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scaled-scene-buffer: store all the scaled_scene_buffers in a single list
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parent
138a514c90
commit
c49f577c6b
5 changed files with 21 additions and 32 deletions
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@ -36,12 +36,7 @@ struct scaled_scene_buffer {
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struct wl_listener destroy;
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struct wl_listener outputs_update;
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const struct scaled_scene_buffer_impl *impl;
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/*
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* Pointer to the per-implementation list of scaled-scene-buffers.
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* This is used to share the backing wlr_buffers.
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*/
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struct wl_list *cached_buffers;
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struct wl_list link; /* struct scaled_scene_buffer.cached_buffers */
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struct wl_list link; /* all_scaled_buffers */
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};
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/*
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@ -89,8 +84,8 @@ struct scaled_scene_buffer {
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* allocations.
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*
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* Besides caching buffers for each scale per scaled_scene_buffer, we also
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* store all the scaled_scene_buffers in a per-implementer list passed as
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* @cached_buffers in order to reuse backing buffers for visually duplicated
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* store all the scaled_scene_buffers from all the implementers in a list
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* in order to reuse backing buffers for visually duplicated
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* scaled_scene_buffers found via impl->equal().
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*
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* All requested lab_data_buffers via impl->create_buffer() will be locked
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@ -119,7 +114,7 @@ struct scaled_scene_buffer {
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struct scaled_scene_buffer *scaled_scene_buffer_create(
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struct wlr_scene_tree *parent,
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const struct scaled_scene_buffer_impl *implementation,
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struct wl_list *cached_buffers, bool drop_buffer);
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bool drop_buffer);
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/**
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* scaled_scene_buffer_request_update - mark the buffer that needs to be
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@ -7,14 +7,10 @@
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#include <wlr/util/log.h>
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#include "buffer.h"
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#include "common/font.h"
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#include "common/list.h"
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#include "common/mem.h"
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#include "common/scaled-scene-buffer.h"
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#include "common/scaled-font-buffer.h"
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/* This holds all the scaled-font-buffers and used for sharing backing buffers */
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static struct wl_list cached_buffers = WL_LIST_INIT(&cached_buffers);
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static struct lab_data_buffer *
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_create_buffer(struct scaled_scene_buffer *scaled_buffer, double scale)
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{
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@ -78,7 +74,7 @@ scaled_font_buffer_create(struct wlr_scene_tree *parent)
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assert(parent);
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struct scaled_font_buffer *self = znew(*self);
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struct scaled_scene_buffer *scaled_buffer = scaled_scene_buffer_create(
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parent, &impl, &cached_buffers, /* drop_buffer */ true);
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parent, &impl, /* drop_buffer */ true);
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if (!scaled_buffer) {
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free(self);
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return NULL;
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@ -4,15 +4,12 @@
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#include <wayland-server-core.h>
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#include <wlr/types/wlr_scene.h>
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#include "buffer.h"
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#include "common/list.h"
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#include "common/mem.h"
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#include "common/scaled-img-buffer.h"
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#include "common/scaled-scene-buffer.h"
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#include "img/img.h"
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#include "node.h"
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static struct wl_list cached_buffers = WL_LIST_INIT(&cached_buffers);
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static struct lab_data_buffer *
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_create_buffer(struct scaled_scene_buffer *scaled_buffer, double scale)
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{
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@ -55,7 +52,7 @@ scaled_img_buffer_create(struct wlr_scene_tree *parent, struct lab_img *img,
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{
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assert(img);
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struct scaled_scene_buffer *scaled_buffer = scaled_scene_buffer_create(
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parent, &impl, &cached_buffers, /* drop_buffer */ true);
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parent, &impl, /* drop_buffer */ true);
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struct scaled_img_buffer *self = znew(*self);
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self->scaled_buffer = scaled_buffer;
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self->scene_buffer = scaled_buffer->scene_buffer;
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@ -7,14 +7,11 @@
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#include <wlr/util/log.h>
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#include "buffer.h"
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#include "common/graphic-helpers.h"
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#include "common/list.h"
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#include "common/macros.h"
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#include "common/mem.h"
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#include "common/scaled-scene-buffer.h"
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#include "common/scaled-rect-buffer.h"
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static struct wl_list cached_buffers = WL_LIST_INIT(&cached_buffers);
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static void
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draw_rectangle_path(cairo_t *cairo, int width, int height, int border_width)
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{
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@ -100,7 +97,7 @@ struct scaled_rect_buffer *scaled_rect_buffer_create(
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assert(parent);
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struct scaled_rect_buffer *self = znew(*self);
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struct scaled_scene_buffer *scaled_buffer = scaled_scene_buffer_create(
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parent, &impl, &cached_buffers, /* drop_buffer */ true);
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parent, &impl, /* drop_buffer */ true);
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scaled_buffer->data = self;
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self->scaled_buffer = scaled_buffer;
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self->scene_buffer = scaled_buffer->scene_buffer;
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@ -8,11 +8,18 @@
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#include <wlr/types/wlr_scene.h>
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#include <wlr/util/log.h>
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#include "buffer.h"
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#include "common/list.h"
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#include "common/macros.h"
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#include "common/mem.h"
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#include "common/scaled-scene-buffer.h"
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#include "node.h"
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/*
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* This holds all the scaled_scene_buffers from all the implementers.
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* This is used to share visually duplicated buffers found via impl->equal().
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*/
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static struct wl_list all_scaled_buffers = WL_LIST_INIT(&all_scaled_buffers);
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/* Internal API */
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static void
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_cache_entry_destroy(struct scaled_scene_buffer_cache_entry *cache_entry, bool drop_buffer)
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@ -63,13 +70,16 @@ _update_buffer(struct scaled_scene_buffer *self, double scale)
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struct wlr_buffer *wlr_buffer = NULL;
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if (self->impl->equal && self->cached_buffers) {
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if (self->impl->equal) {
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/* Search from other cached scaled-scene-buffers */
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struct scaled_scene_buffer *scene_buffer;
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wl_list_for_each(scene_buffer, self->cached_buffers, link) {
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wl_list_for_each(scene_buffer, &all_scaled_buffers, link) {
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if (scene_buffer == self) {
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continue;
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}
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if (self->impl != scene_buffer->impl) {
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continue;
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}
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if (!self->impl->equal(self, scene_buffer)) {
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continue;
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}
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@ -174,7 +184,7 @@ _handle_outputs_update(struct wl_listener *listener, void *data)
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struct scaled_scene_buffer *
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scaled_scene_buffer_create(struct wlr_scene_tree *parent,
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const struct scaled_scene_buffer_impl *impl,
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struct wl_list *cached_buffers, bool drop_buffer)
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bool drop_buffer)
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{
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assert(parent);
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assert(impl);
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@ -199,13 +209,7 @@ scaled_scene_buffer_create(struct wlr_scene_tree *parent,
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self->drop_buffer = drop_buffer;
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wl_list_init(&self->cache);
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self->cached_buffers = cached_buffers;
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if (self->cached_buffers) {
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wl_list_insert(self->cached_buffers, &self->link);
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} else {
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/* Ensure self->link can be removed safely in the destroy handler */
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wl_list_init(&self->link);
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}
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wl_list_insert(&all_scaled_buffers, &self->link);
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/* Listen to outputs_update so we get notified about scale changes */
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self->outputs_update.notify = _handle_outputs_update;
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