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								/* SPDX-License-Identifier: GPL-2.0-only */
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								#ifndef LABWC_OVERLAY_H
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								#define LABWC_OVERLAY_H
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								#include "common/edge.h"
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								struct seat;
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								struct overlay {
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									struct lab_scene_rect *rect;
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									/* Represents currently shown or delayed overlay */
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									struct {
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										/* Region overlay */
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										struct region *region;
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										/* Snap-to-edge overlay */
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										enum lab_edge edge;
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										struct output *output;
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									} active;
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									/* For delayed snap-to-edge overlay */
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									struct wl_event_source *timer;
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								};
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								/*
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								 * Shows or updates an overlay when the grabbed window can be snapped to
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								 * a region or an output edge. Calls overlay_finish() otherwise.
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								 */
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								void overlay_update(struct seat *seat);
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								/* Destroys the overlay if it exists */
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								void overlay_finish(struct seat *seat);
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								#endif
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