
struct scaled_font_buffer *buffer;
/* This part represented in scene graph */
struct wlr_scene_node *node;
/* Targeted geometry. May be NULL */
struct wlr_box *geometry;
struct wl_list link;
};
struct ssd_hover_state {
struct view *view;
struct wlr_scene_node *node;
};
/*
* Public SSD API
*
@ -165,6 +74,9 @@ struct ssd_hover_state *ssd_hover_state_new(void);
void ssd_update_button_hover(struct wlr_scene_node *node,
struct ssd_hover_state *hover_state);
enum ssd_part_type ssd_button_get_type(const struct ssd_button *button);
struct view *ssd_button_get_view(const struct ssd_button *button);
/* Public SSD helpers */
enum ssd_part_type ssd_at(const struct ssd *ssd,
struct wlr_scene *scene, double lx, double ly);
@ -174,45 +86,6 @@ uint32_t ssd_resize_edges(enum ssd_part_type type);
bool ssd_is_button(enum ssd_part_type type);
bool ssd_part_contains(enum ssd_part_type whole, enum ssd_part_type candidate);
/* SSD internal helpers to create various SSD elements */
/* TODO: Replace some common args with a struct */
struct ssd_part *add_scene_part(
struct wl_list *part_list, enum ssd_part_type type);
struct ssd_part *add_scene_rect(
struct wl_list *list, enum ssd_part_type type,
struct wlr_scene_tree *parent, int width, int height, int x, int y,
float color[4]);
struct ssd_part *add_scene_buffer(
struct wl_list *list, enum ssd_part_type type,
struct wlr_scene_tree *parent, struct wlr_buffer *buffer, int x, int y);
struct ssd_part *add_scene_button(
struct wl_list *part_list, enum ssd_part_type type,
struct wlr_scene_tree *parent, float *bg_color,
struct wlr_buffer *icon_buffer, int x, struct view *view);
struct ssd_part *add_scene_button_corner(
struct wl_list *part_list, enum ssd_part_type type,
enum ssd_part_type corner_type, struct wlr_scene_tree *parent,
struct wlr_buffer *corner_buffer, struct wlr_buffer *icon_buffer,
int x, struct view *view);
/* SSD internal helpers */
struct ssd_part *ssd_get_part(
struct wl_list *part_list, enum ssd_part_type type);
void ssd_destroy_parts(struct wl_list *list);
/* SSD internal */
void ssd_titlebar_create(struct ssd *ssd);
void ssd_titlebar_update(struct ssd *ssd);
void ssd_titlebar_destroy(struct ssd *ssd);
void ssd_border_create(struct ssd *ssd);
void ssd_border_update(struct ssd *ssd);
void ssd_border_destroy(struct ssd *ssd);
void ssd_extents_create(struct ssd *ssd);
void ssd_extents_update(struct ssd *ssd);
void ssd_extents_destroy(struct ssd *ssd);
/* TODO: clean up / update */
struct border ssd_thickness(struct view *view);
struct wlr_box ssd_max_extents(struct view *view);