Commit graph

34 commits

Author SHA1 Message Date
Consolatis
cd3d88974c src/debug.c: fix inverted string_null_or_empty() check
Reported-By: Domo via IRC
2024-12-30 22:34:30 +00:00
Consolatis
c772224a54 project wide: adapt to new non-NULL value of view_get_string_prop() 2024-12-29 13:06:30 +00:00
tokyo4j
daae379433 view: s/scene_node/content_node/ 2024-12-14 12:03:58 +09:00
Consolatis
d9866aafa5 workspaces: slight struct reordering 2024-08-02 19:35:36 +02:00
tokyo4j
b0ba585ff8 overlay: allow to draw both/either of filled/outlined rectangle
Filled/outlined rectangles shown as snapping overlay are now enabled/disabled
independently with `snapping.overlay.[region|edge].bg.enabled` and
`snapping.overlay.[region|edge].border.enabled`.

To keep the default behavior, `*.bg.enabled` is yes and `*.border.enabled` is
no for hardware-based renderers, while `*.bg.enabled` is no and
`*.border.enabled` is yes for software-based (pixman) renderer.

Users can now use a filled rectangle as an overlay even with pixman renderer.
However, this may severely impact performance when used with translucent
`snapping.overlay.[region|edge].bg.color`.

This commit includes a refactor to use substruct `theme_snapping_overlay`
inside `theme` in order to pass it to `create_overlay_rect()` in a cleaner way.

Breaking changes is:
- `snapping.overlay.[region|edge].fill` is now removed.
2024-04-22 19:22:23 +01:00
Hiroaki Yamamoto
d64e3915a3
Fix some header includes detected by clangd
There were some missing headers like <stddef.h> for `NULL`, <wayland-util.h>
for `wl_link` and <stdbool.h> for `true`/`false`.

Also this commit fixes that `labwc.h` and `ime.h` included each other.
2024-04-21 21:58:57 +02:00
tokyo4j
50fd65416f overlay: add theme setting snapping.preview.[region|edge].fill
This settings allows user to choose whether to draw a filled rectangle
or an outlined rectangle as the preview for window snapping.
2024-04-15 12:33:40 +02:00
Hiroaki Yamamoto
5cc0757390
overlay: add snap-to-edge overlay (PR #1652)
...and unify region overlay and snap-to-edge overlay into overlay.c.

Snap-to-edge overlay is delayed for 500ms to prevent flickering when
the view is dragged from an output to another (demo in discussion labwc#1613).

This also fixes a bug that region overlay is not shown when a modifier
key is re-pressed.
2024-04-05 04:35:31 +02:00
tokyo4j
b6d576922b IME: support IME popup 2024-03-14 20:11:03 +00:00
Consolatis
d3b0c69ec1 src/debug.c: detect more scene trees
Also
- resolve workspaces names and view app_id
- truncate everything
2024-02-14 21:25:41 +00:00
nullableVoidPtr
41891209fc chase: use wlroots tree node getters 2023-12-03 18:24:26 +00:00
Consolatis
82e9e866ec Enable more compiler warnings 2023-02-01 10:42:22 +01:00
Consolatis
7e99d8ba08 SnapToRegion: Add overlay while moving and pressing a modifier 2023-01-11 18:52:24 +01:00
Consolatis
8bde7bcee0 src/debug.c: reset last_view
Before this patch following would cause a use-after-free:
- calling the Debug action when there was at least one view around
- closing that view
- calling the Debug action again

Also add a label for the layer popup tree.
2023-01-02 21:52:09 +00:00
John Lindgren
1e8b0414fe ssd: Allocate struct ssd and struct ssd_hover_state separately
- Store a pointer to the `struct view` in `struct ssd`
- Pass `struct ssd *` instead of `struct view *` to ssd functions
- Add `ssd_get_margin()` convenience function
2022-11-27 06:48:41 +00:00
John Lindgren
74fb769758 ssd: Add debug helpers 2022-11-26 21:24:46 +00:00
John Lindgren
f08e931a29 include: Break out view.h from labwc.h
IMHO it encourages better design (by making dependencies more obvious)
to have source file/header file pairs like view.c/view.h, rather than a
monolithic header like labwc.h with everything in it.

I don't think we need to break up all of labwc.h at once, but maybe we
can start pulling it apart bit by bit as it's convenient.

Also:

- Move "struct border" to ssd.h so that view.h can use it without pulling
  in all of labwc.h.
- Add a missing required #include within scaled_font_buffer.h (forward
  declaration of "struct font" is not enough).
2022-11-21 21:42:37 +00:00
Johan Malm
d424514e24 Fix minor coding-style violations
...based on https://github.com/johanmalm/checkpatch.pl
2022-09-22 22:39:44 +01:00
Consolatis
56a6d08fc0 src/debug.c: Sync with workspaces 2022-06-17 06:08:06 +01:00
Consolatis
efd9155513 Chase wlroots: children are now only availabe in tree nodes
Chases wlroots 71f8a48d380701de1e3331d53d470bd76f5f643b
wlr_scene: Move children list from wlr_scene_node to wlr_scene_tree
2022-06-07 07:13:37 +01:00
Consolatis
08518513cc Chase wlroots: scene_node.state is now inlined
Chases wlroots cb2dbc327e4d695c2a60a386e116a7dc20b29107
wlr_scene: Inline wlr_scene_node_state
2022-06-07 07:13:37 +01:00
Consolatis
2ed7a10779 Chase wlroots: every scene_node parent is now a tree
Chases wlroots ccd0f85c2a36308e35b153c7f9653abac7659af3
wlr_scene: Only allow parenting on a wlr_scene_tree
2022-06-07 07:13:37 +01:00
Consolatis
3f65a2ff77 Chase wlroots: wlr_scene is now a tree node
Chases wlroots 9eb71146ae56c509ee33c7e8a662549592aad870
wlr_scene: Refactor wlr_scene (the root element) to encase a wlr_scene_tree
2022-06-07 07:13:37 +01:00
Consolatis
163179dda1 Chase wlroots: wlr_scene_surface
To update the wlroots subproject use
meson subprojects update wlroots
2022-05-26 06:48:00 +01:00
Johan Malm
48c9e6fda0 osd: show alt-tab switcher center-aligned on all outputs
Fixes issue #283
2022-04-20 17:45:10 +01:00
Consolatis
6b4d9b9383 Add ToggleAlwaysOnTop action 2022-04-09 17:18:39 +01:00
Johan Malm
eb7645d0e0 node.c: use wlr_scene_node instead of node_descriptor 2022-03-02 22:24:30 +00:00
Johan Malm
b4cbc20e8c node.c: add helpers for returning structs from node data
Support returning the following structs:
  - view from LAB_NODE_DESC_VIEW or LAB_NODE_DESC_XDG_POPUP
  - lab_layer_surface form LAB_NODE_DESC_LAYER_SURFACE
  - lab_layer_popup from LAB_NODE_DESC_LAYER_POPUP
2022-03-02 22:05:41 +00:00
Johan Malm
30298228e3 Rename node-descriptor.c to node.c
...in anticipation of adding helpers like node_view_from_node()
2022-03-02 21:07:04 +00:00
Consolatis
db9a808dca debug.c: use node descriptors 2022-03-02 20:43:59 +00:00
Consolatis
c2f7e0be3d debug.c: try to id important elements 2022-02-23 21:47:01 +00:00
Consolatis
f2d40a8d69 Scene Menu 2022-02-23 21:47:01 +00:00
Johan Malm
688abf7db1 Handle layers under the scene-graph API
This excludes popups.
2022-02-23 21:47:01 +00:00
Johan Malm
5934ed6682 Add debug_dump_scene()
Dump view_tree and osd_tree on calling debug-action. Example bind:

<keybind key="A-F12">
  <action name="Debug"></action>
</keybind>
2022-02-23 21:47:01 +00:00