Fix a couple of glitches seen when exiting interactive move/resize:
- Cursor briefly set to left_ptr rather than the correct cursor image
- Cursor not updated if the view being moved/resized is destroyed
Also make sure to exit interactive mode if the view is going fullscreen
(labwc gets very confused otherwise).
Code changes in detail:
- Factor out set_server_cursor() which will set the correct cursor
image for non-client areas (either XCURSOR_DEFAULT or one of the
resize cursors).
- Unify the logic from cursor_rebase() and process_cursor_motion by
factoring out cursor_update_common(). This corrects some logic
discrepancies between the two, which should be a good thing(TM).
- Remove the extra cursor_set(XCURSOR_DEFAULT) from interactive_end()
and instead rely on cursor_update_focus() to do the right thing.
- Simplify cursor_button() by just calling interactive_end() when we
want to exit interactive mode.
- Call cursor_update_focus() from view_destroy() if the view had mouse
focus or was being interactively moved/resized.
v2: Eliminate force_reenter parameters and figure out automatically
when we need to re-enter the surface.
v3: Rename wlseat -> wlr_seat.
v4: Simplify client/server cursor logic.
Previously, motion events for a cursor which had been pressed on a surface
and then moved out of the surface were only sent for XDG and X11 surfaces.
This patch includes layer surfaces as well.
Fixes#483
This is a similar fix to 065c37d3f5 but for unmanaged windows. The issue
could be seen for example when moving the undocked Search Tool window in
Audacious. For unmanaged windows, we don't track any pending move/resizes,
so just process all client configure requests immediately.
For some reason wlroots will reset the seat assigned to xwayland
to NULL whenever Xwayland terminates. This patch restores the seat
whenever Xwayland is ready again.
Fixes#166Fixes#444
Thanks @droc12345 for figuring out the actual issue.
For a move-only client configure request, treat it similarly to
view_move() by updating the scene-graph immediately, rather than waiting
for handle_commit(). Move-and-resize requests are handled the same as
before.
This (mostly?) fixes the glitchiness that was noticeable when dragging
an undecorated XWayland window (e.g. Audacious in Winamp mode).
Also:
- Reduce some code duplication in handle_request_configure() by
simply calling configure(), as suggested by @johanmalm in #428.
- Factor out common logic after a move and/or resize into view_moved().
- Add missing call to wlr_scene_node_set_position() in
unmanaged_handle_commit() -- this fixes moving unmanaged XWayland
windows.
- Update view->pending_move_resize when we receive a configure request
for a managed XWayland surface -- this fixes moving managed but
undecorated XWayland windows.
- Also update view->pending_move_resize when we move a surface while a
configure request is already pending -- this fixes a discrepancy
between displayed and actual position for XWayland windows that try to
set their own initial position, but then get overridden by labwc's
positioning.
Moving undecorated XWayland windows is still really glitchy -- it appears
that an XWayland window gets sent incorrect mouse motion coordinates when
there is a pending configure request moving the window itself.
Add theme options:
- menu.separator.width
- menu.separator.padding.width
- menu.separator.padding.height
- menu.separator.color
Support separator lines defined by <separator />
Note that separator labels (with text) defined by <separator label="" />
are not supported.
Actions GoToDesktop and SendToDesktop now support the new direction
called "last" that corresponds to the last used workspace (see Openbox
help[1] for reference).
[1]: http://openbox.org/wiki/Help:Actions#GoToDesktop
Apps such as Gamescope eventually want to offer a DRM lease option to use planes and handle all of getting to the screen themselves.
This implements logic to allow leasing of desktop displays
This matches the behavior of the surrounding borders and will usually
cause resizing instead of triggering the button itself. This effect
is only really visible when using a border width settings of > 1.
Fixes#379