labwc/include
Johan Malm 6fd400b493 layers: put popups in separate node-tree
This allows popups to be rendered above views and other layers. Without
this, the popups of a layer-shell application in the bottom layer would
render below views, which does not seem right. For example, consider the
case of a panel with right-click popups.
2022-03-03 17:56:38 +00:00
..
common Convert SSD to scene nodes 2022-02-23 21:47:01 +00:00
config Convert SSD to scene nodes 2022-02-23 21:47:01 +00:00
menu Convert menu to node_descriptors 2022-03-03 17:49:54 +00:00
xbm Prepare to move from wlr_texture to lab_data_buffer 2022-02-23 21:47:01 +00:00
action.h [style] rename action() to actions_run() 2022-02-24 21:17:51 +00:00
buffer.h Convert SSD to scene nodes 2022-02-23 21:47:01 +00:00
debug.h Add debug_dump_scene() 2022-02-23 21:47:01 +00:00
key-state.h keyboard: cancel repeat when handling key-bind 2022-01-02 15:28:35 +00:00
labwc.h layers: put popups in separate node-tree 2022-03-03 17:56:38 +00:00
layers.h layers: only define LAB_NR_LAYERS locally where needed 2022-03-02 20:39:46 +00:00
meson.build Make xwayland support optional 2020-12-30 10:29:21 +00:00
node.h Convert menu to node_descriptors 2022-03-03 17:49:54 +00:00
resistance.h Add SPDX identifiers 2021-11-13 21:56:53 +00:00
ssd.h include/ssd.h remove unnecessary struct definition 2022-02-25 21:52:10 +00:00
theme.h Prepare to move from wlr_texture to lab_data_buffer 2022-02-23 21:47:01 +00:00