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desktop.c move_to_front() calls wlr_scene_node_raise_to_top
desktop.c, ssd/include.h add LAB_SSD_{OSD, MENU, LAYER_SURFACE} enums
desktop.c desktop_surface_and_view_at() -> desktop_node_and_view_at()
cursor.c reenable cursor_rebase()
cursor.c reenable button click on layer surface
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|---|---|---|
| .. | ||
| common | ||
| config | ||
| menu | ||
| xbm | ||
| action.h | ||
| buffer.h | ||
| debug.h | ||
| key-state.h | ||
| labwc.h | ||
| layers.h | ||
| meson.build | ||
| resistance.h | ||
| ssd.h | ||
| theme.h | ||