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img: remove padding_x from lab_img_render()
padding_x in lab_img_render() was just to make sure window icons in the titlebar doesn't get too close to adjacent buttons and it didn't felt clean. To remove it from lab_img, this commit changes the size of window icon buffers from (window.button.width)x(window.button.height) to (window.button.width * 0.8)x(window.button.height) and horizontally slide it by (window.button.width * 0.1) to keep the horizontal padding. Note that the size of the hitbox for a window icon is kept the same and nothing is changed from user's perspective.
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parent
a0cf6bb068
commit
45f73b58a1
8 changed files with 20 additions and 30 deletions
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@ -15,7 +15,6 @@ struct scaled_img_buffer {
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struct lab_img *img;
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int width;
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int height;
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int padding;
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};
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/*
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@ -65,11 +64,11 @@ struct scaled_img_buffer {
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* free to destroy it.
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*/
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struct scaled_img_buffer *scaled_img_buffer_create(struct wlr_scene_tree *parent,
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struct lab_img *img, int width, int height, int padding);
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struct lab_img *img, int width, int height);
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/* Update image, width, height and padding of the scaled_img_buffer */
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/* Update image, width and height of the scaled_img_buffer */
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void scaled_img_buffer_update(struct scaled_img_buffer *self,
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struct lab_img *img, int width, int height, int padding);
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struct lab_img *img, int width, int height);
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/* Obtain scaled_img_buffer from wlr_scene_node */
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struct scaled_img_buffer *scaled_img_buffer_from_node(struct wlr_scene_node *node);
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@ -9,6 +9,6 @@ struct lab_data_buffer;
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RsvgHandle *img_svg_load(const char *filename);
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struct lab_data_buffer *img_svg_render(RsvgHandle *svg, int w, int h,
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int padding, double scale);
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double scale);
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#endif /* LABWC_IMG_SVG_H */
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@ -59,11 +59,10 @@ void lab_img_add_modifier(struct lab_img *img, lab_img_modifier_func_t modifier)
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* @img: source image
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* @width: width of the created buffer
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* @height: height of the created buffer
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* @padding_x: horizontal padding around the rendered image in the buffer
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* @scale: scale of the created buffer
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*/
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struct lab_data_buffer *lab_img_render(struct lab_img *img,
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int width, int height, int padding_x, double scale);
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int width, int height, double scale);
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/**
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* lab_img_destroy() - destroy lab_img
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@ -15,7 +15,7 @@ _create_buffer(struct scaled_scene_buffer *scaled_buffer, double scale)
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{
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struct scaled_img_buffer *self = scaled_buffer->data;
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struct lab_data_buffer *buffer = lab_img_render(self->img,
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self->width, self->height, self->padding, scale);
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self->width, self->height, scale);
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return buffer;
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}
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@ -36,8 +36,7 @@ _equal(struct scaled_scene_buffer *scaled_buffer_a,
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return lab_img_equal(a->img, b->img)
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&& a->width == b->width
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&& a->height == b->height
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&& a->padding == b->padding;
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&& a->height == b->height;
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}
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static struct scaled_scene_buffer_impl impl = {
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@ -48,7 +47,7 @@ static struct scaled_scene_buffer_impl impl = {
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struct scaled_img_buffer *
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scaled_img_buffer_create(struct wlr_scene_tree *parent, struct lab_img *img,
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int width, int height, int padding)
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int width, int height)
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{
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assert(img);
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struct scaled_scene_buffer *scaled_buffer = scaled_scene_buffer_create(
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@ -59,7 +58,6 @@ scaled_img_buffer_create(struct wlr_scene_tree *parent, struct lab_img *img,
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self->img = lab_img_copy(img);
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self->width = width;
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self->height = height;
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self->padding = padding;
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scaled_buffer->data = self;
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@ -70,14 +68,13 @@ scaled_img_buffer_create(struct wlr_scene_tree *parent, struct lab_img *img,
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void
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scaled_img_buffer_update(struct scaled_img_buffer *self, struct lab_img *img,
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int width, int height, int padding)
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int width, int height)
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{
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assert(img);
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lab_img_destroy(self->img);
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self->img = lab_img_copy(img);
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self->width = width;
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self->height = height;
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self->padding = padding;
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scaled_scene_buffer_request_update(self->scaled_buffer, width, height);
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}
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@ -36,7 +36,7 @@ img_svg_load(const char *filename)
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}
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struct lab_data_buffer *
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img_svg_render(RsvgHandle *svg, int w, int h, int padding_x, double scale)
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img_svg_render(RsvgHandle *svg, int w, int h, double scale)
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{
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struct lab_data_buffer *buffer = buffer_create_cairo(w, h, scale);
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cairo_surface_t *image = buffer->surface;
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@ -44,9 +44,7 @@ img_svg_render(RsvgHandle *svg, int w, int h, int padding_x, double scale)
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GError *err = NULL;
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RsvgRectangle viewport = {
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.x = padding_x,
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.y = 0,
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.width = w - 2 * padding_x,
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.width = w,
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.height = h,
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};
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rsvg_handle_render_document(svg, cr, &viewport, &err);
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@ -119,7 +119,7 @@ lab_img_add_modifier(struct lab_img *img, lab_img_modifier_func_t modifier)
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*/
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static struct lab_data_buffer *
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render_cairo_surface(cairo_surface_t *surface, int width, int height,
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int padding_x, double scale)
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double scale)
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{
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assert(surface);
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int src_w = cairo_image_surface_get_width(surface);
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@ -130,9 +130,7 @@ render_cairo_surface(cairo_surface_t *surface, int width, int height,
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cairo_t *cairo = cairo_create(buffer->surface);
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struct wlr_box container = {
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.x = padding_x,
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.y = 0,
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.width = width - 2 * padding_x,
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.width = width,
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.height = height,
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};
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@ -151,8 +149,7 @@ render_cairo_surface(cairo_surface_t *surface, int width, int height,
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}
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struct lab_data_buffer *
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lab_img_render(struct lab_img *img, int width, int height, int padding,
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double scale)
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lab_img_render(struct lab_img *img, int width, int height, double scale)
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{
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struct lab_data_buffer *buffer = NULL;
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@ -162,12 +159,12 @@ lab_img_render(struct lab_img *img, int width, int height, int padding,
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case LAB_IMG_XBM:
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case LAB_IMG_XPM:
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buffer = render_cairo_surface(img->data->buffer->surface,
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width, height, padding, scale);
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width, height, scale);
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break;
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#if HAVE_RSVG
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case LAB_IMG_SVG:
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buffer = img_svg_render(img->data->svg, width, height,
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padding, scale);
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scale);
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break;
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#endif
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default:
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@ -108,7 +108,7 @@ add_scene_button(struct wl_list *part_list, enum ssd_part_type type,
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struct ssd_part *icon_part = add_scene_part(part_list, type);
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struct scaled_img_buffer *img_buffer = scaled_img_buffer_create(
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parent, imgs[state_set], rc.theme->window_button_width,
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rc.theme->window_button_height, /* padding_x */ 0);
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rc.theme->window_button_height);
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assert(img_buffer);
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icon_part->node = &img_buffer->scene_buffer->node;
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wlr_scene_node_set_enabled(icon_part->node, false);
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@ -632,9 +632,9 @@ ssd_update_window_icon(struct ssd *ssd)
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struct scaled_img_buffer *img_buffer =
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scaled_img_buffer_from_node(node);
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scaled_img_buffer_update(img_buffer, icon_img,
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theme->window_button_width,
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theme->window_button_height,
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icon_padding);
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theme->window_button_width - 2 * icon_padding,
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theme->window_button_height);
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wlr_scene_node_set_position(node, icon_padding, 0);
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}
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}
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} FOR_EACH_END
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