Commit graph

937 commits

Author SHA1 Message Date
tokyo4j
392db7c04d ssd-titlebar: show fallback icon when no app_id is set
Before this commit, nothing was rendered in window icon button if the
application doesn't set its app_id (e.g. nested kwin_wayland). This was my
oversight in dc474521.

This commit makes sure fallback icon (set via <theme><fallbackAppIcon>)
by removing ssd->state.app_id and the early-return in
ssd_update_window_icon(). This doesn't affect performance because
scaled_icon_buffer caches app_id and scaled_icon_buffer_set_app_id() does
nothing when a duplicated app_id is passed.
2025-02-23 22:56:03 +01:00
Consolatis
a4d1fcfef2 src/overlay.c: clean up timer on exit 2025-02-12 00:09:17 +09:00
tokyo4j
fb5e85f40f menu: remove ShowMenu action from menu items
Previous commits fixed some unexpected behaviors when ShowMenu action is
executed from menu items, but that was still prone to bugs because when
calling actions_run(), we allow an inconsistent state where all menus are
closed but pipemenus must not be destroyed.

So this commit simply removes ShowMenu actions from menu items on
initialization.
2025-02-07 17:58:55 +01:00
Andrew J. Hesford
6b9cc5dd64 ssd: make sizes of invisible SSD extents configurable 2025-02-04 18:55:31 -05:00
tokyo4j
950337b895 ssd: fix resizing on border corners and add <resize><cornerRange>
Eliminate corner extents and instead use cursor position to map SSD
borders and extents to corner contexts, with a size configurable by the
<resize><cornerRange> parameter. This simplifies extent handling,
eliminates bugs in the detection of corner context, and allows users to
expand corner targets if they wish.

Co-authored-by: Andrew J. Hesford <ajh@sideband.org>
2025-02-04 11:13:32 -05:00
Consolatis
ed4553fc7e src/menu: add global config for menu.showIcons 2025-02-02 15:05:37 +00:00
Consolatis
1fa4070025 src/menu: add support for scalable menu icons 2025-02-02 15:05:37 +00:00
tokyo4j
26064fb8f6 Add <theme><fallbackAppIcon>
This commit adds <theme><fallbackAppIcon> that configures the icon name
to be used when lookups for an application icon is failed. Its default
value is set as 'labwc' which shows our labwc logo.
2025-01-26 11:46:32 +01:00
tokyo4j
dc474521ab ssd: dynamically look up window icons in titlebar for output scales
by introducing scaled_icon_buffer.
2025-01-26 11:46:32 +01:00
tokyo4j
5e29f79258 string-helpers: add str_equal() 2025-01-25 07:27:21 +09:00
tokyo4j
45f73b58a1 img: remove padding_x from lab_img_render()
padding_x in lab_img_render() was just to make sure window icons in the
titlebar doesn't get too close to adjacent buttons and it didn't felt
clean. To remove it from lab_img, this commit changes the size of window
icon buffers from (window.button.width)x(window.button.height) to
(window.button.width * 0.8)x(window.button.height) and horizontally
slide it by (window.button.width * 0.1) to keep the horizontal padding.

Note that the size of the hitbox for a window icon is kept the same and
nothing is changed from user's perspective.
2025-01-25 07:27:21 +09:00
tokyo4j
a0cf6bb068 Move "#if HAVE_LIBSFDO" inside desktop-entry.h 2025-01-25 07:27:21 +09:00
tokyo4j
bffdccf8dc refactor: add LAB_BS_DEFAULT in lab_button_state 2025-01-25 07:27:21 +09:00
tokyo4j
4b7c502ace view: replace content_node with content_tree 2025-01-22 18:02:54 +01:00
tokyo4j
925360ffba scaled-scene-buffer: block sharing of buffers created before reconfigure
This prevents potential bugs that buffers created by scaled_scene_buffers
before Reconfigure are reused by other newly created scaled_scene_buffers.

This is targeted for scaled_icon_buffer whose buffer creation depends on
server->sfdo.
2025-01-13 18:24:10 +09:00
tokyo4j
c49f577c6b scaled-scene-buffer: store all the scaled_scene_buffers in a single list 2025-01-13 18:24:10 +09:00
Consolatis
0627190060 keyboard: add keyboard_get_all_modifiers()
And make mousebind handlers use that one.
Also remove keyboard_any_modifiers_pressed() and replace its usage
with the new function.

Without this patch we would only request the modifier state of the
keyboard group which makes mousebinds involving keyboard modifiers
break for virtual keyboards like when using wayvnc. Same story for
hiding the workspace overlay or snapping to regions.

Fixes: #2511
2025-01-13 06:28:37 +09:00
Consolatis
6496773fd1 scaled-scene-buffer: use outputs_update signal
This fixes an issue with buffers not updating when an output is configured
for a new scale. It also supports windows being on more than 2 outputs at
once and in general simplifies the code.
2025-01-11 07:29:46 +01:00
tinyboxvk
1a6dd845a2 Fix typos
Signed-off-by: tinyboxvk <13696594+tinyboxvk@users.noreply.github.com>
2025-01-09 06:59:57 +00:00
Consolatis
4ecedcdb3b desktop-entry: separate icon and app_id icon lookup
This patch splits desktop_entry_icon_lookup() into two separate functions
- desktop_entry_load_icon(): load a icon from the configured icon theme
- desktop_entry_load_icon_from_app_id(): load a icon name from a .desktop
  file based on the given app_id and supply it to _load_icon().

The _load_icon() function will be used in a future menu icon
implementation whereas the _load_icon_from_app_id() function is used
within the SSD titlebar window icon lookup routine.
2025-01-09 00:57:06 +09:00
Consolatis
10c6abb36a string-helpers: add str_endswith_ignore_case() 2025-01-09 00:57:06 +09:00
tokyo4j
41aa7e1a7d IME: fix stuck Ctrl when pressed Ctrl+F in Firefox with Fcitx5
683f67b7 introduced another regression that the modifier state (Ctrl) is
stuck when Ctrl+F is pressed in some applications like Firefox while
Fcitx5 is running. This caused mouse scrolls to zoom in/out the UI.

Let me explain the cause in detail. When Ctrl+F is pressed, an input box
is opened in the application and Fcitx5 creates a new virtual keyboard
(VK), whose initial modifiers is empty. Then prior to 683f67b7, the
key/modifiers events flowed like this:

- The compositor detects F key-release
  - Modifiers (Ctrl pressed) are notified via _set_keyboard()
  - F key-release is forwarded to IM
- IM sends modifiers (Ctrl) back to the compositor via VK
  - **The modifiers on VK is updated (empty->Ctrl)**
  - **Modifers (Ctrl) are notified to the app**
- IM sends F key-release back to the compositor via VK
  - F key-release is notified to the app
- The compositor detects Ctrl key-release
  - Ctrl key-release is forwarded to IM
  - Modifiers (empty) are forwarded to IM
- IM sends Ctrl key-release back to the compsitor via VK
  - Ctrl key-release is notified to IM
- IM sends modifiers (empty) back to the compositor via VK
  - **The modifiers on VK is updated again (Ctrl->empty)**
  - **Modifiers (empty) are notified to the app**

Thus, the final modifiers (empty) is notified to the application as
expected. However, after 683f67b7, the key/modifiers events flowed like
this:

- The compositor detects F key-release
  - F key-release is directly notified to the app
  - The modifiers (Ctrl) is also notified to the app
- The compositor detects Ctrl key-release
  - Ctrl key-release is directly notified to the app
  - Modifiers (empty) are forwarded to IM
- IM sends modifiers (empty) back to the compositor via VK
  - **Modifier on VK is not updated (empty->empty)**
  - **The compositor ignores it**

So the final modifier (empty) is never notified to the application, which
causes stuck Ctrl modifier.

This commit fixes this by not forwarding the modifiers when it hasn't been
updated since it was forwarded previously. So after this commit, the
key/modifiers events flow like this:

- The compositor detects F key-release
  - F key-release is directly notified to the app
  - The modifiers (Ctrl) is also notified to the app
- The compositor detects Ctrl key-release
  - Ctrl key-release is directly notified to the app
  - The modifiers are directly notified to the app because the modifiers
    (empty) are the same as the last forwarded modifier (empty).
2025-01-07 19:31:56 +00:00
tokyo4j
405e543faf IME: rename pressed_keys to forwarded_pressed_keys 2025-01-07 19:31:56 +00:00
Johan Malm
8d9bd2d747 theme: use 'labwc' directory
as well as 'openbox-3', for example: /usr/share/themes/foo/labwc/themerc

Give 'labwc' higher precedence than 'openbox-3' if both exist.

For several reasons not all themes designed for labwc render well on
Openbox:

1. Labwc support some features like SVG/PNG icons and #rrggbbaa color
   definitions which Openbox does not.

2. Openbox generally defaults to black/white colors and will not render
   themes accurate without certain options specified in themerc. For
   example, in Openbox the following will just render as black:

       window.active.title.bg.color: #589bda

   ...because Openbox defaults the texture to "Gradient Vertical" and
   therefore either needs:

      window.active.title.bg.colorTo: #3c7cb7

   ...or remove 'Gradient' from the bg definition and just use something
   like:

      window.active.title.bg: Flat Border

Whilst none of this is a problem when using labwc, it causes problems for
setups with both Openbox and labwc because themes designed for labwc only
will now show up in obconf, lxappearance, etc causing confusion for users.
2025-01-06 20:15:26 +00:00
Consolatis
b58f8dab21 scaled_{img,scene}_buffer: add architecture graph 2025-01-06 04:39:09 +01:00
Consolatis
5d287ebda4 img: rename lab_img_cache to lab_img_data 2025-01-06 04:39:09 +01:00
tokyo4j
6feb6589ea img: apply padding around window icon only horizontally
16dbdc64 changed the padding around the app icon in the titlebar to be
applied both vertically and horizontally rather than only horizontally
because it was more natural from a developer's perspective, but some users
complained about the smaller icons in certain configurations.

So let's undo the change in 16dbdc64 and apply the icon padding only
horizontally for now.

We can add configurations for the icon padding (or icon size independent
from window.button.{width,height}?) later.
2025-01-04 08:32:02 +00:00
tokyo4j
70fb713874 img: fix UAF on Reconfigure by refcounting
Before this commit, there was a use-after-free bug on Reconfigure:
- theme_finish() destroys lab_imgs for titlebar icons
- For some reason, undecorate() calls _create_buffer() in
  scaled-img-buffer.c, which calls img_render() on a destroyed lab_img.

So in this commit, the lifetime of lab_img is expanded to when the
scaled_img_buffers referencing it are all destroyed. This is achieved by
calling lab_img_copy() when setting a lab_img to scaled_img_buffer and
calling lab_img_destroy() when clearing a lab_img.

Now that scaled_img_buffer.img are always different, lab_img_equal() is
added to compare the content of scaled_img_buffer.img.
2025-01-04 09:10:02 +01:00
tokyo4j
90a8c3e793 img: remove "theme" member from lab_img
lab_img.theme member was referenced by "modifier" functions when drawing a
hover effect on button buffers or rounding the button buffer for corner
buttons, but this can be prone to use-after-free and was not very clean
because theme and lab_img were referencing each other.

Instead, let's just reference rc.theme in the modifier functions and
remove theme from lab_img.
2025-01-04 09:10:02 +01:00
Johan Malm
956b271f9b menu: support pipemenu with the toplevel <menu> element
For example:

    <?xml version="1.0"?>
    <openbox_menu>
      <menu id="root-menu" label="" execute="obmenu-generator"/>
    </openbox_menu>

Fixes: #2238

Co-Authored-By: @Consolatis
2025-01-03 04:41:25 +01:00
tokyo4j
a93eb84335 Add default Alt-Shift-Tab keybind for PreviousWindow 2025-01-03 10:51:26 +09:00
tokyo4j
713b1d8a13 osd: make window switcher more Openbox-like in terms of key precessing
Before this commit, keystrokes were interpreted based on following
hard-coded rules while the window switcher is active:

  1. Up/Left arrow keys cycle the window forward.
  2. Down/Right arrow keys cycle the window backward.
  3. Other keystrokes cycle the window in the initial direction specified
     by NextWindow/PreviousWindow actions. But while Shift key is pressed,
     the direction is inverted.

...and keybind actions were never executed.

However, this lead to a counter-intuitive behavior for new, especially
pre-Openbox users. For example, in the following keybinds, after the user
activates the window switcher with Super+n, Super+p cycles the window
_forward_:

  <keybind key="W-n">
    <action name="NextWindow" />
  </keybind>
  <keybind key="W-p">
    <action name="PreviousWindow" />
  </keybind>

This is because the key 'n' is recognized just as a normal key in the
third hard-coded rule.

So this commit changes the rules to be more Openbox-like:

  1. Up/Left arrow keys cycles the window forward.
  2. Down/Right arrow keys cycles the window backward.
  3. Other keystrokes are matched against keybinds and execute their
     actions. If they include NextWindow/PreviousWindow action, it cycles
     the selected window forward/backward even while the window switcher
     is active.
2025-01-03 10:51:26 +09:00
John Lindgren
dc826fef81 rcxml: add core.autoEnableOutputs option
Currently, labwc automatically enables outputs at startup and when new
outputs are connected. Make this behavior optional (but still enabled by
default).

With autoEnableOutputs disabled, tools such as kanshi can be used to
give finer-grained control of which outputs are enabled and when.
2024-12-31 16:32:42 +00:00
Johan Malm
a5973c3b48 keyboard: do not set numlock by default
Only force on|off if users specifically requests it in the config file.

Related-to: #2463
2024-12-31 16:23:47 +00:00
Johan Malm
6457cbccda Make enum three_state public 2024-12-31 16:23:47 +00:00
Consolatis
663f913ee4 keyboard: cancel keybind_repeat on reconfigure
Currently we may end up in an endless loop of Reconfigure requests
if the Reconfigure action was called by a keybind. If the reconfigure
takes too long (which may happen on slow systems with libsfdo full
debug logging for example) the reconfigure might be triggered again
and again.

To prevent that, simply cancel all keybind_repeat timers on reconfigure.
2024-12-31 19:53:34 +09:00
tokyo4j
a98b535362 osd: make desktop_cycle_view() private in osd.c 2024-12-30 18:07:45 +09:00
tokyo4j
6fe688b3e4 osd: refactor to not write server->osd_state outside osd.c 2024-12-30 18:07:45 +09:00
tokyo4j
0ef9906557 src/osd.c: make osd_preview_restore() private in osd.c 2024-12-30 18:07:45 +09:00
tokyo4j
bad788ccdd Clear keyboard/pointer focus on Move/Resize, window switcher and menu
The previous revert fixed the problem of stuck modifier keys with
keybinds in Blender, but made Firefox show its menu bar with Alt-*
keybinds. This is fundamentally inevitable due to the limitation of
wayland protocol, but at least for the default Alt-Tab keybind for
window switcher, we can mitigate this problem by clearing the keyboard
focus when the window switcher is activated. This is what KWin does, and
we decided to follow that.

So in this commit, keyboard and pointer focus are temporarily cleared
while Move/Resize, window switcher and menu interactions and restored
after them. We slightly deviate from KWin as KWin doesn't clear the
keyboard focus while Move/Resize, but it solves our existing problem
that Firefox shows its menu bar after dragging it with default Alt-Drag
mousebind, and this is what Mutter does.

We considered other solutions, but they don't work well:
1. Send wl_keyboard.{leave,enter} every time keybinds/mousebinds are
   triggered. This solves the Firefox's menu bar problem, but that
   sounds like a workaround and sending unnecessary events every time is
   not desirable.
2. Send release events for both modifiers and keys even when they are
   bound to keybinds. This is what Mutter is doing, but it looks like an
   implementation issue and violates wayland protocol.
2024-12-29 16:27:34 +09:00
tokyo4j
bd7a533dd6 Revert "keyboard: include pressed modifiers in bound set"
This reverts commit 98bf316ee6.
2024-12-29 16:27:34 +09:00
tokyo4j
5bcc03db05 Revert "keyboard: add window rule to send release-events (#2377)"
This reverts commit 2f8afb2376.
2024-12-29 16:27:34 +09:00
tokyo4j
028e24dc13 src/output.c: remove output_usable_area_scaled() 2024-12-28 23:03:34 +00:00
tokyo4j
398b80b26f Add LAB_INPUT_STATE_WINDOW_SWITCHER 2024-12-28 21:28:22 +00:00
Orfeas
1550eb9c26 action: add WarpCursor action 2024-12-26 10:27:02 +00:00
tokyo4j
16dbdc64e5 ssd: rework titlebar button rendering
- fix that icons for normal/hovered/rounded buttons are not placed
  exactly the same position
- fix blurry window button icons in scaled outputs

This commit introduces lab_img and scaled_img_buffer and uses them for
rendering icons in the window titlebar. Now the process of rendering
button icons are split into 2 phases: loading with lab_img_load() and
creating scene-nodes for them with scaled_img_buffer_create(). This
might incur some additional overhead since we no longer preload icon
textures, but the rendering of icon only happens for the first window
as backing buffers are shared and the overhead won't be noticeable.
This commit also simplifies the process of centering icon buffer in the
button, by creating icon buffers in a fixed geometry via
lab_img_render().
2024-12-23 18:11:32 +09:00
tokyo4j
9a3412324d node: add node_scaled_scene_buffer_from_node 2024-12-23 18:11:32 +09:00
Consolatis
8156b91306 ext-workspace protocol integration 2024-12-23 04:14:53 +01:00
Consolatis
acde3b4a8b ext-workspace protocol implementation 2024-12-23 04:14:53 +01:00
tokyo4j
e707e16130 layer: update pointer focus on popup destruction
Same as previous commit
2024-12-20 00:43:06 +09:00