...to enable configuration of the action prompt command.
Also set some better defaults for labnag.
The new default command is:
labnag \
--message '%m' \
--button-dismiss '%n' \
--button-dismiss '%y' \
--background '%b' \
--text '%t' \
--border '%t' \
--border-bottom '%t' \
--button-background '%b' \
--button-text '%t' \
--border-bottom-size 1 \
--button-border-size 3 \
--timeout 0
...where the conversion specifiers are defined as follows:
%m: the `<prompt>` message option
%n: _("No")
%y: _("Yes")
%b: osd.bg.color
%t: osd.label.text.color
This config options also enables the use of a different dialog client, for
example like this:
<core>
<promptCommand>zenity --question --text="%m"</promptCommand>
</core>
Added `menu.items.padding.x` padding between item text and arrow instead.
Replaced `if (!string)` with `if (string_null_or_empty(string))` in
`font_extents()` just as a minor optimization.
This patch adds `combine` argument to (Toggle)SnapToEdge actions.
This allows to snap a window to e.g. up-left by running two actions:
- `<action name="SnapToEdge" direction="left" combine="yes" />`
- `<action name="SnapToEdge" direction="up" combine="yes" />`
Then running `<action name="SnapToEdge" direction="down" combine="yes" />`
snaps it to left again. This behavior is almost the same as KWin, except
that snapping a up-right-tiled window to right doesn't move it to the
right-adjacent output, but makes it right-tiled first.
Before this commit, <else> branch was always executed with
monitor="current", monitor="left" or monitor="right" queries.
For example:
<action name="If">
<query monitor="current" />
<then>
<action />
</then>
<else>
<action />
</else>
</action>
These are just lists of enum lab_node_type, with a bounded size and
no middle-insertions/removals, so linked lists are overkill.
Also, the use of wl_list_for_each[_reverse] just to access the first or
last entry in the list (corner button) was weird.
This patch should not change any behaviors.
This clarifies the semantics of cursor_context returned by
get_cursor_context() as I described in cursor.h; when cursor is on a
subsurface (e.g. xdg/x11/layer/session-lock), the returned ctx.surface
and ctx.node points to the subsurface rather than its parent.
With this change, when a layer-popup has a subsurface and cursor is on
it, wl_pointer.enter/motion events are sent to the subsurface rather
than its parent layer-popup surface. I think this follows wayland spec
more closely.
Tested with my demo: https://github.com/tokyo4j/wayland-demo/tree/layer-popup
Instead, set ctx.type = LAB_NODE_LAYER_SURFACE for both layer-surfaces
and layer-subsurfaces.
This patch preserves the existing behaviors:
- Pressing a subsurface of an on-demand layer-surface gives pointer
focus to the subsurface, but gives keyboard focus to the parent
layer-surface (related: a5fcbfaf).
- Pressing a subsurface of a layer-surface doesn't close a popup
(related: a89bcc3c).
This doesn't change any behaviors.
Attaching LAB_NODE_NONE node-descriptor to ssd->tree looks strange, this
patch uses new LAB_NODE_SSD_ROOT instead. The node-descriptor attached to
ssd->tree is needed for get_cursor_context() to detect cursor hovering on
borders/extents.
I also updated get_cursor_context() to make my intent clearer.
In f347a81, I thought there are only window contents and SSD under
`view->scene_tree` and forgot about the resize-indicator.
I also refactored the logic around it:
- Remove `ret.node->type == WLR_SCENE_NODE_BUFFER` check since it's
already done by `lab_wlr_surface_from_node()`
- Eliminate duplicated call to `lab_wlr_surface_from_node()`
Introduced in #3062.
Its usage is guarded by a wlroots version check
which prevented the CI to detect the issue.
When compiled with a wlroots version > 0.19.0
(like the chase 0.20 PR) the error shows up.
struct ssd_part and struct node_descriptor seem to have essentially the
same purpose: tag a wlr_scene_node with some extra data indicating what
we're using it for.
Also, as with enum ssd_part_type (now lab_node_type), ssd_part is used
for several types of nodes that are not part of SSD.
So instead of the current chaining (node_descriptor -> ssd_part), let's
flatten/unify the two structs.
In detail:
- First, merge node_descriptor_type into lab_node_type.
- Add a separate view pointer in node_descriptor, since in the case of
SSD buttons we need separate view and button data pointers.
- Rename ssd_part_button to simply ssd_button. It no longer contains
an ssd_part as base.
- Add node_try_ssd_button_from_node() which replaces
node_ssd_part_from_node() + button_try_from_ssd_part().
- Factor out ssd_button_free() to be called in node descriptor destroy.
- Finally, get_cursor_context() needs a little reorganization to handle
the unified structs.
Overall, this simplifies the code a bit, and in my opinion makes it
easier to understand. No functional change intended.
ssd_part_type contains several node types that are not actually part of
server-side decorations (ROOT, MENU, OSD, etc.)
Rename it accordingly and move it to a common location, along with some
related conversion/comparison functions.
Fixes up f347a81. This mistake didn't cause misbehaviors because the
ssd_part bound to ssd->tree is just a placeholder to let
get_cursor_context() call ssd_get_resizing_type() when the cursor is on
border/extents.