This avoids processing events which we're not interested in.
Specifically, this fixes a case where output_commit() could be
indirectly called from itself either from import_dmabuf() or while
waiting for a configure event when enabling the output.
Remove unneeded includes of wlr_output.h from wlr_compositor.h and
wlr_cursor.h (unneeded now that we forward-declare struct wlr_surface)
and put the actually-required includes in the right places.
wlr_compositor.h contains references to `struct wlr_surface` in function
arguments before it actually defines it. This generally works because
wlr_compositor.h includes wlr_output.h which contains a
forward-declaration for `struct wlr_surface` (despite not actually
referencing it).
This is all pretty weird, and gives very confusing errors if you manage
to end up with wlr_output.h including wlr_compositor.h (eg. via an
indirect route) so make it less weird.
The old approach of using a signal is fundamentally broken for a common
usecase: When the waiter is ready, it's common to immediately finish and
free any resources associated with it.
Because of the semantics of wl_signal_emit_mutable() this is UB.
wl_signal_emit_mutable() always excepts that the waiter hasn't been freed
until the signal has finished being emitted.
Instead of over engineering the solution, let's just add a callback required
by wlr_drm_syncobj_timeline_waiter_init(). In this callback, the implementation
is free to finish() or free() any resource it likes.
This fixes a problem where an outdated surface input region was used to
compute the effective confinement region.
Additionally, this commit fixes a bug in pointer_constraint_create()
which caused the initial region to not be applied immediately.
This is a breaking change: set_region is now emitted before the role
commit hook is called, and it's not emitted if the region hasn't
actually changed.
udmabuf can create a DMA-BUF backed by a memfd. This is useful
when running with a software implementation of GL/Vulkan: the memfd
can be passed to the parent compositor via wl_shm and the DMA-BUF
can be imported via the usual APIs into GL/Vulkan.
As struct wlr_drag is destroyed on drop and in the process resets
the focus, a xwayland dnd listener would also reset xwm->drag_focus.
This prevents the xcb replies from being processed and also prevents
the transfer if a compositor would not additionally request new focus
in its wlr_drag destroy handler (which is something usually only done
when in a focus-follows-mouse setting).
This patch creates a new xwm->drop_focus pointer which is a copy of
xwm->drag_focus at drop time. The xcb reply handler and transfer
logic now use the new xwm->drop_focus for their authorization checks.
The wlr_drag takes care of resetting the focused wlr_surface when
it's destroyed, however we store the wlr_xwayland_surface, which
may be destroyed before.
This fixes the memory leak in wlr_keyboard_group.keys. The leak happened
because wlr_keyboard.keycodes never contains duplicated keycodes while
wlr_keyboard_group.keys can, so calling wlr_keyboard_finish() for all
the wlr_keyboards in wlr_keyboard_group doesn't always free all the keys
in wlr_keyboard_group.keys.