theme: refine the management of corner buttons

- The builtin hover effect is now unrounded when the window is tiled.
- All the corner button icons including ones provided by the user are
  now rounded when the window is not tiled.
- Fixed the bug that the window menu button as a fallback of the window
  icon is not correctly rounded.
This commit is contained in:
tokyo4j 2024-10-04 15:27:25 +09:00 committed by Johan Malm
parent c413e65a20
commit c2a3a354db
6 changed files with 417 additions and 637 deletions

View file

@ -18,12 +18,16 @@
struct ssd_button {
struct view *view;
enum ssd_part_type type;
struct wlr_scene_node *normal;
struct wlr_scene_node *hover;
struct wlr_scene_node *toggled;
struct wlr_scene_node *toggled_hover;
struct wlr_scene_tree *icon_tree;
struct wlr_scene_tree *hover_tree;
/*
* Bitmap of lab_button_state that represents a combination of
* hover/toggled/rounded states.
*/
uint8_t state_set;
/*
* Button nodes for each combination of hover/toggled/rounded states.
* nodes[state_set] should be displayed.
*/
struct wlr_scene_node *nodes[LAB_BS_ALL + 1];
struct wl_listener destroy;
};
@ -140,13 +144,10 @@ struct ssd_part *add_scene_rect(
struct ssd_part *add_scene_buffer(
struct wl_list *list, enum ssd_part_type type,
struct wlr_scene_tree *parent, struct wlr_buffer *buffer, int x, int y);
struct ssd_part *add_scene_button(
struct wl_list *part_list, enum ssd_part_type type,
struct wlr_scene_tree *parent, struct wlr_buffer *icon_buffer,
struct wlr_buffer *hover_buffer, int x, struct view *view);
void add_toggled_icon(struct ssd_button *button, struct wl_list *part_list,
enum ssd_part_type type, struct wlr_buffer *icon_buffer,
struct wlr_buffer *hover_buffer);
struct ssd_part *add_scene_button(struct wl_list *part_list,
enum ssd_part_type type, struct wlr_scene_tree *parent,
struct lab_data_buffer *buffers[LAB_BS_ALL + 1], int x,
struct view *view);
void update_window_icon_buffer(struct wlr_scene_node *button_node,
struct wlr_buffer *buffer);

View file

@ -21,14 +21,19 @@
*/
enum ssd_part_type {
LAB_SSD_NONE = 0,
LAB_SSD_BUTTON_CLOSE,
LAB_SSD_BUTTON_CLOSE = 1,
LAB_SSD_BUTTON_MAXIMIZE,
LAB_SSD_BUTTON_ICONIFY,
LAB_SSD_BUTTON_WINDOW_ICON,
LAB_SSD_BUTTON_WINDOW_MENU,
LAB_SSD_BUTTON_SHADE,
LAB_SSD_BUTTON_OMNIPRESENT,
LAB_SSD_BUTTON, /* only for internal use */
/* only for internal use */
LAB_SSD_BUTTON_FIRST = LAB_SSD_BUTTON_CLOSE,
LAB_SSD_BUTTON_LAST = LAB_SSD_BUTTON_OMNIPRESENT,
LAB_SSD_BUTTON,
LAB_SSD_PART_TITLEBAR,
LAB_SSD_PART_TITLEBAR_CORNER_RIGHT,
LAB_SSD_PART_TITLEBAR_CORNER_LEFT,

View file

@ -10,6 +10,7 @@
#include <stdio.h>
#include <wlr/render/wlr_renderer.h>
#include "ssd.h"
enum lab_justification {
LAB_JUSTIFY_LEFT,
@ -30,6 +31,14 @@ struct theme_snapping_overlay {
float border_color[3][4];
};
enum lab_button_state {
LAB_BS_HOVERD = 1 << 0,
LAB_BS_TOGGLED = 1 << 1,
LAB_BS_ROUNDED = 1 << 2,
LAB_BS_ALL = LAB_BS_HOVERD | LAB_BS_TOGGLED | LAB_BS_ROUNDED,
};
struct theme {
int border_width;
@ -65,21 +74,6 @@ struct theme {
/* the shape of the hover effect */
enum lab_shape window_button_hover_bg_shape;
/* button colors */
float window_active_button_menu_unpressed_image_color[4];
float window_active_button_iconify_unpressed_image_color[4];
float window_active_button_max_unpressed_image_color[4];
float window_active_button_close_unpressed_image_color[4];
float window_active_button_shade_unpressed_image_color[4];
float window_active_button_omnipresent_unpressed_image_color[4];
float window_inactive_button_menu_unpressed_image_color[4];
float window_inactive_button_iconify_unpressed_image_color[4];
float window_inactive_button_max_unpressed_image_color[4];
float window_inactive_button_close_unpressed_image_color[4];
float window_inactive_button_shade_unpressed_image_color[4];
float window_inactive_button_omnipresent_unpressed_image_color[4];
/* TODO: add pressed and hover colors for buttons */
int menu_item_padding_x;
int menu_item_padding_y;
int menu_item_height;
@ -128,47 +122,26 @@ struct theme {
float window_active_shadow_color[4];
float window_inactive_shadow_color[4];
struct {
/*
* The texture of a window buttons for each hover/toggled/rounded
* state. This can be accessed like:
*
* buttons[LAB_SSD_BUTTON_ICONIFY][LAB_BS_HOVERD | LAB_BS_TOGGLED]
*
* Elements in buttons[0] are all NULL since LAB_SSD_BUTTON_FIRST is 1.
*/
struct lab_data_buffer *buttons
[LAB_SSD_BUTTON_LAST + 1][LAB_BS_ALL + 1];
/* TODO: add toggled/hover/pressed/disabled colors for buttons */
float button_colors[LAB_SSD_BUTTON_LAST + 1][4];
/* TODO: move other window.(in)active.* entries to here */
} window[2]; /* indexed by THEME_INACTIVE and THEME_ACTIVE */
/* textures */
struct lab_data_buffer *button_close_active_unpressed;
struct lab_data_buffer *button_maximize_active_unpressed;
struct lab_data_buffer *button_restore_active_unpressed;
struct lab_data_buffer *button_iconify_active_unpressed;
struct lab_data_buffer *button_menu_active_unpressed;
struct lab_data_buffer *button_shade_active_unpressed;
struct lab_data_buffer *button_unshade_active_unpressed;
struct lab_data_buffer *button_omnipresent_active_unpressed;
struct lab_data_buffer *button_exclusive_active_unpressed;
struct lab_data_buffer *button_close_inactive_unpressed;
struct lab_data_buffer *button_maximize_inactive_unpressed;
struct lab_data_buffer *button_restore_inactive_unpressed;
struct lab_data_buffer *button_iconify_inactive_unpressed;
struct lab_data_buffer *button_menu_inactive_unpressed;
struct lab_data_buffer *button_shade_inactive_unpressed;
struct lab_data_buffer *button_unshade_inactive_unpressed;
struct lab_data_buffer *button_omnipresent_inactive_unpressed;
struct lab_data_buffer *button_exclusive_inactive_unpressed;
/* hover variants are optional and may be NULL */
struct lab_data_buffer *button_close_active_hover;
struct lab_data_buffer *button_maximize_active_hover;
struct lab_data_buffer *button_restore_active_hover;
struct lab_data_buffer *button_iconify_active_hover;
struct lab_data_buffer *button_menu_active_hover;
struct lab_data_buffer *button_shade_active_hover;
struct lab_data_buffer *button_unshade_active_hover;
struct lab_data_buffer *button_omnipresent_active_hover;
struct lab_data_buffer *button_exclusive_active_hover;
struct lab_data_buffer *button_close_inactive_hover;
struct lab_data_buffer *button_maximize_inactive_hover;
struct lab_data_buffer *button_restore_inactive_hover;
struct lab_data_buffer *button_iconify_inactive_hover;
struct lab_data_buffer *button_menu_inactive_hover;
struct lab_data_buffer *button_shade_inactive_hover;
struct lab_data_buffer *button_unshade_inactive_hover;
struct lab_data_buffer *button_omnipresent_inactive_hover;
struct lab_data_buffer *button_exclusive_inactive_hover;
struct lab_data_buffer *corner_top_left_active_normal;
struct lab_data_buffer *corner_top_right_active_normal;
@ -190,6 +163,9 @@ struct theme {
int mag_border_width;
};
#define THEME_INACTIVE 0
#define THEME_ACTIVE 1
struct server;
/**

View file

@ -1,6 +1,7 @@
// SPDX-License-Identifier: GPL-2.0-only
#include <assert.h>
#include "buffer.h"
#include "common/list.h"
#include "common/mem.h"
#include "labwc.h"
@ -123,8 +124,9 @@ update_window_icon_buffer(struct wlr_scene_node *button_node,
struct ssd_part *
add_scene_button(struct wl_list *part_list, enum ssd_part_type type,
struct wlr_scene_tree *parent, struct wlr_buffer *icon_buffer,
struct wlr_buffer *hover_buffer, int x, struct view *view)
struct wlr_scene_tree *parent,
struct lab_data_buffer *buffers[LAB_BS_ALL + 1],
int x, struct view *view)
{
struct ssd_part *button_root = add_scene_part(part_list, type);
parent = wlr_scene_tree_create(parent);
@ -137,76 +139,35 @@ add_scene_button(struct wl_list *part_list, enum ssd_part_type type,
rc.theme->window_button_width, rc.theme->title_height, 0, 0,
invisible);
/* Icon */
struct wlr_scene_tree *icon_tree = wlr_scene_tree_create(parent);
struct wlr_box icon_geo = get_scale_box(icon_buffer,
rc.theme->window_button_width, rc.theme->title_height);
struct ssd_part *icon_part = add_scene_buffer(part_list, type,
icon_tree, icon_buffer, icon_geo.x, icon_geo.y);
/* Make sure big icons are scaled down if necessary */
wlr_scene_buffer_set_dest_size(
wlr_scene_buffer_from_node(icon_part->node),
icon_geo.width, icon_geo.height);
/* Hover icon */
struct wlr_scene_tree *hover_tree = wlr_scene_tree_create(parent);
wlr_scene_node_set_enabled(&hover_tree->node, false);
struct wlr_box hover_geo = get_scale_box(hover_buffer,
rc.theme->window_button_width, rc.theme->title_height);
struct ssd_part *hover_part = add_scene_buffer(part_list, type,
hover_tree, hover_buffer, hover_geo.x, hover_geo.y);
/* Make sure big icons are scaled down if necessary */
wlr_scene_buffer_set_dest_size(
wlr_scene_buffer_from_node(hover_part->node),
hover_geo.width, hover_geo.height);
/* Icons */
struct wlr_scene_node *nodes[LAB_BS_ALL + 1] = {0};
for (uint8_t state_set = 0; state_set <= LAB_BS_ALL; state_set++) {
if (!buffers[state_set]) {
continue;
}
struct wlr_buffer *icon_buffer = &buffers[state_set]->base;
struct wlr_box icon_geo = get_scale_box(icon_buffer,
rc.theme->window_button_width, rc.theme->title_height);
struct ssd_part *icon_part = add_scene_buffer(part_list, type,
parent, icon_buffer, icon_geo.x, icon_geo.y);
/* Make sure big icons are scaled down if necessary */
wlr_scene_buffer_set_dest_size(
wlr_scene_buffer_from_node(icon_part->node),
icon_geo.width, icon_geo.height);
wlr_scene_node_set_enabled(icon_part->node, false);
nodes[state_set] = icon_part->node;
}
/* Initially show non-hover, non-toggled, unrounded variant */
wlr_scene_node_set_enabled(nodes[0], true);
struct ssd_button *button = ssd_button_descriptor_create(button_root->node);
button->type = type;
button->view = view;
button->normal = icon_part->node;
button->hover = hover_part->node;
button->toggled = NULL;
button->toggled_hover = NULL;
button->icon_tree = icon_tree;
button->hover_tree = hover_tree;
button->state_set = 0;
memcpy(button->nodes, nodes, sizeof(nodes));
return button_root;
}
void
add_toggled_icon(struct ssd_button *button, struct wl_list *part_list,
enum ssd_part_type type, struct wlr_buffer *icon_buffer,
struct wlr_buffer *hover_buffer)
{
/* Alternate icon */
struct wlr_box icon_geo = get_scale_box(icon_buffer,
rc.theme->window_button_width, rc.theme->title_height);
struct ssd_part *alticon_part = add_scene_buffer(part_list, type,
button->icon_tree, icon_buffer, icon_geo.x, icon_geo.y);
wlr_scene_buffer_set_dest_size(
wlr_scene_buffer_from_node(alticon_part->node),
icon_geo.width, icon_geo.height);
wlr_scene_node_set_enabled(alticon_part->node, false);
struct wlr_box hover_geo = get_scale_box(hover_buffer,
rc.theme->window_button_width, rc.theme->title_height);
struct ssd_part *althover_part = add_scene_buffer(part_list, type,
button->hover_tree, hover_buffer, hover_geo.x, hover_geo.y);
wlr_scene_buffer_set_dest_size(
wlr_scene_buffer_from_node(althover_part->node),
hover_geo.width, hover_geo.height);
wlr_scene_node_set_enabled(althover_part->node, false);
button->toggled = alticon_part->node;
button->toggled_hover = althover_part->node;
}
struct ssd_part *
ssd_get_part(struct wl_list *part_list, enum ssd_part_type type)
{

View file

@ -26,95 +26,6 @@ static void set_squared_corners(struct ssd *ssd, bool enable);
static void set_alt_button_icon(struct ssd *ssd, enum ssd_part_type type, bool enable);
static void update_visible_buttons(struct ssd *ssd);
static void
add_button(struct ssd *ssd, struct ssd_sub_tree *subtree, enum ssd_part_type type, int x)
{
struct view *view = ssd->view;
struct theme *theme = view->server->theme;
struct wlr_scene_tree *parent = subtree->tree;
bool active = subtree == &ssd->titlebar.active;
struct ssd_part *btn_root;
struct ssd_button *btn;
switch (type) {
case LAB_SSD_BUTTON_WINDOW_ICON: /* fallthrough */
case LAB_SSD_BUTTON_WINDOW_MENU:
add_scene_button(&subtree->parts, type, parent,
active ? &theme->button_menu_active_unpressed->base
: &theme->button_menu_inactive_unpressed->base,
active ? &theme->button_menu_active_hover->base
: &theme->button_menu_inactive_hover->base,
x, view);
break;
case LAB_SSD_BUTTON_ICONIFY:
add_scene_button(&subtree->parts, type, parent,
active ? &theme->button_iconify_active_unpressed->base
: &theme->button_iconify_inactive_unpressed->base,
active ? &theme->button_iconify_active_hover->base
: &theme->button_iconify_inactive_hover->base,
x, view);
break;
case LAB_SSD_BUTTON_MAXIMIZE:
/* Maximize button has an alternate state when maximized */
btn_root = add_scene_button(&subtree->parts, type, parent,
active ? &theme->button_maximize_active_unpressed->base
: &theme->button_maximize_inactive_unpressed->base,
active ? &theme->button_maximize_active_hover->base
: &theme->button_maximize_inactive_hover->base,
x, view);
btn = node_ssd_button_from_node(btn_root->node);
add_toggled_icon(btn, &subtree->parts, LAB_SSD_BUTTON_MAXIMIZE,
active ? &theme->button_restore_active_unpressed->base
: &theme->button_restore_inactive_unpressed->base,
active ? &theme->button_restore_active_hover->base
: &theme->button_restore_inactive_hover->base);
break;
case LAB_SSD_BUTTON_SHADE:
/* Shade button has an alternate state when shaded */
btn_root = add_scene_button(&subtree->parts, type, parent,
active ? &theme->button_shade_active_unpressed->base
: &theme->button_shade_inactive_unpressed->base,
active ? &theme->button_shade_active_hover->base
: &theme->button_shade_inactive_hover->base,
x, view);
btn = node_ssd_button_from_node(btn_root->node);
add_toggled_icon(btn, &subtree->parts, LAB_SSD_BUTTON_SHADE,
active ? &theme->button_unshade_active_unpressed->base
: &theme->button_unshade_inactive_unpressed->base,
active ? &theme->button_unshade_active_hover->base
: &theme->button_unshade_inactive_hover->base);
break;
case LAB_SSD_BUTTON_OMNIPRESENT:
/* Omnipresent button has an alternate state when enabled */
btn_root = add_scene_button(&subtree->parts, type, parent,
active ? &theme->button_omnipresent_active_unpressed->base
: &theme->button_omnipresent_inactive_unpressed->base,
active ? &theme->button_omnipresent_active_hover->base
: &theme->button_omnipresent_inactive_hover->base,
x, view);
btn = node_ssd_button_from_node(btn_root->node);
add_toggled_icon(btn, &subtree->parts, LAB_SSD_BUTTON_OMNIPRESENT,
active ? &theme->button_exclusive_active_unpressed->base
: &theme->button_exclusive_inactive_unpressed->base,
active ? &theme->button_exclusive_active_hover->base
: &theme->button_exclusive_inactive_hover->base);
break;
case LAB_SSD_BUTTON_CLOSE:
add_scene_button(&subtree->parts, type, parent,
active ? &theme->button_close_active_unpressed->base
: &theme->button_close_inactive_unpressed->base,
active ? &theme->button_close_active_hover->base
: &theme->button_close_inactive_hover->base,
x, view);
break;
default:
assert(false && "invalid titlebar part");
wlr_log(WLR_ERROR, "invalid titlebar type");
abort();
}
}
void
ssd_titlebar_create(struct ssd *ssd)
{
@ -158,18 +69,27 @@ ssd_titlebar_create(struct ssd *ssd)
corner_top_right, width - corner_width,
-rc.theme->border_width);
int active = (subtree == &ssd->titlebar.active) ?
THEME_ACTIVE : THEME_INACTIVE;
/* Buttons */
struct title_button *b;
int x = theme->padding_width;
wl_list_for_each(b, &rc.title_buttons_left, link) {
add_button(ssd, subtree, b->type, x);
struct lab_data_buffer **buffers =
theme->window[active].buttons[b->type];
add_scene_button(&subtree->parts, b->type, parent,
buffers, x, view);
x += theme->window_button_width + theme->window_button_spacing;
}
x = width - theme->padding_width + theme->window_button_spacing;
wl_list_for_each_reverse(b, &rc.title_buttons_right, link) {
x -= theme->window_button_width + theme->window_button_spacing;
add_button(ssd, subtree, b->type, x);
struct lab_data_buffer **buffers =
theme->window[active].buttons[b->type];
add_scene_button(&subtree->parts, b->type, parent,
buffers, x, view);
}
} FOR_EACH_END
@ -178,6 +98,8 @@ ssd_titlebar_create(struct ssd *ssd)
ssd_update_title(ssd);
ssd_update_window_icon(ssd);
set_squared_corners(ssd, false);
bool maximized = view->maximized == VIEW_AXIS_BOTH;
if (maximized) {
set_squared_corners(ssd, true);
@ -199,6 +121,25 @@ ssd_titlebar_create(struct ssd *ssd)
}
}
static void
update_button_state(struct ssd_button *button, enum lab_button_state state,
bool enable)
{
if (enable) {
button->state_set |= state;
} else {
button->state_set &= ~state;
}
/* Switch the displayed icon buffer to the new one */
for (uint8_t state_set = 0; state_set <= LAB_BS_ALL; state_set++) {
if (!button->nodes[state_set]) {
continue;
}
wlr_scene_node_set_enabled(
button->nodes[state_set], button->state_set == state_set);
}
}
static void
set_squared_corners(struct ssd *ssd, bool enable)
{
@ -222,6 +163,21 @@ set_squared_corners(struct ssd *ssd, bool enable)
part = ssd_get_part(&subtree->parts, LAB_SSD_PART_TITLEBAR_CORNER_RIGHT);
wlr_scene_node_set_enabled(part->node, !enable);
/* (Un)round the corner buttons */
struct title_button *title_button;
wl_list_for_each(title_button, &rc.title_buttons_left, link) {
part = ssd_get_part(&subtree->parts, title_button->type);
struct ssd_button *button = node_ssd_button_from_node(part->node);
update_button_state(button, LAB_BS_ROUNDED, !enable);
break;
}
wl_list_for_each_reverse(title_button, &rc.title_buttons_right, link) {
part = ssd_get_part(&subtree->parts, title_button->type);
struct ssd_button *button = node_ssd_button_from_node(part->node);
update_button_state(button, LAB_BS_ROUNDED, !enable);
break;
}
} FOR_EACH_END
}
@ -239,16 +195,7 @@ set_alt_button_icon(struct ssd *ssd, enum ssd_part_type type, bool enable)
}
button = node_ssd_button_from_node(part->node);
if (button->toggled) {
wlr_scene_node_set_enabled(button->toggled, enable);
wlr_scene_node_set_enabled(button->normal, !enable);
}
if (button->toggled_hover) {
wlr_scene_node_set_enabled(button->toggled_hover, enable);
wlr_scene_node_set_enabled(button->hover, !enable);
}
update_button_state(button, LAB_BS_TOGGLED, enable);
} FOR_EACH_END
}
@ -583,14 +530,6 @@ ssd_update_title(struct ssd *ssd)
ssd_update_title_positions(ssd, offset_left, offset_right);
}
static void
ssd_button_set_hover(struct ssd_button *button, bool enabled)
{
assert(button);
wlr_scene_node_set_enabled(&button->hover_tree->node, enabled);
wlr_scene_node_set_enabled(&button->icon_tree->node, !enabled);
}
void
ssd_update_button_hover(struct wlr_scene_node *node,
struct ssd_hover_state *hover_state)
@ -611,12 +550,12 @@ ssd_update_button_hover(struct wlr_scene_node *node,
disable_old_hover:
if (hover_state->button) {
ssd_button_set_hover(hover_state->button, false);
update_button_state(hover_state->button, LAB_BS_HOVERD, false);
hover_state->view = NULL;
hover_state->button = NULL;
}
if (button) {
ssd_button_set_hover(button, true);
update_button_state(button, LAB_BS_HOVERD, true);
hover_state->view = button->view;
hover_state->button = button;
}
@ -677,15 +616,20 @@ ssd_update_window_icon(struct ssd *ssd)
struct ssd_sub_tree *subtree;
FOR_EACH_STATE(ssd, subtree) {
struct ssd_part *part =
ssd_get_part(&subtree->parts, LAB_SSD_BUTTON_WINDOW_ICON);
struct ssd_part *part = ssd_get_part(
&subtree->parts, LAB_SSD_BUTTON_WINDOW_ICON);
if (!part) {
break;
}
/* Replace all the buffers in the button with the window icon */
struct ssd_button *button = node_ssd_button_from_node(part->node);
update_window_icon_buffer(button->normal, &icon_buffer->base);
update_window_icon_buffer(button->hover, &icon_buffer->base);
for (uint8_t state_set = 0; state_set <= LAB_BS_ALL; state_set++) {
if (button->nodes[state_set]) {
update_window_icon_buffer(button->nodes[state_set],
&icon_buffer->base);
}
}
} FOR_EACH_END
wlr_buffer_drop(&icon_buffer->base);

View file

@ -45,10 +45,8 @@ struct button {
const char *name;
const char *alt_name;
const char *fallback_button; /* built-in 6x6 button */
struct {
struct lab_data_buffer **buffer;
float *rgba;
} active, inactive;
enum ssd_part_type type;
uint8_t state_set;
};
enum corner {
@ -82,50 +80,10 @@ zdrop(struct lab_data_buffer **buffer)
}
}
static bool
match_button_by_name(struct title_button *b, const char *icon_name)
static struct lab_data_buffer *
copy_icon_buffer(struct theme *theme, struct lab_data_buffer *icon_buffer)
{
assert(icon_name);
return (b->type == LAB_SSD_BUTTON_WINDOW_MENU && !strcmp(icon_name, "menu"))
|| (b->type == LAB_SSD_BUTTON_MAXIMIZE && !strcmp(icon_name, "max"))
|| (b->type == LAB_SSD_BUTTON_MAXIMIZE && !strcmp(icon_name, "max_toggled"))
|| (b->type == LAB_SSD_BUTTON_ICONIFY && !strcmp(icon_name, "iconify"))
|| (b->type == LAB_SSD_BUTTON_CLOSE && !strcmp(icon_name, "close"))
|| (b->type == LAB_SSD_BUTTON_SHADE && !strcmp(icon_name, "shade"))
|| (b->type == LAB_SSD_BUTTON_SHADE && !strcmp(icon_name, "shade_toggled"))
|| (b->type == LAB_SSD_BUTTON_OMNIPRESENT && !strcmp(icon_name, "desk"))
|| (b->type == LAB_SSD_BUTTON_OMNIPRESENT && !strcmp(icon_name, "desk_toggled"));
}
static enum corner
corner_from_icon_name(const char *icon_name)
{
assert(icon_name);
struct title_button *b;
wl_list_for_each(b, &rc.title_buttons_left, link) {
if (match_button_by_name(b, icon_name)) {
return LAB_CORNER_TOP_LEFT;
}
break;
}
wl_list_for_each_reverse(b, &rc.title_buttons_right, link) {
if (match_button_by_name(b, icon_name)) {
return LAB_CORNER_TOP_RIGHT;
}
break;
}
return LAB_CORNER_UNKNOWN;
}
static void
create_hover_fallback(struct theme *theme, const char *icon_name,
struct lab_data_buffer **hover_buffer,
struct lab_data_buffer *icon_buffer)
{
assert(icon_name);
assert(icon_buffer);
assert(!*hover_buffer);
struct surface_context icon =
get_cairo_surface_from_lab_data_buffer(icon_buffer);
@ -151,75 +109,100 @@ create_hover_fallback(struct theme *theme, const char *icon_name,
}
int buffer_width = (double)width * scale;
int buffer_height = (double)height * scale;
struct lab_data_buffer *buffer = buffer_create_cairo(
buffer_width, buffer_height, 1.0, true);
cairo_t *cairo = buffer->cairo;
*hover_buffer = buffer_create_cairo(buffer_width, buffer_height, 1.0, true);
cairo_t *cairo = (*hover_buffer)->cairo;
cairo_surface_t *surf = cairo_get_target(cairo);
/* Background */
cairo_set_source_surface(cairo, icon.surface,
(buffer_width - icon_width) / 2, (buffer_height - icon_height) / 2);
cairo_paint(cairo);
/* Switch from buffer scale to theme scale */
cairo_save(cairo);
/*
* Scale cairo context so that we can draw hover overlay or rounded
* corner on this buffer in the scene coordinates.
*/
cairo_scale(cairo, scale, scale);
/* Overlay (pre-multiplied alpha) */
float overlay_color[4] = { 0.15f, 0.15f, 0.15f, 0.3f};
int radius = MIN(width, height) / 2;
enum corner corner = corner_from_icon_name(icon_name);
switch (theme->window_button_hover_bg_shape) {
case LAB_CIRCLE:
set_cairo_color(cairo, overlay_color);
cairo_arc(cairo, width / 2, height / 2, radius, 0 * deg, 360 * deg);
cairo_fill(cairo);
break;
case LAB_RECTANGLE:
set_cairo_color(cairo, overlay_color);
cairo_rectangle(cairo, 0, 0, width, height);
if (corner == LAB_CORNER_UNKNOWN) {
cairo_fill(cairo);
} else {
/*
* Round the hover overlay of corner buttons by
* cropping the region within the window border.
*/
float white[4] = {1, 1, 1, 1};
struct rounded_corner_ctx rounded_ctx = {
.box = &(struct wlr_box){
.width = theme->padding_width + width,
.height = height,
},
.radius = rc.corner_radius,
.line_width = theme->border_width,
.fill_color = white,
.border_color = white,
.corner = corner,
};
struct lab_data_buffer *mask_buffer =
rounded_rect(&rounded_ctx);
int mask_offset;
if (corner == LAB_CORNER_TOP_LEFT) {
mask_offset = -theme->padding_width;
} else {
mask_offset = 0;
}
cairo_mask_surface(cairo,
cairo_get_target(mask_buffer->cairo),
mask_offset, 0);
wlr_buffer_drop(&mask_buffer->base);
}
break;
}
cairo_surface_flush(surf);
cairo_restore(cairo);
if (icon.is_duplicate) {
cairo_surface_destroy(icon.surface);
}
return buffer;
}
static void
create_hover_fallback(struct theme *theme,
struct lab_data_buffer **hover_buffer,
struct lab_data_buffer *icon_buffer)
{
assert(icon_buffer);
assert(!*hover_buffer);
int width = theme->window_button_width;
int height = theme->title_height;
*hover_buffer = copy_icon_buffer(theme, icon_buffer);
cairo_t *cairo = (*hover_buffer)->cairo;
/* Overlay (pre-multiplied alpha) */
float overlay_color[4] = { 0.15f, 0.15f, 0.15f, 0.3f};
set_cairo_color(cairo, overlay_color);
int radius = MIN(width, height) / 2;
switch (theme->window_button_hover_bg_shape) {
case LAB_CIRCLE:
cairo_arc(cairo, width / 2, height / 2, radius, 0 * deg, 360 * deg);
break;
case LAB_RECTANGLE:
cairo_rectangle(cairo, 0, 0, width, height);
break;
}
cairo_fill(cairo);
cairo_surface_flush(cairo_get_target(cairo));
}
static void
create_rounded_buffer(struct theme *theme, enum corner corner,
struct lab_data_buffer **rounded_buffer,
struct lab_data_buffer *icon_buffer)
{
*rounded_buffer = copy_icon_buffer(theme, icon_buffer);
cairo_t *cairo = (*rounded_buffer)->cairo;
int width = theme->window_button_width;
int height = theme->title_height;
/*
* Round the hover overlay of corner buttons by
* cropping the region within the window border.
*/
float white[4] = {1, 1, 1, 1};
struct rounded_corner_ctx rounded_ctx = {
.box = &(struct wlr_box){
.width = theme->padding_width + width,
.height = height,
},
.radius = rc.corner_radius,
.line_width = theme->border_width,
.fill_color = white,
.border_color = white,
.corner = corner,
};
int mask_offset;
if (corner == LAB_CORNER_TOP_LEFT) {
mask_offset = -theme->padding_width;
} else {
mask_offset = 0;
}
struct lab_data_buffer *mask_buffer = rounded_rect(&rounded_ctx);
cairo_set_operator(cairo, CAIRO_OPERATOR_DEST_IN);
cairo_set_source_surface(cairo,
cairo_get_target(mask_buffer->cairo), mask_offset, 0);
cairo_paint(cairo);
cairo_surface_flush(cairo_get_target(cairo));
wlr_buffer_drop(&mask_buffer->base);
}
/*
@ -252,6 +235,93 @@ get_button_filename(char *buf, size_t len, const char *name, const char *postfix
paths_destroy(&paths);
}
static void
load_button(struct theme *theme, struct button *b, int active)
{
struct lab_data_buffer *(*buttons)[LAB_BS_ALL + 1] =
theme->window[active].buttons;
struct lab_data_buffer **buffer = &buttons[b->type][b->state_set];
float *rgba = theme->window[active].button_colors[b->type];
char filename[4096];
zdrop(buffer);
/* PNG */
get_button_filename(filename, sizeof(filename), b->name,
active ? "-active.png" : "-inactive.png");
img_png_load(filename, buffer);
#if HAVE_RSVG
/* SVG */
if (!*buffer) {
int size = theme->title_height - 2 * theme->padding_height;
get_button_filename(filename, sizeof(filename), b->name,
active ? "-active.svg" : "-inactive.png");
img_svg_load(filename, buffer, size);
}
#endif
/* XBM */
if (!*buffer) {
get_button_filename(filename, sizeof(filename), b->name, ".xbm");
img_xbm_load(filename, buffer, rgba);
}
/*
* XBM (alternative name)
* For example max_hover_toggled instead of max_toggled_hover
*/
if (!*buffer && b->alt_name) {
get_button_filename(filename, sizeof(filename),
b->alt_name, ".xbm");
img_xbm_load(filename, buffer, rgba);
}
/*
* Builtin bitmap
*
* Applicable to basic buttons such as max, max_toggled and iconify.
* There are no bitmap fallbacks for *_hover icons.
*/
if (!*buffer && b->fallback_button) {
img_xbm_from_bitmap(b->fallback_button, buffer, rgba);
}
/*
* If hover-icons do not exist, add fallbacks by copying the non-hover
* variant and then adding an overlay.
*/
if (!*buffer && (b->state_set & LAB_BS_HOVERD)) {
uint8_t non_hover_state_set = b->state_set & ~LAB_BS_HOVERD;
create_hover_fallback(theme, buffer,
buttons[b->type][non_hover_state_set]);
}
struct title_button *leftmost_button = NULL;
wl_list_for_each(leftmost_button,
&rc.title_buttons_left, link) {
break;
}
struct title_button *rightmost_button = NULL;
wl_list_for_each_reverse(rightmost_button,
&rc.title_buttons_right, link) {
break;
}
/*
* If the loaded button is at the corner of the titlebar, also create
* rounded variants.
*/
uint8_t rounded_state_set = b->state_set | LAB_BS_ROUNDED;
if (leftmost_button && leftmost_button->type == b->type) {
create_rounded_buffer(theme, LAB_CORNER_TOP_LEFT,
&buttons[b->type][rounded_state_set], *buffer);
} else if (rightmost_button && rightmost_button->type == b->type) {
create_rounded_buffer(theme, LAB_CORNER_TOP_RIGHT,
&buttons[b->type][rounded_state_set], *buffer);
}
}
/*
* We use the following button filename schema: "BUTTON [TOGGLED] [STATE]"
* with the words separated by underscore, and the following meaning:
@ -287,236 +357,115 @@ load_buttons(struct theme *theme)
{
struct button buttons[] = { {
.name = "menu",
.type = LAB_SSD_BUTTON_WINDOW_MENU,
.state_set = 0,
.fallback_button = (const char[]){ 0x00, 0x18, 0x3c, 0x3c, 0x18, 0x00 },
}, {
/* menu icon is loaded again as a fallback of window icon */
.name = "menu",
.type = LAB_SSD_BUTTON_WINDOW_ICON,
.state_set = 0,
.fallback_button = (const char[]){ 0x00, 0x18, 0x3c, 0x3c, 0x18, 0x00 },
.active.buffer = &theme->button_menu_active_unpressed,
.active.rgba = theme->window_active_button_menu_unpressed_image_color,
.inactive.buffer = &theme->button_menu_inactive_unpressed,
.inactive.rgba = theme->window_inactive_button_menu_unpressed_image_color,
}, {
.name = "iconify",
.type = LAB_SSD_BUTTON_ICONIFY,
.state_set = 0,
.fallback_button = (const char[]){ 0x00, 0x00, 0x00, 0x00, 0x3f, 0x3f },
.active.buffer = &theme->button_iconify_active_unpressed,
.active.rgba = theme->window_active_button_iconify_unpressed_image_color,
.inactive.buffer = &theme->button_iconify_inactive_unpressed,
.inactive.rgba = theme->window_inactive_button_iconify_unpressed_image_color,
}, {
.name = "max",
.type = LAB_SSD_BUTTON_MAXIMIZE,
.state_set = 0,
.fallback_button = (const char[]){ 0x3f, 0x3f, 0x21, 0x21, 0x21, 0x3f },
.active.buffer = &theme->button_maximize_active_unpressed,
.active.rgba = theme->window_active_button_max_unpressed_image_color,
.inactive.buffer = &theme->button_maximize_inactive_unpressed,
.inactive.rgba = theme->window_inactive_button_max_unpressed_image_color,
}, {
.name = "max_toggled",
.type = LAB_SSD_BUTTON_MAXIMIZE,
.state_set = LAB_BS_TOGGLED,
.fallback_button = (const char[]){ 0x3e, 0x22, 0x2f, 0x29, 0x39, 0x0f },
.active.buffer = &theme->button_restore_active_unpressed,
.active.rgba = theme->window_active_button_max_unpressed_image_color,
.inactive.buffer = &theme->button_restore_inactive_unpressed,
.inactive.rgba = theme->window_inactive_button_max_unpressed_image_color,
}, {
.name = "shade",
.type = LAB_SSD_BUTTON_SHADE,
.state_set = 0,
.fallback_button = (const char[]){ 0x3f, 0x3f, 0x00, 0x0c, 0x1e, 0x3f },
.active.buffer = &theme->button_shade_active_unpressed,
.active.rgba = theme->window_active_button_shade_unpressed_image_color,
.inactive.buffer = &theme->button_shade_inactive_unpressed,
.inactive.rgba = theme->window_inactive_button_shade_unpressed_image_color,
}, {
.name = "shade_toggled",
.type = LAB_SSD_BUTTON_SHADE,
.state_set = LAB_BS_TOGGLED,
.fallback_button = (const char[]){ 0x3f, 0x3f, 0x00, 0x3f, 0x1e, 0x0c },
.active.buffer = &theme->button_unshade_active_unpressed,
.active.rgba = theme->window_active_button_shade_unpressed_image_color,
.inactive.buffer = &theme->button_unshade_inactive_unpressed,
.inactive.rgba = theme->window_inactive_button_shade_unpressed_image_color,
}, {
.name = "desk",
.type = LAB_SSD_BUTTON_OMNIPRESENT,
.state_set = 0,
.fallback_button = (const char[]){ 0x33, 0x33, 0x00, 0x00, 0x33, 0x33 },
.active.buffer = &theme->button_omnipresent_active_unpressed,
.active.rgba = theme->window_active_button_omnipresent_unpressed_image_color,
.inactive.buffer = &theme->button_omnipresent_inactive_unpressed,
.inactive.rgba = theme->window_inactive_button_omnipresent_unpressed_image_color,
}, {
.name = "desk_toggled",
.type = LAB_SSD_BUTTON_OMNIPRESENT,
.state_set = LAB_BS_TOGGLED,
.fallback_button = (const char[]){ 0x00, 0x1e, 0x1a, 0x16, 0x1e, 0x00 },
.active.buffer = &theme->button_exclusive_active_unpressed,
.active.rgba = theme->window_active_button_omnipresent_unpressed_image_color,
.inactive.buffer = &theme->button_exclusive_inactive_unpressed,
.inactive.rgba = theme->window_inactive_button_omnipresent_unpressed_image_color,
}, {
.name = "close",
.type = LAB_SSD_BUTTON_CLOSE,
.state_set = 0,
.fallback_button = (const char[]){ 0x33, 0x3f, 0x1e, 0x1e, 0x3f, 0x33 },
.active.buffer = &theme->button_close_active_unpressed,
.active.rgba = theme->window_active_button_close_unpressed_image_color,
.inactive.buffer = &theme->button_close_inactive_unpressed,
.inactive.rgba = theme->window_inactive_button_close_unpressed_image_color,
}, {
.name = "menu_hover",
.type = LAB_SSD_BUTTON_WINDOW_MENU,
.state_set = LAB_BS_HOVERD,
/* no fallback (non-hover variant is used instead) */
}, {
/* menu_hover icon is loaded again as a fallback of window icon */
.name = "menu_hover",
.type = LAB_SSD_BUTTON_WINDOW_ICON,
.state_set = LAB_BS_HOVERD,
/* no fallback (non-hover variant is used instead) */
.active.buffer = &theme->button_menu_active_hover,
.active.rgba = theme->window_active_button_menu_unpressed_image_color,
.inactive.buffer = &theme->button_menu_inactive_hover,
.inactive.rgba = theme->window_inactive_button_menu_unpressed_image_color,
}, {
.name = "iconify_hover",
.type = LAB_SSD_BUTTON_ICONIFY,
.state_set = LAB_BS_HOVERD,
/* no fallback (non-hover variant is used instead) */
.active.buffer = &theme->button_iconify_active_hover,
.active.rgba = theme->window_active_button_iconify_unpressed_image_color,
.inactive.buffer = &theme->button_iconify_inactive_hover,
.inactive.rgba = theme->window_inactive_button_iconify_unpressed_image_color,
}, {
.name = "max_hover",
.type = LAB_SSD_BUTTON_MAXIMIZE,
.state_set = LAB_BS_HOVERD,
/* no fallback (non-hover variant is used instead) */
.active.buffer = &theme->button_maximize_active_hover,
.active.rgba = theme->window_active_button_max_unpressed_image_color,
.inactive.buffer = &theme->button_maximize_inactive_hover,
.inactive.rgba = theme->window_inactive_button_max_unpressed_image_color,
}, {
.name = "max_toggled_hover",
.alt_name = "max_hover_toggled",
.type = LAB_SSD_BUTTON_MAXIMIZE,
.state_set = LAB_BS_TOGGLED | LAB_BS_HOVERD,
/* no fallback (non-hover variant is used instead) */
.active.buffer = &theme->button_restore_active_hover,
.active.rgba = theme->window_active_button_max_unpressed_image_color,
.inactive.buffer = &theme->button_restore_inactive_hover,
.inactive.rgba = theme->window_inactive_button_max_unpressed_image_color,
}, {
.name = "shade_hover",
.type = LAB_SSD_BUTTON_SHADE,
.state_set = LAB_BS_HOVERD,
/* no fallback (non-hover variant is used instead) */
.active.buffer = &theme->button_shade_active_hover,
.active.rgba = theme->window_active_button_shade_unpressed_image_color,
.inactive.buffer = &theme->button_shade_inactive_hover,
.inactive.rgba = theme->window_inactive_button_shade_unpressed_image_color,
}, {
.name = "shade_toggled_hover",
.alt_name = "shade_hover_toggled",
.type = LAB_SSD_BUTTON_SHADE,
.state_set = LAB_BS_TOGGLED | LAB_BS_HOVERD,
/* no fallback (non-hover variant is used instead) */
.active.buffer = &theme->button_unshade_active_hover,
.active.rgba = theme->window_active_button_shade_unpressed_image_color,
.inactive.buffer = &theme->button_unshade_inactive_hover,
.inactive.rgba = theme->window_inactive_button_shade_unpressed_image_color,
}, {
.name = "desk_hover",
/* no fallback (non-hover variant is used instead) */
.active.buffer = &theme->button_omnipresent_active_hover,
.active.rgba = theme->window_active_button_omnipresent_unpressed_image_color,
.inactive.buffer = &theme->button_omnipresent_inactive_hover,
.inactive.rgba = theme->window_inactive_button_omnipresent_unpressed_image_color,
.type = LAB_SSD_BUTTON_OMNIPRESENT,
.state_set = LAB_BS_HOVERD,
}, {
.name = "desk_toggled_hover",
.alt_name = "desk_hover_toggled",
.type = LAB_SSD_BUTTON_OMNIPRESENT,
.state_set = LAB_BS_TOGGLED | LAB_BS_HOVERD,
/* no fallback (non-hover variant is used instead) */
.active.buffer = &theme->button_exclusive_active_hover,
.active.rgba = theme->window_active_button_omnipresent_unpressed_image_color,
.inactive.buffer = &theme->button_exclusive_inactive_hover,
.inactive.rgba = theme->window_inactive_button_omnipresent_unpressed_image_color,
}, {
.name = "close_hover",
.type = LAB_SSD_BUTTON_CLOSE,
.state_set = LAB_BS_HOVERD,
/* no fallback (non-hover variant is used instead) */
.active.buffer = &theme->button_close_active_hover,
.active.rgba = theme->window_active_button_close_unpressed_image_color,
.inactive.buffer = &theme->button_close_inactive_hover,
.inactive.rgba = theme->window_inactive_button_close_unpressed_image_color,
}, };
char filename[4096] = {0};
for (size_t i = 0; i < ARRAY_SIZE(buttons); ++i) {
struct button *b = &buttons[i];
zdrop(b->active.buffer);
zdrop(b->inactive.buffer);
/* PNG */
get_button_filename(filename, sizeof(filename), b->name, "-active.png");
img_png_load(filename, b->active.buffer);
get_button_filename(filename, sizeof(filename), b->name, "-inactive.png");
img_png_load(filename, b->inactive.buffer);
#if HAVE_RSVG
/* SVG */
int size = theme->title_height - 2 * theme->padding_height;
if (!*b->active.buffer) {
get_button_filename(filename, sizeof(filename), b->name, "-active.svg");
img_svg_load(filename, b->active.buffer, size);
}
if (!*b->inactive.buffer) {
get_button_filename(filename, sizeof(filename), b->name, "-inactive.svg");
img_svg_load(filename, b->inactive.buffer, size);
}
#endif
/* XBM */
get_button_filename(filename, sizeof(filename), b->name, ".xbm");
if (!*b->active.buffer) {
img_xbm_load(filename, b->active.buffer, b->active.rgba);
}
if (!*b->inactive.buffer) {
img_xbm_load(filename, b->inactive.buffer, b->inactive.rgba);
}
/*
* XBM (alternative name)
* For example max_hover_toggled instead of max_toggled_hover
*/
if (b->alt_name) {
get_button_filename(filename, sizeof(filename), b->alt_name, ".xbm");
} else {
filename[0] = '\0';
}
if (!*b->active.buffer) {
img_xbm_load(filename, b->active.buffer, b->active.rgba);
}
if (!*b->inactive.buffer) {
img_xbm_load(filename, b->inactive.buffer, b->inactive.rgba);
}
/*
* Builtin bitmap
*
* Applicable to basic buttons such as max, max_toggled and
* iconify. There are no bitmap fallbacks for *_hover icons.
*/
if (!b->fallback_button) {
continue;
}
if (!*b->active.buffer) {
img_xbm_from_bitmap(b->fallback_button,
b->active.buffer, b->active.rgba);
}
if (!*b->inactive.buffer) {
img_xbm_from_bitmap(b->fallback_button,
b->inactive.buffer, b->inactive.rgba);
}
}
/*
* If hover-icons do not exist, add fallbacks by copying the non-hover
* variant (base) and then adding an overlay.
*/
for (size_t i = 0; i < ARRAY_SIZE(buttons); i++) {
struct button *hover_button = &buttons[i];
if (!strstr(hover_button->name, "_hover")) {
continue;
}
/* If name=='foo_hover', basename='foo' */
char basename[64] = {0};
snprintf(basename, sizeof(basename), "%s", hover_button->name);
trim_last_field(basename, '_');
for (size_t j = 0; j < ARRAY_SIZE(buttons); j++) {
struct button *base = &buttons[j];
if (!strcmp(basename, base->name)) {
if (!*hover_button->active.buffer) {
create_hover_fallback(theme, basename,
hover_button->active.buffer,
*base->active.buffer);
}
if (!*hover_button->inactive.buffer) {
create_hover_fallback(theme, basename,
hover_button->inactive.buffer,
*base->inactive.buffer);
}
break;
}
}
load_button(theme, b, THEME_INACTIVE);
load_button(theme, b, THEME_ACTIVE);
}
}
@ -645,30 +594,13 @@ theme_builtin(struct theme *theme, struct server *server)
theme->window_button_spacing = 0;
theme->window_button_hover_bg_shape = LAB_RECTANGLE;
parse_hexstr("#000000",
theme->window_active_button_menu_unpressed_image_color);
parse_hexstr("#000000",
theme->window_active_button_iconify_unpressed_image_color);
parse_hexstr("#000000",
theme->window_active_button_max_unpressed_image_color);
parse_hexstr("#000000",
theme->window_active_button_shade_unpressed_image_color);
parse_hexstr("#000000",
theme->window_active_button_omnipresent_unpressed_image_color);
parse_hexstr("#000000",
theme->window_active_button_close_unpressed_image_color);
parse_hexstr("#000000",
theme->window_inactive_button_menu_unpressed_image_color);
parse_hexstr("#000000",
theme->window_inactive_button_iconify_unpressed_image_color);
parse_hexstr("#000000",
theme->window_inactive_button_max_unpressed_image_color);
parse_hexstr("#000000",
theme->window_inactive_button_shade_unpressed_image_color);
parse_hexstr("#000000",
theme->window_inactive_button_omnipresent_unpressed_image_color);
parse_hexstr("#000000",
theme->window_inactive_button_close_unpressed_image_color);
for (enum ssd_part_type type = LAB_SSD_BUTTON_FIRST;
type <= LAB_SSD_BUTTON_LAST; type++) {
parse_hexstr("#000000",
theme->window[THEME_INACTIVE].button_colors[type]);
parse_hexstr("#000000",
theme->window[THEME_ACTIVE].button_colors[type]);
}
theme->window_active_shadow_size = 60;
theme->window_inactive_shadow_size = 40;
@ -855,82 +787,72 @@ entry(struct theme *theme, const char *key, const char *value)
/* universal button */
if (match_glob(key, "window.active.button.unpressed.image.color")) {
parse_hexstr(value,
theme->window_active_button_menu_unpressed_image_color);
parse_hexstr(value,
theme->window_active_button_iconify_unpressed_image_color);
parse_hexstr(value,
theme->window_active_button_max_unpressed_image_color);
parse_hexstr(value,
theme->window_active_button_shade_unpressed_image_color);
parse_hexstr(value,
theme->window_active_button_omnipresent_unpressed_image_color);
parse_hexstr(value,
theme->window_active_button_close_unpressed_image_color);
for (enum ssd_part_type type = LAB_SSD_BUTTON_FIRST;
type <= LAB_SSD_BUTTON_LAST; type++) {
parse_hexstr(value,
theme->window[THEME_ACTIVE].button_colors[type]);
}
}
if (match_glob(key, "window.inactive.button.unpressed.image.color")) {
parse_hexstr(value,
theme->window_inactive_button_menu_unpressed_image_color);
parse_hexstr(value,
theme->window_inactive_button_iconify_unpressed_image_color);
parse_hexstr(value,
theme->window_inactive_button_max_unpressed_image_color);
parse_hexstr(value,
theme->window_inactive_button_shade_unpressed_image_color);
parse_hexstr(value,
theme->window_inactive_button_omnipresent_unpressed_image_color);
parse_hexstr(value,
theme->window_inactive_button_close_unpressed_image_color);
for (enum ssd_part_type type = LAB_SSD_BUTTON_FIRST;
type <= LAB_SSD_BUTTON_LAST; type++) {
parse_hexstr(value,
theme->window[THEME_INACTIVE].button_colors[type]);
}
}
/* individual buttons */
if (match_glob(key, "window.active.button.menu.unpressed.image.color")) {
parse_hexstr(value,
theme->window_active_button_menu_unpressed_image_color);
parse_hexstr(value, theme->window[THEME_ACTIVE]
.button_colors[LAB_SSD_BUTTON_WINDOW_MENU]);
parse_hexstr(value, theme->window[THEME_ACTIVE]
.button_colors[LAB_SSD_BUTTON_WINDOW_ICON]);
}
if (match_glob(key, "window.active.button.iconify.unpressed.image.color")) {
parse_hexstr(value,
theme->window_active_button_iconify_unpressed_image_color);
parse_hexstr(value, theme->window[THEME_ACTIVE]
.button_colors[LAB_SSD_BUTTON_ICONIFY]);
}
if (match_glob(key, "window.active.button.max.unpressed.image.color")) {
parse_hexstr(value,
theme->window_active_button_max_unpressed_image_color);
parse_hexstr(value, theme->window[THEME_ACTIVE]
.button_colors[LAB_SSD_BUTTON_MAXIMIZE]);
}
if (match_glob(key, "window.active.button.shade.unpressed.image.color")) {
parse_hexstr(value,
theme->window_active_button_shade_unpressed_image_color);
parse_hexstr(value, theme->window[THEME_ACTIVE]
.button_colors[LAB_SSD_BUTTON_SHADE]);
}
if (match_glob(key, "window.active.button.desk.unpressed.image.color")) {
parse_hexstr(value,
theme->window_active_button_omnipresent_unpressed_image_color);
parse_hexstr(value, theme->window[THEME_ACTIVE]
.button_colors[LAB_SSD_BUTTON_OMNIPRESENT]);
}
if (match_glob(key, "window.active.button.close.unpressed.image.color")) {
parse_hexstr(value,
theme->window_active_button_close_unpressed_image_color);
parse_hexstr(value, theme->window[THEME_ACTIVE]
.button_colors[LAB_SSD_BUTTON_CLOSE]);
}
if (match_glob(key, "window.inactive.button.menu.unpressed.image.color")) {
parse_hexstr(value,
theme->window_inactive_button_menu_unpressed_image_color);
parse_hexstr(value, theme->window[THEME_INACTIVE]
.button_colors[LAB_SSD_BUTTON_WINDOW_MENU]);
parse_hexstr(value, theme->window[THEME_INACTIVE]
.button_colors[LAB_SSD_BUTTON_WINDOW_ICON]);
}
if (match_glob(key, "window.inactive.button.iconify.unpressed.image.color")) {
parse_hexstr(value,
theme->window_inactive_button_iconify_unpressed_image_color);
parse_hexstr(value, theme->window[THEME_INACTIVE]
.button_colors[LAB_SSD_BUTTON_ICONIFY]);
}
if (match_glob(key, "window.inactive.button.max.unpressed.image.color")) {
parse_hexstr(value,
theme->window_inactive_button_max_unpressed_image_color);
parse_hexstr(value, theme->window[THEME_INACTIVE]
.button_colors[LAB_SSD_BUTTON_MAXIMIZE]);
}
if (match_glob(key, "window.inactive.button.shade.unpressed.image.color")) {
parse_hexstr(value,
theme->window_inactive_button_shade_unpressed_image_color);
parse_hexstr(value, theme->window[THEME_INACTIVE]
.button_colors[LAB_SSD_BUTTON_SHADE]);
}
if (match_glob(key, "window.inactive.button.desk.unpressed.image.color")) {
parse_hexstr(value,
theme->window_inactive_button_omnipresent_unpressed_image_color);
parse_hexstr(value, theme->window[THEME_INACTIVE]
.button_colors[LAB_SSD_BUTTON_OMNIPRESENT]);
}
if (match_glob(key, "window.inactive.button.close.unpressed.image.color")) {
parse_hexstr(value,
theme->window_inactive_button_close_unpressed_image_color);
parse_hexstr(value, theme->window[THEME_INACTIVE]
.button_colors[LAB_SSD_BUTTON_CLOSE]);
}
/* window drop-shadows */
@ -1657,45 +1579,16 @@ theme_init(struct theme *theme, struct server *server, const char *theme_name)
void
theme_finish(struct theme *theme)
{
zdrop(&theme->button_close_active_unpressed);
zdrop(&theme->button_maximize_active_unpressed);
zdrop(&theme->button_restore_active_unpressed);
zdrop(&theme->button_shade_active_unpressed);
zdrop(&theme->button_unshade_active_unpressed);
zdrop(&theme->button_omnipresent_active_unpressed);
zdrop(&theme->button_exclusive_active_unpressed);
zdrop(&theme->button_iconify_active_unpressed);
zdrop(&theme->button_menu_active_unpressed);
zdrop(&theme->button_close_inactive_unpressed);
zdrop(&theme->button_maximize_inactive_unpressed);
zdrop(&theme->button_restore_inactive_unpressed);
zdrop(&theme->button_shade_inactive_unpressed);
zdrop(&theme->button_unshade_inactive_unpressed);
zdrop(&theme->button_omnipresent_inactive_unpressed);
zdrop(&theme->button_exclusive_inactive_unpressed);
zdrop(&theme->button_iconify_inactive_unpressed);
zdrop(&theme->button_menu_inactive_unpressed);
zdrop(&theme->button_close_active_hover);
zdrop(&theme->button_maximize_active_hover);
zdrop(&theme->button_restore_active_hover);
zdrop(&theme->button_shade_active_hover);
zdrop(&theme->button_unshade_active_hover);
zdrop(&theme->button_omnipresent_active_hover);
zdrop(&theme->button_exclusive_active_hover);
zdrop(&theme->button_iconify_active_hover);
zdrop(&theme->button_menu_active_hover);
zdrop(&theme->button_close_inactive_hover);
zdrop(&theme->button_maximize_inactive_hover);
zdrop(&theme->button_restore_inactive_hover);
zdrop(&theme->button_shade_inactive_hover);
zdrop(&theme->button_unshade_inactive_hover);
zdrop(&theme->button_omnipresent_inactive_hover);
zdrop(&theme->button_exclusive_inactive_hover);
zdrop(&theme->button_iconify_inactive_hover);
zdrop(&theme->button_menu_inactive_hover);
for (enum ssd_part_type type = LAB_SSD_BUTTON_FIRST;
type <= LAB_SSD_BUTTON_LAST; type++) {
for (uint8_t state_set = 0; state_set <= LAB_BS_ALL;
state_set++) {
zdrop(&theme->window[THEME_INACTIVE]
.buttons[type][state_set]);
zdrop(&theme->window[THEME_ACTIVE]
.buttons[type][state_set]);
}
}
zdrop(&theme->corner_top_left_active_normal);
zdrop(&theme->corner_top_left_inactive_normal);