Commit graph

25 commits

Author SHA1 Message Date
John Lindgren
4e7891eb8d ssd: Simplify ssd_create()
- Add `active` argument for consistency with `ssd_set_active()`
- `assert()` that `ssd_create()` is not called twice without an
  `ssd_destroy()` in between
2022-11-26 18:02:24 +00:00
John Lindgren
ac9228e7f8 view: Add view_reload_ssd()
Gather related logic from `reload_config_and_theme()` in `server.c` and
`ssd_reload()` in `ssd.c` into a new function, `view_reload_ssd()`.

Also drop the `view->mapped` check since we want to update any view that
has SSD nodes created, mapped or not.
2022-11-26 18:02:24 +00:00
John Lindgren
b150e11cd3 view: Enable/disable decorations explicitly
`view_set_decorations()` now calls `ssd_create()` and `ssd_destroy()`
explicitly to enable/disable decorations. As a result, the implicit
enable/disable logic in `ssd_update_geometry()` is no longer needed.
2022-11-26 18:02:24 +00:00
John Lindgren
56f8837ca6 view/ssd: Move ssd->enabled to view->ssd_enabled 2022-11-22 09:17:33 +01:00
John Lindgren
c536ee9d96 view/ssd: Move view->margin to view->ssd.margin 2022-11-22 09:17:33 +01:00
John Lindgren
f08e931a29 include: Break out view.h from labwc.h
IMHO it encourages better design (by making dependencies more obvious)
to have source file/header file pairs like view.c/view.h, rather than a
monolithic header like labwc.h with everything in it.

I don't think we need to break up all of labwc.h at once, but maybe we
can start pulling it apart bit by bit as it's convenient.

Also:

- Move "struct border" to ssd.h so that view.h can use it without pulling
  in all of labwc.h.
- Add a missing required #include within scaled_font_buffer.h (forward
  declaration of "struct font" is not enough).
2022-11-21 21:42:37 +00:00
John Lindgren
2995d0e8e0 view: Fix positioning of initially-maximized XWayland views
map() in xwayland.c called ssd_create() but did not call
view_apply_maximized_geometry() afterward, resulting in the
decorations being displayed off-screen.

Rather than calling view_apply_maximized_geometry() in more places,
let's reuse the existing call in view_set_decorations(), and extend
ssd_update_geometry() to call ssd_create() when needed.
2022-11-20 19:10:05 +00:00
Consolatis
e30fce6c34 cursor: Use enum for server set cursor names
This mainly prevents having to use strcmp() on every mouse move.
2022-09-16 21:30:40 +01:00
John Lindgren
48fde32e62 ssd: Make ssd_get_part_type() work for corner buttons
Corner buttons (WINDOW_MENU and CLOSE) are one more level down in
the scene-tree (see add_scene_button_corner() in ssd_part.c).

This fixes a minor issue where, when right-clicking on the CLOSE
button, the client-menu would be displayed in the wrong location.
2022-09-09 15:23:13 -04:00
John Lindgren
ebd0a5d526 config: Redefine Title context to include blank areas of Titlebar
... and use Title for the Drag (Move) and DoubleClick (Maximize)
titlebar actions, which are unexpected when the cursor is over one
of the window buttons.
2022-09-09 15:23:13 -04:00
John Lindgren
b7c4ba825a view/ssd: Refactor and fix visual indication for active windows
Partially fixes #494.

Co-Authored-by: Consolatis
2022-08-27 06:58:20 +01:00
Consolatis
09915b8f43 src/ssd/ssd.c: Keep view->margin in sync when toggling decorations
Fixes #409
2022-06-30 06:45:18 +01:00
Consolatis
ca9226a7a6 src/ssd: Convert button node descriptors to struct ssd_button
This allows for way easier button hover detection and future
features like toggling rounded corner buttons on maximize.
2022-06-09 22:04:35 +01:00
Consolatis
08518513cc Chase wlroots: scene_node.state is now inlined
Chases wlroots cb2dbc327e4d695c2a60a386e116a7dc20b29107
wlr_scene: Inline wlr_scene_node_state
2022-06-07 07:13:37 +01:00
Consolatis
2ed7a10779 Chase wlroots: every scene_node parent is now a tree
Chases wlroots ccd0f85c2a36308e35b153c7f9653abac7659af3
wlr_scene: Only allow parenting on a wlr_scene_tree
2022-06-07 07:13:37 +01:00
Consolatis
3f65a2ff77 Chase wlroots: wlr_scene is now a tree node
Chases wlroots 9eb71146ae56c509ee33c7e8a662549592aad870
wlr_scene: Refactor wlr_scene (the root element) to encase a wlr_scene_tree
2022-06-07 07:13:37 +01:00
Consolatis
163179dda1 Chase wlroots: wlr_scene_surface
To update the wlroots subproject use
meson subprojects update wlroots
2022-05-26 06:48:00 +01:00
Johan Malm
60966f5fde src/ssd/ssd.c: remove superfluous WLR_ERROR log message 2022-04-28 22:33:56 +01:00
Consolatis
3171aba0e2 ssd: dynamically adjust resize extents based on usable_area
Fixes #265
2022-03-12 15:32:44 +00:00
Consolatis
e086f6f5e0 ssd: move top border above titlebar 2022-03-12 15:32:44 +00:00
Consolatis
e4f1f9a975 ssd: use dynamic titlebar height based on font size and padding 2022-03-12 15:32:44 +00:00
Johan Malm
a601615866 ssd: add top border
Raise border on top of (z-order) titlebar
2022-03-06 17:06:14 +00:00
Consolatis
c033667716 src/ssd/: Don't access view->surface->current directly
Instead use view->{w,h} which are set on client commit
2022-02-24 06:56:25 +00:00
Consolatis
29021dad6a xdg/xwayland: Do not destroy scene node on unmap
This prevents segfaulting when unminimizing
2022-02-23 21:47:01 +00:00
Consolatis
5862b65f89 Convert SSD to scene nodes 2022-02-23 21:47:01 +00:00