labwc/src/ssd/ssd-extents.c

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// SPDX-License-Identifier: GPL-2.0-only
#include <assert.h>
#include <pixman.h>
#include "common/scene-helpers.h"
#include "config/rcxml.h"
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#include "labwc.h"
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#include "output.h"
#include "ssd-internal.h"
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#include "theme.h"
#include "view.h"
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static struct ssd_part *
add_extent(struct wl_list *part_list, enum ssd_part_type type,
struct wlr_scene_tree *parent)
{
float invisible[4] = { 0.0f, 0.0f, 0.0f, 0.0f };
struct ssd_part *part = add_scene_part(part_list, type);
part->node = &wlr_scene_rect_create(parent, 0, 0, invisible)->node;
return part;
}
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void
ssd_extents_create(struct ssd *ssd)
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{
struct view *view = ssd->view;
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struct theme *theme = view->server->theme;
struct wl_list *part_list = &ssd->extents.parts;
int border_width = MAX(0, MAX(rc.resize_minimum_area, theme->border_width));
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ssd->extents.tree = wlr_scene_tree_create(ssd->tree);
struct wlr_scene_tree *parent = ssd->extents.tree;
if (view->fullscreen || view->maximized == VIEW_AXIS_BOTH) {
wlr_scene_node_set_enabled(&parent->node, false);
}
wl_list_init(&ssd->extents.parts);
wlr_scene_node_set_position(&parent->node,
-border_width, -(ssd->titlebar.height + border_width));
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add_extent(part_list, LAB_SSD_PART_TOP, parent);
add_extent(part_list, LAB_SSD_PART_LEFT, parent);
add_extent(part_list, LAB_SSD_PART_RIGHT, parent);
add_extent(part_list, LAB_SSD_PART_BOTTOM, parent);
/* Initial manual update to keep X11 applications happy */
ssd_extents_update(ssd);
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}
void
ssd_extents_update(struct ssd *ssd)
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{
struct view *view = ssd->view;
if (view->fullscreen || view->maximized == VIEW_AXIS_BOTH) {
wlr_scene_node_set_enabled(&ssd->extents.tree->node, false);
return;
}
if (!ssd->extents.tree->node.enabled) {
wlr_scene_node_set_enabled(&ssd->extents.tree->node, true);
}
if (!view->output) {
return;
}
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struct theme *theme = view->server->theme;
int width = view->current.width;
int height = view_effective_height(view, /* use_pending */ false);
int full_height = height + theme->border_width * 2 + ssd->titlebar.height;
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int full_width = width + 2 * theme->border_width;
int border_width = MAX(rc.resize_minimum_area, theme->border_width);
int extended_area = MAX(0, rc.resize_minimum_area - theme->border_width);
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struct wlr_box part_box;
struct wlr_box result_box;
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struct ssd_part *part;
struct wlr_scene_rect *rect;
struct wlr_box target;
/* Make sure we update the y offset based on titlebar shown / hidden */
wlr_scene_node_set_position(&ssd->extents.tree->node,
-border_width, -(ssd->titlebar.height + border_width));
/*
* Convert all output usable areas that the
* view is currently on into a pixman region
*/
int nrects;
pixman_region32_t usable;
pixman_region32_t intersection;
pixman_region32_init(&usable);
pixman_region32_init(&intersection);
struct output *output;
wl_list_for_each(output, &view->server->outputs, link) {
if (!view_on_output(view, output)) {
continue;
}
struct wlr_box usable_area =
output_usable_area_in_layout_coords(output);
pixman_region32_union_rect(&usable, &usable, usable_area.x,
usable_area.y, usable_area.width, usable_area.height);
}
/* Remember base layout coordinates */
int base_x, base_y;
wlr_scene_node_coords(&ssd->extents.tree->node, &base_x, &base_y);
wl_list_for_each(part, &ssd->extents.parts, link) {
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rect = wlr_scene_rect_from_node(part->node);
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switch (part->type) {
case LAB_SSD_PART_TOP:
target.x = 0;
target.y = 0;
target.width = full_width + extended_area * 2;
target.height = extended_area;
break;
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case LAB_SSD_PART_LEFT:
target.x = 0;
target.y = extended_area;
target.width = extended_area;
target.height = full_height;
break;
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case LAB_SSD_PART_RIGHT:
target.x = extended_area + full_width;
target.y = extended_area;
target.width = extended_area;
target.height = full_height;
break;
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case LAB_SSD_PART_BOTTOM:
target.x = 0;
target.y = extended_area + full_height;
target.width = full_width + extended_area * 2;
target.height = extended_area;
break;
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default:
/* not reached */
assert(false);
/* suppress warnings with NDEBUG */
target = (struct wlr_box){0};
}
/* Get layout geometry of what the part *should* be */
part_box.x = base_x + target.x;
part_box.y = base_y + target.y;
part_box.width = target.width;
part_box.height = target.height;
/* Constrain part to output->usable_area */
pixman_region32_clear(&intersection);
pixman_region32_intersect_rect(&intersection, &usable,
part_box.x, part_box.y, part_box.width, part_box.height);
const pixman_box32_t *inter_rects =
pixman_region32_rectangles(&intersection, &nrects);
if (nrects == 0) {
/* Not visible */
wlr_scene_node_set_enabled(part->node, false);
continue;
}
/*
* For each edge, the invisible grab area is resized
* to not cover layer-shell clients such as panels.
* However, only one resize operation is used per edge,
* so if a window is in the unlikely position that it
* is near a panel but also overspills onto another screen,
* the invisible grab-area on the other screen would be
* smaller than would normally be the case.
*
* Thus only use the first intersecting rect, this is
* a compromise as it doesn't require us to create
* multiple scene rects for a given extent edge
* and still works in 95% of the cases.
*/
result_box = (struct wlr_box) {
.x = inter_rects[0].x1,
.y = inter_rects[0].y1,
.width = inter_rects[0].x2 - inter_rects[0].x1,
.height = inter_rects[0].y2 - inter_rects[0].y1
};
if (!part->node->enabled) {
wlr_scene_node_set_enabled(part->node, true);
}
if (part_box.width != result_box.width
|| part_box.height != result_box.height) {
/* Partly visible */
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wlr_scene_rect_set_size(rect, result_box.width,
result_box.height);
wlr_scene_node_set_position(part->node,
target.x + (result_box.x - part_box.x),
target.y + (result_box.y - part_box.y));
} else {
/* Fully visible */
wlr_scene_node_set_position(part->node, target.x, target.y);
wlr_scene_rect_set_size(rect, target.width, target.height);
}
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}
pixman_region32_fini(&intersection);
pixman_region32_fini(&usable);
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}
void
ssd_extents_destroy(struct ssd *ssd)
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{
if (!ssd->extents.tree) {
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return;
}
ssd_destroy_parts(&ssd->extents.parts);
wlr_scene_node_destroy(&ssd->extents.tree->node);
ssd->extents.tree = NULL;
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}