ssd: dynamically adjust resize extents based on usable_area

Fixes #265
This commit is contained in:
Consolatis 2022-03-10 06:50:42 +01:00 committed by Johan Malm
parent e086f6f5e0
commit 3171aba0e2
5 changed files with 162 additions and 61 deletions

View file

@ -74,6 +74,8 @@ struct ssd {
* don't update things we don't have to.
*/
struct {
int x;
int y;
int width;
int height;
struct ssd_state_title {
@ -110,6 +112,9 @@ struct ssd_part {
/* This part represented in scene graph */
struct wlr_scene_node *node;
/* Targeted geometry. May be NULL */
struct wlr_box *geometry;
struct wl_list link;
};

View file

@ -155,28 +155,35 @@ ssd_create(struct view *view)
view->ssd.tree = wlr_scene_tree_create(&view->scene_tree->node);
wlr_scene_node_lower_to_bottom(&view->ssd.tree->node);
ssd_extents_create(view);
ssd_titlebar_create(view);
ssd_border_create(view);
ssd_titlebar_create(view);
}
void
ssd_update_geometry(struct view *view)
{
/* TODO: verify we are not called without reason. like in commit handlers */
if (!view->ssd.tree || !view->scene_node) {
return;
}
if (view->ssd.enabled && !view->ssd.tree->node.state.enabled) {
if (!view->ssd.enabled) {
if (view->ssd.tree->node.state.enabled) {
wlr_scene_node_set_enabled(&view->ssd.tree->node, false);
}
return;
} else if (!view->ssd.tree->node.state.enabled) {
wlr_scene_node_set_enabled(&view->ssd.tree->node, true);
}
if (!view->ssd.enabled && view->ssd.tree->node.state.enabled) {
wlr_scene_node_set_enabled(&view->ssd.tree->node, false);
}
int width = view->w;
int height = view->h;
if (width == view->ssd.state.width && height == view->ssd.state.height) {
if (view->x != view->ssd.state.x || view->y != view->ssd.state.y) {
/* Dynamically resize extents based on position and usable_area */
ssd_extents_update(view);
view->ssd.state.x = view->x;
view->ssd.state.y = view->y;
}
return;
}
ssd_extents_update(view);
@ -185,6 +192,8 @@ ssd_update_geometry(struct view *view)
view->ssd.state.width = width;
view->ssd.state.height = height;
view->ssd.state.x = view->x;
view->ssd.state.y = view->y;
}
void

View file

@ -5,20 +5,40 @@
#include "theme.h"
#include "common/scene-helpers.h"
static struct ssd_part *
add_extent(struct wl_list *part_list, enum ssd_part_type type,
struct wlr_scene_node *parent)
{
float invisible[4] = { 0.0f, 0.0f, 0.0f, 0.0f };
struct ssd_part *part = add_scene_part(part_list, type);
/*
* Extents need additional geometry to enable dynamic
* resize based on position and output->usable_area.
*
* part->geometry will get free'd automatically in ssd_destroy_parts().
*/
part->node = &wlr_scene_rect_create(parent, 0, 0, invisible)->node;
part->geometry = calloc(1, sizeof(struct wlr_box));
return part;
}
static void
lab_wlr_output_layout_layout_coords(struct wlr_output_layout *layout,
struct wlr_output *output, int *x, int *y)
{
struct wlr_output_layout_output *l_output;
l_output = wlr_output_layout_get(layout, output);
*x += l_output->x;
*y += l_output->y;
}
void
ssd_extents_create(struct view *view)
{
struct theme *theme = view->server->theme;
float invisible[4] = { 0.0f, 0.0f, 0.0f, 0.0f };
struct wl_list *part_list = &view->ssd.extents.parts;
int width = view->w;
int height = view->h;
int full_height = height + theme->border_width * 2 + theme->title_height;
int full_width = width + theme->border_width * 2;
int extended_area = EXTENDED_AREA;
int corner_size = extended_area + theme->border_width + BUTTON_WIDTH / 2;
int side_width = full_width + extended_area * 2 - corner_size * 2;
int side_height = full_height + extended_area * 2 - corner_size * 2;
view->ssd.extents.tree = wlr_scene_tree_create(&view->ssd.tree->node);
struct wlr_scene_node *parent = &view->ssd.extents.tree->node;
@ -29,35 +49,43 @@ ssd_extents_create(struct view *view)
wlr_scene_node_set_position(parent, -(theme->border_width + extended_area),
-(theme->title_height + theme->border_width + extended_area));
/* Initialize parts and set constant values for targeted geometry */
struct ssd_part *p;
/* Top */
add_scene_rect(part_list, LAB_SSD_PART_CORNER_TOP_LEFT, parent,
corner_size, corner_size,
0, 0, invisible);
add_scene_rect(part_list, LAB_SSD_PART_TOP, parent,
side_width, extended_area,
corner_size, 0, invisible);
add_scene_rect(part_list, LAB_SSD_PART_CORNER_TOP_RIGHT, parent,
corner_size, corner_size,
corner_size + side_width, 0, invisible);
p = add_extent(part_list, LAB_SSD_PART_CORNER_TOP_LEFT, parent);
p->geometry->width = corner_size;
p->geometry->height = corner_size;
p = add_extent(part_list, LAB_SSD_PART_TOP, parent);
p->geometry->x = corner_size;
p->geometry->height = extended_area;
p = add_extent(part_list, LAB_SSD_PART_CORNER_TOP_RIGHT, parent);
p->geometry->width = corner_size;
p->geometry->height = corner_size;
/* Sides */
add_scene_rect(part_list, LAB_SSD_PART_LEFT, parent,
extended_area, side_height,
0, corner_size, invisible);
add_scene_rect(part_list, LAB_SSD_PART_RIGHT, parent,
extended_area, side_height,
corner_size + side_width, corner_size, invisible);
p = add_extent(part_list, LAB_SSD_PART_LEFT, parent);
p->geometry->y = corner_size;
p->geometry->width = extended_area;
p = add_extent(part_list, LAB_SSD_PART_RIGHT, parent);
p->geometry->y = corner_size;
p->geometry->width = extended_area;
/* Bottom */
add_scene_rect(part_list, LAB_SSD_PART_CORNER_BOTTOM_LEFT, parent,
corner_size, corner_size,
0, corner_size + side_height, invisible);
add_scene_rect(part_list, LAB_SSD_PART_BOTTOM, parent,
side_width, extended_area,
corner_size, extended_area + full_height, invisible);
add_scene_rect(part_list, LAB_SSD_PART_CORNER_BOTTOM_RIGHT, parent,
corner_size, corner_size,
corner_size + side_width, corner_size + side_height, invisible);
p = add_extent(part_list, LAB_SSD_PART_CORNER_BOTTOM_LEFT, parent);
p->geometry->width = corner_size;
p->geometry->height = corner_size;
p = add_extent(part_list, LAB_SSD_PART_BOTTOM, parent);
p->geometry->x = corner_size;
p->geometry->height = extended_area;
p = add_extent(part_list, LAB_SSD_PART_CORNER_BOTTOM_RIGHT, parent);
p->geometry->width = corner_size;
p->geometry->height = corner_size;
}
void
@ -71,6 +99,10 @@ ssd_extents_update(struct view *view)
wlr_scene_node_set_enabled(&view->ssd.extents.tree->node, true);
}
if (!view->output) {
return;
}
struct theme *theme = view->server->theme;
int width = view->w;
@ -82,41 +114,86 @@ ssd_extents_update(struct view *view)
int side_width = full_width + extended_area * 2 - corner_size * 2;
int side_height = full_height + extended_area * 2 - corner_size * 2;
struct wlr_box part_box;
struct wlr_box result_box;
struct ssd_part *part;
struct wlr_scene_rect *rect;
/* Convert usable area into layout coordinates */
struct wlr_box usable_area;
memcpy(&usable_area, &view->output->usable_area, sizeof(struct wlr_box));
lab_wlr_output_layout_layout_coords(view->server->output_layout,
view->output->wlr_output, &usable_area.x, &usable_area.y);
/* Remember base layout coordinates */
int base_x, base_y;
wlr_scene_node_coords(&view->ssd.extents.tree->node, &base_x, &base_y);
struct wlr_box *target;
wl_list_for_each(part, &view->ssd.extents.parts, link) {
rect = lab_wlr_scene_get_rect(part->node);
target = part->geometry;
switch (part->type) {
case LAB_SSD_PART_TOP:
wlr_scene_rect_set_size(rect, side_width, extended_area);
continue;
target->width = side_width;
break;
case LAB_SSD_PART_CORNER_TOP_RIGHT:
wlr_scene_node_set_position(
part->node, corner_size + side_width, 0);
continue;
target->x = corner_size + side_width;
break;
case LAB_SSD_PART_LEFT:
wlr_scene_rect_set_size(rect, extended_area, side_height);
continue;
target->height = side_height;
break;
case LAB_SSD_PART_RIGHT:
wlr_scene_rect_set_size(rect, extended_area, side_height);
wlr_scene_node_set_position(
part->node, extended_area + full_width, corner_size);
continue;
target->x = extended_area + full_width;
target->height = side_height;
break;
case LAB_SSD_PART_CORNER_BOTTOM_LEFT:
wlr_scene_node_set_position(
part->node, 0, corner_size + side_height);
continue;
target->y = corner_size + side_height;
break;
case LAB_SSD_PART_BOTTOM:
wlr_scene_rect_set_size(rect, side_width, extended_area);
wlr_scene_node_set_position(
part->node, corner_size, extended_area + full_height);
continue;
target->width = side_width;
target->y = extended_area + full_height;
break;
case LAB_SSD_PART_CORNER_BOTTOM_RIGHT:
wlr_scene_node_set_position(part->node,
corner_size + side_width, corner_size + side_height);
continue;
target->x = corner_size + side_width;
target->y = corner_size + side_height;
break;
default:
break;
}
/* Get layout geometry of what the part *should* be */
part_box.x = base_x + target->x;
part_box.y = base_y + target->y;
part_box.width = target->width;
part_box.height = target->height;
/* Constrain part to output->usable_area */
if (!wlr_box_intersection(&result_box, &part_box, &usable_area)) {
/* Not visible */
wlr_scene_node_set_enabled(part->node, false);
continue;
} else if (!part->node->state.enabled) {
wlr_scene_node_set_enabled(part->node, true);
}
if (part_box.width != result_box.width
|| part_box.height != result_box.height) {
/* Partly visible */
wlr_scene_rect_set_size(rect, result_box.width, result_box.height);
wlr_scene_node_set_position(part->node,
target->x + (result_box.x - part_box.x),
target->y + (result_box.y - part_box.y));
continue;
}
/* Fully visible */
if (target->x != part->node->state.x
|| target->y != part->node->state.y) {
wlr_scene_node_set_position(part->node, target->x, target->y);
}
if (target->width != rect->width || target->height != rect->height) {
wlr_scene_rect_set_size(rect, target->width, target->height);
}
}
}

View file

@ -66,8 +66,8 @@ finish_scene_button(struct wl_list *part_list, enum ssd_part_type type,
/* Hover overlay */
struct ssd_part *hover_part;
hover_part = add_scene_rect(part_list, type, parent,
BUTTON_WIDTH, rc.theme->title_height, offset_x, offset_y, hover_bg);
hover_part = add_scene_rect(part_list, type, parent, BUTTON_WIDTH,
rc.theme->title_height, offset_x, offset_y, hover_bg);
wlr_scene_node_set_enabled(hover_part->node, false);
}
@ -77,7 +77,10 @@ add_scene_button_corner(struct wl_list *part_list, enum ssd_part_type type,
struct wlr_buffer *icon_buffer, int x)
{
struct ssd_part *part;
/* Background, y adjusted for border_width */
/*
* Background, y adjusted for border_width which is
* already included in rendered theme.c / corner_buffer
*/
part = add_scene_buffer(part_list, type, parent, corner_buffer,
x, -rc.theme->border_width);
finish_scene_button(part_list, type, part->node, icon_buffer);
@ -116,9 +119,15 @@ ssd_destroy_parts(struct wl_list *list)
wl_list_for_each_reverse_safe(part, tmp, list, link) {
if (part->node) {
wlr_scene_node_destroy(part->node);
part->node = NULL;
}
if (part->buffer) {
wlr_buffer_drop(&part->buffer->base);
part->buffer = NULL;
}
if (part->geometry) {
free(part->geometry);
part->geometry = NULL;
}
wl_list_remove(&part->link);
free(part);

View file

@ -35,6 +35,7 @@ view_move(struct view *view, double x, double y)
}
view_discover_output(view);
wlr_scene_node_set_position(&view->scene_tree->node, view->x, view->y);
ssd_update_geometry(view);
}
/* N.B. Use view_move() if not resizing. */