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https://github.com/cage-kiosk/cage.git
synced 2025-10-28 05:40:16 -04:00
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9 commits
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11 changed files with 746 additions and 23 deletions
27
cage.c
27
cage.c
|
|
@ -1,7 +1,7 @@
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|||
/*
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* Cage: A Wayland kiosk.
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*
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* Copyright (C) 2018-2020 Jente Hidskes
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* Copyright (C) 2018-2021 Jente Hidskes
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*
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* See the LICENSE file accompanying this file.
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*/
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@ -27,6 +27,7 @@
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#include <wlr/types/wlr_gamma_control_v1.h>
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#include <wlr/types/wlr_idle_inhibit_v1.h>
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#include <wlr/types/wlr_idle_notify_v1.h>
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#include <wlr/types/wlr_layer_shell_v1.h>
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#include <wlr/types/wlr_output_layout.h>
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#include <wlr/types/wlr_output_management_v1.h>
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#include <wlr/types/wlr_presentation_time.h>
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@ -52,6 +53,7 @@
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#endif
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#include "idle_inhibit_v1.h"
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#include "layer_shell_v1.h"
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#include "output.h"
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#include "seat.h"
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#include "server.h"
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@ -461,6 +463,15 @@ main(int argc, char *argv[])
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goto end;
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}
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server.layer_shell_v1 = wlr_layer_shell_v1_create(server.wl_display, 4);
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if (!server.layer_shell_v1) {
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wlr_log(WLR_ERROR, "Unable to create the layer shell");
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ret = 1;
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goto end;
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}
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server.new_layer_shell_v1_surface.notify = handle_layer_shell_v1_surface_new;
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wl_signal_add(&server.layer_shell_v1->events.new_surface, &server.new_layer_shell_v1_surface);
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if (!wlr_export_dmabuf_manager_v1_create(server.wl_display)) {
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wlr_log(WLR_ERROR, "Unable to create the export DMABUF manager");
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ret = 1;
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@ -596,11 +607,25 @@ main(int argc, char *argv[])
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wl_display_run(server.wl_display);
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#if CAGE_HAS_XWAYLAND
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if (xwayland) {
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wl_list_remove(&server.new_xwayland_surface.link);
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}
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wlr_xwayland_destroy(xwayland);
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wlr_xcursor_manager_destroy(xcursor_manager);
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#endif
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wl_display_destroy_clients(server.wl_display);
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wl_list_remove(&server.new_virtual_pointer.link);
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wl_list_remove(&server.new_virtual_keyboard.link);
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wl_list_remove(&server.output_manager_apply.link);
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wl_list_remove(&server.output_manager_test.link);
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wl_list_remove(&server.xdg_toplevel_decoration.link);
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wl_list_remove(&server.new_xdg_toplevel.link);
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wl_list_remove(&server.new_xdg_popup.link);
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wl_list_remove(&server.new_idle_inhibitor_v1.link);
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wl_list_remove(&server.new_output.link);
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wl_list_remove(&server.output_layout_change.link);
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end:
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if (pid != 0)
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app_ret = cleanup_primary_client(pid);
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|
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207
layer_shell_v1.c
Normal file
207
layer_shell_v1.c
Normal file
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@ -0,0 +1,207 @@
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/*
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* Cage: A Wayland kiosk.
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*
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* Copyright (C) 2021 Jente Hidskes
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*
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* See the LICENSE file accompanying this file.
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*/
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#include "layer_shell_v1.h"
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#include "output.h"
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#include "seat.h"
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#include "server.h"
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#include <stdlib.h>
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#include <assert.h>
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#include <complex.h>
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#include <wayland-server-core.h>
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#include <wayland-util.h>
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#include <wlr/types/wlr_layer_shell_v1.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_scene.h>
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#include <wlr/util/log.h>
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#define NUM_LAYERS (4)
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static void
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arrange_surface(struct cg_output *output, const struct wlr_box *full_area, struct wlr_box *usable_area,
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struct wlr_scene_tree *tree)
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{
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struct wlr_scene_node *node;
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wl_list_for_each (node, &tree->children, link) {
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struct cg_view *view = node->data;
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if (!view) {
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continue;
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}
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struct cg_layer_surface *surface = (struct cg_layer_surface *) view;
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if (!surface->scene->layer_surface->initialized) {
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continue;
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}
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wlr_scene_layer_surface_v1_configure(surface->scene, full_area, usable_area);
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}
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}
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void
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arrange_layers(struct cg_output *output)
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{
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struct wlr_box usable_area = {0};
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wlr_output_effective_resolution(output->wlr_output, &usable_area.width, &usable_area.height);
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const struct wlr_box full_area = usable_area;
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arrange_surface(output, &full_area, &usable_area, output->layers.shell_background);
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arrange_surface(output, &full_area, &usable_area, output->layers.shell_bottom);
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arrange_surface(output, &full_area, &usable_area, output->layers.shell_top);
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arrange_surface(output, &full_area, &usable_area, output->layers.shell_overlay);
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if (!wlr_box_equal(&usable_area, &output->usable_area)) {
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wlr_log(WLR_DEBUG, "Usable area changed, rearranging output");
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output->usable_area = usable_area;
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// arrange_output(output);
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} else {
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// arrange_popups(root->layers.popup);
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// FIXME: popup is not implemented
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}
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}
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static struct wlr_scene_tree *
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cg_layer_get_scene(struct cg_output *output, enum zwlr_layer_shell_v1_layer layer_type)
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{
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assert(layer_type <= NUM_LAYERS);
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switch (layer_type) {
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case ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND:
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return output->layers.shell_background;
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case ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM:
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return output->layers.shell_bottom;
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case ZWLR_LAYER_SHELL_V1_LAYER_TOP:
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return output->layers.shell_top;
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case ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY:
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return output->layers.shell_overlay;
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}
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return NULL;
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}
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static void
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handle_map(struct wl_listener *listener, void *data)
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{
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struct cg_layer_surface *surface = wl_container_of(listener, surface, map);
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struct wlr_layer_surface_v1 *layer_surface = surface->scene->layer_surface;
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struct cg_server *server = surface->server;
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// focus on new surface
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if (layer_surface->current.keyboard_interactive &&
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(layer_surface->current.layer == ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY ||
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layer_surface->current.layer == ZWLR_LAYER_SHELL_V1_LAYER_TOP)) {
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struct cg_seat *seat = server->seat;
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if (!seat->focused_layer || seat->focused_layer->current.layer >= layer_surface->current.layer) {
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// seat_set_focus_layer(seat, layer_surface);
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}
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arrange_layers(surface->output);
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}
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}
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static void
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handle_unmap(struct wl_listener *listener, void *data)
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{
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}
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static void
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handle_surface_commit(struct wl_listener *listener, void *data)
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{
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struct cg_layer_surface *surface = wl_container_of(listener, surface, surface_commit);
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struct wlr_layer_surface_v1 *layer_surface = surface->scene->layer_surface;
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if (!layer_surface->initialized) {
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return;
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}
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uint32_t committed = layer_surface->current.committed;
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if (committed & WLR_LAYER_SURFACE_V1_STATE_LAYER) {
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enum zwlr_layer_shell_v1_layer layer_type = layer_surface->current.layer;
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struct wlr_scene_tree *output_layer = cg_layer_get_scene(surface->output, layer_type);
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wlr_scene_node_reparent(&surface->scene->tree->node, output_layer);
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}
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if (layer_surface->initial_commit || committed || layer_surface->surface->mapped != surface->mapped) {
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surface->mapped = layer_surface->surface->mapped;
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arrange_layers(surface->output);
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}
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}
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static void
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handle_output_destroy(struct wl_listener *listener, void *data)
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{
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}
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void
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handle_layer_shell_v1_surface_new(struct wl_listener *listener, void *data)
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{
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struct cg_server *server = wl_container_of(listener, server, new_layer_shell_v1_surface);
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struct cg_seat *seat = server->seat;
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struct wlr_layer_surface_v1 *layer_surface = data;
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wlr_log(WLR_DEBUG,
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"New layer shell surface: namespace %s layer %d anchor %" PRIu32 " size %" PRIu32 "x%" PRIu32
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" margin %" PRIu32 ",%" PRIu32 ",%" PRIu32 ",%" PRIu32 ",",
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layer_surface->namespace, layer_surface->pending.layer, layer_surface->pending.anchor,
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layer_surface->pending.desired_width, layer_surface->pending.desired_height,
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layer_surface->pending.margin.top, layer_surface->pending.margin.right,
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layer_surface->pending.margin.bottom, layer_surface->pending.margin.left);
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/*
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if (layer_surface->output) {
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struct wlr_output *wlr_output =
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wlr_output_layout_output_at(server->output_layout, seat->cursor->x, seat->cursor->y);
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if (wlr_output) {
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layer_surface->output = wlr_output;
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} else {
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struct cg_output *output = wl_container_of(server->outputs.prev, output, link);
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layer_surface->output = output->wlr_output;
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}
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}
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struct cg_output *output = layer_surface->output->data;
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*/
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struct cg_output *output;
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if (layer_surface->output) {
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output = layer_surface->output->data;
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} else {
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struct wlr_output *wlr_output =
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wlr_output_layout_output_at(server->output_layout, seat->cursor->x, seat->cursor->y);
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layer_surface->output = wlr_output;
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output = wlr_output->data;
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}
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enum zwlr_layer_shell_v1_layer layer_type = layer_surface->pending.layer;
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struct wlr_scene_tree *output_layer = cg_layer_get_scene(output, layer_type);
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struct cg_layer_surface *cg_surface = calloc(1, sizeof(*cg_surface));
|
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if (!cg_surface) {
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wlr_layer_surface_v1_destroy(layer_surface);
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wlr_log(WLR_ERROR, "Failed to allocate layer shell");
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return;
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}
|
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|
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struct wlr_scene_layer_surface_v1 *scene = wlr_scene_layer_surface_v1_create(output_layer, layer_surface);
|
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if (!scene) {
|
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wlr_log(WLR_ERROR, "Could not allocate a layer_surface_v1");
|
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return;
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}
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|
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cg_surface->server = server;
|
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cg_surface->layer_surface = scene->layer_surface;
|
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cg_surface->scene = scene;
|
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cg_surface->tree = scene->tree;
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cg_surface->tree->node.data =cg_surface;
|
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cg_surface->layer_surface->data = cg_surface;
|
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cg_surface->output = output;
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|
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cg_surface->map.notify = handle_map;
|
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wl_signal_add(&layer_surface->surface->events.map, &cg_surface->map);
|
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cg_surface->unmap.notify = handle_unmap;
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wl_signal_add(&layer_surface->surface->events.unmap, &cg_surface->unmap);
|
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cg_surface->surface_commit.notify = handle_surface_commit;
|
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wl_signal_add(&layer_surface->surface->events.commit, &cg_surface->surface_commit);
|
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|
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cg_surface->output_destroy.notify = handle_output_destroy;
|
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wl_signal_add(&layer_surface->surface->events.destroy, &cg_surface->output_destroy);
|
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}
|
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29
layer_shell_v1.h
Normal file
29
layer_shell_v1.h
Normal file
|
|
@ -0,0 +1,29 @@
|
|||
#ifndef CG_LAYER_SHELL_V1_H
|
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#define CG_LAYER_SHELL_V1_H
|
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|
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#include <wayland-server-core.h>
|
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#include <wlr/types/wlr_layer_shell_v1.h>
|
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#include <wlr/types/wlr_scene.h>
|
||||
|
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void handle_layer_shell_v1_surface_new(struct wl_listener *listener, void *data);
|
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|
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struct cg_layer_surface {
|
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struct cg_server *server;
|
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struct wl_list link; // cg_output::layers
|
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|
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struct wl_listener map;
|
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struct wl_listener unmap;
|
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struct wl_listener surface_commit;
|
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// struct wl_listener destroy;
|
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|
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struct wl_listener output_destroy;
|
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|
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bool mapped;
|
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|
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struct cg_output *output;
|
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struct wlr_scene_tree *tree;
|
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struct wlr_scene_layer_surface_v1 *scene;
|
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struct wlr_layer_surface_v1 *layer_surface;
|
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};
|
||||
|
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#endif
|
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25
meson.build
25
meson.build
|
|
@ -41,28 +41,7 @@ wayland_server = dependency('wayland-server')
|
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xkbcommon = dependency('xkbcommon')
|
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math = cc.find_library('m')
|
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|
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wl_protocol_dir = wayland_protos.get_variable('pkgdatadir')
|
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wayland_scanner = find_program('wayland-scanner')
|
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wayland_scanner_server = generator(
|
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wayland_scanner,
|
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output: '@BASENAME@-protocol.h',
|
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arguments: ['server-header', '@INPUT@', '@OUTPUT@'],
|
||||
)
|
||||
|
||||
server_protocols = [
|
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[wl_protocol_dir, 'stable/xdg-shell/xdg-shell.xml'],
|
||||
]
|
||||
|
||||
server_protos_headers = []
|
||||
|
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foreach p : server_protocols
|
||||
xml = join_paths(p)
|
||||
server_protos_headers += wayland_scanner_server.process(xml)
|
||||
endforeach
|
||||
|
||||
server_protos = declare_dependency(
|
||||
sources: server_protos_headers,
|
||||
)
|
||||
subdir('protocols')
|
||||
|
||||
have_xwayland = wlroots.get_variable(pkgconfig: 'have_xwayland', internal: 'have_xwayland') == 'true'
|
||||
|
||||
|
|
@ -113,6 +92,7 @@ endif
|
|||
cage_sources = [
|
||||
'cage.c',
|
||||
'idle_inhibit_v1.c',
|
||||
'layer_shell_v1.c',
|
||||
'output.c',
|
||||
'seat.c',
|
||||
'view.c',
|
||||
|
|
@ -124,6 +104,7 @@ cage_headers = [
|
|||
output: 'config.h',
|
||||
configuration: conf_data),
|
||||
'idle_inhibit_v1.h',
|
||||
'layer_shell_v1.h',
|
||||
'output.h',
|
||||
'seat.h',
|
||||
'server.h',
|
||||
|
|
|
|||
22
output.c
22
output.c
|
|
@ -234,6 +234,11 @@ output_destroy(struct cg_output *output)
|
|||
wl_list_remove(&output->frame.link);
|
||||
wl_list_remove(&output->link);
|
||||
|
||||
wlr_scene_node_destroy(&output->layers.shell_background->node);
|
||||
wlr_scene_node_destroy(&output->layers.shell_bottom->node);
|
||||
wlr_scene_node_destroy(&output->layers.shell_top->node);
|
||||
wlr_scene_node_destroy(&output->layers.shell_overlay->node);
|
||||
|
||||
output_layout_remove(output);
|
||||
|
||||
free(output);
|
||||
|
|
@ -254,6 +259,18 @@ handle_output_destroy(struct wl_listener *listener, void *data)
|
|||
output_destroy(output);
|
||||
}
|
||||
|
||||
static struct wlr_scene_tree *
|
||||
create_layer_for_output(struct cg_output *output)
|
||||
{
|
||||
struct cg_server *server = output->server;
|
||||
struct wlr_scene_tree *layer = wlr_scene_tree_create(&server->scene->tree);
|
||||
if (layer == NULL) {
|
||||
return NULL;
|
||||
}
|
||||
layer->node.data = output->wlr_output;
|
||||
return layer;
|
||||
}
|
||||
|
||||
void
|
||||
handle_new_output(struct wl_listener *listener, void *data)
|
||||
{
|
||||
|
|
@ -319,6 +336,11 @@ handle_new_output(struct wl_listener *listener, void *data)
|
|||
output_disable(next);
|
||||
}
|
||||
|
||||
output->layers.shell_background = create_layer_for_output(output);
|
||||
output->layers.shell_bottom = create_layer_for_output(output);
|
||||
output->layers.shell_top = create_layer_for_output(output);
|
||||
output->layers.shell_overlay = create_layer_for_output(output);
|
||||
|
||||
if (!wlr_xcursor_manager_load(server->seat->xcursor_manager, wlr_output->scale)) {
|
||||
wlr_log(WLR_ERROR, "Cannot load XCursor theme for output '%s' with scale %f", wlr_output->name,
|
||||
wlr_output->scale);
|
||||
|
|
|
|||
9
output.h
9
output.h
|
|
@ -17,6 +17,15 @@ struct cg_output {
|
|||
struct wl_listener destroy;
|
||||
struct wl_listener frame;
|
||||
|
||||
struct {
|
||||
struct wlr_scene_tree *shell_background;
|
||||
struct wlr_scene_tree *shell_bottom;
|
||||
struct wlr_scene_tree *shell_top;
|
||||
struct wlr_scene_tree *shell_overlay;
|
||||
} layers;
|
||||
|
||||
struct wlr_box usable_area;
|
||||
|
||||
struct wl_list link; // cg_server::outputs
|
||||
};
|
||||
|
||||
|
|
|
|||
39
protocols/meson.build
Normal file
39
protocols/meson.build
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
wl_protocol_dir = wayland_protos.get_variable('pkgdatadir')
|
||||
wayland_scanner = find_program('wayland-scanner', native: true)
|
||||
|
||||
wayland_scanner_server_header = generator(
|
||||
wayland_scanner,
|
||||
output: '@BASENAME@-protocol.h',
|
||||
arguments: ['server-header', '@INPUT@', '@OUTPUT@'],
|
||||
)
|
||||
|
||||
wayland_scanner_private_code = generator(
|
||||
wayland_scanner,
|
||||
output: '@BASENAME@-protocol.c',
|
||||
arguments: ['private-code', '@INPUT@', '@OUTPUT@'],
|
||||
)
|
||||
|
||||
server_protocols = [
|
||||
[wl_protocol_dir, 'stable/xdg-shell/xdg-shell.xml'],
|
||||
['wlr-layer-shell-unstable-v1.xml'],
|
||||
]
|
||||
|
||||
wl_protos_headers = []
|
||||
wl_protos_src = []
|
||||
|
||||
foreach p : server_protocols
|
||||
xml = join_paths(p)
|
||||
wl_protos_headers += wayland_scanner_server_header.process(xml)
|
||||
wl_protos_src += wayland_scanner_private_code.process(xml)
|
||||
endforeach
|
||||
|
||||
lib_server_protos = static_library(
|
||||
'server_protos',
|
||||
wl_protos_headers + wl_protos_src,
|
||||
dependencies: wayland_server.partial_dependency(compile_args: true),
|
||||
)
|
||||
|
||||
server_protos = declare_dependency(
|
||||
link_with: lib_server_protos,
|
||||
sources: wl_protos_headers,
|
||||
)
|
||||
390
protocols/wlr-layer-shell-unstable-v1.xml
Normal file
390
protocols/wlr-layer-shell-unstable-v1.xml
Normal file
|
|
@ -0,0 +1,390 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<protocol name="wlr_layer_shell_unstable_v1">
|
||||
<copyright>
|
||||
Copyright © 2017 Drew DeVault
|
||||
|
||||
Permission to use, copy, modify, distribute, and sell this
|
||||
software and its documentation for any purpose is hereby granted
|
||||
without fee, provided that the above copyright notice appear in
|
||||
all copies and that both that copyright notice and this permission
|
||||
notice appear in supporting documentation, and that the name of
|
||||
the copyright holders not be used in advertising or publicity
|
||||
pertaining to distribution of the software without specific,
|
||||
written prior permission. The copyright holders make no
|
||||
representations about the suitability of this software for any
|
||||
purpose. It is provided "as is" without express or implied
|
||||
warranty.
|
||||
|
||||
THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
|
||||
SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
||||
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
|
||||
AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
|
||||
ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
|
||||
THIS SOFTWARE.
|
||||
</copyright>
|
||||
|
||||
<interface name="zwlr_layer_shell_v1" version="4">
|
||||
<description summary="create surfaces that are layers of the desktop">
|
||||
Clients can use this interface to assign the surface_layer role to
|
||||
wl_surfaces. Such surfaces are assigned to a "layer" of the output and
|
||||
rendered with a defined z-depth respective to each other. They may also be
|
||||
anchored to the edges and corners of a screen and specify input handling
|
||||
semantics. This interface should be suitable for the implementation of
|
||||
many desktop shell components, and a broad number of other applications
|
||||
that interact with the desktop.
|
||||
</description>
|
||||
|
||||
<request name="get_layer_surface">
|
||||
<description summary="create a layer_surface from a surface">
|
||||
Create a layer surface for an existing surface. This assigns the role of
|
||||
layer_surface, or raises a protocol error if another role is already
|
||||
assigned.
|
||||
|
||||
Creating a layer surface from a wl_surface which has a buffer attached
|
||||
or committed is a client error, and any attempts by a client to attach
|
||||
or manipulate a buffer prior to the first layer_surface.configure call
|
||||
must also be treated as errors.
|
||||
|
||||
After creating a layer_surface object and setting it up, the client
|
||||
must perform an initial commit without any buffer attached.
|
||||
The compositor will reply with a layer_surface.configure event.
|
||||
The client must acknowledge it and is then allowed to attach a buffer
|
||||
to map the surface.
|
||||
|
||||
You may pass NULL for output to allow the compositor to decide which
|
||||
output to use. Generally this will be the one that the user most
|
||||
recently interacted with.
|
||||
|
||||
Clients can specify a namespace that defines the purpose of the layer
|
||||
surface.
|
||||
</description>
|
||||
<arg name="id" type="new_id" interface="zwlr_layer_surface_v1"/>
|
||||
<arg name="surface" type="object" interface="wl_surface"/>
|
||||
<arg name="output" type="object" interface="wl_output" allow-null="true"/>
|
||||
<arg name="layer" type="uint" enum="layer" summary="layer to add this surface to"/>
|
||||
<arg name="namespace" type="string" summary="namespace for the layer surface"/>
|
||||
</request>
|
||||
|
||||
<enum name="error">
|
||||
<entry name="role" value="0" summary="wl_surface has another role"/>
|
||||
<entry name="invalid_layer" value="1" summary="layer value is invalid"/>
|
||||
<entry name="already_constructed" value="2" summary="wl_surface has a buffer attached or committed"/>
|
||||
</enum>
|
||||
|
||||
<enum name="layer">
|
||||
<description summary="available layers for surfaces">
|
||||
These values indicate which layers a surface can be rendered in. They
|
||||
are ordered by z depth, bottom-most first. Traditional shell surfaces
|
||||
will typically be rendered between the bottom and top layers.
|
||||
Fullscreen shell surfaces are typically rendered at the top layer.
|
||||
Multiple surfaces can share a single layer, and ordering within a
|
||||
single layer is undefined.
|
||||
</description>
|
||||
|
||||
<entry name="background" value="0"/>
|
||||
<entry name="bottom" value="1"/>
|
||||
<entry name="top" value="2"/>
|
||||
<entry name="overlay" value="3"/>
|
||||
</enum>
|
||||
|
||||
<!-- Version 3 additions -->
|
||||
|
||||
<request name="destroy" type="destructor" since="3">
|
||||
<description summary="destroy the layer_shell object">
|
||||
This request indicates that the client will not use the layer_shell
|
||||
object any more. Objects that have been created through this instance
|
||||
are not affected.
|
||||
</description>
|
||||
</request>
|
||||
</interface>
|
||||
|
||||
<interface name="zwlr_layer_surface_v1" version="4">
|
||||
<description summary="layer metadata interface">
|
||||
An interface that may be implemented by a wl_surface, for surfaces that
|
||||
are designed to be rendered as a layer of a stacked desktop-like
|
||||
environment.
|
||||
|
||||
Layer surface state (layer, size, anchor, exclusive zone,
|
||||
margin, interactivity) is double-buffered, and will be applied at the
|
||||
time wl_surface.commit of the corresponding wl_surface is called.
|
||||
|
||||
Attaching a null buffer to a layer surface unmaps it.
|
||||
|
||||
Unmapping a layer_surface means that the surface cannot be shown by the
|
||||
compositor until it is explicitly mapped again. The layer_surface
|
||||
returns to the state it had right after layer_shell.get_layer_surface.
|
||||
The client can re-map the surface by performing a commit without any
|
||||
buffer attached, waiting for a configure event and handling it as usual.
|
||||
</description>
|
||||
|
||||
<request name="set_size">
|
||||
<description summary="sets the size of the surface">
|
||||
Sets the size of the surface in surface-local coordinates. The
|
||||
compositor will display the surface centered with respect to its
|
||||
anchors.
|
||||
|
||||
If you pass 0 for either value, the compositor will assign it and
|
||||
inform you of the assignment in the configure event. You must set your
|
||||
anchor to opposite edges in the dimensions you omit; not doing so is a
|
||||
protocol error. Both values are 0 by default.
|
||||
|
||||
Size is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="width" type="uint"/>
|
||||
<arg name="height" type="uint"/>
|
||||
</request>
|
||||
|
||||
<request name="set_anchor">
|
||||
<description summary="configures the anchor point of the surface">
|
||||
Requests that the compositor anchor the surface to the specified edges
|
||||
and corners. If two orthogonal edges are specified (e.g. 'top' and
|
||||
'left'), then the anchor point will be the intersection of the edges
|
||||
(e.g. the top left corner of the output); otherwise the anchor point
|
||||
will be centered on that edge, or in the center if none is specified.
|
||||
|
||||
Anchor is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="anchor" type="uint" enum="anchor"/>
|
||||
</request>
|
||||
|
||||
<request name="set_exclusive_zone">
|
||||
<description summary="configures the exclusive geometry of this surface">
|
||||
Requests that the compositor avoids occluding an area with other
|
||||
surfaces. The compositor's use of this information is
|
||||
implementation-dependent - do not assume that this region will not
|
||||
actually be occluded.
|
||||
|
||||
A positive value is only meaningful if the surface is anchored to one
|
||||
edge or an edge and both perpendicular edges. If the surface is not
|
||||
anchored, anchored to only two perpendicular edges (a corner), anchored
|
||||
to only two parallel edges or anchored to all edges, a positive value
|
||||
will be treated the same as zero.
|
||||
|
||||
A positive zone is the distance from the edge in surface-local
|
||||
coordinates to consider exclusive.
|
||||
|
||||
Surfaces that do not wish to have an exclusive zone may instead specify
|
||||
how they should interact with surfaces that do. If set to zero, the
|
||||
surface indicates that it would like to be moved to avoid occluding
|
||||
surfaces with a positive exclusive zone. If set to -1, the surface
|
||||
indicates that it would not like to be moved to accommodate for other
|
||||
surfaces, and the compositor should extend it all the way to the edges
|
||||
it is anchored to.
|
||||
|
||||
For example, a panel might set its exclusive zone to 10, so that
|
||||
maximized shell surfaces are not shown on top of it. A notification
|
||||
might set its exclusive zone to 0, so that it is moved to avoid
|
||||
occluding the panel, but shell surfaces are shown underneath it. A
|
||||
wallpaper or lock screen might set their exclusive zone to -1, so that
|
||||
they stretch below or over the panel.
|
||||
|
||||
The default value is 0.
|
||||
|
||||
Exclusive zone is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="zone" type="int"/>
|
||||
</request>
|
||||
|
||||
<request name="set_margin">
|
||||
<description summary="sets a margin from the anchor point">
|
||||
Requests that the surface be placed some distance away from the anchor
|
||||
point on the output, in surface-local coordinates. Setting this value
|
||||
for edges you are not anchored to has no effect.
|
||||
|
||||
The exclusive zone includes the margin.
|
||||
|
||||
Margin is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="top" type="int"/>
|
||||
<arg name="right" type="int"/>
|
||||
<arg name="bottom" type="int"/>
|
||||
<arg name="left" type="int"/>
|
||||
</request>
|
||||
|
||||
<enum name="keyboard_interactivity">
|
||||
<description summary="types of keyboard interaction possible for a layer shell surface">
|
||||
Types of keyboard interaction possible for layer shell surfaces. The
|
||||
rationale for this is twofold: (1) some applications are not interested
|
||||
in keyboard events and not allowing them to be focused can improve the
|
||||
desktop experience; (2) some applications will want to take exclusive
|
||||
keyboard focus.
|
||||
</description>
|
||||
|
||||
<entry name="none" value="0">
|
||||
<description summary="no keyboard focus is possible">
|
||||
This value indicates that this surface is not interested in keyboard
|
||||
events and the compositor should never assign it the keyboard focus.
|
||||
|
||||
This is the default value, set for newly created layer shell surfaces.
|
||||
|
||||
This is useful for e.g. desktop widgets that display information or
|
||||
only have interaction with non-keyboard input devices.
|
||||
</description>
|
||||
</entry>
|
||||
<entry name="exclusive" value="1">
|
||||
<description summary="request exclusive keyboard focus">
|
||||
Request exclusive keyboard focus if this surface is above the shell surface layer.
|
||||
|
||||
For the top and overlay layers, the seat will always give
|
||||
exclusive keyboard focus to the top-most layer which has keyboard
|
||||
interactivity set to exclusive. If this layer contains multiple
|
||||
surfaces with keyboard interactivity set to exclusive, the compositor
|
||||
determines the one receiving keyboard events in an implementation-
|
||||
defined manner. In this case, no guarantee is made when this surface
|
||||
will receive keyboard focus (if ever).
|
||||
|
||||
For the bottom and background layers, the compositor is allowed to use
|
||||
normal focus semantics.
|
||||
|
||||
This setting is mainly intended for applications that need to ensure
|
||||
they receive all keyboard events, such as a lock screen or a password
|
||||
prompt.
|
||||
</description>
|
||||
</entry>
|
||||
<entry name="on_demand" value="2" since="4">
|
||||
<description summary="request regular keyboard focus semantics">
|
||||
This requests the compositor to allow this surface to be focused and
|
||||
unfocused by the user in an implementation-defined manner. The user
|
||||
should be able to unfocus this surface even regardless of the layer
|
||||
it is on.
|
||||
|
||||
Typically, the compositor will want to use its normal mechanism to
|
||||
manage keyboard focus between layer shell surfaces with this setting
|
||||
and regular toplevels on the desktop layer (e.g. click to focus).
|
||||
Nevertheless, it is possible for a compositor to require a special
|
||||
interaction to focus or unfocus layer shell surfaces (e.g. requiring
|
||||
a click even if focus follows the mouse normally, or providing a
|
||||
keybinding to switch focus between layers).
|
||||
|
||||
This setting is mainly intended for desktop shell components (e.g.
|
||||
panels) that allow keyboard interaction. Using this option can allow
|
||||
implementing a desktop shell that can be fully usable without the
|
||||
mouse.
|
||||
</description>
|
||||
</entry>
|
||||
</enum>
|
||||
|
||||
<request name="set_keyboard_interactivity">
|
||||
<description summary="requests keyboard events">
|
||||
Set how keyboard events are delivered to this surface. By default,
|
||||
layer shell surfaces do not receive keyboard events; this request can
|
||||
be used to change this.
|
||||
|
||||
This setting is inherited by child surfaces set by the get_popup
|
||||
request.
|
||||
|
||||
Layer surfaces receive pointer, touch, and tablet events normally. If
|
||||
you do not want to receive them, set the input region on your surface
|
||||
to an empty region.
|
||||
|
||||
Keyboard interactivity is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="keyboard_interactivity" type="uint" enum="keyboard_interactivity"/>
|
||||
</request>
|
||||
|
||||
<request name="get_popup">
|
||||
<description summary="assign this layer_surface as an xdg_popup parent">
|
||||
This assigns an xdg_popup's parent to this layer_surface. This popup
|
||||
should have been created via xdg_surface::get_popup with the parent set
|
||||
to NULL, and this request must be invoked before committing the popup's
|
||||
initial state.
|
||||
|
||||
See the documentation of xdg_popup for more details about what an
|
||||
xdg_popup is and how it is used.
|
||||
</description>
|
||||
<arg name="popup" type="object" interface="xdg_popup"/>
|
||||
</request>
|
||||
|
||||
<request name="ack_configure">
|
||||
<description summary="ack a configure event">
|
||||
When a configure event is received, if a client commits the
|
||||
surface in response to the configure event, then the client
|
||||
must make an ack_configure request sometime before the commit
|
||||
request, passing along the serial of the configure event.
|
||||
|
||||
If the client receives multiple configure events before it
|
||||
can respond to one, it only has to ack the last configure event.
|
||||
|
||||
A client is not required to commit immediately after sending
|
||||
an ack_configure request - it may even ack_configure several times
|
||||
before its next surface commit.
|
||||
|
||||
A client may send multiple ack_configure requests before committing, but
|
||||
only the last request sent before a commit indicates which configure
|
||||
event the client really is responding to.
|
||||
</description>
|
||||
<arg name="serial" type="uint" summary="the serial from the configure event"/>
|
||||
</request>
|
||||
|
||||
<request name="destroy" type="destructor">
|
||||
<description summary="destroy the layer_surface">
|
||||
This request destroys the layer surface.
|
||||
</description>
|
||||
</request>
|
||||
|
||||
<event name="configure">
|
||||
<description summary="suggest a surface change">
|
||||
The configure event asks the client to resize its surface.
|
||||
|
||||
Clients should arrange their surface for the new states, and then send
|
||||
an ack_configure request with the serial sent in this configure event at
|
||||
some point before committing the new surface.
|
||||
|
||||
The client is free to dismiss all but the last configure event it
|
||||
received.
|
||||
|
||||
The width and height arguments specify the size of the window in
|
||||
surface-local coordinates.
|
||||
|
||||
The size is a hint, in the sense that the client is free to ignore it if
|
||||
it doesn't resize, pick a smaller size (to satisfy aspect ratio or
|
||||
resize in steps of NxM pixels). If the client picks a smaller size and
|
||||
is anchored to two opposite anchors (e.g. 'top' and 'bottom'), the
|
||||
surface will be centered on this axis.
|
||||
|
||||
If the width or height arguments are zero, it means the client should
|
||||
decide its own window dimension.
|
||||
</description>
|
||||
<arg name="serial" type="uint"/>
|
||||
<arg name="width" type="uint"/>
|
||||
<arg name="height" type="uint"/>
|
||||
</event>
|
||||
|
||||
<event name="closed">
|
||||
<description summary="surface should be closed">
|
||||
The closed event is sent by the compositor when the surface will no
|
||||
longer be shown. The output may have been destroyed or the user may
|
||||
have asked for it to be removed. Further changes to the surface will be
|
||||
ignored. The client should destroy the resource after receiving this
|
||||
event, and create a new surface if they so choose.
|
||||
</description>
|
||||
</event>
|
||||
|
||||
<enum name="error">
|
||||
<entry name="invalid_surface_state" value="0" summary="provided surface state is invalid"/>
|
||||
<entry name="invalid_size" value="1" summary="size is invalid"/>
|
||||
<entry name="invalid_anchor" value="2" summary="anchor bitfield is invalid"/>
|
||||
<entry name="invalid_keyboard_interactivity" value="3" summary="keyboard interactivity is invalid"/>
|
||||
</enum>
|
||||
|
||||
<enum name="anchor" bitfield="true">
|
||||
<entry name="top" value="1" summary="the top edge of the anchor rectangle"/>
|
||||
<entry name="bottom" value="2" summary="the bottom edge of the anchor rectangle"/>
|
||||
<entry name="left" value="4" summary="the left edge of the anchor rectangle"/>
|
||||
<entry name="right" value="8" summary="the right edge of the anchor rectangle"/>
|
||||
</enum>
|
||||
|
||||
<!-- Version 2 additions -->
|
||||
|
||||
<request name="set_layer" since="2">
|
||||
<description summary="change the layer of the surface">
|
||||
Change the layer that the surface is rendered on.
|
||||
|
||||
Layer is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="layer" type="uint" enum="zwlr_layer_shell_v1.layer" summary="layer to move this surface to"/>
|
||||
</request>
|
||||
</interface>
|
||||
</protocol>
|
||||
15
seat.c
15
seat.c
|
|
@ -380,6 +380,16 @@ cleanup:
|
|||
free(cg_group);
|
||||
}
|
||||
|
||||
static void
|
||||
keyboard_group_destroy(struct cg_keyboard_group *keyboard_group)
|
||||
{
|
||||
wl_list_remove(&keyboard_group->key.link);
|
||||
wl_list_remove(&keyboard_group->modifiers.link);
|
||||
wlr_keyboard_group_destroy(keyboard_group->wlr_group);
|
||||
wl_list_remove(&keyboard_group->link);
|
||||
free(keyboard_group);
|
||||
}
|
||||
|
||||
static void
|
||||
handle_new_keyboard(struct cg_seat *seat, struct wlr_keyboard *keyboard, bool virtual)
|
||||
{
|
||||
|
|
@ -893,6 +903,11 @@ seat_destroy(struct cg_seat *seat)
|
|||
wl_list_remove(&seat->request_start_drag.link);
|
||||
wl_list_remove(&seat->start_drag.link);
|
||||
|
||||
struct cg_keyboard_group *keyboard_group, *keyboard_group_tmp;
|
||||
wl_list_for_each_safe (keyboard_group, keyboard_group_tmp, &seat->keyboard_groups, link) {
|
||||
keyboard_group_destroy(keyboard_group);
|
||||
}
|
||||
|
||||
// Destroying the wlr seat will trigger the destroy handler on our seat,
|
||||
// which will in turn free it.
|
||||
wlr_seat_destroy(seat->seat);
|
||||
|
|
|
|||
3
seat.h
3
seat.h
|
|
@ -5,6 +5,7 @@
|
|||
#include <wlr/types/wlr_cursor.h>
|
||||
#include <wlr/types/wlr_data_device.h>
|
||||
#include <wlr/types/wlr_input_device.h>
|
||||
#include <wlr/types/wlr_layer_shell_v1.h>
|
||||
#include <wlr/types/wlr_seat.h>
|
||||
#include <wlr/types/wlr_xcursor_manager.h>
|
||||
|
||||
|
|
@ -48,6 +49,8 @@ struct cg_seat {
|
|||
struct wl_listener request_set_cursor;
|
||||
struct wl_listener request_set_selection;
|
||||
struct wl_listener request_set_primary_selection;
|
||||
|
||||
struct wlr_layer_surface_v1 *focused_layer;
|
||||
};
|
||||
|
||||
struct cg_keyboard_group {
|
||||
|
|
|
|||
3
server.h
3
server.h
|
|
@ -52,6 +52,9 @@ struct cg_server {
|
|||
|
||||
struct wl_listener new_virtual_keyboard;
|
||||
struct wl_listener new_virtual_pointer;
|
||||
|
||||
struct wlr_layer_shell_v1 *layer_shell_v1;
|
||||
struct wl_listener new_layer_shell_v1_surface;
|
||||
#if CAGE_HAS_XWAYLAND
|
||||
struct wl_listener new_xwayland_surface;
|
||||
#endif
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue