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Add ARRAY_SIZE() macro
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parent
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8 changed files with 30 additions and 12 deletions
19
include/common/array-size.h
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19
include/common/array-size.h
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@ -0,0 +1,19 @@
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/* SPDX-License-Identifier: GPL-2.0-only */
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#ifndef LABWC_ARRAY_SIZE_H
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#define LABWC_ARRAY_SIZE_H
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/**
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* ARRAY_SIZE() - Get the number of elements in array.
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* @arr: array to be sized
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*
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* This does not work on pointers.
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*
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* Recent versions of GCC and clang support -Werror=sizeof-pointer-div
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* and thus avoids using constructs such as:
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*
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* #define same_type(a, b) (__builtin_types_compatible_p(typeof(a), typeof(b)) == 1)
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* #define ARRAY_SIZE(a) ({ static_assert(!same_type(a, &(a)[0])); sizeof(a) / sizeof(a[0]); })
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*/
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#define ARRAY_SIZE(arr) (sizeof(arr) / sizeof((arr)[0]))
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#endif /* LABWC_ARRAY_SIZE_H */
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@ -3,13 +3,14 @@
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#define LABWC_SSD_INTERNAL_H
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#include <wlr/util/box.h>
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#include "common/array-size.h"
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#include "ssd.h"
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#define FOR_EACH(tmp, ...) \
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{ \
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__typeof__(tmp) _x[] = { __VA_ARGS__, NULL }; \
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size_t _i = 0; \
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for ((tmp) = _x[_i]; _i < sizeof(_x) / sizeof(_x[0]) - 1; (tmp) = _x[++_i])
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for ((tmp) = _x[_i]; _i < ARRAY_SIZE(_x) - 1; (tmp) = _x[++_i])
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#define FOR_EACH_END }
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1
scripts/checkpatch.pl
vendored
1
scripts/checkpatch.pl
vendored
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@ -62,7 +62,6 @@ my @ignore = (
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"OPEN_ENDED_LINE",
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"MACRO_ARG_REUSE",
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"PREFER_FALLTHROUGH",
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"ARRAY_SIZE",
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"INITIALISED_STATIC",
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"UNNECESSARY_ELSE",
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);
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@ -7,6 +7,7 @@
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#include <wlr/types/wlr_primary_selection.h>
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#include <wlr/util/region.h>
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#include "action.h"
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#include "common/array-size.h"
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#include "common/mem.h"
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#include "common/scene-helpers.h"
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#include "config/mousebind.h"
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@ -51,14 +52,12 @@ static const char * const cursors_x11[] = {
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"left_side"
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};
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#define ARRAY_SIZE(array) (sizeof(array) / sizeof((array)[0]))
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static_assert(
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ARRAY_SIZE(cursors_xdg) == LAB_CURSOR_COUNT,
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"XDG cursor names are out of sync");
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static_assert(
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ARRAY_SIZE(cursors_x11) == LAB_CURSOR_COUNT,
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"X11 cursor names are out of sync");
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#undef ARRAY_SIZE
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enum lab_cursors
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cursor_get_from_edge(uint32_t resize_edges)
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@ -14,6 +14,7 @@
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#include <wayland-server.h>
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#include <wlr/types/wlr_layer_shell_v1.h>
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#include <wlr/util/log.h>
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#include "common/array-size.h"
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#include "common/list.h"
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#include "common/mem.h"
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#include "config/rcxml.h"
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@ -76,8 +77,7 @@ layers_arrange(struct output *output)
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return;
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}
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int nr_layers = sizeof(output->layer_tree) / sizeof(output->layer_tree[0]);
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for (int i = 0; i < nr_layers; i++) {
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for (size_t i = 0; i < ARRAY_SIZE(output->layer_tree); i++) {
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struct wlr_scene_tree *layer = output->layer_tree[i];
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/*
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@ -16,6 +16,7 @@
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#include <wlr/types/wlr_scene.h>
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#include <wlr/util/region.h>
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#include <wlr/util/log.h>
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#include "common/array-size.h"
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#include "common/mem.h"
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#include "labwc.h"
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#include "layers.h"
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@ -48,8 +49,7 @@ output_destroy_notify(struct wl_listener *listener, void *data)
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wl_list_remove(&output->frame.link);
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wl_list_remove(&output->destroy.link);
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int nr_layers = sizeof(output->layer_tree) / sizeof(output->layer_tree[0]);
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for (int i = 0; i < nr_layers; i++) {
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for (size_t i = 0; i < ARRAY_SIZE(output->layer_tree); i++) {
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wlr_scene_node_destroy(&output->layer_tree[i]->node);
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}
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wlr_scene_node_destroy(&output->layer_popup_tree->node);
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@ -186,8 +186,7 @@ new_output_notify(struct wl_listener *listener, void *data)
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* Create layer-trees (background, bottom, top and overlay) and
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* a layer-popup-tree.
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*/
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int nr_layers = sizeof(output->layer_tree) / sizeof(output->layer_tree[0]);
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for (int i = 0; i < nr_layers; i++) {
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for (size_t i = 0; i < ARRAY_SIZE(output->layer_tree); i++) {
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output->layer_tree[i] =
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wlr_scene_tree_create(&server->scene->tree);
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node_descriptor_create(&output->layer_tree[i]->node,
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@ -105,7 +105,7 @@ set_squared_corners(struct ssd *ssd, bool enable)
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enum ssd_part_type ssd_type[2] = { LAB_SSD_BUTTON_WINDOW_MENU, LAB_SSD_BUTTON_CLOSE };
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FOR_EACH_STATE(ssd, subtree) {
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for (size_t i = 0; i < sizeof(ssd_type) / sizeof(ssd_type[0]); i++) {
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for (size_t i = 0; i < ARRAY_SIZE(ssd_type); i++) {
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part = ssd_get_part(&subtree->parts, ssd_type[i]);
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struct ssd_button *button = node_ssd_button_from_node(part->node);
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@ -19,6 +19,7 @@
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#include <wlr/util/box.h>
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#include <wlr/util/log.h>
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#include <strings.h>
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#include "common/array-size.h"
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#include "common/dir.h"
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#include "common/font.h"
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#include "common/graphic-helpers.h"
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@ -109,7 +110,7 @@ load_buttons(struct theme *theme)
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};
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char filename[4096] = {0};
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for (size_t i = 0; i < sizeof(buttons) / sizeof(buttons[0]); ++i) {
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for (size_t i = 0; i < ARRAY_SIZE(buttons); ++i) {
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struct button *b = &buttons[i];
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drop(b->active.buffer);
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