wlroots/render
Simon Ser 03c344de59 render: use dev_t when creating renderer
We don't actually need to open a DRM node here. We just need a way
to reference a DRM node. A dev_t is better suited for this.
2024-04-23 14:57:11 +02:00
..
allocator render: replace wlr_renderer_get_drm_fd() with drm_dev_id 2024-04-23 14:57:06 +02:00
gles2 render: use dev_t when creating renderer 2024-04-23 14:57:11 +02:00
pixman renderer: replace get_render_buffer_caps() with struct field 2024-04-22 11:38:30 +02:00
vulkan render: use dev_t when creating renderer 2024-04-23 14:57:11 +02:00
dmabuf.c Define _POSIX_C_SOURCE globally 2024-02-15 15:41:12 +01:00
dmabuf_fallback.c render/dmabuf: add dmabuf_export_sync_file() 2022-12-06 14:54:09 +00:00
dmabuf_linux.c render/dmabuf: add dmabuf_export_sync_file() 2022-12-06 14:54:09 +00:00
drm_format_set.c render/drm_format_set: Clean up on union failure 2024-02-22 23:03:50 +01:00
egl.c render: use dev_t when creating renderer 2024-04-23 14:57:11 +02:00
meson.build Add a new renderer API 2023-04-25 17:25:10 +02:00
pass.c render: drop legacy render pass 2023-11-22 00:55:56 +01:00
pixel_format.c render/pixel-format: Move has_alpha into it's own array 2024-01-31 13:47:17 -05:00
swapchain.c swapchain: Add wlr_swapchain_has_buffer 2023-12-03 05:29:05 +00:00
wlr_renderer.c render: use dev_t when creating renderer 2024-04-23 14:57:11 +02:00
wlr_texture.c wlr_texture: Introduce wlr_texture_preferred_read_format 2023-11-30 19:56:54 -05:00