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Add keepBorder <theme> option and enable it by default
With the new keepBorder option enabled, the ToggleDecorations action now has 3 states: - the first time only disables the titlebar - the second time disables the whole SSD - the third time enables the whole SSD again When the keepBorder action is disabled, the old 2-state behavior is restored, e.g. the ToggleDecorations action only toggles between on and off. Fixes #813
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13 changed files with 91 additions and 10 deletions
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@ -80,6 +80,14 @@ Actions are used in menus and keyboard/mouse bindings.
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*<action name="ToggleDecorations" />*
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Toggle decorations of focused window.
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This is a 3-state action which can be executed multiple times:
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- Only the titlebar will be hidden, borders and resize area are kept
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- Remaining decorations will be disabled
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- Decorations will be shown normally
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By disabling the theme configuration 'keepBorder' the first step
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will be removed and the action only toggles between on and off.
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*<action name="ToggleFullscreen" />*
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Toggle fullscreen state of focused window.
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@ -218,6 +218,10 @@ Therefore, where multiple objects of the same kind are required (for example
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*<theme><cornerRadius>*
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The radius of server side decoration top corners. Default is 8.
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*<theme><keepBorder>* [yes|no]
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Even when disabling server side decorations via ToggleDecorations,
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keep a small border (and resize area) around the window. Default is yes.
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*<theme><font place="">*
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The font to use for a specific element of a window, menu or OSD.
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Places can be any of:
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@ -18,6 +18,7 @@
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<theme>
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<name></name>
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<cornerRadius>8</cornerRadius>
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<keepBorder>yes</keepBorder>
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<font place="ActiveWindow">
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<name>sans</name>
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<size>10</size>
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@ -48,6 +48,7 @@ struct rcxml {
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/* theme */
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char *theme_name;
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int corner_radius;
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bool ssd_keep_border;
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struct font font_activewindow;
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struct font font_menuitem;
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struct font font_osd;
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@ -54,7 +54,8 @@ struct ssd {
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/* The top of the view, containing buttons, title, .. */
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struct {
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/* struct wlr_scene_tree *tree; unused for now */
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int height;
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struct wlr_scene_tree *tree;
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struct ssd_sub_tree active;
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struct ssd_sub_tree inactive;
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} titlebar;
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@ -63,6 +63,8 @@ void ssd_set_active(struct ssd *ssd, bool active);
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void ssd_update_title(struct ssd *ssd);
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void ssd_update_geometry(struct ssd *ssd);
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void ssd_destroy(struct ssd *ssd);
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bool ssd_titlebar_is_hidden(struct ssd *ssd);
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void ssd_titlebar_hide(struct ssd *ssd);
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void ssd_enable_keybind_inhibit_indicator(struct ssd *ssd, bool enable);
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@ -89,6 +89,7 @@ struct view {
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bool mapped;
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bool been_mapped;
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bool ssd_enabled;
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bool ssd_titlebar_hidden;
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enum ssd_preference ssd_preference;
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bool minimized;
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bool maximized;
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@ -575,6 +575,8 @@ entry(xmlNode *node, char *nodename, char *content)
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rc.theme_name = xstrdup(content);
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} else if (!strcmp(nodename, "cornerradius.theme")) {
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rc.corner_radius = atoi(content);
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} else if (!strcasecmp(nodename, "keepBorder.theme")) {
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set_bool(content, &rc.ssd_keep_border);
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} else if (!strcmp(nodename, "name.font.theme")) {
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fill_font(nodename, content, font_place);
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} else if (!strcmp(nodename, "size.font.theme")) {
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@ -780,6 +782,7 @@ rcxml_init(void)
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has_run = true;
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rc.xdg_shell_server_side_deco = true;
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rc.ssd_keep_border = true;
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rc.corner_radius = 8;
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init_font_defaults(&rc.font_activewindow);
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@ -25,13 +25,19 @@ ssd_thickness(struct view *view)
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if (!view->ssd_enabled || view->fullscreen) {
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return (struct border){ 0 };
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}
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struct theme *theme = view->server->theme;
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return (struct border){
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struct border thickness = {
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.top = theme->title_height + theme->border_width,
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.bottom = theme->border_width,
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.left = theme->border_width,
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.right = theme->border_width,
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};
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if (ssd_titlebar_is_hidden(view->ssd)) {
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thickness.top -= theme->title_height;
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}
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return thickness;
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}
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struct wlr_box
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@ -158,9 +164,14 @@ ssd_create(struct view *view, bool active)
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ssd->view = view;
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ssd->tree = wlr_scene_tree_create(view->scene_tree);
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wlr_scene_node_lower_to_bottom(&ssd->tree->node);
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ssd->titlebar.height = view->server->theme->title_height;
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ssd_extents_create(ssd);
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ssd_border_create(ssd);
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ssd_titlebar_create(ssd);
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if (rc.ssd_keep_border && view->ssd_titlebar_hidden) {
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/* Ensure we keep the old state when exiting fullscreen */
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ssd_titlebar_hide(ssd);
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}
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ssd->margin = ssd_thickness(view);
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ssd_set_active(ssd, active);
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ssd_enable_keybind_inhibit_indicator(ssd, view->inhibits_keybinds);
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@ -198,6 +209,25 @@ ssd_update_geometry(struct ssd *ssd)
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ssd->state.geometry = current;
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}
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bool
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ssd_titlebar_is_hidden(struct ssd *ssd)
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{
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return ssd && !ssd->titlebar.tree->node.enabled;
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}
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void
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ssd_titlebar_hide(struct ssd *ssd)
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{
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if (!ssd || !ssd->titlebar.tree->node.enabled) {
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return;
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}
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wlr_scene_node_set_enabled(&ssd->titlebar.tree->node, false);
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ssd->titlebar.height = 0;
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ssd_border_update(ssd);
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ssd_extents_update(ssd);
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ssd->margin = ssd_thickness(ssd->view);
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}
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void
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ssd_destroy(struct ssd *ssd)
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{
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@ -44,7 +44,7 @@ ssd_border_create(struct ssd *ssd)
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add_scene_rect(&subtree->parts, LAB_SSD_PART_TOP, parent,
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width - 2 * SSD_BUTTON_WIDTH, theme->border_width,
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theme->border_width + SSD_BUTTON_WIDTH,
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-(theme->title_height + theme->border_width), color);
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-(ssd->titlebar.height + theme->border_width), color);
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} FOR_EACH_END
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}
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@ -82,9 +82,19 @@ ssd_border_update(struct ssd *ssd)
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0, height);
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continue;
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case LAB_SSD_PART_TOP:
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wlr_scene_rect_set_size(rect,
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width - 2 * SSD_BUTTON_WIDTH,
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theme->border_width);
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if (ssd->titlebar.height > 0) {
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wlr_scene_rect_set_size(rect,
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width - 2 * SSD_BUTTON_WIDTH,
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theme->border_width);
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wlr_scene_node_set_position(part->node,
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theme->border_width + SSD_BUTTON_WIDTH,
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-(ssd->titlebar.height + theme->border_width));
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} else {
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wlr_scene_rect_set_size(rect,
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full_width, theme->border_width);
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wlr_scene_node_set_position(part->node,
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0, -theme->border_width);
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}
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continue;
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default:
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continue;
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@ -41,7 +41,7 @@ ssd_extents_create(struct ssd *ssd)
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wl_list_init(&ssd->extents.parts);
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wlr_scene_node_set_position(&parent->node,
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-(theme->border_width + extended_area),
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-(theme->title_height + theme->border_width + extended_area));
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-(ssd->titlebar.height + theme->border_width + extended_area));
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/* Initialize parts and set constant values for targeted geometry */
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struct ssd_part *p;
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@ -110,7 +110,7 @@ ssd_extents_update(struct ssd *ssd)
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int width = view->current.width;
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int height = view->current.height;
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int full_height = height + theme->border_width * 2 + theme->title_height;
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int full_height = height + theme->border_width * 2 + ssd->titlebar.height;
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int full_width = width + 2 * theme->border_width;
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int extended_area = SSD_EXTENDED_AREA;
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int corner_size = extended_area + theme->border_width + SSD_BUTTON_WIDTH / 2;
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@ -122,6 +122,11 @@ ssd_extents_update(struct ssd *ssd)
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struct ssd_part *part;
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struct wlr_scene_rect *rect;
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/* Make sure we update the y offset based on titlebar shown / hidden */
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wlr_scene_node_set_position(&ssd->extents.tree->node,
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-(theme->border_width + extended_area),
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-(ssd->titlebar.height + theme->border_width + extended_area));
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/* Convert usable area into layout coordinates */
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struct wlr_box usable_area = view->output->usable_area;
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usable_area.x += l_output->x;
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@ -34,9 +34,11 @@ ssd_titlebar_create(struct ssd *ssd)
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struct wlr_buffer *maximize_button_unpressed;
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struct wlr_buffer *close_button_unpressed;
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ssd->titlebar.tree = wlr_scene_tree_create(ssd->tree);
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struct ssd_sub_tree *subtree;
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FOR_EACH_STATE(ssd, subtree) {
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subtree->tree = wlr_scene_tree_create(ssd->tree);
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subtree->tree = wlr_scene_tree_create(ssd->titlebar.tree);
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parent = subtree->tree;
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wlr_scene_node_set_position(&parent->node, 0, -theme->title_height);
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if (subtree == &ssd->titlebar.active) {
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@ -138,7 +140,7 @@ ssd_titlebar_update(struct ssd *ssd)
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void
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ssd_titlebar_destroy(struct ssd *ssd)
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{
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if (!ssd->titlebar.active.tree) {
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if (!ssd->titlebar.tree) {
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return;
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}
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@ -153,6 +155,9 @@ ssd_titlebar_destroy(struct ssd *ssd)
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free(ssd->state.title.text);
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ssd->state.title.text = NULL;
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}
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wlr_scene_node_destroy(&ssd->titlebar.tree->node);
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ssd->titlebar.tree = NULL;
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}
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/*
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10
src/view.c
10
src/view.c
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@ -658,6 +658,15 @@ void
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view_toggle_decorations(struct view *view)
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{
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assert(view);
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if (rc.ssd_keep_border && view->ssd_enabled && view->ssd
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&& !ssd_titlebar_is_hidden(view->ssd)) {
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ssd_titlebar_hide(view->ssd);
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view->ssd_titlebar_hidden = true;
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if (!view_is_floating(view)) {
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view_apply_special_geometry(view);
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}
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return;
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}
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view_set_decorations(view, !view->ssd_enabled);
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}
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@ -748,6 +757,7 @@ view_set_decorations(struct view *view, bool decorations)
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decorate(view);
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} else {
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undecorate(view);
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view->ssd_titlebar_hidden = false;
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}
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if (!view_is_floating(view)) {
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view_apply_special_geometry(view);
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