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ssd: update comments referencing ssd_part/ssd_part_type
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3 changed files with 18 additions and 19 deletions
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@ -41,25 +41,25 @@ struct cursor_context {
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*
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* Behavior if node points to a surface:
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* - If surface is a layer-surface, type will be
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* set to LAB_SSD_LAYER_SURFACE and view will be NULL.
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* set to LAB_NODE_LAYER_SURFACE and view will be NULL.
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*
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* - If surface is a 'lost' unmanaged xsurface (one
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* with a never-mapped parent view), type will
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* be set to LAB_SSD_UNMANAGED and view will be NULL.
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* be set to LAB_NODE_UNMANAGED and view will be NULL.
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*
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* 'Lost' unmanaged xsurfaces are usually caused by
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* X11 applications opening popups without setting
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* the main window as parent. Example: VLC submenus.
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*
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* - Any other surface will cause type to be set to
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* LAB_SSD_CLIENT and return the attached view.
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* LAB_NODE_CLIENT and return the attached view.
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*
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* Behavior if node points to internal elements:
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* - type will be set to the appropriate enum value
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* and view will be NULL if the node is not part of the SSD.
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*
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* If no node is found for the given layout coordinates,
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* type will be set to LAB_SSD_ROOT and view will be NULL.
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* type will be set to LAB_NODE_ROOT and view will be NULL.
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*
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*/
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struct cursor_context get_cursor_context(struct server *server);
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@ -13,21 +13,22 @@ struct ssd_state_title_width {
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};
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/*
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* The scene-graph of SSD looks like below. The parentheses indicate the type of
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* ssd_part attached to the node.
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* The scene-graph of SSD looks like below. The parentheses indicate the
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* type of each node (enum lab_node_type, stored in the node_descriptor
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* attached to the wlr_scene_node).
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*
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* ssd->tree (LAB_SSD_NONE)
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* +--titlebar (LAB_SSD_PART_TITLEBAR)
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* ssd->tree (LAB_NODE_NONE)
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* +--titlebar (LAB_NODE_TITLEBAR)
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* | +--inactive
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* | | +--background bar
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* | | +--left corner
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* | | +--right corner
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* | | +--title (LAB_SSD_PART_TITLE)
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* | | +--iconify button (LAB_SSD_BUTTON_ICONIFY)
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* | | +--title (LAB_NODE_TITLE)
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* | | +--iconify button (LAB_NODE_BUTTON_ICONIFY)
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* | | | +--normal close icon image
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* | | | +--hovered close icon image
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* | | | +--...
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* | | +--window icon (LAB_SSD_BUTTON_WINDOW_ICON)
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* | | +--window icon (LAB_NODE_BUTTON_WINDOW_ICON)
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* | | | +--window icon image
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* | | +--...
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* | +--active
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@ -103,9 +104,8 @@ struct ssd {
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struct wlr_scene_buffer *corner_right;
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struct wlr_scene_buffer *bar;
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struct scaled_font_buffer *title;
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/* List of ssd_parts that represent buttons */
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struct wl_list buttons_left;
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struct wl_list buttons_right;
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struct wl_list buttons_left; /* ssd_button.link */
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struct wl_list buttons_right; /* ssd_button.link */
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} subtrees[2]; /* indexed by enum ssd_active_state */
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} titlebar;
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@ -149,9 +149,8 @@ struct ssd_button {
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* img_buffers[state_set] is displayed. Some of these can be NULL
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* (e.g. img_buffers[LAB_BS_ROUNDED] is set only for corner buttons).
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*
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* When the type of ssd_part pointing to ssd_button is
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* LAB_SSD_BUTTON_WINDOW_ICON, these are all NULL and window_icon is
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* used instead.
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* When the button type is LAB_NODE_BUTTON_WINDOW_ICON,
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* these are all NULL and window_icon is used instead.
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*/
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struct scaled_img_buffer *img_buffers[LAB_BS_ALL + 1];
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@ -104,9 +104,9 @@ struct theme {
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* The texture of a window buttons for each hover/toggled/rounded
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* state. This can be accessed like:
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*
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* buttons[LAB_SSD_BUTTON_ICONIFY][LAB_BS_HOVERED | LAB_BS_TOGGLED]
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* buttons[LAB_NODE_BUTTON_ICONIFY][LAB_BS_HOVERED | LAB_BS_TOGGLED]
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*
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* Elements in buttons[0] are all NULL since LAB_SSD_BUTTON_FIRST is 1.
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* Elements in buttons[0] are all NULL since LAB_NODE_BUTTON_FIRST is 1.
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*/
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struct lab_img *button_imgs
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[LAB_NODE_BUTTON_LAST + 1][LAB_BS_ALL + 1];
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