labwc/src/debug.c
2024-12-30 22:34:30 +00:00

266 lines
7 KiB
C

// SPDX-License-Identifier: GPL-2.0-only
#include <wlr/types/wlr_layer_shell_v1.h>
#include <wlr/types/wlr_scene.h>
#include "common/graphic-helpers.h"
#include "common/scene-helpers.h"
#include "common/string-helpers.h"
#include "debug.h"
#include "input/ime.h"
#include "labwc.h"
#include "node.h"
#include "ssd.h"
#include "view.h"
#include "workspaces.h"
#define HEADER_CHARS "------------------------------"
#define INDENT_SIZE 3
#define LEFT_COL_SPACE 35
#define IGNORE_SSD true
#define IGNORE_MENU true
#define IGNORE_OSD_PREVIEW_OUTLINE true
#define IGNORE_SNAPPING_PREVIEW_OUTLINE true
static struct view *last_view;
static const char *
get_node_type(struct wlr_scene_node *node)
{
switch (node->type) {
case WLR_SCENE_NODE_TREE:
if (!node->parent) {
return "root";
}
return "tree";
case WLR_SCENE_NODE_RECT:
return "rect";
case WLR_SCENE_NODE_BUFFER:
if (lab_wlr_surface_from_node(node)) {
return "surface";
}
return "buffer";
}
return "error";
}
static const char *
get_layer_name(uint32_t layer)
{
switch (layer) {
case ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND:
return "output->layer-background";
case ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM:
return "output->layer-bottom";
case ZWLR_LAYER_SHELL_V1_LAYER_TOP:
return "output->layer-top";
case ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY:
return "output->layer-overlay";
default:
abort();
}
}
static const char *
get_view_part(struct view *view, struct wlr_scene_node *node)
{
static char view_name[LEFT_COL_SPACE];
if (!view) {
return NULL;
}
if (node == &view->scene_tree->node) {
const char *app_id = view_get_string_prop(view, "app_id");
if (string_null_or_empty(app_id)) {
return "view";
}
snprintf(view_name, sizeof(view_name), "view (%s)", app_id);
return view_name;
}
if (node == view->content_node) {
return "view->content_node";
}
if (view->resize_indicator.tree
&& node == &view->resize_indicator.tree->node) {
/* Created on-demand */
return "view->resize_indicator";
}
return ssd_debug_get_node_name(view->ssd, node);
}
static const char *
get_special(struct server *server, struct wlr_scene_node *node)
{
if (node == &server->scene->tree.node) {
return "server->scene";
}
if (node == &server->menu_tree->node) {
return "server->menu_tree";
}
if (node == &server->view_tree->node) {
return "server->view_tree";
}
if (node == &server->view_tree_always_on_bottom->node) {
return "server->always_on_bottom";
}
if (node == &server->view_tree_always_on_top->node) {
return "server->always_on_top";
}
if (node->parent == server->view_tree) {
struct workspace *workspace;
wl_list_for_each(workspace, &server->workspaces.all, link) {
if (&workspace->tree->node == node) {
return workspace->name;
}
}
return "unknown workspace";
}
if (node->parent == &server->scene->tree) {
struct output *output;
wl_list_for_each(output, &server->outputs, link) {
if (node == &output->osd_tree->node) {
return "output->osd_tree";
}
if (node == &output->layer_popup_tree->node) {
return "output->layer_popup_tree";
}
for (int i = 0; i < 4; i++) {
if (node == &output->layer_tree[i]->node) {
return get_layer_name(i);
}
}
if (node == &output->session_lock_tree->node) {
return "output->session_lock_tree";
}
}
}
if (node == &server->xdg_popup_tree->node) {
return "server->xdg_popup_tree";
}
if (node == &server->seat.drag.icons->node) {
return "seat->drag.icons";
}
if (server->seat.overlay.region_rect.tree
&& node == &server->seat.overlay.region_rect.tree->node) {
/* Created on-demand */
return "seat->overlay.region_rect";
}
if (server->seat.overlay.edge_rect.tree
&& node == &server->seat.overlay.edge_rect.tree->node) {
/* Created on-demand */
return "seat->overlay.edge_rect";
}
if (server->seat.input_method_relay->popup_tree
&& node == &server->seat.input_method_relay->popup_tree->node) {
/* Created on-demand */
return "seat->im_relay->popup_tree";
}
if (server->osd_state.preview_outline
&& node == &server->osd_state.preview_outline->tree->node) {
/* Created on-demand */
return "osd_state->preview_outline";
}
#if HAVE_XWAYLAND
if (node == &server->unmanaged_tree->node) {
return "server->unmanaged_tree";
}
#endif
struct wlr_scene_tree *grand_parent =
node->parent ? node->parent->node.parent : NULL;
if (grand_parent == server->view_tree && node->data) {
last_view = node_view_from_node(node);
}
if (node->parent == server->view_tree_always_on_top && node->data) {
last_view = node_view_from_node(node);
}
const char *view_part = get_view_part(last_view, node);
if (view_part) {
return view_part;
}
return get_node_type(node);
}
struct pad {
uint8_t left;
uint8_t right;
};
static struct pad
get_center_padding(const char *text, uint8_t max_width)
{
struct pad pad;
size_t text_len = strlen(text);
pad.left = (double)(max_width - text_len) / 2 + 0.5f;
pad.right = max_width - pad.left - text_len;
return pad;
}
static void
dump_tree(struct server *server, struct wlr_scene_node *node,
int pos, int x, int y)
{
const char *type = get_special(server, node);
if (pos) {
printf("%*c+-- ", pos, ' ');
} else {
struct pad node_pad = get_center_padding("Node", 16);
printf(" %*c %4s %4s %*c%s\n", LEFT_COL_SPACE + 4, ' ',
"X", "Y", node_pad.left, ' ', "Node");
printf(" %*c %.4s %.4s %.16s\n", LEFT_COL_SPACE + 4, ' ',
HEADER_CHARS, HEADER_CHARS, HEADER_CHARS);
printf(" ");
}
int max_width = LEFT_COL_SPACE - pos;
int padding = max_width - strlen(type);
if (padding < 0) {
padding = 0;
}
if (!pos) {
padding += 3;
}
printf("%.*s %*c %4d %4d [%p]\n", max_width - 1, type, padding, ' ', x, y, node);
struct multi_rect *osd_preview_outline =
server->osd_state.preview_outline;
struct multi_rect *region_snapping_overlay_outline =
server->seat.overlay.region_rect.border_rect;
struct multi_rect *edge_snapping_overlay_outline =
server->seat.overlay.edge_rect.border_rect;
if ((IGNORE_MENU && node == &server->menu_tree->node)
|| (IGNORE_SSD && last_view
&& ssd_debug_is_root_node(last_view->ssd, node))
|| (IGNORE_OSD_PREVIEW_OUTLINE && osd_preview_outline
&& node == &osd_preview_outline->tree->node)
|| (IGNORE_SNAPPING_PREVIEW_OUTLINE
&& region_snapping_overlay_outline
&& node == &region_snapping_overlay_outline->tree->node)
|| (IGNORE_SNAPPING_PREVIEW_OUTLINE
&& edge_snapping_overlay_outline
&& node == &edge_snapping_overlay_outline->tree->node)) {
printf("%*c%s\n", pos + 4 + INDENT_SIZE, ' ', "<skipping children>");
return;
}
if (node->type == WLR_SCENE_NODE_TREE) {
struct wlr_scene_node *child;
struct wlr_scene_tree *tree = wlr_scene_tree_from_node(node);
wl_list_for_each(child, &tree->children, link) {
dump_tree(server, child, pos + INDENT_SIZE,
x + child->x, y + child->y);
}
}
}
void
debug_dump_scene(struct server *server)
{
printf("\n");
dump_tree(server, &server->scene->tree.node, 0, 0, 0);
printf("\n");
/*
* Reset last_view so we don't access a
* potentially free'd pointer on the next call
*/
last_view = NULL;
}