scene: fix output transfer functions

fixes: bf40f396b
This commit is contained in:
Félix Poisot 2025-07-03 12:01:07 +00:00
parent 58c3680d96
commit 31b78a4f3a

View file

@ -2298,7 +2298,7 @@ bool wlr_scene_output_build_state(struct wlr_scene_output *scene_output,
struct wlr_render_pass *render_pass = wlr_renderer_begin_buffer_pass(output->renderer, buffer, struct wlr_render_pass *render_pass = wlr_renderer_begin_buffer_pass(output->renderer, buffer,
&(struct wlr_buffer_pass_options){ &(struct wlr_buffer_pass_options){
.timer = timer ? timer->render_timer : NULL, .timer = timer ? timer->render_timer : NULL,
.color_transform = options->color_transform, .color_transform = color_transform,
.primaries = primaries, .primaries = primaries,
.signal_timeline = scene_output->in_timeline, .signal_timeline = scene_output->in_timeline,
.signal_point = scene_output->in_point, .signal_point = scene_output->in_point,