mirror of
https://github.com/labwc/labwc.git
synced 2025-10-29 05:40:24 -04:00
overlay: add theme setting snapping.preview.[region|edge].fill
This settings allows user to choose whether to draw a filled rectangle or an outlined rectangle as the preview for window snapping.
This commit is contained in:
parent
be491e0e4c
commit
50fd65416f
8 changed files with 114 additions and 36 deletions
|
|
@ -198,6 +198,16 @@ elements are not listed here, but are supported.
|
|||
Height of boxes in workspace switcher in pixels. Setting to 0 disables
|
||||
boxes. Default is 20.
|
||||
|
||||
*snapping.preview.region.fill* [yes|no]
|
||||
Show a filled rectangle as the preview when a window is snapped to a region.
|
||||
Otherwise, an outlined rectangle is shown instead.
|
||||
If software rendering is used, an outlined rectangle is always shown.
|
||||
|
||||
*snapping.preview.edge.fill* [yes|no]
|
||||
Show a filled rectangle as the preview when a window is snapped to an edge.
|
||||
Otherwise, an outlined rectangle is shown instead.
|
||||
If software rendering is used, an outlined rectangle is always shown.
|
||||
|
||||
*border.color*
|
||||
Set both *window.active.border.color* and *window.inactive.border.color*.
|
||||
This is obsolete, but supported for backward compatibility as some themes
|
||||
|
|
|
|||
|
|
@ -71,3 +71,6 @@ osd.window-switcher.item.active.border.width: 2
|
|||
|
||||
osd.workspace-switcher.boxes.width: 20
|
||||
osd.workspace-switcher.boxes.height: 20
|
||||
|
||||
snapping.preview.region.fill: yes
|
||||
snapping.preview.edge.fill: yes
|
||||
|
|
|
|||
|
|
@ -7,12 +7,19 @@
|
|||
#include "regions.h"
|
||||
#include "view.h"
|
||||
|
||||
struct overlay {
|
||||
struct wlr_scene_tree *tree;
|
||||
struct overlay_rect {
|
||||
struct wlr_scene_node *node;
|
||||
bool fill;
|
||||
union {
|
||||
struct wlr_scene_rect *rect;
|
||||
/* if fill is true */
|
||||
struct wlr_scene_rect *scene_rect;
|
||||
/* if fill is false */
|
||||
struct multi_rect *pixman_rect;
|
||||
};
|
||||
};
|
||||
|
||||
struct overlay {
|
||||
struct overlay_rect region_rect, edge_rect;
|
||||
|
||||
/* Represents currently shown or delayed overlay */
|
||||
struct {
|
||||
|
|
@ -28,6 +35,7 @@ struct overlay {
|
|||
struct wl_event_source *timer;
|
||||
};
|
||||
|
||||
void overlay_reconfigure(struct seat *seat);
|
||||
/* Calls overlay_hide() internally if there's no overlay to show */
|
||||
void overlay_update(struct seat *seat);
|
||||
/* This function must be called when server->grabbed_view is destroyed */
|
||||
|
|
|
|||
|
|
@ -80,6 +80,9 @@ struct theme {
|
|||
int osd_workspace_switcher_boxes_width;
|
||||
int osd_workspace_switcher_boxes_height;
|
||||
|
||||
bool snapping_preview_region_fill;
|
||||
bool snapping_preview_edge_fill;
|
||||
|
||||
/* textures */
|
||||
struct lab_data_buffer *button_close_active_unpressed;
|
||||
struct lab_data_buffer *button_maximize_active_unpressed;
|
||||
|
|
|
|||
20
src/debug.c
20
src/debug.c
|
|
@ -18,6 +18,7 @@
|
|||
#define IGNORE_SSD true
|
||||
#define IGNORE_MENU true
|
||||
#define IGNORE_OSD_PREVIEW_OUTLINE true
|
||||
#define IGNORE_SNAPPING_PREVIEW_OUTLINE true
|
||||
|
||||
static struct view *last_view;
|
||||
|
||||
|
|
@ -136,10 +137,15 @@ get_special(struct server *server, struct wlr_scene_node *node)
|
|||
if (node == &server->seat.drag.icons->node) {
|
||||
return "seat->drag.icons";
|
||||
}
|
||||
if (server->seat.overlay.tree
|
||||
&& node == &server->seat.overlay.tree->node) {
|
||||
if (server->seat.overlay.region_rect.node
|
||||
&& node == server->seat.overlay.region_rect.node) {
|
||||
/* Created on-demand */
|
||||
return "seat->overlay";
|
||||
return "seat->overlay.region_rect";
|
||||
}
|
||||
if (server->seat.overlay.edge_rect.node
|
||||
&& node == server->seat.overlay.edge_rect.node) {
|
||||
/* Created on-demand */
|
||||
return "seat->overlay.edge_rect";
|
||||
}
|
||||
if (server->seat.input_method_relay->popup_tree
|
||||
&& node == &server->seat.input_method_relay->popup_tree->node) {
|
||||
|
|
@ -216,7 +222,13 @@ dump_tree(struct server *server, struct wlr_scene_node *node,
|
|||
|| (IGNORE_SSD && last_view
|
||||
&& ssd_debug_is_root_node(last_view->ssd, node))
|
||||
|| (IGNORE_OSD_PREVIEW_OUTLINE && server->osd_state.preview_outline
|
||||
&& node == &server->osd_state.preview_outline->tree->node)) {
|
||||
&& node == &server->osd_state.preview_outline->tree->node)
|
||||
|| (IGNORE_SNAPPING_PREVIEW_OUTLINE && server->seat.overlay.region_rect.node
|
||||
&& !server->seat.overlay.region_rect.fill
|
||||
&& node == server->seat.overlay.region_rect.node)
|
||||
|| (IGNORE_SNAPPING_PREVIEW_OUTLINE && server->seat.overlay.edge_rect.node
|
||||
&& !server->seat.overlay.edge_rect.fill
|
||||
&& node == server->seat.overlay.edge_rect.node)) {
|
||||
printf("%*c%s\n", pos + 4 + INDENT_SIZE, ' ', "<skipping children>");
|
||||
return;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,52 +6,74 @@
|
|||
#include "view.h"
|
||||
|
||||
static void
|
||||
create_overlay(struct seat *seat)
|
||||
create_overlay_rect(struct seat *seat, struct overlay_rect *rect, int fill)
|
||||
{
|
||||
assert(!seat->overlay.tree);
|
||||
|
||||
struct server *server = seat->server;
|
||||
struct wlr_scene_tree *parent = wlr_scene_tree_create(&server->scene->tree);
|
||||
|
||||
seat->overlay.tree = parent;
|
||||
wlr_scene_node_set_enabled(&parent->node, false);
|
||||
if (!wlr_renderer_is_pixman(server->renderer)) {
|
||||
/* Hardware assisted rendering: Half transparent overlay, pre-multiplied */
|
||||
rect->fill = fill;
|
||||
/* For pixman renderer, always render outlines to save CPU resource */
|
||||
if (wlr_renderer_is_pixman(server->renderer)) {
|
||||
rect->fill = false;
|
||||
}
|
||||
|
||||
if (rect->fill) {
|
||||
/* Create a filled rectangle */
|
||||
float color[4] = { 0.25, 0.25, 0.35, 0.5 };
|
||||
seat->overlay.rect = wlr_scene_rect_create(parent, 0, 0, color);
|
||||
rect->scene_rect = wlr_scene_rect_create(&server->scene->tree,
|
||||
0, 0, color);
|
||||
rect->node = &rect->scene_rect->node;
|
||||
} else {
|
||||
/* Software rendering: Outlines */
|
||||
/* Create outlines */
|
||||
int line_width = server->theme->osd_border_width;
|
||||
float *colors[3] = {
|
||||
server->theme->osd_bg_color,
|
||||
server->theme->osd_label_text_color,
|
||||
server->theme->osd_bg_color
|
||||
};
|
||||
seat->overlay.pixman_rect = multi_rect_create(parent, colors, line_width);
|
||||
rect->pixman_rect = multi_rect_create(&server->scene->tree,
|
||||
colors, line_width);
|
||||
rect->node = &rect->pixman_rect->tree->node;
|
||||
}
|
||||
|
||||
wlr_scene_node_set_enabled(rect->node, false);
|
||||
}
|
||||
|
||||
void overlay_reconfigure(struct seat *seat)
|
||||
{
|
||||
if (seat->overlay.region_rect.node) {
|
||||
wlr_scene_node_destroy(seat->overlay.region_rect.node);
|
||||
}
|
||||
if (seat->overlay.edge_rect.node) {
|
||||
wlr_scene_node_destroy(seat->overlay.edge_rect.node);
|
||||
}
|
||||
|
||||
struct theme *theme = seat->server->theme;
|
||||
create_overlay_rect(seat, &seat->overlay.region_rect,
|
||||
theme->snapping_preview_region_fill);
|
||||
create_overlay_rect(seat, &seat->overlay.edge_rect,
|
||||
theme->snapping_preview_edge_fill);
|
||||
}
|
||||
|
||||
static void
|
||||
show_overlay(struct seat *seat, struct wlr_box *box)
|
||||
show_overlay(struct seat *seat, struct overlay_rect *rect, struct wlr_box *box)
|
||||
{
|
||||
struct server *server = seat->server;
|
||||
struct view *view = server->grabbed_view;
|
||||
assert(view);
|
||||
struct wlr_scene_node *node = rect->node;
|
||||
|
||||
if (!seat->overlay.tree) {
|
||||
create_overlay(seat);
|
||||
if (!node) {
|
||||
overlay_reconfigure(seat);
|
||||
node = rect->node;
|
||||
assert(node);
|
||||
}
|
||||
|
||||
struct wlr_scene_node *node = &seat->overlay.tree->node;
|
||||
if (!wlr_renderer_is_pixman(server->renderer)) {
|
||||
/* Hardware assisted rendering: Half transparent overlay */
|
||||
wlr_scene_rect_set_size(seat->overlay.rect,
|
||||
box->width, box->height);
|
||||
if (rect->fill) {
|
||||
wlr_scene_rect_set_size(rect->scene_rect, box->width, box->height);
|
||||
} else {
|
||||
/* Software rendering: Outlines */
|
||||
multi_rect_set_size(seat->overlay.pixman_rect,
|
||||
box->width, box->height);
|
||||
multi_rect_set_size(rect->pixman_rect, box->width, box->height);
|
||||
}
|
||||
|
||||
wlr_scene_node_reparent(node, view->scene_tree->node.parent);
|
||||
wlr_scene_node_place_below(node, &view->scene_tree->node);
|
||||
wlr_scene_node_set_position(node, box->x, box->y);
|
||||
|
|
@ -61,8 +83,13 @@ show_overlay(struct seat *seat, struct wlr_box *box)
|
|||
static void
|
||||
inactivate_overlay(struct overlay *overlay)
|
||||
{
|
||||
if (overlay->tree) {
|
||||
wlr_scene_node_set_enabled(&overlay->tree->node, false);
|
||||
if (overlay->region_rect.node) {
|
||||
wlr_scene_node_set_enabled(
|
||||
overlay->region_rect.node, false);
|
||||
}
|
||||
if (overlay->edge_rect.node) {
|
||||
wlr_scene_node_set_enabled(
|
||||
overlay->edge_rect.node, false);
|
||||
}
|
||||
overlay->active.region = NULL;
|
||||
overlay->active.edge = VIEW_EDGE_INVALID;
|
||||
|
|
@ -81,7 +108,7 @@ show_region_overlay(struct seat *seat, struct region *region)
|
|||
inactivate_overlay(&seat->overlay);
|
||||
seat->overlay.active.region = region;
|
||||
|
||||
show_overlay(seat, ®ion->geo);
|
||||
show_overlay(seat, &seat->overlay.region_rect, ®ion->geo);
|
||||
}
|
||||
|
||||
/* TODO: share logic with view_get_edge_snap_box() */
|
||||
|
|
@ -119,7 +146,7 @@ handle_edge_overlay_timeout(void *data)
|
|||
&& seat->overlay.active.output);
|
||||
struct wlr_box box = get_edge_snap_box(seat->overlay.active.edge,
|
||||
seat->overlay.active.output);
|
||||
show_overlay(seat, &box);
|
||||
show_overlay(seat, &seat->overlay.edge_rect, &box);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
|
@ -186,7 +213,7 @@ show_edge_overlay(struct seat *seat, enum view_edge edge,
|
|||
/* Show overlay now */
|
||||
struct wlr_box box = get_edge_snap_box(seat->overlay.active.edge,
|
||||
seat->overlay.active.output);
|
||||
show_overlay(seat, &box);
|
||||
show_overlay(seat, &seat->overlay.edge_rect, &box);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -227,8 +254,12 @@ overlay_hide(struct seat *seat)
|
|||
* Reparent the rectangle nodes to server's scene-tree so they don't
|
||||
* get destroyed on view destruction
|
||||
*/
|
||||
if (seat->overlay.tree) {
|
||||
wlr_scene_node_reparent(&overlay->tree->node,
|
||||
if (overlay->region_rect.node) {
|
||||
wlr_scene_node_reparent(overlay->region_rect.node,
|
||||
&server->scene->tree);
|
||||
}
|
||||
if (overlay->edge_rect.node) {
|
||||
wlr_scene_node_reparent(overlay->edge_rect.node,
|
||||
&server->scene->tree);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -587,6 +587,7 @@ seat_reconfigure(struct server *server)
|
|||
struct seat *seat = &server->seat;
|
||||
struct input *input;
|
||||
cursor_load(seat);
|
||||
overlay_reconfigure(seat);
|
||||
wl_list_for_each(input, &seat->inputs, link) {
|
||||
switch (input->wlr_input_device->type) {
|
||||
case WLR_INPUT_DEVICE_KEYBOARD:
|
||||
|
|
|
|||
10
src/theme.c
10
src/theme.c
|
|
@ -24,6 +24,7 @@
|
|||
#include "common/graphic-helpers.h"
|
||||
#include "common/match.h"
|
||||
#include "common/mem.h"
|
||||
#include "common/parse-bool.h"
|
||||
#include "common/string-helpers.h"
|
||||
#include "config/rcxml.h"
|
||||
#include "button/button-png.h"
|
||||
|
|
@ -520,6 +521,9 @@ theme_builtin(struct theme *theme)
|
|||
theme->osd_border_width = INT_MIN;
|
||||
theme->osd_border_color[0] = FLT_MIN;
|
||||
theme->osd_label_text_color[0] = FLT_MIN;
|
||||
|
||||
theme->snapping_preview_region_fill = true;
|
||||
theme->snapping_preview_edge_fill = true;
|
||||
}
|
||||
|
||||
static void
|
||||
|
|
@ -715,6 +719,12 @@ entry(struct theme *theme, const char *key, const char *value)
|
|||
if (match_glob(key, "osd.label.text.color")) {
|
||||
parse_hexstr(value, theme->osd_label_text_color);
|
||||
}
|
||||
if (match_glob(key, "snapping.preview.region.fill")) {
|
||||
theme->snapping_preview_region_fill = parse_bool(value, true);
|
||||
}
|
||||
if (match_glob(key, "snapping.preview.edge.fill")) {
|
||||
theme->snapping_preview_edge_fill = parse_bool(value, true);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue