cursor: Factor out cursor_update_common() and fix some glitches

Fix a couple of glitches seen when exiting interactive move/resize:

 - Cursor briefly set to left_ptr rather than the correct cursor image
 - Cursor not updated if the view being moved/resized is destroyed

Also make sure to exit interactive mode if the view is going fullscreen
(labwc gets very confused otherwise).

Code changes in detail:

 - Factor out set_server_cursor() which will set the correct cursor
   image for non-client areas (either XCURSOR_DEFAULT or one of the
   resize cursors).
 - Unify the logic from cursor_rebase() and process_cursor_motion by
   factoring out cursor_update_common().  This corrects some logic
   discrepancies between the two, which should be a good thing(TM).
 - Remove the extra cursor_set(XCURSOR_DEFAULT) from interactive_end()
   and instead rely on cursor_update_focus() to do the right thing.
 - Simplify cursor_button() by just calling interactive_end() when we
   want to exit interactive mode.
 - Call cursor_update_focus() from view_destroy() if the view had mouse
   focus or was being interactively moved/resized.

v2: Eliminate force_reenter parameters and figure out automatically
    when we need to re-enter the surface.
v3: Rename wlseat -> wlr_seat.
v4: Simplify client/server cursor logic.
This commit is contained in:
John Lindgren 2022-09-12 13:14:18 -04:00
parent 4ba59f7074
commit 6c6e406507
6 changed files with 129 additions and 167 deletions

View file

@ -80,6 +80,12 @@ struct seat {
struct wlr_keyboard_group *keyboard_group;
bool cursor_requires_fallback;
/*
* Name of most recent server-side cursor image. Set by
* cursor_set(). Cleared when a client surface is entered
* (in that case the client is expected to set a cursor image).
*/
char *cursor_set_by_server;
struct wlr_cursor *cursor;
struct wlr_xcursor_manager *xcursor_manager;
@ -533,13 +539,12 @@ void cursor_set(struct seat *seat, const char *cursor_name);
/**
* cursor_update_focus - update cursor focus, may update the cursor icon
* @server - server
* @force_reenter - re-enter a surface if it already owns the cursor focus
*
* This can be used to give the mouse focus to the surface under the cursor
* or to force an update of the cursor icon by sending an exit and enter
* event to an already focused surface when @force_reenter is true.
* event to an already focused surface.
*/
void cursor_update_focus(struct server *server, bool force_reenter);
void cursor_update_focus(struct server *server);
void cursor_init(struct seat *seat);
void cursor_finish(struct seat *seat);