Commit graph

389 commits

Author SHA1 Message Date
Johan Malm
19f3a6ef83 output: attach node-descriptors to node-trees 2022-03-03 18:20:16 +00:00
Johan Malm
6fd400b493 layers: put popups in separate node-tree
This allows popups to be rendered above views and other layers. Without
this, the popups of a layer-shell application in the bottom layer would
render below views, which does not seem right. For example, consider the
case of a panel with right-click popups.
2022-03-03 17:56:38 +00:00
Consolatis
8444ba4075 Convert menu to node_descriptors 2022-03-03 17:49:54 +00:00
Johan Malm
eb7645d0e0 node.c: use wlr_scene_node instead of node_descriptor 2022-03-02 22:24:30 +00:00
Johan Malm
b4cbc20e8c node.c: add helpers for returning structs from node data
Support returning the following structs:
  - view from LAB_NODE_DESC_VIEW or LAB_NODE_DESC_XDG_POPUP
  - lab_layer_surface form LAB_NODE_DESC_LAYER_SURFACE
  - lab_layer_popup from LAB_NODE_DESC_LAYER_POPUP
2022-03-02 22:05:41 +00:00
Johan Malm
30298228e3 Rename node-descriptor.c to node.c
...in anticipation of adding helpers like node_view_from_node()
2022-03-02 21:07:04 +00:00
Johan Malm
d3918eec0a layers: only define LAB_NR_LAYERS locally where needed 2022-03-02 20:39:46 +00:00
Johan Malm
98d5fd483d layers: s/arrange_layers/layers_arrange/
Because we like to start public function names with the name of the
file.

Move prototype from labwc.h to layers.h
2022-03-02 20:29:29 +00:00
Johan Malm
bd9ac3478a Remove src/damage.c 2022-03-01 20:54:52 +00:00
Johan Malm
49e8658a7b layer: support popups 2022-02-26 22:36:16 +00:00
Johan Malm
2891ff245e Add node-descriptor for wlr_scene_nodes
Support identification of wlr_scene_node role to enable simplification
of codebase including the avoidance of iterating over lists of
layer-surface, menuitems, and so on.

Use node-descriptors for xdg toplevels and popups
2022-02-26 22:35:51 +00:00
Consolatis
4c981b845f include/ssd.h remove unnecessary struct definition
Instead, just tag the struct so we can reference it.
2022-02-25 21:52:10 +00:00
Consolatis
5f62f2ba99 xwayland.c: Fix positioning with multiple queued configure events
Prevents a single action like ToggleDecorations + ToggleMaximize to
position the view somewhere with negative coordinates when unmaximizing.

It may still position the view on negative coordinates but later commit
events will fix the position. This issue only exists on xwayland because
there are no configure serials which we could use to ignore all
repositioning until we are at the latest desired state.
2022-02-25 21:51:40 +00:00
Consolatis
953e8a4f9d [style] rename action() to actions_run() 2022-02-24 21:17:51 +00:00
Consolatis
a2523081e2 Handle 'lost' unmanaged xsurfaces + improve cursor handling 2022-02-23 21:47:01 +00:00
Consolatis
5862b65f89 Convert SSD to scene nodes 2022-02-23 21:47:01 +00:00
Consolatis
f2d40a8d69 Scene Menu 2022-02-23 21:47:01 +00:00
Johan Malm
f26b61137d layers.h: define LAB_NR_LAYERS (4) 2022-02-23 21:47:01 +00:00
Consolatis
044388a5cd Prepare to move from wlr_texture to lab_data_buffer 2022-02-23 21:47:01 +00:00
Consolatis
7ea733761b Use view->scene_tree as toplevel for view + some legwork:
desktop.c move_to_front() calls wlr_scene_node_raise_to_top
desktop.c, ssd/include.h add LAB_SSD_{OSD, MENU, LAYER_SURFACE} enums
desktop.c desktop_surface_and_view_at() -> desktop_node_and_view_at()
cursor.c reenable cursor_rebase()
cursor.c reenable button click on layer surface
2022-02-23 21:47:01 +00:00
Johan Malm
688abf7db1 Handle layers under the scene-graph API
This excludes popups.
2022-02-23 21:47:01 +00:00
Johan Malm
b79744e7b0 Chase wlroots master
We need it for wlr_scene_layer_surface_v1_create()
2022-02-23 21:47:01 +00:00
Johan Malm
f22bfc96b2 buffer: create cairo_t inside buffer_create() 2022-02-23 21:47:01 +00:00
Johan Malm
ba909e4fc7 Refactor buffer implementation to take a cairo_t
Remove buffer_drop() and just destroy it.
2022-02-23 21:47:01 +00:00
Johan Malm
5934ed6682 Add debug_dump_scene()
Dump view_tree and osd_tree on calling debug-action. Example bind:

<keybind key="A-F12">
  <action name="Debug"></action>
</keybind>
2022-02-23 21:47:01 +00:00
Johan Malm
532656ad5b Use wlroots scene-graph API
Move xdg-shell and xwayland-shell surfaces to new API

Also render alt-tab on-screen-display by converting cairo-surface to
wlr_buffer
2022-02-23 21:46:48 +00:00
Johan Malm
d2552232c7 Add buffer.c to cover cairo-surface to wlr_buffer 2022-02-23 21:41:01 +00:00
ARDiDo
7c437eac2f OSD: Use separate OSD texture for each output 2022-02-09 21:57:32 +00:00
ARDiDo
049b84409e OSD: Scale OSD to the largest output scale 2022-02-09 21:57:32 +00:00
Consolatis
413811f3a2 Use proper enum argument type for desktop_surface_and_view_at 2022-01-30 21:23:15 +00:00
Consolatis
7ecae4afce Move is_button() into src/ssd.c and make it public 2022-01-30 21:23:15 +00:00
Consolatis
b7b1e8064f Add WindowMenu button 2022-01-26 06:17:41 +00:00
Consolatis
759b26b5c1 Add window menu 2022-01-26 06:17:41 +00:00
Johan Malm
2652522a70 cursor: revert 6651d; remove cursor_update_focus()
...to ensure new windows receive keyboard focus even if the cursor is
over an existing window.

Fix issue #210
2022-01-24 17:51:54 +00:00
Liam Middlebrook
875b258602 output: Add option to preview the contents of the current cycle_view
Add the 'cycleViewPreview.core' option to rc.xml to enable previews of
the selected view when cycling between windows. Default this option to
be disabled to match current behavior.
2022-01-23 16:02:54 +00:00
Consolatis
f0a3f365e5 Centralize freeing of action lists
Reduces some code duplication and makes it easier to extend struct action
2022-01-23 10:36:04 -05:00
Consolatis
87f4a60e38 Allow mouse movements to trigger SnapToEdge 2022-01-08 10:30:03 +00:00
ARDiDo
5935a78fb4 mouse: add support for drag mouse event 2022-01-07 22:05:07 +00:00
Johan Malm
be89478f7a view: fix bug in view_snap_to_edge()
Use view_move() and view_move_resize() correctly.

view_move_resize() should only be used when the view actually changes
width and/or height, otherwise the serials might cause a delay in moving
xdg-shell clients.

Issue #201
2022-01-07 20:53:48 +00:00
Johan Malm
3c92cc4dd0 Move action() prototype from labwc.h to action.h 2022-01-05 21:27:47 +00:00
Johan Malm
3bd65c3a20 action.{c,h}: fix coding style 2022-01-05 21:23:01 +00:00
Consolatis
0b45cce648 Rewrite action handling to allow multiple actions at once 2022-01-05 16:22:41 +00:00
Consolatis
f28319be54 config/keybind.c: Don't overwrite the stack 2022-01-03 08:27:22 +00:00
Johan Malm
e62bb51bfb keyboard: cancel repeat when handling key-bind
<keybind key="W-d">
  <action name="Execute">
    <command>dmenu_run</command>
  </action>
</keybind>

When using the keybind above (in rc.xml), on the first execution of W-d
all is okay, but the second time, a "d" pressed event is sent to dmenu
resulting in a continuous "ddddddd...") which has to be stopped pressing a
key.

This behaviour started in commit 7e57b7f because release events associated
with keybinds are no longer sent to clients (before that commit, the
release event for the “d” would have been passed to dmenu, thus cancelling
the repeat).

Solves issue #176

Helped-by: @spectrum70
2022-01-02 15:28:35 +00:00
bi4k8
80315295d2 cursor: support pointer gestures (pinch/swipe) 2022-01-01 19:24:27 +00:00
bi4k8
58f5e8d16a factor keyboard/cursor cleanup into own functions 2022-01-01 19:24:27 +00:00
John Lindgren
a837fefc80 Adjust views to account for output layout changes
labwc currently doesn't handle output layout changes very well:

 - Windows can end up "lost" completely offscreen
 - Maximized/fullscreen windows can end up spanning multiple outputs

Currently, new_output_notify() and output_destroy_notify() contain logic
to update the cursor and force a repaint when outputs are added or
removed.  This logic in fact needs to run on any output layout change,
so consolidate it into a new function, output_update_for_layout_change().

Then add a second new function, view_adjust_for_layout_change(), which
adjusts window placement to account for the new layout.

The behavior is roughly as follows:

 - Normal windows that end up offscreen are centered on the closest
   output (making use of the existing view_center() logic)
 - Maximized windows are re-maximized on the closest output.  Logic is
   also added to the unmaximize step to check that the original
   unmaximized position is still on-screen.
 - Fullscreen windows are re-fullscreened on the same output if
   possible; otherwise they are un-fullscreened.

Minimized windows don't require any special handling.  Their placement
is adjusted just the same, but invisible to the user until they are
later unminimized.

There is some positioning glitch still with un-fullscreening a window
whose output has been disconnected/disabled; it can end up in an
unexpected position (but at least has the correct size and decoration).
I don't think this is due to a bug in my change per se, but perhaps the
change has exposed a bug elsewhere.

Fixes: #177
2022-01-01 16:20:13 +00:00
Joshua Ashton
d5532ace7a xwayland: Implement request_activate
Used by Steam, for example, on the Friends and Chat button.

Signed-off-by: Joshua Ashton <joshua@froggi.es>
2021-12-31 07:36:25 +00:00
Joshua Ashton
2d98179b31 xdg: Implement request_minimize
Signed-off-by: Joshua Ashton <joshua@froggi.es>
2021-12-31 07:36:25 +00:00
Johan Malm
34a12b3515 Fix coding style 2021-12-26 23:29:01 +00:00