cage/output.c
2025-04-22 13:04:13 +01:00

421 lines
12 KiB
C

/*
* Cage: A Wayland kiosk.
*
* Copyright (C) 2018-2021 Jente Hidskes
* Copyright (C) 2019 The Sway authors
*
* See the LICENSE file accompanying this file.
*/
#define _POSIX_C_SOURCE 200112L
#include "config.h"
#include <assert.h>
#include <stdlib.h>
#include <unistd.h>
#include <wayland-server-core.h>
#include <wlr/backend.h>
#include <wlr/backend/wayland.h>
#include <wlr/config.h>
#if WLR_HAS_X11_BACKEND
#include <wlr/backend/x11.h>
#endif
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_compositor.h>
#include <wlr/types/wlr_data_device.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_output_management_v1.h>
#include <wlr/types/wlr_scene.h>
#include <wlr/types/wlr_xdg_shell.h>
#include <wlr/util/log.h>
#include <wlr/util/region.h>
#include "output.h"
#include "seat.h"
#include "server.h"
#include "view.h"
#if CAGE_HAS_XWAYLAND
#include "xwayland.h"
#endif
#define OUTPUT_CONFIG_UPDATED \
(WLR_OUTPUT_STATE_ENABLED | WLR_OUTPUT_STATE_MODE | WLR_OUTPUT_STATE_SCALE | WLR_OUTPUT_STATE_TRANSFORM | \
WLR_OUTPUT_STATE_ADAPTIVE_SYNC_ENABLED)
static void
update_output_manager_config(struct cg_server *server)
{
struct wlr_output_configuration_v1 *config = wlr_output_configuration_v1_create();
struct cg_output *output;
wl_list_for_each (output, &server->outputs, link) {
struct wlr_output *wlr_output = output->wlr_output;
struct wlr_output_configuration_head_v1 *config_head =
wlr_output_configuration_head_v1_create(config, wlr_output);
struct wlr_box output_box;
wlr_output_layout_get_box(server->output_layout, wlr_output, &output_box);
if (!wlr_box_empty(&output_box)) {
config_head->state.x = output_box.x;
config_head->state.y = output_box.y;
}
}
wlr_output_manager_v1_set_configuration(server->output_manager_v1, config);
}
static inline void
output_layout_add_auto(struct cg_output *output)
{
assert(output->scene_output != NULL);
struct wlr_output_layout_output *layout_output =
wlr_output_layout_add_auto(output->server->output_layout, output->wlr_output);
wlr_scene_output_layout_add_output(output->server->scene_output_layout, layout_output, output->scene_output);
}
static inline void
output_layout_add(struct cg_output *output, int32_t x, int32_t y)
{
assert(output->scene_output != NULL);
bool exists = wlr_output_layout_get(output->server->output_layout, output->wlr_output);
struct wlr_output_layout_output *layout_output =
wlr_output_layout_add(output->server->output_layout, output->wlr_output, x, y);
if (exists) {
return;
}
wlr_scene_output_layout_add_output(output->server->scene_output_layout, layout_output, output->scene_output);
}
static inline void
output_layout_remove(struct cg_output *output)
{
wlr_output_layout_remove(output->server->output_layout, output->wlr_output);
}
static void
output_enable(struct cg_output *output)
{
struct wlr_output *wlr_output = output->wlr_output;
/* Outputs get enabled by the backend before firing the new_output event,
* so we can't do a check for already enabled outputs here unless we
* duplicate the enabled property in cg_output. */
wlr_log(WLR_DEBUG, "Enabling output %s", wlr_output->name);
struct wlr_output_state state = {0};
wlr_output_state_set_enabled(&state, true);
if (wlr_output_commit_state(wlr_output, &state)) {
output_layout_add_auto(output);
}
update_output_manager_config(output->server);
}
static void
output_disable(struct cg_output *output)
{
struct wlr_output *wlr_output = output->wlr_output;
if (!wlr_output->enabled) {
wlr_log(WLR_DEBUG, "Not disabling already disabled output %s", wlr_output->name);
return;
}
wlr_log(WLR_DEBUG, "Disabling output %s", wlr_output->name);
struct wlr_output_state state = {0};
wlr_output_state_set_enabled(&state, false);
wlr_output_commit_state(wlr_output, &state);
output_layout_remove(output);
}
static bool
output_apply_config(struct cg_output *output, struct wlr_output_configuration_head_v1 *head, bool test_only)
{
struct wlr_output_state state = {0};
wlr_output_head_v1_state_apply(&head->state, &state);
if (test_only) {
bool ret = wlr_output_test_state(output->wlr_output, &state);
return ret;
}
/* Apply output configuration */
if (!wlr_output_commit_state(output->wlr_output, &state)) {
return false;
}
if (head->state.enabled) {
output_layout_add(output, head->state.x, head->state.y);
} else {
output_layout_remove(output);
}
return true;
}
static void
handle_output_frame(struct wl_listener *listener, void *data)
{
struct cg_output *output = wl_container_of(listener, output, frame);
if (!output->wlr_output->enabled || !output->scene_output) {
return;
}
wlr_scene_output_commit(output->scene_output, NULL);
struct timespec now = {0};
clock_gettime(CLOCK_MONOTONIC, &now);
wlr_scene_output_send_frame_done(output->scene_output, &now);
}
static void
handle_output_commit(struct wl_listener *listener, void *data)
{
struct cg_output *output = wl_container_of(listener, output, commit);
struct wlr_output_event_commit *event = data;
/* Notes:
* - output layout change will also be called if needed to position the views
* - always update output manager configuration even if the output is now disabled */
if (event->state->committed & OUTPUT_CONFIG_UPDATED) {
update_output_manager_config(output->server);
}
}
static void
handle_output_request_state(struct wl_listener *listener, void *data)
{
struct cg_output *output = wl_container_of(listener, output, request_state);
struct wlr_output_event_request_state *event = data;
if (wlr_output_commit_state(output->wlr_output, event->state)) {
update_output_manager_config(output->server);
}
}
void
handle_output_layout_change(struct wl_listener *listener, void *data)
{
struct cg_server *server = wl_container_of(listener, server, output_layout_change);
view_position_all(server);
update_output_manager_config(server);
}
static bool
is_nested_output(struct cg_output *output)
{
if (wlr_output_is_wl(output->wlr_output)) {
return true;
}
#if WLR_HAS_X11_BACKEND
if (wlr_output_is_x11(output->wlr_output)) {
return true;
}
#endif
return false;
}
static void
output_destroy(struct cg_output *output)
{
struct cg_server *server = output->server;
bool was_nested_output = is_nested_output(output);
output->wlr_output->data = NULL;
wl_list_remove(&output->destroy.link);
wl_list_remove(&output->commit.link);
wl_list_remove(&output->request_state.link);
wl_list_remove(&output->frame.link);
wl_list_remove(&output->link);
wlr_scene_node_destroy(&output->layers.shell_background->node);
wlr_scene_node_destroy(&output->layers.shell_bottom->node);
wlr_scene_node_destroy(&output->layers.shell_top->node);
wlr_scene_node_destroy(&output->layers.shell_overlay->node);
output_layout_remove(output);
free(output);
if (wl_list_empty(&server->outputs) && was_nested_output) {
server_terminate(server);
} else if (server->output_mode == CAGE_MULTI_OUTPUT_MODE_LAST && !wl_list_empty(&server->outputs)) {
struct cg_output *prev = wl_container_of(server->outputs.next, prev, link);
output_enable(prev);
view_position_all(server);
}
}
static void
handle_output_destroy(struct wl_listener *listener, void *data)
{
struct cg_output *output = wl_container_of(listener, output, destroy);
output_destroy(output);
}
static struct wlr_scene_tree *
create_layer_for_output(struct cg_output *output)
{
struct cg_server *server = output->server;
struct wlr_scene_tree *layer = wlr_scene_tree_create(&server->scene->tree);
if (layer == NULL) {
return NULL;
}
layer->node.data = output->wlr_output;
return layer;
}
void
handle_new_output(struct wl_listener *listener, void *data)
{
struct cg_server *server = wl_container_of(listener, server, new_output);
struct wlr_output *wlr_output = data;
if (!wlr_output_init_render(wlr_output, server->allocator, server->renderer)) {
wlr_log(WLR_ERROR, "Failed to initialize output rendering");
return;
}
struct cg_output *output = calloc(1, sizeof(struct cg_output));
if (!output) {
wlr_log(WLR_ERROR, "Failed to allocate output");
return;
}
output->wlr_output = wlr_output;
wlr_output->data = output;
output->server = server;
wl_list_insert(&server->outputs, &output->link);
output->commit.notify = handle_output_commit;
wl_signal_add(&wlr_output->events.commit, &output->commit);
output->request_state.notify = handle_output_request_state;
wl_signal_add(&wlr_output->events.request_state, &output->request_state);
output->destroy.notify = handle_output_destroy;
wl_signal_add(&wlr_output->events.destroy, &output->destroy);
output->frame.notify = handle_output_frame;
wl_signal_add(&wlr_output->events.frame, &output->frame);
output->scene_output = wlr_scene_output_create(server->scene, wlr_output);
if (!output->scene_output) {
wlr_log(WLR_ERROR, "Failed to allocate scene output");
return;
}
struct wlr_output_state state = {0};
wlr_output_state_set_enabled(&state, true);
if (!wl_list_empty(&wlr_output->modes)) {
struct wlr_output_mode *preferred_mode = wlr_output_preferred_mode(wlr_output);
if (preferred_mode) {
wlr_output_state_set_mode(&state, preferred_mode);
}
if (!wlr_output_test_state(wlr_output, &state)) {
struct wlr_output_mode *mode;
wl_list_for_each (mode, &wlr_output->modes, link) {
if (mode == preferred_mode) {
continue;
}
wlr_output_state_set_mode(&state, mode);
if (wlr_output_test_state(wlr_output, &state)) {
break;
}
}
}
}
if (server->output_mode == CAGE_MULTI_OUTPUT_MODE_LAST && wl_list_length(&server->outputs) > 1) {
struct cg_output *next = wl_container_of(output->link.next, next, link);
output_disable(next);
}
output->layers.shell_background = create_layer_for_output(output);
output->layers.shell_bottom = create_layer_for_output(output);
output->layers.shell_top = create_layer_for_output(output);
output->layers.shell_overlay = create_layer_for_output(output);
if (!wlr_xcursor_manager_load(server->seat->xcursor_manager, wlr_output->scale)) {
wlr_log(WLR_ERROR, "Cannot load XCursor theme for output '%s' with scale %f", wlr_output->name,
wlr_output->scale);
}
wlr_log(WLR_DEBUG, "Enabling new output %s", wlr_output->name);
if (wlr_output_commit_state(wlr_output, &state)) {
output_layout_add_auto(output);
}
view_position_all(output->server);
update_output_manager_config(output->server);
}
void
output_set_window_title(struct cg_output *output, const char *title)
{
struct wlr_output *wlr_output = output->wlr_output;
if (!wlr_output->enabled) {
wlr_log(WLR_DEBUG, "Not setting window title for disabled output %s", wlr_output->name);
return;
}
if (wlr_output_is_wl(wlr_output)) {
wlr_wl_output_set_title(wlr_output, title);
#if WLR_HAS_X11_BACKEND
} else if (wlr_output_is_x11(wlr_output)) {
wlr_x11_output_set_title(wlr_output, title);
#endif
}
}
static bool
output_config_apply(struct cg_server *server, struct wlr_output_configuration_v1 *config, bool test_only)
{
struct wlr_output_configuration_head_v1 *head;
wl_list_for_each (head, &config->heads, link) {
struct cg_output *output = head->state.output->data;
if (!output_apply_config(output, head, test_only)) {
return false;
}
}
return true;
}
void
handle_output_manager_apply(struct wl_listener *listener, void *data)
{
struct cg_server *server = wl_container_of(listener, server, output_manager_apply);
struct wlr_output_configuration_v1 *config = data;
if (output_config_apply(server, config, false)) {
wlr_output_configuration_v1_send_succeeded(config);
} else {
wlr_output_configuration_v1_send_failed(config);
}
wlr_output_configuration_v1_destroy(config);
}
void
handle_output_manager_test(struct wl_listener *listener, void *data)
{
struct cg_server *server = wl_container_of(listener, server, output_manager_test);
struct wlr_output_configuration_v1 *config = data;
if (output_config_apply(server, config, true)) {
wlr_output_configuration_v1_send_succeeded(config);
} else {
wlr_output_configuration_v1_send_failed(config);
}
wlr_output_configuration_v1_destroy(config);
}