The server requires clients to only allocate one ID ahead of the previously
highest ID in order to keep the ID range tight. Failure to do so will
make the server close the client connection. However, the way we allocate
new IDs is racy. The generated code looks like:
new_proxy = wl_proxy_create(...);
wl_proxy_marshal(proxy, ... new_proxy, ...);
If two threads do this at the same time, there's a chance that thread A
will allocate a proxy, then get pre-empted by thread B which then allocates
a proxy and then passes it to wl_proxy_marshal(). The ID for thread As
proxy will be one higher that the currently highest ID, but the ID for
thread Bs proxy will be two higher. But since thread B prempted thread A
before it could send its new ID, B will send its new ID first, the server
will see the ID from thread Bs proxy first, and will reject it.
We fix this by introducing wl_proxy_marshal_constructor(). This
function is identical to wl_proxy_marshal(), except that it will
allocate a wl_proxy for NEW_ID arguments and send it, all under the
display mutex. By introducing a new function, we maintain backwards
compatibility with older code from the generator, and make sure that
the new generated code has an explicit dependency on a new enough
libwayland-client.so.
A virtual Wayland merit badge goes to Kalle Vahlman, who tracked this
down and analyzed the issue.
Reported-by: Kalle Vahlman <kalle.vahlman@movial.com>
The sub-surface protocol was originally committed into Weston on May
10th, 2013, in commit 2396aec6842c709a714f3825dbad9fd88478f2e6. The
design for the protocol had started in the beginning of December 2012. I
think it is high time to move this into the core now.
This patch copies the sub-surface protocol as it was in Weston on Nov
15th, 2013, into Wayland. Weston gets a patch to remove the protocol from
there.
Sub-surface is a wl_surface role. You create a wl_surface as usual, and
assign it the sub-surface role and a parent wl_surface. Sub-surfaces are
an integral part of the parent surface, and stay glued to the parent.
For window management, a window is the union of the top-level
wl_surface and all its sub-surfaces. Sub-surfaces are not clipped to the
parent, and the union of the surface tree can be larger than the
(top-level) wl_surface at its root.
The representative use case for sub-surfaces is a video player window.
When the video content is given its own wl_surface, there is no need to
modify the video frame contents after decoding or copy them into a whole
window sized buffer before submitting it to the compositor. This allows
efficient, zero-copy video presentation paths, where video decoding
hardware produces a (YUV) buffer, which eventually ends up in a
(YUV-capable) hardware overlay and is scanned out directly.
This can also be used for zero-copy presentation of windowed OpenGL
content, where the OpenGL rendering engine does not need to draw or
avoid window decorations.
Sub-surfaces allow mixing different buffer types into the same window,
e.g. software-rendered decorations in wl_shm buffers, and live content
in EGL-based buffers.
However, the sub-surface extension does not offer clipping or scaling
facilities, or accurate presentation timing. Those are topics for
additional extensions.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
It would be possible to make the compositor leak file descriptors by
passing descriptors of open unmmapable files to it, such as /dev/null.
Signed-off-by: Lubomir Rintel <lkundrak@v3.sk>
The generated code only support one new-id per request, since the stubs
return the new proxy. It's still possible to send requests with multiple
new-id arguments, but it must be done with
wl_proxy_marshal_array_constructor().
Linux will let you mmap a region of a file that is larger than the
size of the file. If you then try to read from that region the process
will get a SIGBUS signal. Currently the clients can use this to crash
a compositor because it can create a pool and lie about the size of
the file which will cause the compositor to try and read past the end
of it. The compositor can't simply check the size of the file to
verify that it is big enough because then there is a race condition
where the client may truncate the file after the check is performed.
This patch adds the following two public functions in the server API
which can be used wrap access to an SHM buffer:
void wl_shm_buffer_begin_access(struct wl_shm_buffer *buffer);
void wl_shm_buffer_end_access(struct wl_shm_buffer *buffer);
The first time wl_shm_buffer_begin_access is called a signal handler
for SIGBUS will be installed. If the signal is caught then the buffer
for the current pool is remapped to an anonymous private buffer at the
same address which allows the compositor to continue without crashing.
The end_access function will then post an error to the buffer
resource.
The current pool is stored as part of some thread-local storage so
that multiple threads can safely independently access separate
buffers.
Eventually we may want to add some more API so that compositors can
hook into the signal handler or replace it entirely if they also want
to do some SIGBUS handling.
The scanner is not very forgiving if the protocol doesn't match it's
expectations and crashes without much of a notice. Thus, validate the protocol
against a DTD.
Move the protocol subdir forward so we validate first before trying anything
else, and install the DTD so we can validate weston's protocols as well.
In wl_display_dispatch_queue, if poll fails then it would previously
return immediately and leak a reference in display->reader_count. Then
if the application ignores the error and tries to read again it will
block forever. This can happen for example if the poll fails with
EINTR which the application might consider to be a recoverable error.
This patch makes it cancel the read so the reader_count will be
decremented when poll fails.
Since /* */ do not nest, documentation is forced to either use C++ style
// comments or some other foreign notation. This commit provides an alias
that allows C-style comments to be introduced in code blocks that support
aliases.
It should be noted that this macro will not work within \code blocks, as
Doxygen commands are ignored there. Instead, Doxygen's fenced code
blocks (created via ~~~) must be used for proper output. To demonstrate:
~~~
struct example_node {
int id;
\comment{Other members ...}
};
~~~
will roughly yield the following HTML (excluding syntax highlighting):
<pre>
struct example_node {
int id;
/* Other members ... */
};
</pre>
This commit creates a shared file list that is included by both the
client and the server for the XML Makefile targets, as classes within
util are used by both the client and the server.
This is needed for doxygen to generate output for macro definitions, such
as wl_container_of, that are contained by this file. Classes like
wl_list would be documented regardless.
If an interface has a destructor but no 'destroy' method we used to
not emit a destroy method. Now with the fix for missing destroy
requests for wl_pointer etc we need to emit the local wl_*_destroy
always.
We missed destroy requests in the 1.0 protocol and since the scanner
generates local-only *_destroy requests in that case we can't add
destroy requests without breaking protocol. A client needs to verify
that the server provides a version 3 seat to use the protocol destructor
so the name needs to be something else than wl_*_destroy.
v2 (Rob Bradford): Rebased, bumped the protocol versions and added since
attributes to the requests.
This commit adds support for language bindings on the client half of the
library. The idea is the same as for server-side dispatchers.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
This commit adds support for server-side languages bindings. This is done
in two ways:
1. Adding a wl_resource_set_dispatcher function that corresponds to
wl_resource_set_interface. The only difference between the two functions
is that the new version takes a dispatcher along with the implementation,
data, and destructor. This allows for runtime calling of native language
functions for callbacks instead of having to generate function pointers.
2. Adding versions of wl_resource_post_event and wl_resource_queue_event
that take an array of wl_argument instead of a variable argument list.
This allows for easier run-time argument conversion and removes the need
for libffi-based calling of variadic functions.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
There have been a lot of questions asked lately about versioning of
interfaces and protocol objects. This addition to the documentation should
clear up some of those questions.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
The method described of alocation IDs has been wrong at least since version
1.0. This commit updates it to correspond to the way IDs are chosen in
versions >= 1.0.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
When generating HTML, don't split once we're into subjections. This
generates a single page for each protocol interface instead of the previous
separate pages for requests, events and enums.
No effect on the rest of the HTML configuration.
This is the mirror function to wl_proxy_add_listener and is useful
inside client libraries to differentiate events on listeners for which
multiple proxies have been created.