labwc/include/ssd-internal.h

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/* SPDX-License-Identifier: GPL-2.0-only */
#ifndef LABWC_SSD_INTERNAL_H
#define LABWC_SSD_INTERNAL_H
#include <wlr/util/box.h>
#include "common/macros.h"
#include "ssd.h"
#include "view.h"
#define FOR_EACH(tmp, ...) \
{ \
__typeof__(tmp) _x[] = { __VA_ARGS__, NULL }; \
size_t _i = 0; \
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for ((tmp) = _x[_i]; _i < ARRAY_SIZE(_x) - 1; (tmp) = _x[++_i])
#define FOR_EACH_END }
struct ssd_button {
struct view *view;
enum ssd_part_type type;
/*
* Bitmap of lab_button_state that represents a combination of
* hover/toggled/rounded states.
*/
uint8_t state_set;
/*
* Button nodes for each combination of hover/toggled/rounded states.
* nodes[state_set] should be displayed.
*/
struct wlr_scene_node *nodes[LAB_BS_ALL + 1];
struct wl_listener destroy;
};
struct ssd_sub_tree {
struct wlr_scene_tree *tree;
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struct wl_list parts; /* ssd_part.link */
};
struct ssd_state_title_width {
int width;
bool truncated;
};
struct ssd {
struct view *view;
struct wlr_scene_tree *tree;
/*
* Cache for current values.
* Used to detect actual changes so we
* don't update things we don't have to.
*/
struct {
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/* Button icons need to be swapped on shade or omnipresent toggles */
bool was_shaded;
bool was_omnipresent;
/*
* Corners need to be (un)rounded and borders need be shown/hidden
* when toggling maximization, and the button needs to be swapped on
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* maximization toggles.
*/
bool was_maximized;
/*
* Corners need to be (un)rounded but borders should be kept shown when
* the window is (un)tiled and notified about it or when the window may
* become so small that only a squared scene-rect can be used to render
* such a small titlebar.
*/
bool was_squared;
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struct wlr_box geometry;
struct ssd_state_title {
char *text;
struct ssd_state_title_width active;
struct ssd_state_title_width inactive;
} title;
char *app_id;
} state;
/* An invisible area around the view which allows resizing */
struct ssd_sub_tree extents;
/* The top of the view, containing buttons, title, .. */
struct {
int height;
struct wlr_scene_tree *tree;
struct ssd_sub_tree active;
struct ssd_sub_tree inactive;
} titlebar;
/* Borders allow resizing as well */
struct {
struct wlr_scene_tree *tree;
struct ssd_sub_tree active;
struct ssd_sub_tree inactive;
} border;
struct {
struct wlr_scene_tree *tree;
struct ssd_sub_tree active;
struct ssd_sub_tree inactive;
} shadow;
/*
* Space between the extremities of the view's wlr_surface
* and the max extents of the server-side decorations.
* For xdg-shell views with CSD, this margin is zero.
*/
struct border margin;
};
struct ssd_part {
enum ssd_part_type type;
/* Buffer pointer. May be NULL */
struct scaled_font_buffer *buffer;
/* This part represented in scene graph */
struct wlr_scene_node *node;
struct wl_list link;
};
struct ssd_hover_state {
struct view *view;
struct ssd_button *button;
};
struct wlr_buffer;
struct wlr_scene_tree;
/* SSD internal helpers to create various SSD elements */
/* TODO: Replace some common args with a struct */
struct ssd_part *add_scene_part(
struct wl_list *part_list, enum ssd_part_type type);
struct ssd_part *add_scene_rect(
struct wl_list *list, enum ssd_part_type type,
struct wlr_scene_tree *parent, int width, int height, int x, int y,
float color[4]);
struct ssd_part *add_scene_buffer(
struct wl_list *list, enum ssd_part_type type,
struct wlr_scene_tree *parent, struct wlr_buffer *buffer, int x, int y);
struct ssd_part *add_scene_button(struct wl_list *part_list,
enum ssd_part_type type, struct wlr_scene_tree *parent,
struct lab_data_buffer *buffers[LAB_BS_ALL + 1], int x, int y,
struct view *view);
void update_window_icon_buffer(struct wlr_scene_node *button_node,
struct lab_data_buffer *buffer);
/* SSD internal helpers */
struct ssd_part *ssd_get_part(
struct wl_list *part_list, enum ssd_part_type type);
void ssd_destroy_parts(struct wl_list *list);
/* SSD internal */
void ssd_titlebar_create(struct ssd *ssd);
void ssd_titlebar_update(struct ssd *ssd);
void ssd_titlebar_destroy(struct ssd *ssd);
bool ssd_should_be_squared(struct ssd *ssd);
void ssd_border_create(struct ssd *ssd);
void ssd_border_update(struct ssd *ssd);
void ssd_border_destroy(struct ssd *ssd);
void ssd_extents_create(struct ssd *ssd);
void ssd_extents_update(struct ssd *ssd);
void ssd_extents_destroy(struct ssd *ssd);
void ssd_shadow_create(struct ssd *ssd);
void ssd_shadow_update(struct ssd *ssd);
void ssd_shadow_destroy(struct ssd *ssd);
#endif /* LABWC_SSD_INTERNAL_H */